Feedback and Suggestions
Our team will be happy to read these!
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I think bendy would be a great chapter in dead by daylight bendy would be the killer and henry would be the survivor and the map would be the studio0 comments 10 views last activity
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Make the trapper anti pallet perk get the following effect whenever you break a pallet for 25 seconds your pallet destruction speed is increased 50% stacking, disactivated if you are stunned. This forces smarter plays, instead of brain dead hold w drop, repeat. Alsoit still doesn't bring that perk to S tier, maybe a tier or high b.1 comments 50 views last activity
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Castlevania Judgement : Castlevania Chronicles : Castlevania Portrait of Ruin : Carmilla Legendary skin options : Castlevania Judgement :0 comments 40 views last activity
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Half the fun of an event for me is faster progress in the Rift. :(3 comments 70 views last activity
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Legion's current portrait using Frank's default model for Julie. You can see Frank's neck tattoo on both models, i've marked the right eye of the tattoo on both models with a red dot. Julie's default model, which does not have a tattoo.0 comments 30 views last activity
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Over the years, a lot of killers and perks were made as a band-aid fix for a core problem in the game. There is a reason why perks like Shoulder The Burden are problematic. STB was made to help solo Q struggling with oppressive killers, but this perk hurts other killers, especially when facing a well-coordinated SWF. Band-aid fixes should be getting replaces by proper fixes. List of things I fee5 comments 130 views last activity
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As we all know, Krasue is a character with enormous potential—a unique killer drawn from Thai mythology. When she first appeared, I immediately took a liking to her because of her originality—it’s just a shame that she’s an underrated killer. I know she’s a bit clumsy, and using her powers can be difficult, especially when a match lasts 10 or even 15 minutes. That’s why I’m presenting my idea for10 comments 251 views last activity
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Suggestion: Hidden Perk Slots I've really been enjoying Chaos Shuffle. One of the best parts is loading into a match without knowing exactly what perks you'll have. It creates fun, unexpected combinations and encourages trying perks that would otherwise never see play. I'd love to see that concept become a permanent feature by adding a Hidden Perk option that can be selected for any indi0 comments 30 views last activity
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Hi Community Team, I submitted a support ticket 20 days ago regarding an account/technical issue, and I haven't received a single update or response from an agent since. Could a Community Manager please pass this Ticket ID along to the support team so someone can take a look? I would really appreciate any help getting this resolved. Thank you!0 comments 20 views last activity
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happy to see the bbq event gens and hooks are back during the summer screams event but no event offering? :( please can you put them in the blood web during the event1 comments 40 views last activity
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This has been a problem since the beginning of this game and I have no idea why this still has not been fixed. When you get off a generator because you need to run away from the killer, get a teammate off the hook, etc, there's a 7% chance it just explodes because a skill check triggered in that moment: instantly giving a notification to the killer and regressing the generator by a whole 10% pr3 comments 120 views last activity
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Hello, Behavior Interactive. Sable Ward's headpiece from the "Death by Roses" cosmetic has an issue, which has been in the game for a very long time. The ends of the hair strands seem to be a dark shade of pink, when in the concept they're bright pink. When the cosmetic got added to the game, it had pink ends, though the makeup was missing, which later got added, but the strands got the issue, so0 comments 20 views last activity
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It's simple. It's maybe silly. Asexual people are highly under-represented in games. Please make Meg Ace. Throw us a bone.8 comments 130 views last activity
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Bots, as faulty as they are, can be of great help during EC rescues. But they always seem to try and escape first chance they get! I think they should be made more altruistic in that sense. It's crazy.1 comments 20 views last activity
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Survivors are toxic and Teabag and taunt Killers at the gate this is frustrating and it's time to put an end to it. Survivors should when they successfully open a gate, or are within 10 meters of an open gate after 10 seconds should be cursed and for every 5 seconds they linger in the radius of the exit gate lose 10% of their blood points.8 comments 160 views last activity
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I'm not sure how much this forum can be updated/changed/improved, as its clear we can't even bring in more character pfps. But something that could help the forum mods and the players giving feedback, is an automatic tickbox to say if your post was read by a forum mod, and another box to say if the feedback will be delivered to the Development team. As I have been on this forum for a few years0 comments 40 views last activity
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To the Behaviour Interactive team, I know licensing decisions are often complicated and may not always be in your hands, but I wanted to express how much Michael Myers means to many of us in the Dead by Daylight community. Michael Myers isn't just another killer on the roster. For a lot of players, he represents what Dead by Daylight was always meant to be—a celebration of horror. The feeling2 comments 62 views last activity
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I've spent a long time thinking about why some matches leave me excited to queue again, while others make me close the game entirely. At first, I thought it was about balance. It isn't. I thought it was about certain killers. It isn't. I thought it was because I lost. It definitely isn't. The real difference is much simpler. Did I lose because another player outplayed me... or because5 comments 160 views last activity
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I feel like there's a simple way to nerf Ghoul in a way that makes it less of a point-and-click adventure absolute guaranteed first hit, while also making it so that the killer actually rewards being experienced with the killer rather than being one of the strongest yet arguable easiest characters to pick up. If we look at Blight, another movement killer with "rush" tokens and such, Blight has11 comments 142 views last activity
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Just found out in a match that you can just swing as a killer to avoid a pallet stun entirely, even if the sound still plays and it's well timed (the killer is already done with the animation). As long as you swing at the right time it's like it never happened, and now oops not only does the killer still have the survivor, but you might be injured from the swing, and you wasted a (potentially imp16 comments 260 views last activity
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Let's be honest. Suvivor strenght level grows uncontrollably and there are big changes need to be done. But what actual changes would be more fair towards killers? HEALING 16s to 20s, not a lot but in course of the game will make some differences GENERATORS 90s to 100s, gap where gen time can be pushed without feeling to fast or slow for either side SPEEDS In past the injury speed went from5 comments 110 views last activity
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Good things are coming. Yet we should tweak perks now when the chance is here. Make the unhook protection set by edge it's function. currently endurance and elusive is deactivated if hit. Specific perks changes… Off The Record → Now grants 40s of endurance and elusive Borrowed Time → Now grants extra 10s of endurance, haste end elusive Babysitter → Now grants 30s of haste and elusive D9 comments 190 views last activity
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the biggest „downer“ as a plague player is when nobody cleanses himself. So here a little suggestion to force a little more cleaning. Give the infection on level 2 the effect „hindered survivors by 5%“ - this way the survivors are „forced“ to clean them if they want to loop by full speed.3 comments 50 views last activity
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Are Blokees Transformers kits suitable for first-time builders, or should beginners start with something simpler? Has anyone checked ReeCoupons for discounts?0 comments 10 views last activity
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Hello Behaviour Interactive, I have an idea for a future Dead by Daylight crossover: adding Akaza from Demon Slayer as a Killer. I think Akaza would fit DBD because of his brutal hand-to-hand fighting style, speed, and ability to track strong opponents. His Compass Needle ability could make an interesting Killer power focused on chasing and hunting Survivors. Thank you for reading my ide1 comments 20 views last activity
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After some time, I write my idea about this killer now here too to see, how people think about it. 😎 Some people sadly never heard about the Lucius Games, made by Shiver Games. The first game was played by big YouTubers like PewDiePie or the German YouTuber Gronkh. The first game is also the best and most loved. The second was sadly not as good as the0 comments 130 views last activity
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Title basically says it all something like this https://www.spirithalloween.com/product/adult-donny-the-dinosaur-inflatable-costume/138768.uts . I would pay good money for this, the hit box could even be bigger making it a debuff skin0 comments 30 views last activity
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Currently there's a setting in place that causes any OP with 5 more downvotes than upvotes to stop bumping. I get why this was put into place. Awhile back we had some unpleasant incidents, and we regulary have pointless rage outs that don't deserve anyone's attention, but this setting is far too rigid. This is from a current post: Three pages of active1 comments 50 views last activity
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Had my first Eddie skin Huntress; it would be amazing if you could refrain from making skins that sound like that, or in fact, tone down the riffs on the electric guitar. A chord strum would have been nice… anything but that headache.0 comments 30 views last activity
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ever since the casting of frank stone released i’ve wanted it as a chapter in dbd so of course when the devs announced that it will be a chapter i was over the moon but now i just can’t stop thinking about it…..will there be any survivors with it? is it a killer only chapter? will there be a map with it? the release is so far away and with not much info about it all we can do is wait but i so bad0 comments 20 views last activity
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Hello Behaviour team, I really appreciate having Ada Wong in Dead by Daylight, but I feel her facial model doesn’t accurately capture her appearance from the Resident Evil remakes, especially Resident Evil 4 Remake. Jill Valentine received a facial update that made her look much closer to her original design, and I hope Ada can receive the same treatment in the future. I think many Resident Ev2 comments 60 views last activity
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Similar to the recent update that allowed us to customize aura colours, it would be nice if we were allowed to change the colours of the different rarity tiers. Since you are almost always going to have 4 very rare perks on your screen in gameplay it would be a great to have the ability to make them something other than purple.0 comments 10 views last activity
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There a billion issues with bots. Wasting time with chests or dull totems, being too scared to do anything in the killer's terror radius, not doing anything helpful until they get a heal, etc. But by far the biggest, most frustrating issue is when at the end of the game all gates are powered, the team is in trouble and the bot just leaves , starting the endgame collapse in the process and doub3 comments 70 views last activity
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Would love for this to actually serve a function. Maybe like ffxiv’s commendation system. No text or verbal feedback but a simple “You got X props.” So that you can say “Hey you played good.” Cross platform and without actual messaging. Could help lessen toxicity too :)1 comments 0 views last activity
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Hey everyone, could solo-queue survivors get some help? The current situation is pretty disheartening. I’m not talking about SWFs, duos, or trios—I specifically mean matches where all four survivors are solo players. Perhaps the game could detect when a team consists of four solo survivors and enable additional visual information or communication tools to help bridge the gap between solo queue0 comments 30 views last activity
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Who among the entire series of Castlevania has appeared in more games than even Dracula himself? The one thats always been there, loyaly serving Dracula or trying his best to bring him back. The boss fight that has been in every single Castlevania game, even when Dracula was not involved. New Killer: DEATH I wo1 comments 50 views last activity
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With this situation in the screenshot, 3ppl got hooked and only one unhook. Should the hooked guys be able to try to unhook themself? cuz in this match, the unhook one were chasing by the killer. So how would he/she supposed to help us?2 comments 30 views last activity
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So for years now, Survivors have had a perk that could preserve the addons on their item IF they escape. Big risk, big reward. I would like one for Killers. Annihilation For every dead or sacrificed Survivor, gain 2% Haste for the remainder of the trial. If you kill or sacrifice all four Survivors, you keep your add-ons.2 comments 30 views last activity
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Hook distances are currently too short, especially in certain areas of the map. Killers can often hook survivors in very close proximity to each other, making it extremely difficult for survivors to safely rescue and reset. This can create very oppressive situations with little counterplay. I believe hook spawn distances should be increased slightly to create a healthier balance and give survi11 comments 150 views last activity
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There are certain fears etc just things you dont like to play against so I would suggest adding a feature to ban up to 3 killers because you would disconnect against them either way. Same with maps some build just dont work on certain maps … or some killers dont work well (houndmaster gen selecting on different elevations etc.) Small edit because original was badly worded Gropus would be li11 comments 132 views last activity
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We need more perks like Ghost Notes that increase your recovery rate for a certain Status Effect. Obviously Exhaustion is the best thing to have recover faster but with Vigil being nerfed we can add a 2nd functionality to other Perks. Sole Survivor: Exposed Reactive Healing: Hemorrhage Visionary: Blindness Clean Break: Broken (I know this is getting changed but if they would've made it w2 comments 40 views last activity
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Back onto the Comeback train with the ELEVENTH one I've made! I've gone for FNAF this time around! Yeah, Springtrap got absolutely BODIED by Jason in terms of… everything, really. Plus, the FNAF Chapter was a bit of a letdown to me. We got a mid-tier Killer, which isn't necessarily bad, bad Perks, no Survivor, and a garbage map! Because of the sheer amount of hype that revolved around Fiv Nit Fed0 comments 30 views last activity
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I honestly do think that the people at BHVR really needs to fix the pallet density as there is just so many pallets everywhere to the point where it makes it really rough to play the weaker killers that are in the game who cannot keep up with how fast paced this game has become, i think either BHVR needs to bring back dead zones or just get rid of the pallet density update because a lot of killer4 comments 80 views last activity
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I have been playing dead by daylight for about 6 years now, and while I think being able to be anonymous in game is a great feature for a multitude of reasons, I have one issue with it. Players who are anonymous should NOT be able to talk in end game chat. The amount of times I have been told horrible things or insulted in end game chat by anon players is insane, way more than before this was imp5 comments 100 views last activity
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Regarding the changes to the new perk Cross-Examination , I think it should be changed so that the Killer stops creating Light Marks while chasing a Survivor, but any Light Marks created before the chase should remain until they expire normally. They should not all disappear immediately as soon as a chase begins. In its current state, the perk is honestly even worse than Deception .1 comments 40 views last activity
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First of all I’m making this post because I would love to share my idea with everyone within the community, and for this post to get recognition. Secondly, I would love for people in the DBD community to take a look at what I’ve come up with so I can get feedback on what people like and dislike, and what people think should be tweaked. So people feel welcome to join in and comment on this post an0 comments 40 views last activity
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This is just a rough concept I had been thinking of for a bit. This is a 3 map match lineup, where survivors need to escape the maps assigned or capture all 3 shrines. It's 4 players, death is not permanent which I will get into through the shrine system. It is inspired by the 2v8 class system. Instead of dull and Hex Totems, there are Shrines that act as a replacement on the map. There are0 comments 30 views last activity
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Simple numbers might at least make him slightly viable while not great still. Let's make Bubba's gameplay other than just facecamp first hook in engame. I rarely even lose to him. Changes: 3 tokens → 4 tokens Duration of sweep 2.5s → 3.5s Movespeed of sweep 5.35m/s → 6.5m/s Walking while charging 4.37m/s → 5.2m/s Recharge per token 0.25/s → 0.5/s Let's try smaller one and let's see where i0 comments 20 views last activity
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