TheTom20
TheTom20
About
- Username
- TheTom20
- Joined
- Visits
- 2,068
- Last Active
Comments
-
Were fun is concerned I feel like i'm at the mercy of my team mates if they chose to throw, dc, do nothing all game then generally little to no fun.
-
Most peoples frustrations with solo que stem from bad team mates way more than perks do.
I would play every game perless if my team mates weren't so useless an selfish -
I think difficult skill check builds sort of a thing of the past. Streamers would handpick maybe 1 outof the 100 games they got it actually worked in against baby survivors an showcase it for content.
-
When my team mates aren't throwing the game there isn't an issue
-
@esarraf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4086350#Comment_4086350
Then they just slug you for four minutes to find the other guy.
I'm talking about if the other person is already slugged
-
Best to go by a hook an say hook me mr killer
-
I'm still waiting for a response from some from January and February
-
My killer ques have been between 4 and 18 seconds since 2v8 ended
-
Sprint bust and Rancor
-
Some maps seem to be stacked with pallets every few inches you can just run an drop with zero fear against most of the roster now.
-
I recommend Mr TatorHead he has really good survivor looping guides
-
I've been downed by some weskers in this 2v8 that weren't even om y screen my jaw has dropped how generous some of these hits are
-
A lot of people who don't play killer normally only play killer in 2v8
-
@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4075644#Comment_4075644
And Deadlock permanently slows down Gen Progression by doing nothing. And this is fine?
I guess someone who is proud of having chases which "only" last 90 seconds should know that…
@Topic:
We even have Basekit mechanics which reward failing. Bloodlust. Just get run around an unsafe Pallet, even if you miss a few times, after you reach Bloodlust 2 you will be guaranteed to get a Hit.
Deadlock is not permanent it's temporary.
Permanent would be if the gen remained blocked for the rest of the trial.
Fast track removes that progress forever deadlock dose not block a gen forever -
One way or the other no inbetween
Survivor ethier get team mates hard throwing or god team mates an the killer dcs
As killer go against useless people who while still do gens go down almost instantly every chase or against people who barely make a mistake constantly cover for each other an if you make one mistake you have instantly lost.This is without the amount of cheaters i keep seeing
-
Yeah not a fan of the white background hard to read
-
It is proper weird behavior to wait around on the hatch just leave so I say.
In terms of earning not the worst idea, we have all had those games were the person who contributed nothing to the game ends up getting hatch. -
I'm seeing so many cheaters :( seeing the same ones regular as well quite scary
-
No matter what you do people wont't be happy just play how you want.
Long as you're not cheating or harassing people do whatever you want to do to win -
I have played this game for about 7 years an I'll say killer is probably the most stressful it's ever been an I have seen so many people just drop killer entirely an play survivor now.
The only problem as survivor now is the bad team mates.
Had a fair few killers give up or dc lately an I while it can feel a bit lame I do understand it in todays DbD. -
I have seen so many people team with the killer this week it's infuriating i'm looping my butt off and people are working with killers an letting that person who does nothing all game go
-
Not only does the killer have to earn their perk they are also earning the perk for the survivors too
-
SpooknJulkes did a video covering it if anyone is wondering about it
https://www.youtube.com/watch?v=9inGheEMabc -
@azaxydbd said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4063257#Comment_4063257
75% killrate is a win for the killer, so on average over 60% means broken strong, get ur facts checked, u dont need 100% killrate to win.
That's not how it works
Examples of 60% kill rate
Example 1
Out of 10 games 8 games were draws an only 2 were 4ks
so even though the kill rate is 60% the win rate is only 20% in that example as 2 of the games were a win and 8 were draws
Example 2
Out of 10 games 4 games were 4ks, 4 were 1ks and 2 were 2ks (draw)
so even though the kill rate is 60% the win rate is only 40% with 4 of the games being a loss for the killer 2 a draw and only 4 being wins
60% kill rate you still can not win most of your games -
I do agree sprint burst an lithe need a change they aren't earned and punish the weaker killers but do almost nothing against the stronger ones. The blight or ghoul dosen't care about your sprint burst but a trapper chucky or even vecna 2.0 gets destroyed by these perks.
If you have a 4 man sprint burst team you can shift w to victory and sometimes the killer doesn't even get a chase which is boring for everyone.
Dead hard, head one and Smash Hit I think are perfectly fine and require some skill to use. -
Me and my friend had one few days ago.
-
@Balrog said:
Support is the way to go, after you report them in game. https://support.deadbydaylight.com The in game report is mandatory for tracking, but you can submit addition evidence and information to Support! <3
I submitted evidence for cheaters i reported an the evidence wasn't even looked at
-
Lot of my friends who played for years have dropped killer altogether an only play survivor now. Even some of my fav content creators have dropped killer an only play killer if people request it now by paying money so most of the time they just on survivor.
-
The issue with solo que is the team mates not the tools or the killers.
-
My games have gone ethier two ways
bad team mates who give up instantly so we don't get a game at all
good team mates an the killer gets utterly steam rolled an dcs. -
The bp incentive is usually on killer for me
Killer que for me is about 15-20 seconds
Survivor que is about 4-5 minutes
picture 1 is from few hours ago in standard an the 2nd picture is the event mode from about 8 days ago -
My killer ques have been 10-15 seconds since the last 2v8 ended and my survivor ques are 5-10 minutes.
-
Back in my day we improved an helped our team mates
-
People will do this for any killer sadly.
Even see people do it against ghostface those types of players an use any old excuse -
The best anti tunnel methods are already in the game but lot of people refuse to learn or step up that's why we get so many terrible team mates.
-
Nothing you have described is reportable.
-
Should all gen repair speed perks an tool boxes deactivate when a gen is done?
-
What's worrying is these really strong killers just about keep up with a gen efficient team an just leaves most of the killer roster in the dust. We had more killer variety 4 or 5 years ago it just gets less an less every year now.
-
Most killers just can't keep up anymore
-
It's a very good perk
-
What else can they run that's actually useful.
-
Most people I know have dropped killer more than survivor.
-
I'm still seeing tons of strong loops personally. Had a fair few killers games were is still break pallet simulator
The hit issues can affect both sides sometimes the killer will be touching someone and the hit will be canceled or a gen grab will be canceled even though the animation started and swapped to just a hit.
15 seconds of endurance You can unhook yourself with deli and run across almost the entire map to a gate. -
I see killers try but only really works if people don't do gens an the person being tunnelled is terrible or messed up hard. .
-
No amount of changes is gonna get your team mates to improve sadly
-
Good looping skills and good team work have always been the best strats
-
The lower tier killers where sadly struggling long before there was loads of pallets on the maps.
For about 2 years the variety of killers has got lower an lower as most of the killers just can't keep up with people who actually do gens. The pallet issues are just one issue that lower killers faced. Big maps, gen speeds, nerfed gen defence, an array of many survivor second chance perks, no fast map traversal, the survivor hud has made even solos become vastly more efficient. -
They weren't good mechanics though anyone who has played the game for 5 minutes looked at those ideas an realised how bad they were and how they would be abused.
-
Lot of people who play dbd are very childish no matter what the devs could implement it won't change the people
-
This has to be a parody post

