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Delfador

Delfador

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Delfador
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  • Pig - I get frustrated as a pig when survivors get rid off their helmets at first try. I already dislike her crouch ability, no vision useless ambush so helmets are important for me and they don't do #########. I dislike her a lot.

    Plague - The games are already fast and making survivors not being able to heal themselves is not that good of a power in high ranks. Not to mention, survivors usually don't use her fountains, I dislike her as well.

    Trapper - Wastes too much time for an avoidable power. Not for me.

  • @SadonicShadow said:

    https://forum.deadbydaylight.com/en/discussion/comment/484635#Comment_484635

    The brutal slowdown on his chainsaw plus with the charge action being cancelled despite the bar being full makes him such a headache to play. It actually works against you especially at high ranks. Only time i ever play leatherdaddy anymore is if i have a daily or i am drunk and want to be a mindless killer.

    @SadonicShadow Yeah leatherface is one of those killers that the devs tried to give survivors a 'chance to survive'. This is why he has so many down sides.

    At least we have billy lol

  • @GrootDude said:

    @Delfador accept it or not I’m a 50/50 Claudette/Nurse main, I just know how to play around her (stealth).

    Like when you face nurse you’ve gotta adapt.

    I agree to disagree then.

    I have my 3/4k consistently with the spirit and the only game I really found her to be difficult was my first game. That's understandable since I didn't even know her power.

    Nice to meet another claudette main. I am 50/50 Claudette/spirit main.

  • I absolutely hate going against spirits, hags and clowns

    BUT

    I have the most fun with those killers, in that exact order.

    I guess when you play survivor, it is fun to not go down and loop the killers but when you actually play the killer side you get frustrated because of looping really easily.

    There you go, a very hypocritical survivor main :D

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/484693#Comment_484693

    Survivors playing poorly is why she takes no skill? K.

    Accept it or not, she takes no skill

    I knew I was gonna get crap because of this from spirit mains. She is extremely easy to pick up and use. Sorry to offend spirit mains who think that they are God at this game.

  • No way.

    Everybody talks about how difficult spirit is but definitely she is not that difficult. Her mind games don't require skill even though most spirit players don't want to accept this. Oh look at me, I do nothing and stay where I am and survivor has no idea if I am in the spirit world or not so he vaults back and I get the hit, I am so good at this game. Oh come on, don't give me that crap.

    Survivor runs, spirit sees her scratch marks and knows where she is, survivor starts to walk, spirit sees the grass movement and knows where she is, survivor starts to walk and avoid grass, and spirit gets out of the spirit world and the survivor is in the middle of nowhere because she tried to outplay spirit, spirit gets another hit.

    All you need is a good pair of headphones and good eyes if you want to be good at spirit. That's it. Everybody gives crap to billy because how easy he is but I genuinely believe he is much more difficult than spirit. It is just that sounds are broken, this is why it is a bit difficult to use her at the moment.

    The truth is that majority of people just don't want to accept that the reason why they are good at the game is not because of their skill but because how easy and powerful their characters are. You can easily see this when you try to talk to survivor mains. The only killers that actually require skill is Nurse and huntress.

    That's my opinion anyway.

  • I don't want to talk from my killer experience but when I play survivor, leatherface is the easiest killer to go against.

    In red ranks, it is already difficult enough to get the lunge attacks. A power like leatherface's chainsaw has so many downsides to be relevant at those ranks.

  • @gantes said:

    https://forum.deadbydaylight.com/en/discussion/comment/483326#Comment_483326

    Yeah, as I said I don't know the guy.

    I follow a lot of Scott Jund and even Zubat even though he's more shitpost-y. They're both good at both killer and survivor, that's why I tend to value their opinions on balance a lot.

    @gantes I haven't heard Scott's opinion on the pig but zubat thinks that she is in a bad place right now.

    I am pretty sure any good killer and survivor will say the same thing.

  • @Blueberry I wouldn't be so sure about that though.

    Their official roadmap has ended with the plague. They can do whatever they want right now.

    My guess is that they still want to create new survivors, and killers to keep the money flow in but instead of creating full chapters, they come up with these little paragraphs.

    Besides, DbD community itself wanted BHVR to slow down the chapters and focus on the game's health and that's what they are trying to do right now with dedicated servers, hitboxes etc.

    It will be a good surprise if we get another survivor and a new map but imo it is highly unlikely.

  • What?

    They specifically stated that the new enduring was going to be more powerful against the pallets. It seems like a nerf but the wording has changed as well, making it more powerful. It is not going to affect some other stuns like DS and head on.

    I thought you were gonna talk about DS, flashlight saves etc. but suggesting nerfing pallets after enduring buff is odd.

  • @OMagic_ManO said:

    @Delfador

    I agree on that note but I decided to play Survivor, something I rarely play and am not good at, and caused them excruciating pain, pissing them off, so I can understand how it was like playing my first days as Killer.

    I understand it but I am still without a heart. It is not just for the killers, I don't feel bad for the survivors as well. I don't understand why people feel bad for each other in this game.

    What happens to the killers happens to me since I play the killer side too.

    What happens to the survivors happens to me since I myself am a survivor main.

  • I don't feel bad for anybody, I honestly don't care.

  • Didn't anybody read the whole post?

  • Jane is just a start

    Now we need a twink male survivor.

  • Honestly, the introduction of Mettle of Man was the first time that I legitimately disliked the company. Even the most notorious survivor mains on twitch called it a bullshit and overpowered perk.

    They themselves knew it, they just did it for the money and I hate them for that.

  • People of the Fog,  We are happy to start a new initiative of revealing cosmetics that will be released periodically between mid-Chapter 11 and Chapter 12.

    Probably this one.

  • Yeah I agree with @holywhitetrash

    They can't put her into this game without butchering her original concept.

  • Yes I agree

    While we are at it, lets cut his balls off as well, what is left anyway?

  • @Peanits said:

    It is soon™, that's about all we can say right now. We're aiming to have it out today, but we may put it out tomorrow if we run out of time. We know it's something people are looking forward to so we want to make sure we do it right instead of cutting it short just to get it out quickly.

    Oh please don't cut it short and take your time. Waiting is better than that.

  • I am waiting for this one too.

    @Peanits Any confirmation?

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/477202#Comment_477202

    This would be useful indeed, thank you for showing me this.

    I'll use this, but what i'm looking for are fresh opinions on the subject. That doesn't mean I won't put this into consideration, i'm just looking for peoples opinions on the matter as well as their views of why they're "useless" or "slept on"

    Even then my answer wouldn't change. I think the perks I listed are pretty much useless and need significant changes and I am pretty sure many people will agree with me on the perks I have chosen.

    Also, are you going to propose complete reworks or will you just tweak the numbers?

    Streetwise is pretty much useless as it is but if you make it something like double the item's charges (32 charges instead of 16 charges for brown medkit) it can become meta. On the other hand, even if you make coulrophobia decreasing your healing rate by 500%, it is still going to be useless due to how that perk works currently.

  • I want to introduce you to a site. I find it to be really useful and pretty accurate for the most part.

    This page shows you what the best Survivor perks are in the game Dead By Daylight. The data is community based and open for voting.
    This page shows you what the best Killer perks are in the game Dead By Daylight. The data is community based and open for voting.

    I agree with the community.

    Survivors: Left behind, no one left behind, sole survivor, deja vu, this is not happening, and up the ante.

    Killers: Monstrous shrine, beast of prey, territorial imperative, overwhelming presence, predator, dark devotion

  • For some reason, I feel like we are not gonna get him with the Ghostface. I hope I am wrong.

    Stating that, I am a little bit scared. I like the current design, I hope they don't butcher the new Freddy.

  • my-image.png

    It was harder than I expected it to be.

  • L and T walls? LMAO those areas almost like a free hit for the killers who know what they are doing.

    I agree that survivors have bullshit things but so do the killers. There are many unbalanced addons and offerings like ebony mories.

  • We really need old laurie as a survivor in this game.

    Honestly, old laurie is better than young laurie. She looks like a warrior.

  • I like the perk.

    Nowadays, developers go with the location reveal rather than aura reading though. I don't know if they create a perk like this.

  • I have to side with @Orion on this one.

    Shirtless Myers looks more realistic than this.

  • @DarkGGhost said:

    https://forum.deadbydaylight.com/en/discussion/comment/475481#Comment_475481

    when i play survivor i see where the gens are and most of the time i do the gen in the main building so the killer has to walk the a lot in order to see the gens if you are know how to fix gen you have no problem

    Read my post again, I am not talking about survivors accidentally locking themselves up with 3 generators. I am talking about killer choosing the closest 3 generators and stay in that area the whole time. That's why I said 'game starts, doc goes to his 3 gens'.

    You have to deal with that situation and 5 charge per second makes it impossible against a doc.

    I give up, this is a huge waste of time and is not even gonna happen due to certain mechanics. Have a good day.

  • @DarkGGhost said:

    https://forum.deadbydaylight.com/en/discussion/comment/475471#Comment_475471

    you can counter doc 3 gens by see where the gens are

    What?

    Genuinely asking, I didn't understand.

  • I don't mind these kind of cosmetic things but if they start to give away shards and bloodpoints, then the game dies for me.

    I am so sorry but I don't want to go against a killer who uses ebony mori every single game or survivors with insta heals.

    Just a big no.

  • Game starts

    Doc goes to his 3 generators

    It is already difficult to get out of that situation, and now it is near impossible due to regression rate. Just no way.

    I do agree it should be a little bit faster though. Currently, it is almost worthless to kick a generator.

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/475396#Comment_475396

    Well if they do i'm sure the license would be on their ass for it, hence why they went with this.

    I prefer this one because you can see detail in this outfit rather than just a plain robe.

    No I am not talking about the movie's full black robe.

    They should use their own outfit but make it full black instead of this gray version of it.

    Think about clown's black version of his own outfit. Something like that.

  • I don't mind the new outfit but I would prefer it to be full dark than this gray looking thing.

    They should create a full black version of this.

  • Leatherface without a doubt.

    His power is a joke.

  • @SmokePotion I think that the issue here is not how cheap or detailed the costume is.

    They could have done Leatherface scarier, they could have given Myers a different outfit with a different knife that makes him look more intimidating and scary etc.

    The problem here is that people want to see the original slashers, not their redesigned versions even if the redesign is better or has more depth.

  • @ClogWench Killer charms are not that bad but if they are just cosmetics, then the survivor charms are really bad.

  • If they don't try to balance this killer around yellow rank survivors, he can be the scariest killer in this game.

    I initially disliked his outfit but it looks cool imo.

    His theme, appearance, power... I hope he is gonna be viable at red ranks.

  • Stake out, Boil over, aftercare, and premonition

    Tahxic perks against innocent instasaw billy, how terrible.

  • This comes from a survivor main.

    Survivor gets to the hatch first, he wins.

    Killer gets to the hatch first, survivor gets another shot. It is difficult but not impossible.

    If the survivor doesn't succeed, then the killer wins.

    I think that at this point, both sides should be happy about this change. Now the hatch spawns regardless of how many generators get completed, and even if the hatch gets closed, survivor still has another chance.

    Instead of relying on the hatch, survivors should focus on completing 5 generators. People should learn to take the loss and move on to their next match imo.

  • As far as I know, there is a bug that makes your exhaustion look permanent but in reality, it isn't. It is just a visual bug but I am not so sure right now. I might have pulled that out of my ass :D

  • I kinda think that killer cosmetics are just a waste of money. You can't even see it yourself. Survivor cosmetics make way more sense imo.

    Stating that, I liked the new cosmetics.

  • Trapper - Small game

    Wraith - Spine chill, premonition, sprint burst

    Billy - Nothing special

    Nurse - Urban evasion + Iron will (for not getting into the chase in the first place), dead hard, poised helped me a lot too honestly

    Huntress - Dead hard

    Hag - Urban evasion + flashlight (though it is not a perk)

    Myers - Nothing special like billy

    Doctor - Calm spirit

    Leatherface - Nothing in particular but I would say Decisive strike since you are gonna get camped and tunneled all the time lol

    Pig - The same with wraith

    Freddy - Self care

    Clown - Nothing special imo

    Spirit - Definitely Iron will, after that I would say urban evasion for juking her since she loses her sight on you

    Legion - No idea

    Plague - No idea

  • It seems to me that they didn't get the whole license

    BUT

    It doesn't have to mean that he is going to come to the DbD alone. They can put one of their original survivors and maps as well. Leatherface came with a new swamp map after all.

    I am not sure if they try to do that though, survivors got Ash recently anyway.

  • Billy, for the most part, is the weakest top tier killer against good survivors.

    The reason why people want to nerf him is because he is super effective against your average DbD survivor. If people think that billy needs a nerf, they should just get better at the game.

    The only thing that has to be nerfed about billy is his insta chainsaw and that's about it.

  • Claudette, Jane, and Dwight

    Spirit, Hag, Clown

  • @ShyN3ko Please don't give them these kind of ideas.

  • As far as I remember, she is slowed down to 110% ms.

    For vile, it was 115% in the PTB and they nerfed it.

    For corrupted purge, it was more than 115% in the PTB and they nerfed it too.

  • @ClogWench said:

    https://forum.deadbydaylight.com/en/discussion/comment/468484#Comment_468484

    We've had no skill perks in the game forever though. People just need to get over it honestly, but so many people act like MoM is the epitome of broken and overpowered perks, and as if one single hit is the difference between total defeat or a 4k.

    @ClogWench Oh I can accept this answer. Indeed we have had no skill things in this game forever and I guess something like this doesn't affect it that much.

    Lets change the legion back to its origins then, no skill moonwalk or vaults, missed attack spams won't change everything, and they will be another addition to this pile of garbage no skill things.

    No big deal I guess.

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