General Discussions

Open discussions on various topics
  • Killer ques are long and you keep finding odd ways to just nerf the funnest surviour stuff. This is a absurd change, you have giga nerfed the perk for no reason. Ive seen people have concerns over hook shuffling which is a valid concern. But nobody. NOBODY was asking for people to be broken rather then exposed. I guess the most die hard killer mains
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  • I have seen tons of people requesting for a spider as the killer. We could have had one in the community voting unfortunately Religion became first choice and Monster second. so I beg of you to do another one so we can vote for Arachnid killer, PLEASE!
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  • Obviously Nurse has been S tier since her launch 10 years ago, and she is way too powerful in comparison to a lot of the roster. However, I'm not entirely sure how to even nerf her without her feeling awful to play and possibly being terrible. Many people have suggested removing her ability to see auras, but while I think that might nerf casual Nurse players, I think Nurse mains would be pretty
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  • Currently we have Pallets, Windows, Breakable Walls & the Steam Valves on nostromo. What other environmental/map specific interactables would you like to see? specifically stuff that can add to the "cat & mouse" feel of dbd. Things i would love to see: Gaps in walls survivors squeeze through: counter for killer could be making them breakable into holes. 2. Massive horizontal zipline
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  • Hi everyone, First off, I want to say thank you to the development team for your continuous work and for pushing out the fixes for Wesker. However, it’s been quite some time since the major Wesker changes in Patch 9.5.0. While it is great to see some of the massive issues addressed, a significant portion of his mechanical toolkit remains heavily bugged or clunky. Wesker Community would greatly
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  • TL;DR: Ever since the 9.5.0 PTB over 5 months ago, Wesker’s power has been full of severe mechanical bugs. NO techs were removed, but his entire movement has been broken. Most of BetaHub reports have been stuck "Under Investigation" for over 2 months with 0 updates. I'm attaching a mashup video of these if you don't want to go through each report separately.
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  • I see in the dev post - it mentioned a few perks - but what about all of the other perks being adjusted? What all is getting adjusted? Is it just perks or also killers as well? Etc
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  • Hello everyone, In DBD lore, the Entity usually wipes or alters Survivors' memories over time to keep them compliant. However, for Tristan and David, the Entity chooses to do the exact opposite. With the expansion of DbD's original lore, I would love to propose a new Survivor concept that ties directly into David King’s backstory: Tristan , David’s ex-boyfriend and piano player from his pa
    2 comments 71 views last activity
  • Hi everyone, I'd like to suggest a new Quality of Life (QoL) feature that I think would be super helpful for both sides: an inventory filter or search option for Offerings and Items. Currently, if you want to use a specific offering (for example, an Anniversary Cake or a Hatch Blueprint), you have to manually click through each character's loadout to see who actually has it in their inventory.
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  • The most noticeable things here: STB already had so many arbitrary limitations making it mid. Now it’s just straight buns. Why nerf Windows and FMA? Those are like two of the most balanced perks in the game. Windows is what taught me basic tile knowledge. It’s one of the best perks in the game for beginners. I guess BHVR is giving the middle finger to new
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  • "Whenever a Survivor drops a Pallet, for the next 6s, if they move 10m away from it, they gain 20% Hindered for 3/4/5s. This ends early if the Pallet is broken. Dev Note: We want Knock Out to really feel impactful for those cases where Survivors refuse to loop around a pallet. We've increased the range to account for some longer loops, as our intent is that this should only impact players who i
    17 comments 351 views last activity
  • I think adding this was great and I feel like I have more base kit variety to get away from killers who enjoys going back to hook Combo with a med-kit is good you can run far away while staying out of LOS then heal with med-kit. I mainly see it not being utilized eg, team mates running after me after unhook giving scratch marks for the killer, has killed me a few games now. been using the poi
    17 comments 512 views last activity
  • So how does everybody feel about the Invoking salts in 2v8? Is it a waste of time, overpowered, or just right? Could it be made into a future item or Invocation perk? Example While in the Basement next to the circle, use Active Ability Button 1 to invoke. While invoking, other Survivors see your Aura and can join your Invocation. When the Invocation is completed: All Survivors are granted
    17 comments 394 views last activity
  • this is what I get for trying to play a m1 killer nowadays…. there was a TTV in there that roasted me in their twitch and said some *unpleasant things that are not appropriate for this forum post. The whole game was just a humiliation ritual + genrushing + t bagging at exit gate, refusing to leave until they were downed (and then the heal tech so I can't pick up).
    42 comments 771 views last activity
  • This charm isn't from the past Stranger Things Rift, nor is it from the Twitch Drops released back then. Is there any way to get it?
    2 comments 82 views last activity
  • I probably am going to get heaps of hate or push back on this subject but I don’t understand how the wraith is allowed to be on 2v8, countless times he has body blocked me up against a gen or cornered me while being “invisible” then hooked me.. or how nemesis has his little zombies running around.. gun slinger with his gun but the plague isn’t allowed to be one of the killer options.. to say she
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  • first person survivor 3rd person killer bhvr 🥲
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  • It's really fun when you wait half an hour in the queue for Killer in 2v8 only for your duo to be AFK the entire time and ruin the trial. I'd take a bot Killer over that. Can the devs implement a feature that can remove a Killer after a certain amount of time of doing nothing? I mean this mode has already worn out its welcome massively but if we're going to have it every five minutes anyway some
    5 comments 161 views last activity
  • Thoughts on the new update increasing the frequency of QTEs Repairing generators should naturally involve more QTEs. 
 Healing should also trigger more QTEs. 
 I support updates that increase QTEs like this; 
 it can also boost the usage rate of certain skills. But you can't just do it without saying anything. Making stealthy changes isn't right. Also, the frequency of QTEs is i
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  • Every time I try to queue with my friend for 2v8 as killers our party times out after about 30 min or kicks one of us from the lobby, when there is always a 30+ min queue. This makes us have to start the timer over when this happens, leaving us trying to queue for hours and getting no matches (they refuse to play surv games while we wait) and we just get 0 playtime together. Super disappointed.
    2 comments 100 views last activity
  • The one size fits all models for male and female survivors doesn't really make sense when we have licensed survivors that don't fit them. Sigourney Weaver is 5'11 and Gaten Matarazzo is 5'3 I believe so Dustin being taller than Ripley is honestly goofy. I know it might look a little weird with the skeletons we have but I don't think specialized skeletons for licensed survivors is a crazy idea.
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  • Don´t know if they were already posted here. Banner STARSGUIDE 200k BP PLAYXENOMORPHIN2V8
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  • At first, I tried anything as re-boot, install & uninstall denuvo anti-cheat. Find other games using denuvo anti-cheat (I'm Korean and there is 'Arcraiders' of Nexon. Launch the one and launch Dead by Daylight. (running both of them) You'll be able to play DBD
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  • There seems to be a random Russian Musician that has Claimed The Legion Chase music and is filing copyright strikes against random videos using it. If you were not aware of this, I'm glad I was able to bring it to your attention. So for any other Legion players that have suddenly had videos struck, this is probably why
    2 comments 210 views last activity
  • As a Xenomorph main, I'm really happy to see it join 2v8, and huge thanks to the devs for making it happen. There are a bunch of smaller things I'd love to see tweaked down the line (base kit stuff and so on), but the number one thing I'd like improved is the Control Stations and Tunnels, like the title says. If you've played this Killer in 2v8 a few times you probably already know what I mea
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  • At the start of 2v8 we got at least 2 killers each time it launched, but now it is a 50/50 if we get one. Last killers were Xenomorph, Chucky, Dracula, Pyramid Head if I remember correctly, all licensed characters, the last original killer that came into this mode was in the re 2v8 with legion (who got removed from this mod). But there are so many other killers with potential that would be eas
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  • when are we hearing anything from the upcoming PTB ? i'm really excited for the second meta shake up / perk update ever in dbd . Just curious to hear what's changing.
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  • How… in the name of GOD…. WE STILL DONT HAVE… THE TRUE SURVIVOR? Imagine a tandem with THE CAGE… I just came to say it folks… i just cannot imagine a better addition to the survis rooster than DAVID F HASSEL-HOOFF: https://youtu.be/ZTidn2dBYbY?si=a_YWvshUXWt69dHp Now imagine the skins… - Knight Rider - Baywatch - Kung Fury… God.. in world as horrible as that
    2 comments 70 views last activity
  • It seemingly was apart of a rift like a year ago and it looks so cool!!! I would love to have that skin for Legion.
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  • We all love to share out wishlist, espousing the necessity that our mains get into 2v8 before anyone else's main, but what about killers that would actually make the game less fun? Maybe on both sides? I'm not talking about killers with logistical issues, such as Dredge when Huntress needs lockers to reload, but killers that, if added, would actively make the game mode less fun overall. The o
    27 comments 520 views last activity
  • I think Chucky needs a little bit of love still. He is still a strong killer, but definitely a shell of what he formerly was. I want him to be stronger, but not in a way that is annoying. I've come up with some changes I think could greatly benefit him: THE GOOD GUY - BASEKIT •Reduced Hidey-Ho mode cooldown to 10 seconds (was 12) •Reduced the time to perform a scamper to 0.9 seconds (was 1)
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  • Pig no longer has her ambush animation and instead does a very long basic attack
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  • i already experience this twice, the first one i can fix it by removing denuvo and re-install it, but the second (is today) the three ways that were told did not work, this is annoying because the moment is where i have to chase 2v8 content
    20 comments 480 views last activity
  • Randomly throughout my matches ive been getting a bug that doesnt let me vault. Ive seen its been happening to other people too from them posting about it on tiktok but its extremely annoying. It started happening like 2 updates ago.
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  • My fellow killer mains, please help me by letting me know your thoughts here. When I play killer I try to leave all 4 survivors alive until everyone has been hooked at least once. I can understand that it doesn’t feel good to lose and tunneling makes it easier to put pressure on survivors but what I’m trying to understand is what is actually making killers to feel pressured to do this on a reg
    34 comments 631 views last activity
  • Why do I get a Temp Ban for "Leaving the game"? Have they not managed to figure out the difference yet?
    4 comments 170 views last activity
  • Every time I play against a Springtrap I find it nye on impossible to loop him due to the fact his model doesn’t face you when he throws the axe at you. And I know there haven’t been any fixes for it… is it a bug or am I just insane?
    4 comments 80 views last activity
  • I was playing with my friends while she streams the game after doing a couple of custom matches, after we finished customs and went into an actual public match not even that long into the game while im working on the last gen i get random disconnected and banned from the game dur to EAC accusing me of cheating; a permanent game ban that was placed on my account the 19th of august. the in game me
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  • They reduced the rift fragments from 2v8 event down from 75 to 50. They didn't add rift fragments on previous, different events and gamemodes, only bloodpoints. They also feel the need to make the grind longer than necessary. I don't know why you're trying to artificially increase the time to finish a rift (battle pass) but it's extremely predatory. First of all, why is the rift not permanently
    11 comments 331 views last activity
  • When the Shape rework was announced, the thing I wanted most was more focus on his unnatural ability to disappear and appear out of every corner and blind spot, as it would be great and tension inducing. I had always envisioned something like "whenever you are out of line of sight from a survivor, you can toggle between stalker mode and shadow mode, either being very fast and invisible, but not
    19 comments 585 views last activity
  • As far as I understand, custom icons are still considered “use at your own risk” , even though they have been around for years and are extremely popular in the community. With the new Anti-Cheat trial, does using custom icons potentially increase the risk of being flagged or banned? Has anything changed how Anti-Cheat handles them? More generally, is there a reason why custom icons still are
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  • I'm curious how often killers run into 4 mans and how do they know. I've had a few games where in EGC the topic of being a 4 man is brought up. I do not play in 4 mans and generally only solo or duo with a friend. I'm curious what signs make killers feel like they're against a 4 man. Is it the altruism? The play style in general? Matching outfits? Coordination? Loading into Lobby? Other? Let
    13 comments 320 views last activity
  • Despite bhvr seemingly ignoring this problem with so many people getting kicked from matches ( likely due to the new anti cheat system) it got me thinking. How can they not tell the difference between you going and clicking quit or not, but apparently they can detect if you intentionally die on hook ? Make it make sense. They 100% can tell and can fix it but are either too lazy or just don't care
    2 comments 60 views last activity
  • So The Judgement has come very far, and is overall an excellent killer design overall. Having played The Judgement nearly exclusively, here are the final tweaks that I believe would perfect this killer: 1. After downing a heretic, their herecy should start to decay. If The Judgement therefore slugs a survivor for over the decay time, they can no longer
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  • I’m someone who plays different killers and I noticed how similar the judgment and pyramid head are. in comparison: Basically: Judgement is 4.4 m/s PH is 4.6 m/s The judgment has a beam thats hard to control close range but can hit anywhere on the map and inflict heresy and damages PH has a 10 meters range attack that goes through walls and can hit multiple survivors Judgment can se
    28 comments 460 views last activity
  • I have a quick question and suggestion regarding the 2v8 mode: Are there any plans to add existing killers from the main game into 2v8 in groups or bundles, rather than just one at a time? Specifically, will we see characters like The Trickster, The Artist, The Unknown, or The Clown join the 2v8 mode in future updates? Thank you for your time, and I look forward to your response!
    5 comments 110 views last activity
  • I've been using Knight frequently since its initial release and have witnessed all sorts of bugs (getting stuck, failing to recognize targets, getting stuck on the corners of stairs, failing to recognize planks, and getting stuck in inexplicable places). Of course, all of these issues were sources of frustration while playing, and while bugs were gradual
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  • Hate the blatant cheating. It's much harder to detect cheating in 2v8 due to the chaos. However, when a survivor's aura is blinking all over the place and I can't move (as a survivor) as though I'm being body blocked. It's obvious. When Draco can see you while they are in bat form and you're crouched not injured, it's obvious.
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  • No I'm not complaining about tunneling in general, i tend to be understanding of the concept. The thing I have an issue with is the worst kind of tunneling. Standard tunneling is whatever, if you find a double hooked surv and a no hook surv on a gen, you have a choice and the double hooked surv is the tactical choice every time. I'm talking about hard repeatedly tunneling the same surv off hook t
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