Feedback and Suggestions

Our team will be happy to read these!
  • I absolutely love the new A2 cosmetic, but there’s one small detail that I think would make it feel much better: her footsteps. Since A2 is wearing high heels, I would really love for her to have a proper high-heel clicking sound when walking and running, similar to Ada Wong’s footsteps. Ada’s heel sounds are very distinctive and make her footwear actually feel like heels. I think A2 would
    0 comments 1 views last activity
  • I'm loving the new dark sense and I think it's good for both new and experienced players, but it's a shame that it gets wasted on hook if it's active and the killer is near you/hooking you when a generator gets done. This could be fixed by either disabling it on hook or maybe making it token-based, so that way if multiple generators get done you get even more value instead of as if only one got d
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  • You have just made Dark Arrogance worse than it was before the patch. Only a couple of killers can use the missed attack cooldown, and all of them would prefer to run unrelenting instead. All killers who run this perk in the future will have to deal with the increased stun duration. No one will run this perk. All of the problems that this perk provides, save the stacking, currently exist, and ar
    5 comments 111 views last activity
  • I'm glad they're legendaries instead of just cosplays and 2A looks fine, but 2B looks botched, her propostions and face… it's really off, please fix it
    3 comments 119 views last activity
  • With the addition of 2B, and with the soon-to-be removal of the forums, I want to take this last opportunity to request something I've wanted for years. Please let us change the portraits on the character select screen. Some of us main legendary outfits for characters but not the characters themselves. I was a Chris Redfield main for ages, and sometimes I got confused trying to find him because
    2 comments 22 views last activity
  • For 2v8, naturally. Would give more reasons for killers to play as soloq, and work better with their teammate
    0 comments 13 views last activity
  • Even tho in game it shows the flag if someone surrenders but It still shows as escape on stats. Here is match where me and cheryl surrendered. Cheryl is still marked as escaped and im marked as nothing. This killer got a clear 4k but stats make it look like he didn't. Suggestion if not already in the works but adding the surrender as a trackable
    0 comments 18 views last activity
  • I don't want to miss out on all of the rewards, I work full time and cannot grind them out like that. At the very least give us all the completion rewards when you do remove the Tomes. (The Charms, Banners, and Icons) I'd rather you not remove them at all though so I could have some more fun grinding them out whenever I do get the chance to. Edit: If this is just a visual bug, then I guess I'
    1 comments 19 views last activity
  • It has existed alongside hyperfocus for years, and has never been used with it as effectively as the complaints thought it works. I have even tried several times to bring no mither/hyperfocus/this is not happening etc as injured gen speed builds and it absolutely does not increase your reaction time enough to hit every great skill check, only increases the chance that you might land on a great sk
    5 comments 63 views last activity
  • The new chat wheel is a huge step in improving communication outside of SWF, but one thing I've noticed is it feels a bit limited in what you can communicate. Here's some ideas to improve the system: Statement vs Command intent Pressing M2 by default would switch the wheel between Statements and Commands. This would change the message given slightly dep
    1 comments 40 views last activity
  • This sort of confirms to me that decisions are made too hastily, a singular patch which is not even live, it's a PTB patch, is not enough to properly test something unclear right away. The obviously overpowered stuff should be addressed, but this was mystery area at best. And what do you mean, stacking basic attacks recovery? Do you uh, know that Diminish
    4 comments 98 views last activity
  • The tomes are both a time capsule of DBD's history and a hidden trove of BP, charms, badges and banners for new players to discover. Discarding years of content feels like such a waste. I understand that certain challenges have become dated in modern DBD and some might even be outright impossible as killer powers and perks have changed over the years. I would like to see these challenges revise
    14 comments 685 views last activity
  • My keyboard broke some time ago and Im playing half mouse half controller so I cant really use coms wheel on mouse scroll while running on controller. Is there any way to fix that?
    0 comments 10 views last activity
  • As the title says, make her hair longer, its way too short, I swear you never Quality assure anything lol
    0 comments 24 views last activity
  • Please bring back.map offerings. I hate loading into maos I dislike all the time. Please please please. I have played the same map offering now for 10 games and have yet to load into that map. It is such a harmless offering. Please unnerf it
    2 comments 30 views last activity
  • What a surprise, they nerf'd a good change to Dark Arrogance; helping justify it's reduced effectiveness since diminishing returns was introduced, and then buff'd Shoulder The Burden off PTB (for the reason being it isn't as good for solo players lmao) so it functions almost exactly the same as it did before. So a mediocre killer perk that got a decent buff is useless again compared to Superior
    11 comments 141 views last activity
  • The changes made from PTB to LIve so far has been very disappointing, and it had genuinely made me upset. I have seen NOTHING but support and cheering for every single change. This Is Not Happening will NOT be a problem, hell they would probably be a different gen META. Borrowed Time should be the PTB effect with a smaller effect that would make it a little more worthwhile to run. Shoulder The B
    0 comments 38 views last activity
  • I deal like the ceno bites possessed chain ability is under where it should be I think it should last 4.5 seconds instead of 3 .also I get why they debuffed the chain hunt but instead of debuffing it let’s just make it so when survivors get hit with a chain as long as there moving the chain will break in 1.5 seconds but if the survivors not moving during chain hunt and let’s up to 3 chains stack
    0 comments 14 views last activity
  • Tried to post this on reddit, however automod nuked it because my account was too new (wish this was eased up during the transition from the forum over to there, but alas). Hoping this forum is still checked until it's fully closed! 👋 Hi devs! Hope this isn't too late to grab some eyes- I wanted to give some hopefully constructive feedback amidst the wave of everything stemming from the StB ch
    0 comments 48 views last activity
  • I believe reporting players should be more effective. I'm not talking about reporting a survivor/killer because they made you mad during the match. I was in a game where 3 other survivors were working with the killer and then the killer tunneled me and got me removed from the match. The killer let all 3 others out without any hooks at all! Things like that should be reportable and actually taken
    0 comments 16 views last activity
  • So, Judgement is basically Artist, but faster birds, instadamage, shorter cooldowns and works on multiple floors at once. Does that mean we can get an Artist buff to at least match the instadamage and massively reduce the cooldown? Or will Judgement lose the instadamage and instead needs to mark people first before dealing damage? Because without the change, there is no reason for people to pla
    5 comments 60 views last activity
  • 2026 is the year where alot of op killers get released while some other killers are outdated ghost face drop leg knife should have been his passive when u mark u get 10% haste this should balance the killer better and better this will make him so good that am sure ppl will use him more i was using him lately and i enjoyed the jumpscares but i keep doing 2ks and rarely 3ks yes am bad but the pro
    9 comments 49 views last activity
  • A little while back, NOED was bugged in that it would tell you it was in play as soon as it activated instead of on an m1 hit. Now, through its iterations I have become more and more okay with NOED, with my only consistently major gripe being scenarios where the killer can camp a hook next to the hexed totem. However, recently I realized that I was mostly just okay with it because I've been playi
    8 comments 103 views last activity
  • I would like to suggest that the Blood Amber add-on should no longer be equipped when a new player plays their first games (for example, as Dwight). Revealing themselves to the killer is not ideal. Perhaps the Unique Wedding Ring could be equipped instead as this is more useful for a new player.
    3 comments 38 views last activity
  • At the end of a grand prix the entity could kill off everyone that didnt make it to first-third place lol Wouldnt even need to complicate the game with the licenses as they got enough original characters to fill the roster with
    3 comments 34 views last activity
  • When BetaHub thinks a report may be a duplicate, it will still be labelled as such even when the submitter states that it is not. You can "Dispute Duplicate" on some reports and then they need to be reviewed manually - "Pending Moderation". However they are not being reviewed. Here is an example of one important bug report that has been "Pending Moderation" for almost 2 months: h
    0 comments 15 views last activity
  • Please do NOT go through with this Windows of Opportunity nerf. I genuinely don’t understand why this perk needs to lose pallet auras in the first place. Windows is especially important for newer players. DBD has so many maps and tiles at this point and new players obviously aren’t going to know where every pallet and window is. Windows helps them learn maps and understand where they can actua
    7 comments 199 views last activity
  • SP is set to get a nerf from 30s to 15s. As it is now, the 30s is very good for map traversal if a hook is far away and no one else can or will go. At 15s it loses that ability and solely becomes a different variation of Distortion, good solely for sitting on a gen undisturbed, or for ratting. The primary complaint against SP is that it blocks or hinders certain perks, namely FttE, BBQ, and Ali
    1 comments 38 views last activity
  • Hello Behaviour developers, how are you? I would like to make a suggestion that could be beneficial for you. I am a Leon main in Dead by Daylight, and he is my most played character. One of my favorite skins for him is his Resident Evil 4 version. However, I understand that at the time Leon did not yet have his Remake version available to be added to the game. I honestly like the RE4 OG sk
    2 comments 326 views last activity
  • I’ve been wanting to gift friends. Can we please get an IN game gifting feature for cosmetics, auric cells, maybe even blood points. I think dead by daylight is a little behind on the updates compared to other games. If we can gift people stuff on other games, why can’t we do the same on dead by daylight? The game has been out for 10yrs. Make it to where gifts are NON refundable, maybe even do a
    3 comments 46 views last activity
  • Is it possible to have a setting where you can invert your viewmodel like cs for example? I just feel like this change is incredibly easy and would make a world of difference for alot of players simply because it feels alot smoother to have your dominant hand actually be the main hand in dbd too.
    0 comments 14 views last activity
  • Hello, I would like to suggest a broader rework concept for the Invocation system as a whole, rather than asking for a direct buff to a single perk. The goal is not to make Invocations meta, nor to make them consistently optimal. On the contrary, I think they should remain niche perks with a strong identity, a meaningful risk, and a reward powerful enough to justify that risk. 1: The curre
    2 comments 50 views last activity
  • I know most of the blighted skins have a easter egg or reference to the character or franchise in question, for example Pig's is 2004 which is the first saw's release date and Jason's is 1313 which is Friday the 13th. But as a huge Houndmaster fan im stumped at what her's means? it's 1922 which isn't when she was born or when she was taken because she was in the 17th-18th centry. It's not it refe
    0 comments 23 views last activity
  • Hitting a survivor while invigorated doesn't give any devious points, it's making it hard to fill that category up. Just like, Speed kills + 300 , something simple like that would go miles.
    30 comments 391 views last activity
  • Me encantaría ver a esta franquicia en el juego tiene mucha variedad de killers y survis y espero verlos en un futuro cercano aunque solo fuera a los hermanos Winchester
    0 comments 13 views last activity
  • Hello team i would like to suggest an idea i had i don't know if it has been posted on here but i have seen a page on steam or reddit somewhere else, so here it goes, Maps and interactable environments, i thought it would be interesting if on every map there was more interactable objects and stuff for example lets start with crows we got crows for killers to alert them but what about
    0 comments 12 views last activity
  • Subject: Feedback and Suggestions for Improving The Animatronic Hello Behaviour Support, I’m an Animatronic player, and I would like to share some constructive feedback regarding the character. I’m not suggesting a major rework—rather, I would like to propose a few relatively small changes that I believe could improve the overall gameplay experience and make some of the Animatronic’s mech
    1 comments 20 views last activity
  • Theres been mixed reviews currently about the new MMR system. Some say it works, some say its all over the place. Is it too early to judge? Should we give it more time before we make a decision so that it has a chance of leveling out? Or do you believe its flawed or doesnt work. U can also tell us any sugesstions towards the new mmr system Tell me your thoughts because I would love to see every
    14 comments 269 views last activity
  • THE BOMBER The Bomber is a Killer who uses a Gas Burner and Gasoline to hunt and overwhelm Survivors, while planting powerful Time Bombs on Generators to turn areas of the map into deadly zones. SPECIAL ATTACK: GAS BURNER The Bomber can equip and use a Gas Burner to scorch Survivors at close range. While directly behind and extremely close to a Survivor, continuously expose them t
    0 comments 16 views last activity
  • I know I may not be the only one that wants this, but Ashley Graham getting added as a legendary skin? And with the new re9 release I hope dbd can add a new skin for Leon? And maybe a legendary for Grace and or a survivor! I know some of the monsters in re9 would be awesome as a killer.
    9 comments 253 views last activity
  • Could we please have map offerings returned to how they used to be—where you were guaranteed (100% chance) to get the map you wanted? I have to say, I’m really fed up with the current situation because I keep getting the same ones over and over. I constantly get Lery’s, Red Forest, and The Shattered Square; I’m just sick of it by now. Plus, on Lery’s, you constantly get lost and run into the prob
    1 comments 43 views last activity
  • In this discussion is from my mind. You can comment to me any mean. Basekit Increase the "Lunge" duration of Feral Slash to 0.8 seconds. (Was 0.5) Increase duration for Feral Frenzy to 12 seconds. (Was 11) When being stunned by any mean, Feral Frenzy won't be end and duration is still in progression. (New) Can do interrupt when a survivor is Pallet Vault or entering/outing a Locker. (New)
    6 comments 88 views last activity
  • Ancient Egyptian type chapter, the map is the city of death, survivors one archaeologist and the other is his/her assistant. They seek a legendary artifact and accidently awakens the mummy who tries to kill them by controlling sand.
    0 comments 11 views last activity
  • Currently anticamp is just to prevent facecamping, but instead most just camp outside the anticamp range and stare at the hooked player waiting to move into facecamp range at the first sign of rescue. What if the anticamp bar wasn't for the sake of getting yourself off the hook, but for teleporting to another random hook without notifying the killer of where you've moved? As thats what pyramid h
    5 comments 79 views last activity
  • As a massive fan of classic 90s horror-fantasy, I believe "Buffy the Vampire Slayer" is a franchise that belongs in the Fog. Instead of just adding models, I designed a full Chapter concept that heavily utilizes the game's existing Voiceline-System to create unique character interactions and pairs it with a highly iconic, mechanically balanced map layout To keep the development realistic, the
    2 comments 27 views last activity
  • Luck builds used to be viable but with Diminishing Returns and the eminent rework of Slippery Meat they are dumpster gravy. Luck Offerings & Up The Ante will only be used for nefarious purposes that are in no way good for DbD matches. Rather than just retiring Luck Offerings: For all Vigo's Jars of Salty Lips offerings replace them with Bloody Party Streamers. For all the other Luck Offe
    7 comments 52 views last activity
  • Hello again, now the next is The Trapper, let's read it. Basekit - Increase Escape Attempt time to 12 seconds. (Was 1.8) - Increase Escape Attempt chance to 100%. (Was 16.67%) - Any survivor Attempting that Bear Traps is faced with continuous of Skill Check until attampted. And everytimes when Skill Check successful, rotation speed will continuously increased, too. But if the survivor fails t
    0 comments 32 views last activity
  • I’ll love to see more Lara Croft outfits to the game and the biker and the angel of darkness would be so cool for Lara users
    3 comments 46 views last activity
  • I would love for this extra side outfit release for rick grimes. "The white dirty shirt, black belt, black jeans, brown dusty boots, and left arm silver watch" outfit which is apart of the sheriff outfit already. Of course it'd be interchangeable with other clothes. Or with a little more blood and grime which loo
    8 comments 249 views last activity
  • Hello, Since their release, the Invocations suffer from a very strong downside, making them detrimental to use for most games. First, the permanent broken status effect and then the fact that the killer is instantly warned when someone is downable fast in the basement, which is problematic against killers with teleport or fast map traversal. My suggestion would be : Broken status effect an
    9 comments 69 views last activity
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