Delfador
Delfador
About
- Username
- Delfador
- Joined
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Comments
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I expect it to drop in 15 minutes, I hope I don't get disappointed

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@Kebek said:
I hope we'll eventually get a chapter with a perk that allows survivor to lie down like if there were downed.I thought about this too OwO
I want a perk that makes killers' breathing, foot step sounds and grass movement sounds silent. It would be a great tracking perk. As a killer, sometimes I can't tell if the grass sound is from me or there is a nearby survivor.
A perk that makes survivors aura revealed to you if they touch totems and chests. It might be too strong but IDK.
"""A perk that gives you the chance to choose any brown or yellow addons as a killer. Something like ace in the hole but not RNG dependent since it is just yellow and brown addons.
"""As a survivor, I want a perk that allowed me to get a map from the chests just like pharmacy. I love using maps with detective's hunch.
A perk that allowed me to see broken totems aura. It would be great. (As a survivor)
""" suggestions are my favorites and even though I know that they are not going to happen, I can only hope.
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Huntress depends on skill.
Killer mains like umbra, zubat, scott etc. get 3-4k almost all the time with her.
I love her because if the killer is skilled, she gives them their kills, if the players are not good, she is a horrible killer.
We need more killers like huntress, spirit and nurse (I can't believe I say nurse but whatever) that rewards skill and punishes bad gameplay.
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@Boss said:
But what if they're 80?
You're telling them to be 90, which might also be death. :'(What is this joke, I hope I get 90 and die tomorrow

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Leatherface is a great killer for new killers and all of his perks are useful.
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Whenever somebody gets frustrated or bored, they come to the forum and say that the game is dying. It is always in the same way. They think that just because they got bored, other people get bored too.
I started to play this game about a year ago.
People are saying that the game is dying all the time.
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SoonTM
Sucks I can't make that fancy TM and have to write it like this. I am pretty sure someone will come up with the original thingy.
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You shouldn't use Iron maiden.
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It is true that some powers are powerful enough and with addons, they might potentially become OP.
To solve this problem, powers should be buffed and addons should be nerfed.
It is like exactly what happened to Pig and her combat straps addon. Her base power got buffed and the addon got nerfed. In the end, her addon does the same thing but her base power is more reliable without using the addon.
Leatherface's chainsaw charge should be buffed, his movement speed when he is charging the chainsaw should be buffed and the addons that affect these 2 features must be nerfed. In this way, leatherface will be playable without addons but if you use addons, they will help you, not make you OP.
I think this is the best way to look at the situation.
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@George_Soros said:
These are not kanjis. They're hanzi.
Then ban both of them.
Ultimate solution once and for all
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Are we getting a necromancer killer?
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Ban kanji
This is the new movement.
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@BillyIII said:
Honestly they should do what they did with the downvote and lol buttons, and ban kanji posts. Since banning is their preferred answer to any inconvenience.I agree, I was gonna propose this but because of SJWs...
General discussion is for English language anyway, if you don't know it, then go to the international subforums. English is not my native or anything but you don't see me speaking in my own language so there is no need to get offended as well.
Ban kanji.
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I want to see Frank running around in his boxer shouting AYAYA.
I can only dream.
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@MegMain98 said:
I’m excited for the new killer. It just feels like the wait between Clown to Spirit and Spirit to Legion was so short. The wait between Legion to the newest killer seems SO LONG because I had (and still have) 0 interest in Legion. I’m pretty hype for whoever it’ll be, just be better than Legion...that’s all I ask.They just can't screw up after the legion. Even if the killer is bad, they can buff him like they buffed the clown or the spirit.
I also agree with you, the legion was almost nonexistent for me. It's been like 6 months since the spirit.
I am more interested in the new survivor though, I don't know why lol
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I don't like this.
I don't want them to buff or nerf slugging anymore. It is good where it is right now. This is why I didn't like your previous change where you could get yourself back to feet on your own with medkit etc.
Slugging is already powerful and have counters. I don't think it needs a change right now.
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If the clown didn't exist, I could get behind this but it would be too powerful for the clown.
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@ThGameIsHardButSoAmI said:
@Dr_Trauts said:
The current version of open-handed is awesomeThe thing is most aura reading perks have infinite range: aftercare, empathy and alert for example.
The ones that benefit are bond and kindred and u are using a whole perk slot to boost 8 meters.I agree.
For kindred, it is okay but it is a waste of a perk slot for boosting bond's aura reading ability by 8 meters, It is almost unnoticable.
I don't think they are going to change it though.
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@BACKSTABBER said:
If only survs had bazookas, toxicity would be erradicatedOMG
He is like 'fck this ######### I am outta here b1tchez'
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Survivor main
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I don't even give it a chance, remind me If I am wrong.
We've got carnival themed clown already. They won't waste an opportunity to introduce a new theme.
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@NoShinyPony said:
We have to constantly talk about this topic. Let the devs know that it is still an issue.
I believe the big problem is that there is no good idea yet how DS could be reworked or by which perk it could be replaced. If the community came up with a good idea that could speed things up.
Community comes up with good ideas, they don't care. Forums are just addiction at this point, if people believe that they will change something here, they are dead wrong.
Streamers > Reddit > Everything else. Even reddit doesn't have much power.
Sadly, what you and I say don't mean anything whether we accept it or not.
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They can't solve the problem that there are less killers/survivors than the opposite side.
Instead of making you wait for 20 minutes, the game decides to throw green and yellow rank survivors into your game.
There is no other better option than this I believe.
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@Tucking_Friggered said:
Not really. By the time a survivor leaves the locker the killer is typically too far away to have it matter. I mean any perk can be situationally useful but with Doc you give up a lot for it. Consider a Doc with the capability to run Distressing and heartbeat effects such as Coulrophobia and Unnerving. Would Iron Maiden be better than Overwhelming Presence or Sloppy Butcher? What about NOED?
I agree and devs can't realize this problem.
They keep giving killers situational perks but killers don't have enough perk slots for these kind of perks. Mad grit and Iron maiden are useful perks surely but I don't have a slot for them. Unlike killers, survivors can use many useful situational builds without getting affected too much. One can equip borrowed time for saves, the other one can equip detective's hunch for hex perks and the other one might equip healing perks for faster heals etc.
Devs need to realize that killers have to use perks that affect the whole game like enduring, bamboozle, brutal strength, spirit fury, BBQ etc.
These kind of perks are wasted opportunities for better perks imo.
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There is a game called Battle for Wesnoth and my name comes from a wizard in the main story. I am pretty sure if you google it, you will see the game and the wizard.
It's been years, jesus I miss that game.
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See my old comment --> https://forum.deadbydaylight.com/en/discussion/comment/309011#Comment_309011
I expect teaser to be release on thursday after dev stream, ptb next tuesday, and 2 weeks after the ptb, actual chapter drop.
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In the past, I was believing that both sides should be equally toxic since we are all humans and one side can't be more toxic than the other naturally.
I think for the rank 15-20, it is still true but after that, you are right. Toxicity tools are readily available for the survivors and more toxic people start to accumulate on the survivor side.
One of things we can easily observe is the end game screen.
If survivors 'got upset', they stay in the after game chat and start to ######### talk to killers.
If killers 'got upset', they immediately leave the chat without saying anything.
It is not always like that but for the majority part, this is what happens.
This is why even though I am a survivor main, I agree with you. Survivors are more toxic than killers imo.
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Nope, I am not going to forget this thread.
It needs to happen, terror radius based perks are a joke and they will become viable at last.
BUMP!
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I play on PC and I am pretty sure there are differences between PC and other platforms so it will be better if you wait for somebody who plays on xbox.
First of all, you should definitely get BBQ. This is your top 1 priority right now.
For PC, here are the top tier killers for you.
Nurse
Hillbilly
Spirit
Hag
HuntressI think that hillbilly is the easiest to play and more consistent than the others. Also, if you put effort into hillbilly, you will not be disappointed.
Stating that, Hillbilly can easily be looped so if you want to have a good chance against good survivors, I advise you to play with the spirit. Keep in mind that the spirit is much more difficult than hillbilly though.
Hag is a good killer but not for everybody. If you like strategic killers, start to play her but if you want to chase people, she is not for you.
You can become a god with huntress but there is a huge difference between an okay huntress and a good huntress. An okay huntress can easily be defeated so if you want to win majority of your matches, prepare to put hundreds of hours into her. I would prefer hillbilly if I were you.
Nurse is the goddess of this game. She needs practice, full attention, muscle memory, good prediction etc.
My favorite pick for you is hillbilly but again, you should probably wait for somebody who plays on xbox one.
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I think he meant that he wasn't asking for buffs or nerfs because just after saying that he said that it was just his opinion.
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I find it very fun to play against hillbillies and huntresses. Both of them are basic but effective killers. You as a survivor have all the means to fight against them but if you make a mistake, they will punish you hard.
Average nurses are one of the most fun killers to go against imo. However, if the nurse player is really good, the match becomes really boring.
I find it very fun to play as spirit but playing against her is kind of annoying, at least for me.
I love going against a leatherface. Such a meme killer

Others are okay.
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PC
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@PinkEricka said:
February 26th? Isn’t that a little too earlier to reveal the killer? I thought it would’ve been in March.See my old comment
https://forum.deadbydaylight.com/en/discussion/comment/309011#Comment_309011
I expect a clue this Thursday on the dev stream, and in the following week, on tuesday we might get the PTB.
Edit; I said saturday instead of thursday mb.
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@douggie123 said:
Yeah but surely wouldn't the devs see why they are doing so well using one perk. Surely they will pick up that things like noed a d camping etc are only used because there is no other way that specific killer can win fairly without thr use of noed etc.
It is 100% true but one way or another, killers do get 2 kills.
Adjusting gen time, redesigning maps, getting rid of bad setups, secondary objectives or.....
NOED
Well the easy choice is obvious. It is not like that the devs didn't try to solve other killer related problems with perks.
Gen rush? Pop goes the weasel
Bad setups? Bamboozle
Pallet looping? Spirit furyWe have NOED and it, well, 'solves' a bad game design. People gen rush you? Punish them by equipping NOED, easy counter.
I have said it before, as a killer I don't want 4k 3 min matches, I accept 2k if the match lasts something like 10 min.
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Almost everybody approaches NOED from the wrong angle. People might give this post a reply like 'insert killer main btw' meme but I wholeheartedly write this as a killer, not as a survivor.
One way or another survivors don't cleanse or can't cleanse dull totems. We can discuss the reasons for that but it doesn't change the fact that in more than half of the games, NOED gets activated and make a huge impact on the match.
Generally killers like trapper, pig, wraith, doc, leatherface, freddy resort to using NOED, and we know that NOED has the potential to turn 0k to 4k.
It just kills the chance for these killers to be buffed. Whether you admit it or not, at the end of the day, Devs will look at the stats they have, not what some people write on the forums.
For example, I see posts asking for leatherface buffs and I agree, he is not a good killer. Without using addons, his power is horrendous. Stating that, he will never get a buff because of the way people play him. Camp the first guy and get the second guy with NOED. Done. It is over. Leatherface has 2 kills which is considered to be balanced. Even though this killer is really bad, you can ask Devs whether they will buff him or not. They won't.
It seems like NOED helps killers and harms survivors but in reality, NOED harms killers more than it harms survivors.
As a survivor, I don't have any problem with it. I am a notorious detective's hunch user and I prevent NOED in almost every single match.
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Stake out, detective's hunch, sprint burst with a map.
Push through the ruin for the first gen and get to know all 5 totems.
A very easy counter for the ruin and NOED. You realistically just need Detective's hunch but maps help a lot too. I really wish that there was a perk that gives us a free map just like pharmacy.
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I was hyped for the midchapter but the main theme was hooks and almost nobody had any kind of problems with the hooks. I don't know why they went with that way.
I am not hyped for the chapter or the killer this time. The only thing I want to see is the appearance of the new survivor, that's it.
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This is definitely not a lag switch, if it is, then I am really surprised.
When lag switch happens, it looks like the very fabric of the universe has been violated. Crazy things start to happen.
Also, I don't think that you can easily lag switch like this and then quickly go back to your normal internet connection. That was something like a second lag spike either from killer or survivor, and I believe that it is from the survivor but I am not sure.
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@PinkEricka said:
Boss said:Link it like so: https:www.youtube DOT com/watch?v=ltOkV7udExg
@Boss Didn’t work
Dude I just copied your original post and post it, it worked for me, I haven't even made a difference.
Forum hates you I guess LOL
Edit; I forgot to write a word, don't mind me I am dumb
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https://youtube.com/watch?v=ltOkV7udExgDid it work lol
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@SadonicShadow said:
Coulden't text and voice chat be optional? Allow the player to disable them if they so choose and just have a little indicator next to their name that lets people know they have opted out of comms.
No.
Devs do know that voice comms give survivors an unfair advantage but they simply can't prevent people from playing a multiplayer game together. If they do, it might potentially kill the game.
If they make text and voice chat optional, the game will need drastic changes in order to balance.
Current way of dealing things is that if the killers don't like to play against SWFs, they can dodge, if they can, SWF groups can play the game together. It is not perfect but one way or another, it works right now.
This is why they will not do anything about SWF or lobbydodge.
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Guys, what are the chances of this happening for the next chapter update?
This is a great idea honestly, if it gets wasted, I will be very upset.
Edit; @Peanits since you are replying the threads right now, it is a great opportunity to show this to you if you haven't seen it already. What do you think about this buff? Could it work? It seems to me that a lot of people liked the idea judging the upvotes.
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@Vietfox said:
[BAD WORD] Shakespeare as well and props to Nietzsche?
Of course!
Schopenhauer, Nietzsche and Russell are my all time favorites.
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Your version is good too but I think that stake out is good the way it is now.
I think that what you proposed could be another perk though. Actually it would be great. There were multiple good perk suggestions but I guess devs don't pay too much attention to these kind of suggestions.
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@The_Crusader said:
What I'm saying is if they're not very good they won't be getting many hooks anyway. Let them at least have the ones they would get, rather than taking it away from them with a free escape perk.
In the same way NOED is unfair on solo survivors when there is no indication of which unlit totems are cleansed.
End of the day whether it's on here, reddit, youtube videos etc the two most common topics of discussion are NOED and DS. Seems both perks are villified. I'd love to see a trial on the ptb where both perks are disabled and see how the games go and if they're more fun.
Agreed, both perks caused enough problems and for the sake of future balance and fun of the game, both of them should go.
It is not even about balance, these 2 perks divide the community too much, not having them is a lot healthier.
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DS is, imo, unbalanced and caused enough problems for this game. Even though 1 DS is manageable, it would be better if they completely changed the perk.
It is just going to create more problems for people and divide them.
Same goes for the NOED, maybe that perk is the most balanced perk in the game but it has caused enough problems, changing it AFTER secondary objectives is the way to go imo.
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@Gorgonia said:
Roobnus said:You need ~80k bloodpoints per lvl 50 bloodweb on average, so that's 240k bloodpoints.
That’s some inefficient bloodweb you got there...
Yeah he is right about almost everything in his post but 80k is honestly absurd. It generally takes 50k, some bloodwebs get expensive and might consume something like 60-65k.
Even though 80k might be hypothetically true, I think it is just so rare. My bloodwebs don't excel 60k I am sure of it
Also, you can't get enough bloodpoints if you use ebony mories. Ebony mori matches end with something like 15-20k. Sometimes you can't get the last stack because of hatch as well.
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DbD's killer FOV is just weird.
It looks like a box honestly and I just hate the view. If I didn't have my own crucial builds or had my extra 5th perk slot, for this reason alone, I would run shadowborn for every single killer I play.
They even talked about this themselves, It just takes too long to implement changes. I wonder when they will address this issue.
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Clown feels alive with his facial expressions etc. He is just my favorite in every aspect.
After him, I think my second favorite is the spirit. She is such a well designed killer.
For me, the third is the Doctor. His maniac face looks great.
I didn't think about licensed killers since they are not DbD devs creation. Among them I think Leatherface and Myers look great but I don't want to include them in my list.