Feedback and Suggestions

Our team will be happy to read these!
  • Limited-Time “Classic DBD” Game Mode I would LOVE to see a limited-time game mode that brings back old-school Dead by Daylight for one week. Not a permanent change just a nostalgia event where players can experience DBD the way it used to be. The idea: Bring back as many classic mechanics as possible, including: Old survivor and killer movement/chase mechanics Old graphics, li
    4 comments 80 views last activity
  • If two or more Survivors bring flashlights, the Killer should have access to a perk that reduces the duration of flashlight blindness. Please also improve the restrictions of the Random Perk systemave access to a perk that reduces the duration of flashlight blindness. Please also improve the restrictions of the Random Perk Challenge.
    4 comments 50 views last activity
  • I personally love chaos shuffle and would love a way if we could select a "Random Perk" or "Random Add-on" option. Is there any way that we could implement this into the game? This would be a breath of fresh air for dbd. I would love an option like this other than me just going to a site to auto generate random builds?
    0 comments 10 views last activity
  • I used to have so much fun on Wesker when I would perform his frame perfect techs, or hitting Lo-Pro flicks on Billy, but over the years BHVR keeps removing any skill from this game simply by adding crutch perks or pallet density. Due to the fact that I have to activate 100% of my brain to play perkless killers anymore. Anyways I have decided to pick up survivor again over the past few months u
    0 comments 30 views last activity
  • It's very annoying that you can get a 4k, and the last survivor always leaves before you mori them. What's the point?!?!
    15 comments 180 views last activity
  • A problem that stands with this game currently is how serious to play each match. Some play it as a party game with their friends and some play it as competitively as possible. One point with the killer role is sometimes it can feel like your responsible for the survivors enjoyment. Avoiding certain builds to avoid being toxic or giving survivors chances to redeem themselves. Obviously, you can p
    0 comments 20 views last activity
  • Hi, I played a few games of the early access and, apart from the hard to master power mechanic which I'm not gonna delve into, I have some small comments about issues I had: As killer whenever my power injured someone, it wasn't that clear with the sounds, the sound of the power itself kinda overwhelmed the injure sound, it should be a bit louder I think, maybe with an additional on-screen ind
    0 comments 30 views last activity
  • After the community voted original chapter it got me thinking. What they tried an event mode that let players vote on balance changes for Perks, Items, add-ons, offerings, Killers and then you could play those changes in a limited time game mode like Chaos Shuffle. Obviously these wouldn’t be finalized into the regular game unless the Devs like them and they get a lot of positive feedback.
    6 comments 90 views last activity
  • The upcoming killer The Judgement is a really interesting killer; it might be one of the strongest killers in the game, but at the same time can also be REALLY difficult to learn. Overall, I'm a fan, and killers that take a lot of time to learn add a lot of depth to the game. But this leaves an issue; This killer might be so hard for beginner/intermediary players that the majority of the player
    0 comments 70 views last activity
  • I have over 200 hours in this game. I play a plethora of killers but unfortunately some of them have an add on problem. One of them is Hillbilly. Yes some add ons are great, but we need a larger variety of add ons, which we do have but not great ones. For example there are at least two add ons i can think that make hillbilly unplayable. the first add on makes hillbilly initial turn rate decrease
    0 comments 20 views last activity
  • the time camped needed in order to activate the anti camp decreases the less hook time the survivor has left and how long they have been camped for. when activated, the next person that unhooks you will have endurance and an uncancelable unhook animation, (if you cancel the unhook you lose endurance as to not be abused) the saver and the hooked person will both have endurance for the same amoun
    3 comments 72 views last activity
  • Hi, i'd appreciate there being a part of the dead by daylight website that shows how long queue times are estimated to be for survivor and killer, as waiting for the game to boot up and then sitting through the loading screen just to be greeted with an 8 minute queue time is extremely annoying.
    4 comments 60 views last activity
  • In the seven months between the Stranger Things release and today, we've had 49 shrines of secrets - 25 from the 6 and a bit months outside of anniversary, and 21 from the anniversary daily shrines. In those 49 shrines, Dustin, Eleven and Henry's 9 perks have not appeared a single time. However, since January, characters that you are given for free regardless of platform have had their adept pe
    1 comments 50 views last activity
  • While Aurora has yet to hit the PTB properly, we have had the early access PTB revealed by content creators, and so far one thing has stuck out to me pretty heavily. While Steadfast is a welcome addition to the boon roster and combines well with a number of other perks, and Salvations Cry needs some number buffs but makes sense mechanically as a solo queue support option, the only perk that has l
    10 comments 582 views last activity
  • Hello all, suggestion for a game mode option is prop hunt. Maybe have it be 2v8 or scaled down map, something to accommodate how large many maps are. Survivors can turn into things like tires, rocks, barrels, logs etc and whistle every so often alerting the killer to their general location. Once a player is found, maybe if they get hit it transforms them back into their survivor as they try and
    1 comments 20 views last activity
  • at the very least add an option in settings for it, it'll make loading into the game faster (yes im that picky about seconds, especially seconds wasted because i've already seen it 10+ times)
    0 comments 10 views last activity
  • So before a match recently, the killer messages me "Apologies in advance." Using one perk as the nurse proceeds to 4k with one generator completed, mind you, they tunneled everyone out. I play with a very skilled SWF. This person then messages my friend and asked "Did you like my meta build?" I don't know of any other community that is so egotistical and claims the game is survivor sided but
    6 comments 110 views last activity
  • This post will be pretty long, I feel like I should warn you. BOONS | THE PROBLEMS Boons have been a contentious issue since first being added alongside Mikaela Reid in 2020. From release Circle of Healing breaking the game, to promoting a frustrating gameplay loop, to several accessibility issues, Boons now sit in a weird spot where nobody likes facing them despite having a relatively low usa
    4 comments 152 views last activity
  • A perk where you work on a gen for like 10 seconds to activate a speaker decoy that you can drop like a flashbang that plays mimic wounded sounds of the survivor you're playing for 10 seconds. Would be good to place at pallets or along walls when you break LoS to make them whiff into a pallet or something thinking you're there or mindgame themselves with your audio lmao, or against Dracula, Spir
    0 comments 20 views last activity
  • The Content Creator "TheChuckyEnjoyer" recently uploaded a YouTube Video on how he would change Chucky's Addons. I think there is a lot of good ideas here and i do believe he is right when he says that Chucky really doesn't have the best Addons. If any Devs or so would be so kind to maybe give this a look, it would be awesome. https://www.youtube.com/watch?v=tciQkM7Unh4 (I hope it's okay
    0 comments 12 views last activity
  • Hello, I like the killer but she is hard to learn. I think an add-on to show when the beam has a damaging hitbox and when it is too soon to damage can clear up a lot of confusion. Just a difference in color to show when it becomes a hitbox. Regards, Ryan
    0 comments 20 views last activity
  • I really enjoy Chaos Shuffle. One of the roughest parts is trying to instantly understand your build at the start of the match when you really need to be moving already. I know I've seen others comment on this as well. One way to help would be adding a visual of which random perks the player has to the offering/loading screen before the game. Its not much time but it would still help. Ideally th
    0 comments 10 views last activity
  • Allowing us to play killers and survivors in private matches will let us test killer/survivors we don't have, which will help us choose on getting or not.
    2 comments 40 views last activity
  • The last scourge hook perk was Jagged compass on houndmaster which was nearly 2 years ago and the last 4 killers out of 5 had a hex perk (Ghoul, Krasue, First and Jason, Springtrap is an exception) and the Judgement (next killer) will also have another hex perk, most of those hex perks are pretty bad (Hive mind is decent and maybe under your thumb will also be good, others are very bad). It woul
    2 comments 40 views last activity
  • The way that Fruits of Your Labor is currently worded, it's completely impossible to tell whether each token increases the strength of the Haste or the duration of the Haste, or both.
    1 comments 30 views last activity
  • I would like to suggest a new original Killer inspired by spiders and arachnophobia. Dead by Daylight already has many supernatural monsters, but there is currently no spider-themed Killer. I think a mutated humanoid spider could introduce a unique territorial playstyle focused on setting up webs and controlling areas of the map. Killer Power – Web Territory The Killer can place spider webs
    1 comments 70 views last activity
  • The judgment's new power is way too op, injuring and giving heretic, its way too killer sided and makes one slight error get you downed or injured, downing in two hits , i think it would be better if instead of injuring it would give hard slowness like 20% for 2 seconds or so, giving the killer a chance to m1 them instead of just spamming the power till the survivor is downed and using it to mind
    5 comments 573 views last activity
  • I have a super simple solution that will make the Judgment's divine light power much more accessible and intuitive as well as give survivors more counterplay at the same time. Make it so you have to hit the power button twice to cast the beam, once for where the beam will start and another for where the beam will stop. It's that simple. When you first cast the beam, it functions like it curren
    1 comments 90 views last activity
  • This is a thread to provide feedback on the new "Killer Power Explanation" feature. The following is an extensive list of critiques and errors I noticed viewing all 44 killer explanations, hopefully I didn't miss any tabs. Errors are prefaced with an exclamation point emoji. The Huntress I believe including a clip visualizing The Huntress reloading at a locker would be a positive inclusion, as
    0 comments 30 views last activity
  • is it too late to add voice lines of The Judgement directly adressing the survivors when killing them? i just thought OMG it'd be so epic to hear somth like "Sable Ward... you mistook darkness for sanctuary." I MEAAAAN pls it'd be awesome
    1 comments 30 views last activity
  • This is my honest feedback about Chaos Shuffle. I genuinely don’t understand why this mode still exists in its current form. I don’t think it should give players completely random perks. Instead, it should give random builds. Right now, you can end up with perks that don’t work with your item, don’t synergise with each other, and don’t complement what your teammates have. It just doesn’t make se
    15 comments 291 views last activity
  • Killers recently have been playing the game by slugging everyone in the match to death and never hooking anyone. This type of gameplay by killers has been happening lately when I play survivor and it's ruining my experience. I spend most of the game on the ground and even when I get up the killer slugs me again. I can't get out of these matches because one teammate is always slugged and it warps
    24 comments 298 views last activity
  • I was noticing that both killer and survivor have perks regarding crows, like the perk for survivors that shows the killers aura when they disturb crows, as well as the killer perk that shows survivors auras when they disturb crows. An offering that increases crow density would be nice. This could be useful with or without perks. I also believe an offering that decreases crow density could be goo
    1 comments 30 views last activity
  • I miss the tomes so much. They were one of my favorite parts of the game. They were interesting and fun and forced you to play with different killers, styles, and builds than you would normally play with. I learned a lot from doing them. They were one of the things I saw when I first started the game that seemed cool and different and helped me get into playing. When a new one came out, it was so
    3 comments 61 views last activity
  • Overview No Mither has always been a unique perk with a strong identity: a Survivor who accepts being permanently injured in exchange for special benefits. However, its current design is difficult to justify because the downside is extremely severe while the benefits are limited and mostly passive. Instead of simply buffing the perk, I believe No Mither should be reworked into a high-risk, ski
    0 comments 40 views last activity
  • Hello Behaviour Interactive, I would like to request official Arabic language support for Dead by Daylight. Arabic is one of the most widely spoken languages in the world, with over 400 million speakers . Dead by Daylight already has a passionate community in the Middle East and North Africa, and adding Arabic would make the game much more accessible and enjoyable for many players. W
    0 comments 10 views last activity
  • Legendary Cosmetic Concept – The Oni: Kaido (Hybrid Form) Collaboration Idea: One Piece × Dead by Daylight I would love to see a Legendary cosmetic for The Oni based on Kaido’s Hybrid Form from One Piece. The Oni is already one of the most intimidating killers in the game, and Kaido’s design fits him almost perfectly. Both wield a massive kanabo , have enormous physiques, horns,
    0 comments 20 views last activity
  • Very surprising that this hasn't been reverted yet. It is near unanimous from the community that the flavour text in perks added a layer of charm and personality to the game that only served as a benefit. Genuinely no one is in favour of its removal. With the Judgement coming soon, I would have been looking forward to see how its character fits into these perks. I understand the thought that the
    1 comments 41 views last activity
  • If any time limited mode has a shot at ever being made permanent, it should be this one. I wouldn't say we're there yet, because I don't think the game has a big enough player base to support permanent extra modes at present. But in any case, it doesn't completely destroy the queue times like 2V8, everyone's favourite Killer is available to be played and it stops a good amount of the sweatiness s
    2 comments 50 views last activity
  • So survivors must save teammates by stabbing their hand - surely the saviour should become injured or deep wound for doing this? Especially considering it seems to save multiple players at once. This is just my thoughts from seeing it so far.
    13 comments 191 views last activity
  • Mehcanically, the power seems perfect with no notes. But there are 3 things I think could be changed with this killer to make them a little better. 1. Give Divine Light a lingering trail on the ground starting when the killer shoots it, make it have the same radius as the pillar, thinner during the delay, and wider when it properly fires. This trail will be purely cosmetic, and it should ling
    0 comments 110 views last activity
  • I think Signalis would be an excellent addition to dbd. Even if it's only Elster as a survivor and a map. I haven't seen it on the polls to vote on ):
    0 comments 10 views last activity
  • Hi Dead by Daylight Team, As a huge fan of Lara Croft in Dead by Daylight, I absolutely love the "Iconic Lara" outfit. It captures her classic explorer essence perfectly!I would love to suggest a new cosmetic variant named "Camouflaged Lara". It is a recolor heavily inspired by her iconic dark tactical look from Tomb Raider: The Angel of Darkness (2003).Since the "Iconic Lara" skin already featu
    0 comments 20 views last activity
  • Add one Perk Slot for killers. Make the total 5 instead of 4 for the killers, and see what balancing can occur from there. The 5th slot will allow for more flexibility and allows better meta shake up without overwhelming buffs/nerfs while also gathering extra data that can be used to fine tune anything that needs direct nerfs and buffs. 5 perks vs 16 perks seems like a fair trade in my personal
    12 comments 221 views last activity
  • Hello Behaviour Interactive Team! I’ve been playing Dead by Daylight for a long time, and I’d love to share an idea that I genuinely think could become one of the most exciting collaborations the game has ever had. I’d love to see Zlatan Ibrahimović join Dead by Daylight—either as a brand-new licensed Survivor or as a Legendary Outfit for David King . At first, it might sound unexpect
    0 comments 30 views last activity
  • I love Thalita. She’s the baddie, BUT HER CLOTHES AIN’T IT!!! I be getting jealous seee all these other characters with cool dripped out characters and my babe Thalita don’t got nothing super cute?!
    2 comments 71 views last activity
  • I love to play nick cage I only really run perks for fun not to try that hard but I mainly hate gens I wish there was something more visual like a puzzle or something anything I will actively be chased by the killer because its more entertaining but that's not fun either because after looping for a second 3 gens pop and the killer basically just gives up I cant count the amount of rounds where th
    0 comments 40 views last activity
  • Thalita is my main and i love her to death but i wish she had more outfit to choose from that are good i feel like they are very repetitive and just not the vibes that the other cool characters get ;(
    0 comments 10 views last activity
  • I posted this over in Reddit before but I can't help but think about it regularly, going into a game looking normal but coming out beaten to ######### is a thought that I just can't shake. I had the idea a few months ago while going against Houndmaster and got grabbed by Snug and thought "there should be blood there", but recently I've discovered that a few survivors have hook lines talking about
    5 comments 100 views last activity
  • I think we should nerf it to introduce some variety to builds… and to discourage not using your map awareness of rng pallet and tile spawns when playing. I'm a survivor main giving this suggestion. I know how much of a clutch it is. I know the whole "it's an information perk so doesn't need nerfed" argument. It's a clutch. I think you could introduce a system where at the start of the game you
    8 comments 160 views last activity
1 … 13 14 15 16 17 … 1366