Feedback and Suggestions

Our team will be happy to read these!
  • I'd like to see a killer based on a Jorōgumo. Abilities Her attack should be her biting her victims inducing her venom Summon minion spiders, they basically alert her and latch onto survivors like a tracker She could use her webs to trap and immobilise a survivor or latch onto them to keep them from escaping chase. She should be able to leap like a spider too Her grabbing animation should
    0 comments 10 views last activity
  • Edward Pierce Since he's a detective one of his signature perks (TRUTH SEEKER) would Show him the aura of other survivors, generators and hooks. His second perk (SURVIVOR) could activate only if he's the obsession, it'd allow him to see the killers aura in a 10 meter radius however if he's hurt or uncrouched the killer could sense his aura too His third perk (HARDENED) could give him the abili
    0 comments 10 views last activity
  • This is something that myself and a community member came up with. The design is based off my Succubus vTuber. The art is Al; when I can afford to get it done by someone I will. Copy the link for killer powers, and other details needed for the game. No I don't have everything that would be needed, but theres a lot. In the link is also a survivor of myself gummiequeen. Also in game obviously
    0 comments 30 views last activity
  • I know this is not a new idea in the slightest, but I am a relatively newer player and I wanted to bring up some suggestions regarding the least used perks in the game. I want to start by saying that I really appreciate all the hard work and dedication that goes into creating the updates for the game. So many talented people work diligently to give us the game we love, so thank you. for several
    2 comments 60 views last activity
  • Dead by Daylight’s hit detection often does not match what survivors are shown on screen. Attacks that visibly miss, pass beside the survivor, or occur after a pallet or window interaction can still register as hits. Even when the result looks correct on the killer’s screen, the system cannot be considered accurate when the two players are shown significantly different events. I understand tha
    0 comments 50 views last activity
  • I'm a person of fashion (at least inside video games) and I can't help myself from looking at character costumes all the time. Because of that, I have an entire list of cosmetics I'm planning on obtaining. Obviously, I do this because I really want to buy them eventually, but I really think a more streamlined way to track this would go a long way. For example, having the ability to wishlist it
    0 comments 0 views last activity
  • Hello Behaviour Team, I have a licensed chapter idea that I think would fit Dead by Daylight incredibly well: Wrong Turn . I would absolutely love to see Three Finger as a playable Killer. His appearance, brutal hunting style, and the isolated forest setting are a perfect match for the atmosphere of Dead by Daylight. Wrong Turn has been a well-known horror franchise for many years, and I be
    0 comments 40 views last activity
  • I was waiting for certain game modes to come back for so long and now I don't even want to play DBD anymore. The changes the mode Lights out, specifically the addiction of the lanterns just ruin the mode. I was mostly a survivor main btw! (I play killer occasionally) The laterns just ruin the immersion of what that game mode, it made it scary again and felt like an actual horror game! Plus
    0 comments 81 views last activity
  • I think Lightborn is too binary in its current form. It completely removes an entire survivor mechanic with no counterplay. If survivors bring flashlights or use Flashbangs, the perk can invalidate their items for the entire match. On the other hand, if survivors don't attempt blinds, the perk provides almost no value. I would prefer a version that reduces the effectiveness of blinds instead of
    1 comments 50 views last activity
  • Please bring back the game i want to play it on my phone and not only that it was so fun to play on mobile so please bring it back so we all can play
    2 comments 20 views last activity
  • In yesterday's community stream, the Exiled status icon was revealed. This icon looks WAY too similar to the Escaped icon, and in my opinion, does not immediately communicate to a player's teammates that this player someone is in an alternative hook state or that they're in danger and that you immediately need to act to save them. If anything, it almost gives the idea that they are in safety.
    0 comments 40 views last activity
  • The voice for the Judgement sounds a bit too bland. Not in a mean way but I think you guys should 100% add more to the voice. When I think of the judgement I think of ethereal and scary, something that if you were to hear it you’d ######### your pants in confusion. So there is a song called thousand eyes by FKA twigs, at 3:11 in the song she does this cool but weird thing with her voice, maybe yo
    0 comments 51 views last activity
  • Survivors in the current Rift that have cosmetics with Deep Rift variants: Female: 4 (Taurie, Kate, Zarina, Orela) Male: 0 Survivors in the current Rift that have cosmetics: Female: 7 (Taurie, Kate, Zarina, Orela, Mikaela, Élodie, Min) Male: 1 (Adam) I cannot express enough how utterly disappointed I am with this. How on Earth did you only give 1 single cosmetic to a male survivor, and
    4 comments 120 views last activity
  • At a high level, Singularity is undeniably strong. The issue isn't his power level, but his complexity-to-reward ratio. He demands significantly more planning, execution, adaptation and mental bandwidth than most killers, while often achieving outcomes that other top-tier killers can reach with far less effort. A killer can be difficult without feeling unrewarding. Singularity sometimes occupie
    11 comments 201 views last activity
  • Hey I'm a big Walking Dead fun and honestly I would just love a version of the sheriff hat cosmetic for Rick Grimes just where he doesn't have it and it's just his head the main reason is he wears it for one episode and for the next two Seasons he's got a scruffy beard in short hair so it would be a good option for earlier fans of the series I'm just more casual looks for Rick Grimes like his lon
    0 comments 10 views last activity
  • After playing my last games, hook placement feels significantly denser than it did in previous versions of Dead by Daylight. While I understand the intention is likely to reduce hook dead zones and discourage excessive slugging, the current density has made hook sabotage strategies far less impactful. At the moment, many maps contain hooks that are placed extremely close to one another. Even if
    0 comments 20 views last activity
  • During dec stream they really haven't touched the issue of this chapter perks being pretty bad for both sides. Perks below… Vigilance Every 30s, if the Obsession is at least 36/34/32m away from you, you see their Aura for 5s. → This perk is simply extremely weak and would fit in some obsession swap if the range requirement isn't there at all. For example if you run Friends Till The End With Fu
    0 comments 1,200 views last activity
  • Lightborn has become far too strong and is appearing in matches much more frequently recently. It completely removes the counterplay of flashlights and makes an entire survivor item nearly useless with just one perk slot. The perk provides too much value with almost no downside. I believe Lightborn needs a nerf or rework to allow some form of counterplay instead of giving complete immunity to
    2 comments 50 views last activity
  • Unhook protections should scale with the number of generators completed. At 5 gens unhooked survivors could have 15s by and elusive, for example. Then it scales down to the normal 10s bt by the end of the game
    6 comments 101 views last activity
  • The most boring experience. Always holding the 3 gen, wasting time in the machines to remove the pods just for him to replace them again. I just don't enjoy playing against him, is so boring and repetitive.
    3 comments 90 views last activity
  • Undo Sprint Burst's nerf right now and don't let it hit live.
    10 comments 241 views last activity
  • When Wesker does his Uroboros, my cape got glitched. Basically flashing lights with the cape. Only stopped when I was sacrificed -.- edit: nah this is happening on Spirit too.
    0 comments 20 views last activity
  • The way the perk is made is not coherent with the reason why it is used. Counterforce is currently the only perk that is reliable against totem builds, which you are not even going to face once every 6 matches. So it is already a big gamble for using it. It can be used with other totem perks like overzealous and inner strength, but unfortunately those builds aren't very strong to use so you are s
    11 comments 172 views last activity
  • I think showing on the hud a Plot Twist down rather than a regular down would show the difference to Survivors, as they often run to the Survivor using Plot Twist thinking they need to be picked up. I'm not sure if any other perk interactions would be useful to show on the hud but Plot Twist was what I was thking of.
    2 comments 51 views last activity
  • Forgotten ruins map massive frame rate drops on both sides
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  • there should be kind of system in place for killers who end up disconnecting (not LEAVING) to recoup the points they otherwise would’ve gained. Just played a full match and killed all four players only to freeze whilst picking up the last one to hang him so I lose all of my progress.
    0 comments 11 views last activity
  • I've been thrilled to see that chests and looting has gotten a lot of love and attention over this last year to make chests feel better and make looting mid-match feel an activity worth doing. The new perks like Specialist, Moment of Glory, or Apocalypstic Ingenuity that encourage and reward chest use are very fun to use, and the reworked Keys make it easier and more fun than ever before to get
    15 comments 181 views last activity
  • I feel as if big daddy would be a great addition to the killers and possibly some survivors. I feel that big daddy’s drill could be perfect for kills and animations.also Little Sisters could be used as a little person you pull of your should that runs around the map.
    1 comments 31 views last activity
  • Let's be honest, Fast Track got unpopularity after being unknown for years and though people complained about how the perk work (somehow didnt mind for years) they made revisited perk that was niechce even worse than before. And as the perk will most likely not be revisited in the near future there are possibilities for the changes and I have some ideas Old: For unhook, you gain 1 token. Each t
    4 comments 152 views last activity
  • I've owned him since he came out but I can just never get into him because I can't physically see the box unless the prompt to pick it up pops up on my screen. Is there ANY way to make it so that those of us who have difficulty seeing it to be able to spot it more easily? I know Survivors are supposed to be able to see its aura since in the lore humans are drawn to the box when seeking it, but
    3 comments 61 views last activity
  • survivor perk Blind spot While in the killers terror radius while not being chased gain a token up to 10 if you have at least one token press the active ability button to become invisible to the killer your aura, grunts of pain, scratch marks, and blood pools are not hidden. The duration is 1 second per every token spent
    6 comments 91 views last activity
  • I think this would be such a cool collaboration. X Files is considered one of the first multigenre episodic horror shows of its kind. You'd have multiple killer and survivor options, very cool range of options for maps, and overall a fresh large fan base pull to the game. They just did a lego collab! Get in there please!
    0 comments 1 views last activity
  • Hello Behaviour Interactive Team, I would like to suggest a new Killer for Dead by Daylight: Jacob Marley from Charles Dickens' A Christmas Carol I think Jacob Marley would fit perfectly into the dark and supernatural atmosphere of Dead by Daylight. His ghostly appearance, the heavy chains he carries, and his tragic curse could make him a unique and terrifying Killer unlike any other. Si
    0 comments 11 views last activity
  • I will make certain suggestion that I feel would improve Rifts a lot, and anyone feel free to add your suggestions. Some of these I've taken from other posts that I agree with. There should be at the minimum 3, not just 2 Deep Rift Variants. And I would like each variant to be different enough from the base skin. In the current rit, Deep Rift 1 variants look nice, but are TOO similar to the bas
    3 comments 71 views last activity
  • I wanted to try a power struggle build, but every time I was down on a pellet, killer just picked me up from the last pixel of my character and dragged me away. Also, is just dumb how I can drop the pallet and killers can just swing to avoid it. Just a easy counterplay for a niche perk.
    2 comments 71 views last activity
  • Dear Behaviour Interactive Team, I am writing to suggest two features that would significantly enhance the custom match experience in Dead by Daylight: adding the 2v8 mode to custom games and introducing bot killers for custom matches . 1. 2v8 Mode in Custom Games The 2v8 mode was an incredible addition to the game, and the community loves the fresh dynamics it brings. Making it available i
    0 comments 92 views last activity
  • to help bring down swfs to solo queue survivors power when in a swf you shouldn't be able to bring the same perks your already getting and insane buff being able to communicate and think it would be fair to make it so you cant all just run the strongest perks.
    1 comments 31 views last activity
  • If anyone has read the first book of the Maze Runner tell me a chapter would be fire with the Griever being a new character + a Maze map with walls that shift and change the map during the game wouldn’t be fire? There’s so many characters that could be used and new perks inspired by them. The Griever - “They are bio-mechanical creatures designed by the creators of the Maze (WICKED). In the novel
    0 comments 1 views last activity
  • Bloodlust as a whole is completely necessary to the game. Although I didn't play back then, the game was absolutely busted without it. Bloodlust 1 is absolutely necessary, Bloodlust 2 is still necessary as there are certain play styles, loops, or just giving the survivor a timer that they need to reset with a pallet drop is needed. But Bloodlust 3 really only serves to reward playing poorly. It's
    15 comments 181 views last activity
  • rewatching the movie “The Strangers” and can’t help but think a new killer trio inspired by the strangers where you alternate between all three of them (Bag head with axe, and 2 masked girls with knives” and when you aren’t using the other two they stand still where they are but still have their own terror radius. The male (bag head) is more slow but can break pallets slightly faster with his spe
    0 comments 21 views last activity
  • Just had a kaneki slug me in a 2v1 scenario to garantee the 4k, I wasnt even dead on hook but they really wanted to secure it. At this point, im just laying there for 4 minutes while my teammate tries to out last the killer by hiding. In this scenario, wouldnt it be justifiable to just go next? The game is already over and it isnt necesserally gonna harm my teammate, the bot might even have more
    3 comments 51 views last activity
  • hi devs and community! hate to sound like an ungrateful player but i saw the devs say a few times in surveys that they’d like our honest feedback even if its brutal lol so: some survivors don’t get many outfits compared to others, devs need to share the love more, sometimes waiting for an outfit for your main takes so long , then they finally receive an outfit only for it to be something you ei
    2 comments 62 views last activity
  • If you unhook a survivor and this survivor uses Plot Twist (has been part of DbD for 3 years now btw…) within the next 10 seconds, it counts as a down and not as a safe unhook (for the Benevolent Emblem). Why (still) though? That shouldn't be a thing.
    2 comments 51 views last activity
  • I know people may not think of it much but would they ever put Jake from re6 as a skin for Leon? It would just make sense but be pretty cool I wish they could. Or a resident evil requiem collab and we see the old Leon as a skin and grace as a survivor.
    1 comments 31 views last activity
  • I think if you have already bought the licensed killer with auric cells that you should still be able to get them ( the charms ) because the fact that you STILL have to buy the chapter or whatever it's called is kinda messed up because all your getting is charms rather than auric cells for $5, not really a deal to me, honestly i think it would be a good idea if you could replace the charms that y
    0 comments 11 views last activity
  • Dear BHVR developers, I think it would be really cool if licensed, expired Twitch Drops could possibly return after a while for Auric Cells, Iridescent Shards, or through simple codes. I asked a few of my friends who play DBD as well about this, and we agree that newer players or players who had no chance to obtain certain cosmetics from possibly their favorite franchise should have a chance to
    0 comments 21 views last activity
  • Now that we have Five Moves Ahead, it only makes sense to rework Windows of Opportunity. Perks doing the exact same thing with a few extra steps, is ridiculous. Change its name if you have to. I still wish the pallet aura side of Five Moves Ahead was a toggle… or just didn't exist period. Windows is the ultimate, turn your brain off, run to yellow and pre-drop, perk. Paired with Lithe it is eff
    14 comments 391 views last activity
  • I really love her and her perks and stuff but like there is not a lot of cosmetics that are really really good and I am just trying to convice yall to add more because not a lot of the free survivors have really cool ones, most of the time yall make cosmetics for the ones u have to pay for which isnt fair. So please add more cosmetics for meg like we need more!!!! Thank you, Terliux
    2 comments 21 views last activity
  • Now since the perk is officially nerfed can you remove the linger effect from it so it's tracking perk rather then run behind killer and hide on demand?
    0 comments 21 views last activity
  • I'm not sure if this is possible with however dbd is setup, which is why i'm asking, but would it be possible to give users the ability to turn off certain effects in game that may potentially cause a seizure? For example, I have to DC out of every single Onryo match due to her static effects causing me seizures. If I was able to turn off those effects in accessibility settings I could keep pl
    1 comments 22 views last activity
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