Delfador
Delfador
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- Delfador
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Comments
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Yeah, this is honestly a game breaking problem.
I am surprised that they still didn't do anything for this. I can't even remember the days I didn't have this lmao
They are pushing it too hard. If the market had another asymmetrical horror game like this, this game would lose so much blood but they are at the top of the food chain right now.
Instead of giving us this 6 week updates, they should constantly be working on the game and release fixes weekly.
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Yes, I think that was the intention honestly.
They basically gave solo survivors a self borrowed time.
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They really should add an option that allow us to pair cosmetics in game and see if they match or not. It would be a good QoL change honestly. @Peanits @not_Queen
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I hope I could manage to do this.
I also hope this is what you wanted to see.
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@Hoodedfengm1n said:
Gen rushing will make the game slowly die, but dcing is also annoyingI mean, gen rush is a problem with the start of the game.
I don't think they changed anything.
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@Asssthetic said:
if we get a PTB on Tuesday that would be weird since we usually get a teaser the Thursday before the PTB releasesYeah, teasers are great.
We tried to guess what the new killer's power would be in that past and it was damn fun.
Especially Spirit's teaser was great. I hope they release a teaser and don't drop the new killer all of a sudden.
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Hint: I hate Mondays
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I support it both as a survivor and as a killer.
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DS's obsession change mechanic shouldn't go through, it is that simple.
It is complicated and further obsession perks will be affected too much. They are creating an unnecessary problem imo.
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@LordziPL said:
I'm not guessing, it's legit. From Curtain Call to Darkness Among Us DLC UPDATES (no Mid-Chapter) came out this dates (tuesdays) 29, 28, 27 and now 26, tuesday. 2. Prove all PTB of DLC came end of month and release it's mid of next month (12 march this time) Teaser always was 5 days before PTB (last teasers) but now they changed marketing so Idk what can happen. Mid-Chapter will happen April the 2th and release April the 16th.**No need to thank for this post lol **
https://forum.deadbydaylight.com/en/discussion/comment/309011#Comment_309011
Clowns in this forum are working.
We should be rewarded for our efforts lol
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@HeroLives said:
The only reason a survivor lobby dodges is Bc we can see how ######### your ping is bruh. Lie to someone else
There is a thing called MLGA unless they removed it?
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@Tucking_Friggered said:
It's a pure buff for BBQC though. Eat it survivors because you won't stop that OP 4 stack. The rest doesn't matter.DCs though.
They should give tokens for DCs. I am pushing this in this forum lol
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@Aftertaste said:
Winter starts on 25st December but the Legion came out on 13th I believe? So I'm afraid that your theory isn't right

I hope it is not right lol
That's what peanits said though.
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I honestly wish that maps were more alive and had their own unique featurs.
Stating that, we even can't balance the game as it is now, no way we could balance it around different map features.
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@MojoTheFabulous said:
60 seconds is fine and seeing the timer as the Killer is kind of a dumb idea because then you know they have DS and completely avoid it. The Perk is going to be situational for Survivors enough already with this change.I agree with this
The problem with old DS was that it destroyed the early pressure. As long as I can get my first hook, and find somebody else, I am okay with it.
I think that we should just wait and see what will happen in the PTB.
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@The_Crusader said:
It could easily be vastly more powerful now.
2 survivors camped in the basement? If someone can get and unhook them both, even if the killer comes back and knocks them both down, now they can't be rehooked in the basement. They get 60 seconds to crawl away. If the killer attempts it they take a stun and the player runs out anyway.
Yes but if 4 men used old DS, nobody would be hooked in the basement anyway.
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They should get rid of this feature honestly.
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@fluffybunny said:
Do you feel it's been worse lately and what do you feel is the cause of it?
Bud believe it or not, I don't have a problem with NOED as a survivor. Detective's hunch is one of my main perks and I am pretty sure that I have prevented NOED getting activated in the last 30-40 matches (don't know if the killers used it or not, I just got rid of all the totems)
NOED just makes weak killers like trapper stronger and I don't want to rely on that perk. It alters the stats and gives us a false image of weak but balanced killers. That's my problem.
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@fluffybunny said:
I don't really think it's good design to have to rely on a perk to make up for the weakness in some of the cast. I think it's also different with Billy 'cause you often know when the one-down is coming and the turning often isn't perfect. Though I'm sure some who complain about NOED also complain about Billy. I've played with people who really didn't like Billy, but I like Billy. He's like vroom and whoosh and stuff.
That's my main problem with NOED actually.
If some killers need NOED, then buff them.
If gen rush is a problem, and it is, then do something about gen rush.
For me, NOED is one of the most boring perks in the entire game and I find it super boring to use Ruin or NOED every other game as a killer but I don't have any choice at the moment.
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I used to watch Bahroo a lot but he stopped playing the game, still watch him though.
Pug
Zubat
MarthI usually watch these guys.
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@HatCreature said:
The ugly Xmas sweaters collection, but yeah we didn't really get anything Killer related in outfits, it all went to Jeff lolJeff?
Jeff doesn't have anything.
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If the survivors still stagger, enduring is a hard counter to DS right now, very hard counter.
https://www.reddit.com/r/deadbydaylight/comments/7n9vug/enduring_3_vs_decisive_strike_1/
The reason why it wasn't in the past was because DS 3 gave you 5 seconds.
The new DS 3 gives you 3 seconds just like old DS 1.
As you can see from the clip, survivor can not even reach the pallet if the killer has enduring.
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There are many hard counters for many things, it is no big deal imo.
Clown's exhaustion addons kill dead hard and other exhaustion perks.
Detective's hunch is the worst enemy of the all hex perks.
etc. etc.It is a good and very powerful counter but not much of a problem. I rarely see mories anyway.
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@not_Queen said:
Our Community team is currently gathering all the questions and feedback on the upcoming DS changes. We will reach out to the Designers to bring you answers shortly. (hopefully tomorrow)I have a question.
Are you planning to create a PTB for DS change? and if you do, is it the only change we are gonna get or will there be other changes for other perks like a midchapter etc.?
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@The_Crusader said:
Imagine loading into a game and NOT hearing that sound.
Wait...
In some games, there is a noise at the start of the match and in others, there is none. Does it indicate that there is an obsession?
I have 1.3k hours btw...
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Season as in year's seasons. Spring Summer Fall Winter.
Summer - Clown
Fall - Spirit
Winter - Legion
Spring - New chapterSpring starts on 21st March.
Here is Peanits' comment
https://forum.deadbydaylight.com/en/discussion/comment/327820#Comment_327820
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@HeHeBoii said:
The Swf squads gonna run the perk along with those perks you mentioned.
SWF Squads don't need to use this perk though, they have borrowed time.
This perk is kind of self borrowed time for solo survivors imo. It is powerful but not as much as old DS. I am okay with this change both as a killer and as a survivor honestly
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@Bbbrian2013 said:
http://www.twitch.tv/lmclean_bhvr/v/381326931?sr=a&t=3827s
McLean disagrees with what Peanits said.
I did see this but they communicate with each other. I don't think that what Peanits said was Peanits's own opinion on the matter.
He at that time might have said this but things change all the time.
Don't get me wrong, I am down for the new chapter and hopefully we'll see it soon but I don't have much hope tbh.
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There won't be any new chapter anytime soon, I wouldn't expect it.
On their normal schedule, it should have been this week that we get a teaser but we didn't. Peanits said that chapters are seasonal, not every 3 months and the new season starts at March 21st.
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I love it.
It is basically an anti tunnel perk. They didn't kill the perk but it is not as powerful as it used to be.
That is one of the best changes that they could come up with.
I wonder when this will happen.
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@Master said:
Yes there needs to be done sth about that, especially since rank is so irrelevant and it can easily happen that some p3 players verse guys with perks at lvl 1/2.I wish ranking would mean more and the game wasnt all about the BP grind
I might be wrong but I think he talks about unlocking killers with shards, not BP/Perk grind.
I agree with Senzu on this one, it shouldn't be easy and it is okay the way it is now.
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That is why I didn't dedicate myself to her honestly.
I thought that if I got used to her, I wouldn't be able to play with any other killer. I also agree with @The_Crusader on that spirit and clown gets a bit respect too. Survivors are not as cocky as they are against other killers.
Playing other killers is just painful imo.
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Frank because he looks sexy af.
Survivors? I don't know, I am still waiting for my latino or blonde white handsome jock.Ah I can only dream.
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@Edys said:
you're not understanding:
prayer beads + surveillance is game over, you don't even have to add all the other perks I've mentioned. It doesn't matter if "you were never grabbed on a gen", you just are facing a very, very unfair game. Maybe you can escape through the hatch, but if the killer is a little competent there's no way more than one escapes.
You're free to believe otherwise, you would just fool yourself.Also, you can play however you want, I like challenges and because of that I never use ultra-rare add-ons, but some people want easy games, so that's only fair you are able to ask for a little (actually, huge) help once in a while (or even "always", if you want to be the farming kid of your example)

You are talking to a wall at this point.
Very good DbD players showed their dislike towards this addon and addons like this one.
I am not somebody who runs after streamers etc. but I know that these people are really good players and if they think that something is wrong, it probably is tbh. These kind of good players are the first people who will adapt and change their gameplay in the first place.
I am not extremely skilled or anything, and if there is a way, I can accept it and blame myself but if the best players side with my opinion, I am going to take them more seriously than bunch of people who 4k everygame with Freddy or 100% escape rates against 5 blink nurses. This is a forum after all.
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@NuclearBurrito said:
Cool. So with a 25% 4k rate that would mean that over 100 games 25 of them have all survivors die.
In the remaining 75 games at least 1 survivor lives and 50 of them would be 3k's. The remaining 25 games would average out to 2k but could include 1 and 0k's if they also include 3k's to average it out.
Thus both sides win 25% of the time making it all perfectly even. The median game would be a 3k while the average would be a 3.2k
That is actually great. I agree with this.
The problem starts when we consider 4k as the only win condition and try to balance the game around 50% killer win, 50% survivor win. That is why I am against it. Your formula seems perfect to me.
I think we agree with each other from different perspectives.
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@NuclearBurrito said:
Ok lets assume 4k is the only thing that ever counts as a win. You don't have to believe it, I do, whatever.
Pick a number between 20 and 50. Do not pick 20 or 50 or a decimal number (I mean it COULD be a decimal but it would make this really annoying)
25
Things are getting interesting lol
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@NuclearBurrito said:
And the winrate thing?
You were saying something about how you MUST have 50% winrates and bla bla bla you know what you said
I still say it.
3k for 50 matches. I have 50% win rate. 50 survivors escaped 150 of them got killed.
In my win conditions I don't have anything beside 4k-3k so other games mean I lost. It means that they resulted in 2k 1k 0k etc. In the best case scenario all of them resulted in 2k and 100 of them got killed and 100 of them escaped.
150 vs 250 right now.
Of course, I have 4ks but they also have 1k and 0ks. It balances things out.
Survivors have close to 50% win rate.
I have close to 50% win rate.
Does this have to be in this way always? Not really. I can have 40% or 60% depending on my skill. Same goes for the survivors
3k is really important for this game and as a win condition. This is why we kinda need a free escape mechanism for survivors. Expecting 4k to be the reliable and only win condition is not healthy. It fcks up the stats too badly.
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@TrAiNwReCk said:
You don't have to respond, but was curious if anything in my reply makes any difference? We can agree to disagree. Hoping for further feedback.
_Again, my only stance is on the OP "FOR THOSE WHO CLAIM THAT WINNING IS DEFINED AS PIPPING". Anything involving win rate% or beyond relating to the simple correlation between winning and pipping isn't what I am addressing. _
Oh I definitely agree with you on that pipping is not a win.
For me, as a killer, these are the wins. From best to worst.
4k, preventing survivors powering the exit gates.
3k, 1 escape with hatch, preventing survivors powering the exit gates.
4k, when survivors power the exit gate but they were too alturistic, and got themselves killed.As a killer, these are the only conditions I consider myself as winner.
That's where we branch. You think that I lost when somebody escapes via hatch but I don't think in that way. Hatch is a pity escape for the sake of the game balance, giving survivors a not so free but close to a free escape.
You can also see that I value 3k more than 4k that happened after exit gates got powered. The most difficult job in this game is to prevent gen rush as a killer. 3k before letting them power exit gates are far more difficult and valuable than getting 4k because of the mistakes survivor did at the end of the match.
Pipping is not really a win imo though. It doesn't mean anything.
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I have no idea.
As a killer, I once have given up playing the game and when I came back, I was rank 15 and had to play against yellow ranks.
Believe it or not, I was embarrassed to go against them.
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You can't kill survivors, it is bad.
You can't escape from the killer, you are supposed to wait and kindly hand out hooks to the killers.
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@HatCreature said:
I've seen the P3 Pig and she looks sinister as [BAD WORD], when the next event comes I'm getting her P3 next and then I'll have all my best Killers with P3.
What are your best killers?
Clown spirit and huntress are mine. I also love playing as wraith and hag.
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It seems to me that you are making a mistake but I am not stubborn and can change my mind. If you can give a good reason, I will admit it because you have a point right now.
In those games, everybody is on the equal grounds. Battle royales have 60 people in them and everybody has the same chance to win the game. I don't know about throne of lies but it seems to me that everybody has 33.3% chance to win.
In dbd, with this scenario, one side has much, much higher win rate than the other. Is there a game like this that is considered to be balanced but one side has significantly more winrate than the other?
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Leatherface and the spirit looks really good with p3 clothes.
@PhantomMask20763 I can't even see Freddy both outside of his dreamworld and inside of it. It is too dark. I never understood why Freddies go for the bloody clothes that almost nobody see.
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The mistake you are making is that your win condition is just like any other game that is not asymmetrical.
There is a huge problem with 4k=win, not 4k=loss condition for this game.
Any sane person would say that the balance will be achieved when each side has 50% win rate. As a killer, if you have better win rate, you also rank up and considered to be a good killer just like LoL. If you can win more than half of your matches, you are good. Then what happens if you don't win as a killer?
You get 3k for example.
If in 50 matches you get 4k and in another 50 matches you get 3k, you have 50% winrate according to your logic. Good, seems balanced but then you take a look at the survivor side, out of 400 survivors that played against you, only 50 of them won the match. Their win rate is something like 12.5%. Where is the balance for survivors?
Your logic applies to deathgarden. If the killer can stop runners and kill them, he wins but if he can't, even if some of the survivors die, he loses. For this reason, it is easier to achieve balance in that game than in DbD.
You act like your opinion is a fact but it really isn't. There is a reason why survivors have a free escape mechanic that robs killers' 4k easily.
What is the win condition then? I really don't know.
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-BBQ DC tokens for killers
-Easier and safer WGLF tokens for survivors (We need to prevent farming)
-New game modes, possibly 2v8 and no terror radius, scratch mark mode.
-Buff leatherface and Freddy
-I would take a look at the perks and try to buff unused perks like technician as much as I can
-NEW MAP DESIGNS. We have jungle gyms, TL and double T walls. I would like to create different tiles like they did with Ormond. -
@NuclearBurrito said:
@Delfador said:
I expect it to drop in 15 minutes, I hope I don't get disappointed
Were you disappointed?
I was

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Claudette
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@Supernaut said:
Again, let's keep this OT... ie about these...
Head looks great OwO
I am not sure about the rest though.
I also love Dwight's default baby costume.
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@Supernaut said:
As disappointed as i'm sure everyone is about the lack of the PTB, this is about Dwight's cycling shorts and helmet, or lack thereof. Let's keep it OT!
I don't think everyone is disappointed in the lack of the PTB.
PTBs never got released this soon. On normal schedule, it should be released next week. There is not even a teaser yet (most probably and hopefully, there is going to be one tomorrow)
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@HavelmomDaS1 said:
I don't watch streams, but whenever I watch a video of them on YouTube highlighting how they completely stomp and destroy survivors withing 2 minutes I'm not really impressed, I'm just thinking "well, nothing that special against those bad survivors right?"
Don't get me wrong, I'm not discrediting these streamers, I'm just saying that I all I see on YouTube is how they stomp potatoes, I never really saw a match of them how they verse really good survivors and I'm pretty sure that if they verse those good survivors (aka death squads) their skill won't help them out because of the limitations huntress has
I watch certain streamers regularly and they always stomp survivors. Sometimes they go on about 5-6 hours without allowing survivors to open exit gates. There is also a difference between youtube and twitch. Twitch is live so they can't pick good matches and exclude the bad matches.
I play killer too and yes I can't win every single match. The thing is... these people play the same game I play and if they face 'potatoes' all the time, I should be facing them as well.
It seems to me that their skill is just higher than mine and this is why potato survivors that they face seem like a death squad to me.
This is why I don't like it when people say things like 'well they are playing against bad survivors, if they played against good survivors I play against, they wouldn't do that much well'
Are we too unlucky to get the death squads or we are not as good as we think we are?