Discussions
2,585 discussions.
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every time I play this godforsaken game I match up against blatant cheaters, often in SWF. speed hacks, wall hacks…. today i saw someone complete a gen AFTER RUNNING AWAY FROM IT….. do something about this garbage, OR fix the matchmaking so I'm not matched up against god-gamer "PC master race" jackasses. when I get to the finish line, and every single person facing me is lv 100, all of them21 comments 305 views last activity
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Don't get me wrong, I have no problem with the perk. Although it isn't a top tier meta perk and is niche but what it does it does well. I have a rework suggestion to make it stronger. Current You benefit from the following permanent effect: Increases your Movement speed while crouched by 90 / 95 / 100 % . New You benefit from the following permanent effect: Increases your Mov5 comments 81 views last activity
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I know that recently the 10.2.0 PTB live changes has been announced and with it came a nerf to the perk This Is Not Happening. They are going to remove remove the Great basic Skill zone increase. The developers said and I quote We noticed the concerns about This is Not Happening when combined with Hyperfocus, and as a result have decided to remove the great basic skill check zone. Some5 comments 107 views last activity
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What a surprise, they nerf'd a good change to Dark Arrogance; helping justify it's reduced effectiveness since diminishing returns was introduced, and then buff'd Shoulder The Burden off PTB (for the reason being it isn't as good for solo players lmao) so it functions almost exactly the same as it did before. So a mediocre killer perk that got a decent buff is useless again compared to Superior11 comments 141 views last activity
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I believe reporting players should be more effective. I'm not talking about reporting a survivor/killer because they made you mad during the match. I was in a game where 3 other survivors were working with the killer and then the killer tunneled me and got me removed from the match. The killer let all 3 others out without any hooks at all! Things like that should be reportable and actually taken0 comments 16 views last activity
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With recent leaks implying the NieR collaboration is only cosplays and the lack of answers, I would really like to know what to look forward to tomorrow. I know it’s releasing tomorrow but this is my most wanted license in the game and I really want to know if I should be excited to play my favorite characters tomorrow or just expect cosplays only.0 comments 107 views last activity
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After cleansing or blessing a Totem, Clairvoyance activates While active, press and hold the Use Item button when empty-handed to unlock your full Aura-reading potential: The Auras of the following objects within 32 metres ( was 64 ) are revealed to you for as long as you uphold the interaction, up to a maximum of 5 / 6 / 7: ( was 10 / 11 / 12 seconds ) ◦ Chests ◦ Exit G0 comments 22 views last activity
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I would like to suggest that the Blood Amber add-on should no longer be equipped when a new player plays their first games (for example, as Dwight). Revealing themselves to the killer is not ideal. Perhaps the Unique Wedding Ring could be equipped instead as this is more useful for a new player.3 comments 38 views last activity
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Please do NOT go through with this Windows of Opportunity nerf. I genuinely don’t understand why this perk needs to lose pallet auras in the first place. Windows is especially important for newer players. DBD has so many maps and tiles at this point and new players obviously aren’t going to know where every pallet and window is. Windows helps them learn maps and understand where they can actua7 comments 199 views last activity
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Hello Behaviour developers, how are you? I would like to make a suggestion that could be beneficial for you. I am a Leon main in Dead by Daylight, and he is my most played character. One of my favorite skins for him is his Resident Evil 4 version. However, I understand that at the time Leon did not yet have his Remake version available to be added to the game. I honestly like the RE4 OG sk2 comments 326 views last activity
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Hello, I would like to suggest a broader rework concept for the Invocation system as a whole, rather than asking for a direct buff to a single perk. The goal is not to make Invocations meta, nor to make them consistently optimal. On the contrary, I think they should remain niche perks with a strong identity, a meaningful risk, and a reward powerful enough to justify that risk. 1: The curre2 comments 50 views last activity
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Theres been mixed reviews currently about the new MMR system. Some say it works, some say its all over the place. Is it too early to judge? Should we give it more time before we make a decision so that it has a chance of leveling out? Or do you believe its flawed or doesnt work. U can also tell us any sugesstions towards the new mmr system Tell me your thoughts because I would love to see every14 comments 269 views last activity
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The Judgement changes with the Hud and to zealous steering must be reverted. The fact that you are balancing the game around players who are not paying attention is absurd! Why are we making a killer, who has already been deemed the hardest killer to play, even harder to play? Please, for the respect of your player base. Do not let these changes go to live.10 comments 573 views last activity
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please give adam an event shirt (ribcage shirt) this halloween i’ve been waiting for years :( most original survivors already have one already (side note ORANGE COLOUR THEME IS BACK LETS GOOOOO) also goodbye forums you’ll b missed1 comments 57 views last activity
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Whenever you are a hooked. Vigil gains a token. up to a maximum of 2 Tokens. For each token you have, you recover 33 % faster from the Exhausted Status Effect and recover 15% from the following: Blindness, Broken, Exposed, Haemorrhage, Hindered, Mangled , and Oblivious Status Effects . Vigil extends its effect to all Survivors within 16 metres of your location and linger2 comments 73 views last activity
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Perk : Nomadic Prey " I will do whatever it takes, I WILL RUIN YOU ". When you are chased by the Killer, Nomadic Prey activates: Killers that chase you will gain Bloodlust 50 / 75 / 100 % faster. Killer have the potential to unlock Bloodlust IV once per trial which grant a further 5 % haste . Once the killer drops chase, the bloodlust effects will end immediately. Each stack3 comments 72 views last activity
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As a massive fan of classic 90s horror-fantasy, I believe "Buffy the Vampire Slayer" is a franchise that belongs in the Fog. Instead of just adding models, I designed a full Chapter concept that heavily utilizes the game's existing Voiceline-System to create unique character interactions and pairs it with a highly iconic, mechanically balanced map layout To keep the development realistic, the2 comments 27 views last activity
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"When I found an item before, it never looked like this". While Receiving an item from a Chest it is 100 % bigger. While carrying a Prodigious Item, you are hindered by 5 %. Prodigious items have 100 / 125 / 150 % more charges.7 comments 57 views last activity
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The perk I am talking about it Teamwork : Toughen Up. While injured, whenever another Survivor within 24 metres of your location blinds the Killer by any means or stuns them using a Pallet. Teamwork: Toughen Up triggers its effect: Suppresses your Grunts of Pain , and the creation of Pools of Blood and Scratch Marks for 20 / 25 / 30 seconds. The problem with this perk is5 comments 167 views last activity
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Probably last time I talk about it because I don't want all this to be for nothing, idk how likely I will be heard by the devs, idk if more or less talking about it will help or not, but it's like always on my mind tho because I used this perk alot for many years of dbd solo q, i truly believe this is the wrong change for this perk and I know Im not the only one. Premonition had its own players3 comments 86 views last activity
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A list of what may be one of my final forum posts - and yes imma be greedy b/c I have nothing to lose. This is a non exhaustive list PERKS (mixed survivor and killer combined) Buff Potential Energy to store up to 30 charges Buff Weaving Spiders by reducing invocation time Buff Rapid Brutality by incresing the duration/strength of haste to 8% for 15 secs Buff Nothing But Misery (again)3 comments 97 views last activity
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Recently I've noticed that there is a huge Latino community of dead by daylight especially from Mexico and I thought, hey the day of the dead is one of the most well-known holidays in the world. If disney could take advantage of it why not dead by daylight, and then it came to me.. The best idea for a collab of dead by daylight with this holiday. A season rift inspired by the day of the dead just0 comments 36 views last activity
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Once the killer enters 36 metres of your location. Propinquity activates to indicate when the killer is nearby. If the killer is further than 36 metres. Generators are highlighted through walls. Generator Auras linger for 3 / 4 / 5 seconds if the killer enter 36 metres of your location. The Perk is designed as a reversed whispers so people who are deaf or hard of hearing knows w8 comments 168 views last activity
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As my absolute dream collab, I want to pitch a full Chapter concept for Bungie's "Destiny" universe including a lots of survivor ideas, killer ideas, map idea and charms. Destiny has some of the best cosmic horror lore in gaming history. By focusing strictly on character-rig efficiency, a visually striking map blend, and utilizing proven engine physics, this massive crossover is 100% code-safe a0 comments 16 views last activity
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The clock struck midnight and the room grew freezing cold. I was sitting at my computer when the screen began to flicker. Suddenly, every sound disappeared. A thick, silver fog rolled in from beneath the door, smelling like autumn rain. The lights vanished. I reached out for my phone, but the walls of my room were already gone. The floor turned into damp earth. When the fog cleared, I was stan0 comments 10 views last activity
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Hi there :) the recent buffs to chest perks like moment of glory and apocalyptic ingenuity have been great and made them a lot more fun and easier to use in a match, but I thought with apocalyptic ingenuity specifically, it could be a nice update to let you gain a token (up to however many) each time you open or rummage chest to then consume when you use the perk. That way you can rebuild multipl3 comments 31 views last activity
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DEAD BY DAYLIGHT × DEATH NOTE CHAPTER CONCEPT: KIRA THE KILLER — KIRA Base Character: Light Yagami Movement Speed: 4.6 m/s Terror Radius: 32 metres Height: Average Weapon: The Entity's Scythe A scythe given to Kira by the Entity, based on the scythe featured in official Death Note artwork. Kira uses the scythe for his basic attacks. KILLER POWER THE SHINIGAMI & THE DEATH0 comments 63 views last activity
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I feel keeping this as short as I can would be best so I'll try I aim to suggest changes that hopefully can be easy to implement, like number changes, that can make it to live build in time. Although idk how game development works so forgive me. The sole survivor changes and buffs: I believe the token requirement is too limiting, there are situations where as a solo q your team can die really3 comments 66 views last activity
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With characters like Lara Croft and Alan Wake proving that standalone Survivor updates and full narrative expansions are a massive success, I wanted to share two iconic franchises that would fit flawlessly into the Fog. These concepts focus heavily on fan-service plus one idea has a atmospheric map design. Here is my wishlist for future Survivor-focused additions: 1. Standalone Survivor Co0 comments 18 views last activity
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I actually think Potential Energy is in an alright spot, I only suggest two small changes. Lost half of the tokens when injured not all of them. To be able to use Generator perks through Potential Energy. What I mean by the second change is perks like Bada Bada Boom or Chemical Trap requires 20 % of the Generator to activate. Which is funnily enough the same amount of Generat1 comments 51 views last activity
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I think Dead by Daylight would benefit a lot from having a proper match history and more detailed post-match stats . After a match ends, most of the useful information disappears once you leave the results screen. It would be nice to have a Match History page showing your recent games so you could look back at how you performed, what builds you used, and where you could improve. Depending on2 comments 45 views last activity
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I think Dead by Daylight should add earnable player titles as another form of long-term progression. Titles could be unlocked through accomplishments such as escapes, unhooks, flashlight saves, sacrifices, Killer mastery, character milestones, events, and difficult challenges . They could appear on player profiles, in lobbies, or on the endgame screen , giving players another way to show th0 comments 19 views last activity
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The smell hit me first—the choking, metallic stench of dried blood mixed with damp earth. I woke up face down in the mud, my fingernails scraping against shattered glass. The air was freezing, so cold that my breath bloomed in thick, ragged white plumes. My computer screen was gone. My room was gone. I was shivering violently, staring at a massive, rusted iron hook dangling just inches from my f1 comments 53 views last activity
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Back in June 2023, the Twisted Masquerade event introduced us with a bunch on new mechanics. Such as the fragile pallet. With the introduction of Rick Grimes gave us the perk Apocalyptic Ingenuity. Which implemented the fragile pallet as a base feature. Along with the June 2023 came another cool survivor mechanic, the vault blocker. I just think it would be cool if a survivor perk co5 comments 67 views last activity
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Hey, all. It's been a minute since I've been on these forums. Just got back on today and saw the post about it closing. Don't really know what to say about that. Anyway, for years I've been unofficially petitioning BHVR to get an official The Mummy (1999) chapter. And now that Brendan Fraser is officially doing another The Mummy installment (https://www.imdb.com/title/tt22408968/?_ssoLoop=1), it18 comments 161 views last activity
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Since full Chapters with both Killers and Survivors are the absolute pinnacle of Dead by Daylight’s lore and gameplay, I wanted to share my little wishlist for future licensed Chapters. I designed these concepts to expand the Fog with highly requested characters while keeping their mechanics perfectly manageable for the game’s engine! 1. The Ultimate "The Evil Within" Chapter - The Killer:0 comments 10 views last activity
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I have played DBD for a very long time (about 5 years or more) after playing the game for the last month straight I can say the game is not fun at all as a survivor. What's the point of getting more survivors if there's a killer that can counter your perks but it's not vice versa. This whole game is pay to win now; I remember when it used to be about skill not money. Like what do you mean there's12 comments 294 views last activity
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We were told to wait up to 2 weeks for MMR to adjust itself back to normal… It has been 1 month and i'm still getting matched with survivors with less than 100 hours. I can't play this game in this state. I went through the trenches, forcing myself to play, even in SwF, to get my MMR back to normal so I can start getting players who actually know what they're doing… to no avail. I'm getting sur2 comments 65 views last activity
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Listen up, community, and hopefully, someone at BHVR is actually reading this. I’m NyxVaultX , and I’m writing this because let’s be totally real for a second: most of us have a massive love or hate relationship with this game. In fact, let’s lean closer to hate right now. Most active players are completely miserable, veterans are dropping the game in waves, and the daily loop feels like an5 comments 216 views last activity
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Ever since I've started playing Dead by Daylight, i have the really bad habit of taking the game so seriously and taking everything that happens in a match to heart if i ever go against toxic survivors or toxic killers and i just blindly assume that everyone that plays this game is toxic or has beef against me if i have one negative experience against another player if they are tunneling me or te26 comments 477 views last activity
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Since I see no point in switching to Discord or Reddit for the ideas and concepts I have in mind (where they would likely just get lost amidst nonsense spam without being seen) I’ve decided to post everything currently on my mind here before the forum closes… I always think about how we can introduce completely unique gameplay mechanics without breaking the game's famous "spaghetti code." Tod0 comments 8 views last activity
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Its a little uncomfortable to try and play with friends who are waiting to play killer because most of the time theyre unable to leave the queue without losing their spot after waiting for so long (especially in 2v8). While you could simply let them invite survivors into the lobby i understand it might cause trouble whenever they find a killer match. One solution could be to let them start their0 comments 26 views last activity
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I really liked how they took some the perks that weren’t used or some that needed buffs or nerfs and made them more viable If the devs are listening to this, I hope I do more perk changes like this maybe in a smaller scale like 5-10 perks and maybe now u can focus perks that aren’t affected by diminishing returns and buff them (Low profile, Visionary, Hex overture of doom (krasue perk), or other11 comments 161 views last activity
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Since I see no point in switching to Discord or Reddit for the ideas and concepts I have in mind (where they would likely just get lost amidst nonsense spam without being seen) I’ve decided to post everything currently on my mind here before the forum closes. I’m in favor of consoles getting in-game chat so console players can communicate with us; keep the standard text chat for the lobby, but0 comments 26 views last activity
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While holding a depleted Toolbox , Scavenger activates: Succeeding at Great Repairing Skill Checks grants 1 Token , up to a maximum of 5 Tokens . Reaching the maximum number of Tokens automatically consumes them and fully recharges the Toolbox . Recharging a Toolbox will reduce your Repair speed by -50 % for 40 / 35 / 30 seconds . Scavenger grants the ability to rummage t22 comments 224 views last activity
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With the Iron Maiden collaboration and their mascot having skins, I think it would be really interesting if Vic Rattlehead from Megadeth got a collaboration themselves, more metal band skins would be amazing and it’s a really opportune time because Iron Maiden themselves are touring with Megadeth, and Megadeth has formally announced their farewell tour. I would buy these skins/shirts if they were0 comments 13 views last activity
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Killer Change I think at the beginning of the trial, Hex Totems should be blocked. Maybe 30 seconds, Maybe 60 seconds I don't know what would be balanced. I just think Hex Totems disappear way too fast. I understand that the effects are strong but that is a perk gone in a matter of seconds. Other perks that give totem blocking could be reworking or nerfed but I truly believe it would b1 comments 48 views last activity
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I see no one really talking about this, so here I go. I posted this on ptb category since I mention ptb affected perks. And I can't post in feedback and suggestion for some reason. Stealth and undetectable killers, add ons and perks etc can stomp solo q due to the lack of comms, much less than swf gets. Especially on indoor maps. The new intent system can help, but there's not many great option7 comments 142 views last activity
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So short story. I was queing as survivor to a 2v8 and at the last second a guy posts somethingt along the way (to quick to screenshot, guess saves me the censorwork): "Hello guys, I'm gona freeze the Loadingscreen for 5 Minutes and cancel the Game. HF!" So I am not here to yell: "There's a Cheater omg!". Thats like be mad about wet water. But my question is: Is it save for my System to si1 comments 40 views last activity
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I was thinking about possible collabs for dbd and one struck my mind, Until Dawn. I feel like it could work really well with dbd, for example a new killer could be the wendigo and for suvivors Sam and Mike with the other characters being legendary skins for them. Also the mines or the lodge could work well as a map, any thoughts?1 comments 28 views last activity