Pirscher
Pirscher
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- Pirscher
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Comments
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Make it like Tekken where everyone speaks in their own language too xD
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Is the Blue colour on perks, items, etc being reverted? Many people do not like it and there were many complaints about this..
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Killer side is okay. As survivor sure Legion is annoying but it isn't game breaking. Ghostface is too weak and needs some kind of change - I dont know what still.
The bad survivor team mates - that does sometimes get to me 😅 especially the potato Sables, Michaelas, Kates and Megs who run "Medic"
The fog crystal is underwhelming.. I miss the green and yellow herbs - if they brought in something similar to those that would be better.
Overall it is enjoyable
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The legendaries should also get their own character slots + bloody cosmetics + new outfits
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Mortal Kombat!
The Cage Family, dad and daughter
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Survivors are equal - they should just make all offerings, items and add-ons shared amongst the survivors in one shared pool
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PAX was super strict on time.
Their streams from back in the day in Montreal at HQ were so relaxed and fun.
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Aura reads are out of control at the moment. The killer sees everything making gameplay way faster, causing faster matches pushing survs to use 'a meta build' and to organise a SWF.. Its all pushing towards getting everything done as quick as possible in order to quickly go next whilst the enjoyment of the game/ the moment dwindles away bit by bit..
Also RIP solo queue still by the way. At least allow repairing of gens to also replenish Distortion tokens, as solos need as much help as they can get
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Recently I had a Bill flying down like Mary Poppins to each of my gens I was working on. So stupid that they do that but it did look funny
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It lost its Halloween vibe. One single house on one side and then the state highway running through the middle.... Hopefully they will improve the layout soon
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Yes. And the lighting! Its happy, yellow and sunny like Farm Simulator or something.
That old, dark yellow grungy lighting needs to make a comeback to revive the horror element Coldwind once had....
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Being fixed to the generator makes more sense because it is getting ridiculous now with the flood of high mobility killers running around with their portable baby monitors farming easy hits.
I guess it will only be a matter of time until the devs make some changes
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Maurice neighed and scared me the other day before I even saw him! Horsy sounds OP
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In SWF it is good, you can co-ordinate unhook/last gen completion but solo queue.. RIP solo queue adrenalin.
But its fine as it is I guess (there are better perks)
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Mouth breather Meg screwing over the team………..
I'm looking for to the health updates coming
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This would be a really cool addition. Other games, sporting events, international events and so on have used country flags for decades for representation.
Maybe come anniversary they will have something to announce..?
❤️❤️❤️
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Yes I agree.
Also snow covered Dead Dawg Saloon with Aurora Australis as a Christmas/winter map
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Yes definitely. Too many years of hearing the same chase music.. I've been playing 2017. It would be nice reduce or mute it now @Marc_123
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@ReverseVelocity said:
I don't think they'd ever give an option to reduce the volume of chase music, as that'd give a significant in game advantage.
If the option is there for everybody to utilise, then it would be surely fair
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@Mazoobi said:
Agreed.
Though I would prefer the perk icon displayed on the action hud to avoid confusion when 2+ survivors are hooked.
Oh yes that is a good point.
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I dont think it should be reverted but changed rather.
Here is my idea for a new Unlock Condition for mori:
When all 4 survivors are alive AND on death hook, only then Mori becomes unlocked for the killer. This way killers have to work for mori instead of it being handed to them. The mori becomes more of a rare, special event. Due to all survivors needing to be alive and on death hook for activation, it should additionally reduce tunneling. When it has been successfully unlocked, a glowing red mori skull will be displayed next to the hook counter for killer.
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Pennywise would be cool. The devs have wanted IT for the longest time. Heres hoping!
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Hopefully in Phase 2 they will include audio settings. Setting in-match character dialogue to 0% would be nice - especially when going up against Wesker..
"I'll see you dead!" to the annoying audio please 😉
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This might increase tunneling though 😛
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They should add Brad Vickers as a 3rd super zombie or make him appear through an add-on as the super zombie. Kind of like the One Dangerous Zombie thing with Forest from REmake
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Here's my change suggestion:
Make it so that everytime the survivor's aura gets read from the killer's perks/add ons, the perk will light up for the duration of the killer's read. While the perk is lit up, the survivor will gain a speed boost of 3% for whatever action they are currently performing.
For example, the survivor is sitting on a gen with spine chill and the killer hooks their team mate with BBQ and Chili and sees them. During the 4 second BBQ and Chili reveal they get 4 seconds of 3% boosted repairs.
Spine chill keeps its lighting up feature whilst adding a little risk/reward. If you know the killer can see you, do you stay for your short 3% boost or do you make a move?
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The mother of all problems here: bridging the gap between SWF and Solo Queue.
This needs to be sorted out ASAP
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Something!, ANYTHING! Needs to be done for this problem..........
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Well they wanted to do P100 rewards. A red and or blue version of original legacy would be cool.
It wont be long and then it is the anniversary.. Im sure this year they will announce and bring out the P100 rewards
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I'd prefer a bot as the 4th team mate over continuing the match with only 2 others because a crybaby decided they wanted to go next on hook and die...... Remove the DC penalty so they can let a bot take over. I cannot take the sufferring anymore on Solo Queue of 3 vs Killer + 3+ gens!!!!!!
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Sam and Dean Winchester as survivors totally would work with this game! I guess it is only a matter of time before they get added.
Legendaries Castiel and Ruby
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The fog is also better.
I noticed with the yellow reagent offering, the map became super foggy. Am yet to test the purple one
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So, when this setting is enabled on my game, I will see all players in their default costumes without them knowing and on their side, they will still see themselves in their custom cosmetics and the custom cosmetics of others in the lobby (unless they too activated the setting)
This would be nostalgic and cool as it would be a throwback to the early days of DBD before the store was introduced. It would be great to have this
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The red is beautiful. I hope it stays for a while
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They are kind of lame and should be changed somehow.
There are some plays you can do with them but it is not that great. For example solo queue with Sole Survivor for an exit strategy if things go sour: bring the hatch offering for shack to bait the killer to go there and then hang around the door and open it with Sole survivor.
Map offerings should become a purple or pink IMO to reduce their purchase and use. I wouldn't want to remove them altogether because I like their art-symbols and little lore texts attached to them, also they have been in the game since early days
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I haven't seen any Chuckys or Pyramid Heads for like a month. Everyone else I had at least once
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Definitely Lakeside Amusement Park! (SH3)
Heather needs her jeans too BTW
And what about Harry Mason? (SH1)
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Yes, I have one:
A while back there was a "bug" where, when the first survivor was sacrificed one generator was removed for remaining 3 survivors.. I always thought that this was actually something they are intentionally working on behind the scenes as a way to punish players for tunneling out the first survivor and to allow the 3 remaining survivors to have a better chance.......
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Euro region, I play every other day in the week (almost always solo queue) and I would say in my case slugging happens every 3rd or 4th game.. It is quite a common occurence. Usually it is killer slugs 3rd for 4k and/or mori.
On other fewer occasions they slug everyone to be toxic.. Today within 1 hour it actually happened two times:
First one was a Wraith on Coldwind Farm ringing his bell on everyone and simulating r*** and the second one was a Trickster on Hawkins Lab who downed everyone and just left everyone to bleed out - it was Chaos Shuffle and unfornately no one got lucky with Unbreakable
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Felix still needs his tome! They need to finally explain how he is close to the entity
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@lvcian said:
I only spent 10€ ever since she got bugged, I have motion sickness so her bugs are hell for me :(
The top 10 tips for avoiding simulation sickness when gaming
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It sucks that this has happened and I am certain it will be resolved shortly. Also it is clearly an error and NOT A SCAM
"Scamming" is a planned illegal, malicious act for stealing money.. And BHVR obviously does not do this. The misuse of the word is crazy here
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It sounds interesting.
Or imagine a sacrificed survivor is sent to the void and if they complete an objective there, they could return to the game for a limited amount of time or until they take a hit or something. If the first person found it just tunneled out, they could at least make some points in the void and maybe take revenge on the killer haha
Hmmmmmm.
This could really turn into something positive for the game
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I remember in the Alan Wake stream they said Lunar Event would be skipped in 2024.
But have they been completely retired like you say? @MoZo
I really like the Lunar Events. Feng mins Chinese dress back then was such a cool cosmestic
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I can't stand the bright, happy yellow sunlight on Coldwind either... It totally lost its horror vibe from the original
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I still have hopes there will be a continuation of the Lunar event.. Next year is year of the Snake! I love snakes <3
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@SidneysBane1996 said:
2v8, while being a boring experience after a while, does bring up some good ideas.
This icon and effect is one of them.
Agreed. 2v8 once in a while as a special mode for a limited time would be just right.
Revealed status effect definitely!


