The Judgment being too op

The judgment's new power is way too op, injuring and giving heretic, its way too killer sided and makes one slight error get you downed or injured, downing in two hits , i think it would be better if instead of injuring it would give hard slowness like 20% for 2 seconds or so, giving the killer a chance to m1 them instead of just spamming the power till the survivor is downed and using it to mindgame or get good plays instead

Comments

  • It's so hard to use, requires lots of skill like with nurse being hard but even harder, nurse is by far the strongest killer in the game but has the lowest KR on average cuz of people being bad at her and same thing will be this killer and you can also learn the counterplay like it's harder to hit shots when the survivor is close to the killer.

  • Here we go…

  • 4.4 m/s

    No built-in info.

    No map mobility option.

    Punishing power on a miss.

    Literally needs to do swift 180 degrees spins in order to use the power in loops, otherwise the beam will often not hit due to most loops being a little too small and the beam will not "activate" in time.

    Side-note: the above point also makes this Killer an accessibility nightmare for people with motion-sickness, just watching gameplay was uncomfortable for me. Not only is it completely ridiculous, but it is very difficult on M&K, I can only imagine how nearly impossible it will be on controller if not changed.

    Exile is a cooler, slightly better and less boring version of Pyramid Head's Cages of Torment with a minigame that is essentially impossible to lose unless the Survivor willingly loses and their teammates never free them. Nice to bypass flashlight/pallet saves and a temporary buff but also voids hook perks.

    …

    No, this Killer is not "op" by any means, at least not in the hands of the average player. In fact, due to the insane skill floor and ridiculousness of having to spin around with pinpoint accuracy to use the power in loops, I'd argue that unless BHVR does some major QOL improvements to make the gameplay not barf-inducing and controller-viable, this Killer will be played for the Adept and the visual design before being forgotten by most due to simply being too complex to use.

  • @Alker00 said:

    The judgment's new power is way too op, injuring and giving heretic, its way too killer sided and makes one slight error get you downed or injured, downing in two hits , i think it would be better if instead of injuring it would give hard slowness like 20% for 2 seconds or so, giving the killer a chance to m1 them instead of just spamming the power till the survivor is downed and using it to mindgame or get good plays instead

    So this time we (some people, not all!) didn't even wait to the first day of the ptb, that's a new record. Well at least it's the last day of the early access of the ptb I guess.

    From what I've seen he won't be too op, but I try him first tommorow before I say that. And even then it won't be accurate.