se05239
se05239
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- se05239
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Didn't someone play a few hundred games of default Pig and took statistics of when the survivors got off their traps?
First box had a solid 50% chance to be the one with the key.
It was like 50% > 25% > 12.5% > 12.5% (rounded for simplicity). -
@Shad03 said:
Seriously why did @Vietfox and @AlwaysInAGoodShape get banned? To my knowledge neither did anything wrong.I'd like to know this too. They didn't seem like bad people?
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DbD's own Project Health, a massive update focused solely on improving the game's performance and also going down on balancing issues.
Tweaking the DC Ban system to become far more strict plus introducing time-outs for every DC within a period of time.
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@Delfador said:
@Supernaut said:
Again, let's keep this OT... ie about these...
Head looks great OwO
I am not sure about the rest though.
I also love Dwight's default baby costume.
Default Dwight is what I only play.
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@Peasant said:
Is the "cheesing" as bad as folks say it is? I'll be honest, after seeing a video on how the practice works I decided to try and test it for a match. I swapped in Bloodhound and then in-game I just couldn't seem to lose the survivor. By the time the chase was "over," they were so far away that I'd need a Frenzy just to catch up to them again and the Bloodstains were nearly gone. From my perspective, it looks like all of this hysteria is unnecessary for an edgy teen that can run quickly for all of what, 30 seconds?
It's far worse when it's mixed with Frank's Mixtape and Stabwound Study, giving you like 10 seconds or so to mend..
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@Eveline said:
Because they refuse to adapt.A mix of this and the frustration that you cannot do anything against a Legion who wanna cheese it.
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I'd consider it toxic.
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I misread your thread title as "Why are all Jake Perks Useless" and I almost started typing furiously about how good Iron Will is.
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I've personally never encountered true cheating, like speed- or wallhacks.
It happens occasionally that killers decide to start downloading porn when their game start, so games become unbearable but they're far enough in-between to not be a problem.Edit: I got almost 800 hours.
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Popping two generators are more important than saving my fellow survivors. I only start taking risks when the hatch will be available.
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Pallet and Flashlight saves DO work but the timing is super specific. The animation needs to stop and they'd need to be able to move again.
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@BACKSTABBER said:
No, no and noDS is only strong if ur the obsession
No. DS is strongest when you got it and isn't the obsession. It's a free escape you cannot account for.
On topic. Rather than adding band-aid perks for other perks, why not just remove DS? Would be far easier in my eyes.
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@not_Queen said:
What @Orion said is right. We are not communicating our threshold because it leads to abuse. And we are doing bans in waves because that's what the system allows us to do at the moment. We all wish that the punishment was more strict for disconnecting but that's what we are able to do right now because of how our system registers disconnects. Hopefully we will get a better system when we migrate the game on Dedicated Servers.If you got a system for administrating bans, then you can tweak the numbers of that system to be stricter because something needs to happen NOW. The DC rate is through the roof!
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Trapper. I mean, there was only three choices back then and them traps really made me jump.
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I consider myself a Killer main but I can accept that I am playing survivor more.
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It helps you when you're out of place, provided you've saved it, otherwise you're better off running Balanced Landing or something else.
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@jackmadrox said:
I have an idea for a killer. Pumpkinhead. Hell yes.I can get behind this.
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@Yrutan said:
I have to agree. I keep having too many of these. I even tried to use one each game and I once managed to run out of the common (brown) ones ... on one character.Also, I was just thinking that the mist offering could give increase bloodpoints to all players so that they would be used more often. Like some kind of better Bound Envelope as they would be more common.
I still got a global crapload of common offerings and I won't run out of them in forever. No matter how many I burn, I get a few back every web nonetheless. Its an exercise in futility.
Eh, the mist offering just spices things up.
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We'll Make it, Dead Hard, Deliverance and Breakdown.
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@slipttees said:
More smarter add support other console than fix drop FPS and bugs! (y)That doesn't generate revenue.
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@PiiFree said:
Hello DevsI kindly want to ask if we could get some informations regarding DC rates since 2019.
- How many matches included disconnects
- How many Survivors disconnected
- How many Killers disconnected
- How many matches started with less than 4 Survivors
Or whatever additional information you have access to and are willing to share with us.
I doubt the developers would provide anything. That'd mean they'd confirm that they have a problem..
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@slipttees said:
still waiting...You'll be waiting for a looong time, dude.
They're trying to get DbD unto Switch at the moment instead. -
@Poweas said:
@se05239 said:
@Poweas said:
@se05239 said:
Most toxic survivors love using DS (breaks momentum, especially when a non-obsession got it) and flashlights (wastes valuable seconds, can break momentum through saves) and most toxic players are also really proficient at looping.I'm a good looper but some people call me toxic

I guess that boils down to if you T-bag at every chance you get, use flashlights to blind at every pallet and heal constantly when given the chance. If no, then you're definitely not toxic in my book.
for fun

T O X I C
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It only makes sense that you'd get better the more you play one killer, no?
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@Vietfox said:
You are gonna have a tough life if you get affected that easily by anything.Not even I would consider that toxic and I ain't got the thickest of skins.
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@Poweas said:
@se05239 said:
Most toxic survivors love using DS (breaks momentum, especially when a non-obsession got it) and flashlights (wastes valuable seconds, can break momentum through saves) and most toxic players are also really proficient at looping.I'm a good looper but some people call me toxic

I guess that boils down to if you T-bag at every chance you get, use flashlights to blind at every pallet and heal constantly when given the chance. If no, then you're definitely not toxic in my book.
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The toxicity never stopped.
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The only thing for an event I got is where there spawns a large spotlight on all maps and it's up to the survivors to find parts and repair it. Installing a part grants the installer points and completing the spotlight rewards all survivors remaining with a bunch of points. Killers would obviously get a dose of points if the spotlight remains dysfunctional at the trial's end but I am not sure of other ways killers could get points.
The amount of parts necessary to repair the spotlight can be increased through event offerings, plus offering a bloodpoint reward for successfully installing/repairing the spotlight.
A repaired spotlight would increase the light level of a map to that of the old "brightest moonlight" offering.
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I only intentionally slug the third if I want the adept achievement with a killer. I don't feel like wasting my time more than necessary. If I find the 4th and down him before he escapes, cool, but I ain't gonna get mad if he escapes through the hatch.
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Clown would be awesome if a weaker version (like 5-10 seconds instead of 30 seconds) of Solvent Jug was on his base power.
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@ATOMIC_ACE_PUGG said:
Its SlendermanPlease no creepypasta garbage..
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@Blueberry said:
Yeah this happens every single night. Maybe they should add a waiting period before someone can post on the forums after creating a forum account to prevent this.The spamming would start when the waiting period's over instead, so in the end its useless.
Just having a moderator be active during the Asian hours and block people as they pop up would be the best way. -
@Blueberry said:
They need to focus on properly balancing the normal mode before they even think about a 2v8Not to mention a better matchmaking system overall since right now the host for the 2v8 game could be the one using McDonalds Wifi.. and that crap cannot handle a normal 1v4 to begin with.
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Most toxic survivors love using DS (breaks momentum, especially when a non-obsession got it) and flashlights (wastes valuable seconds, can break momentum through saves) and most toxic players are also really proficient at looping.
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@George_Soros said:
Yea, brown BP offerings are a joke. May be more simple to just reduce their BP cost, maybe 2000 for the 50% ones and +1000 going up yellow and green. But I could get behind OP's proposal too.Reducing costs would be the other way to do it but I think everyone can agree that higher numbers on that end-game screen is faaar nicer than slightly less wasted bloodpoints for buying an offering from the bloodweb.
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@Master said:
@se05239 said:
@thesuicidefox said:
IMO time outs don't actually work. They just push players away and it doesn't make them stop quitting.How about a consecutive match bonus of some kind? Extra BP, extra shards, free offerings? I feel like that sort of thing works better.
While I'd not mind having a serial DC'er give up after hitting that sick time-out queue after repeated DCs, I've always believed that promoting good behavior is better than punishing bad ones.
Free stuff is obviously a no-go but having a small (but stacking up to a cap) experience bonus if you don't disconnect from games could be a thing. More XP does mean more shards in the long run.
Do you really think someone who regularly throws away all their BP earned in a game cares bout a small bp bonus they lose? I doubt that tbh
The carrot is not the working solution when it comes to DbD's DCing problems at this point. It has gone too far. Won't stop me from being slightly positive..
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Maybe when DS and NOED gets removed and the game has a much stricter DC policy?
A few years, perhaps. -
@PubStar87 said:
Past: dumb Killers would camp the hook giving the rest of the team time to do useful things, possibly even totally escapePresent: dumb Killers get to know the whole team's location
It has taken away the mindgame, and rewards un-skilled play
Past: Killers hardcamped the hook to make sure the person died.
Present: Killers go hunting for other survivors, risking their chances for kills.How does it reward unskilled play when BBQ literally want you to go and chase more survivors down? Isn't it skilled to chase survivors down and hang them up on another hook?
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@EntityDispleased said:
se05239 said:DbD barely work on PS4 and Xbox, how the [BAD WORD] do they believe porting it to SWITCH will do any better?
Pretty sure they said there's an optimization patch for console coming up but I don't remember exactly when.
You mean the one that was coming last December? Yeah, it never happened.
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Sadly, wishing that people stop won't stop it. Some people are so devoid of empathy that they get grim satisfaction from anger and frustration and the damage that they inflict on others will only create more of those sort of players.
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Hit them to make them go away.
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@Master said:
The fact that we even have to do threads about why DCing needs to be punished.....To be fair, Behavior brought this upon themselves by not taking any action.
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DbD barely work on PS4 and Xbox, how the ######### do they believe porting it to SWITCH will do any better?
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I'd welcome the possibility to game against players on other platforms.
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@thesuicidefox said:
IMO time outs don't actually work. They just push players away and it doesn't make them stop quitting.How about a consecutive match bonus of some kind? Extra BP, extra shards, free offerings? I feel like that sort of thing works better.
While I'd not mind having a serial DC'er give up after hitting that sick time-out queue after repeated DCs, I've always believed that promoting good behavior is better than punishing bad ones.
Free stuff is obviously a no-go but having a small (but stacking up to a cap) experience bonus if you don't disconnect from games could be a thing. More XP does mean more shards in the long run.
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Hiding in DbD is a losing tactic as it wastes time. Get good at running the killer around and you'll win more games.
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@Eveline said:
Nerf Boil over? U guys are joking right?You cannot smell the sarcasm?