General Discussions
Open discussions on various topics
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Vigo is an unseen character is in Dead by Daylight. He was an Inventor and a Researcher and studied the Entity. He also created new contraptions from The Fog, both mechanical and magical. What if this was incorporated into dead by daylight. I have a few ideas for perks that Vigo could use. Vigo could manipulate (experiment) the entity by blocking pallets and windows. The ultimate doubl3 comments 61 views last activity
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The patch notes do not state plainly how this affects the MMR of players. I don't want to function on unconfirmed assumptions. What happens to MMR in these situations?11 comments 412 views last activity
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Last week, we hosted a Reddit AMA and on top of having a blast answering your questions, we noticed some topics really got you talking. One of those was the “chat wheel” system we’re working on to help Survivors coordinate and communicate their intentions in-game. So, what better time than the present to share some more details about it with you (includ93 comments 14,906 views last activity
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I've been encountering a lot of salt in 2v8 recently when it comes to both killers ganging up on the same survivor in chase. Just today I had some extremely salty and explicit hatemail after a 2v8 where I'd been rather nicely synced up with my rando killer teammate and helped them end a lot of chases very quickly (stealth nemesis on lery's is pretty lethal) In the past I've had nasty messages37 comments 546 views last activity
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According to new patch, Borrowed time will not effect unhook protections anymore and instead will auto-mend you if you have deep wound after being hit while having endurance. So, it'll only work if you're hit immediately after being unhooked or if you used dead hard. So what is the value here? Seems extremely niche and underpowered. I love current BT as it's probably the only way to guarantee s30 comments 772 views last activity
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I'm sure I'm off on the exact month by month breakdown, but here goes. 18 months ago - We've heard you, anti-tunnel is coming! 15 months ago - We're going to need some more time on that anti-tunnel, but its coming! 12 months ago - Here's the anti-tunnel PTB. It's anti-tunnel everything. Even more types of tunneling than we can remember with FOUR substantially game changing punishments/ways to31 comments 771 views last activity
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Denuvo Anti-Cheat should enable CPU Intel VT-x What do you all think? Anyway, I have it turned on in Windows 11. Feels awesome.6 comments 81 views last activity
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https://x.com/Cinnastrophe/status/2099949902394519866 https://x.com/MintSkullYT/status/2099973797264634253 https://x.com/Procyondbd/status/2099915010143035477 https://x.com/snakez04/status/2099912101691052527 Even with diminishing returns, this combo is lethal and leaves survivors with zero counterplay in chase, making double-taps insanely effective, never mind the survivors' imperfe30 comments 836 views last activity
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I just saw online about how on PlayStation no more trophy achievements can’t be added for DBD because the game has reached PlayStation’s limit to add a new list. Is there any work arounds being discussed to allow new trophy achievements? I was thinking you can delete or merge some of the trophy lists. For example, there are three lists respectively named Chapters II, XIII, and XXI, and maybe tho8 comments 453 views last activity
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I believe that the rework was revealed around March 2025. I was just wondering if you planned on releasing a PTB for that soon?12 comments 161 views last activity
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Been seeing a lot of discussion around perks as of late and people throwing their feelings all over the place and I’m noticing a common theme. People look at one perk then ask why another one wasn’t changed. As an example let’s take the recent side grade to Windows of opportunity, many people have made their feelings known about not liking the change simply because it isn’t an unhealthy perk o28 comments 483 views last activity
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The Self-Preservation nerf notes read like this: This logic is nonsensical. If the issue is killer perks, SP counter one whole aura perk, BBQ, which can and is also countered by lockers. It partially counters Friends and Alien Instinct, but not fully. With this nerf, it will still do those exact same things. A killer that's clinging that hard to aura wil71 comments 1,462 views last activity
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I've seen some discourse about all of the new M1 cooldown reduction perks, specifically dark arrogance, and how they can be problematic when stacking them. My proposal is to make M1 cooldown reduction perks not stack. Therefore, we get several options that help out low tier M1 killers without having to balance them around stacking (even with diminishing returns). It keeps gameplay healthy whi3 comments 131 views last activity
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thank you for BHVR to stop the Denuvo trial as soon as possible, for the future, my suggestion is, if you want to do a similar trial, please don't sacrifice players to the point where they can't enter the game again or anything else, i was able to get back into the game today smoothly without any trouble.0 comments 31 views last activity
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It's bizarre how much emphasis is put on the perks in this game, The Meta has been similar if not the same for the entire span of the time I have played this game. The actual core gameplay is stale, changing perk stats doesn't fix that. Flatlining multiple useable perks into unusable ones doesn't "Shake Up" a Meta it just makes people angry. If BHVR actually wants to shake up the game they ne33 comments 578 views last activity
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We get past charms from rifts in bundles weekly, is there any chance we can get past banners and icons from rifts as well?0 comments 11 views last activity
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This killer sould be reworked some way. It is just not interesting to play against him. It is a game, not a job when i have to tryhard for nothing, litterally for nothing because 90% when you dodge the beam you dont even earn bloodpoints. Flashlights are totaly usesell because of sending to another realm instead of hooking. People are just leaving from trials and it is understandable - no one wan2 comments 81 views last activity
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Greetings, Fog Dwellers. Today we wanted to talk to you about some of the perk changes (spoiler alert: 58 perks are changing) and content that you can expect in the next PTB, as well as the reasonings behind them. Back in update 9.6.0, we added Diminishing Returns to the game. You may have noticed that this feature did not ship with exponential balanc84 comments 33,293 views last activity
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Decided to dust off my Myers and played some scratched mirror tonight. Haven't really bothered with it since the map offering change so was expecting to get rolled on any outdoor map... instead I kept getting games with ppl DCing after 1 chase and even got cussed out in Spanish. Is this the norm other ppl are seeing?23 comments 572 views last activity
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So I just did two survivor games I really didn't want to play and was looking forward to a killer match before I had to head off to work only to have a bug or oversight occur, the only way to exit from this was to turn the game off losing my place in the queue which we all know is problematic for killer in 2V8. What happened was I decided to check the archives stupidly enough and shortly afterwar1 comments 76 views last activity
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Ever since the judgement came out the skill checks have either been fifty checks in a row non stop, or you get one check every five minutes. Did BHVR do something or is this just another bug that will take five months to fix?1 comments 51 views last activity
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It's no surprise that the majority of the killer updates are buffs and the few ones survivors have are for perks I hardly ever see anyone use. And then they take one of the most popular and beginner friendly perks and absolutely destroy it. Also what the hell is the abandon/ surrender thing because they never explained how it affects points etc20 comments 472 views last activity
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Like flashlight and using add-one Odd Bulb and Intense Halogen, will the killer's blindness last longer, or will diminishing returns affect it and reduce its value?1 comments 61 views last activity
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I haven't seen anyone bring this up, but am I the only one who feels like “Play While You Wait” isn't working right now? The EST time on the Killer's screen shows, for example, 15 minutes; I've played 3–4 games as a Survivor, and the counter has clocked over 40 minutes of wait time. To find a game as a killer, all I can do is wait. In previous 2v8 editions, everything worked fine—sometimes I’d ge3 comments 63 views last activity
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I’m glad that the devs have tried to add fun/interesting things to the survivor side in 2v8 mode. However, despite their efforts, the killer queue times are worse than ever, which tells us that either way more people are playing killer or way fewer people are playing survivor than ever. I’ve been trying to figure out why survivor side popularity seems to be at an all-time low. It’s not beca44 comments 772 views last activity
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Title. I don't know if it's the denuvo thing or something else, but it takes my keyboard several seconds to respond to any input now. I play survivor with a controller, but I play killer with KB/M and now killer is unplayable for me.26 comments 1,737 views last activity
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I've been testing Surveillance recently and I'm curious how other Killer players feel about it. On paper, I really like what the perk is supposed to do. A regressing generator is shown in white, and when Survivors stop the regression it turns yellow for 16 seconds. The problem I'm running into is that 16 seconds can be very easy to miss during normal Killer gameplay. If I'm outside of chase an17 comments 303 views last activity
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Honestly, not hyperbole, serious question. This invoking salt thing is such an absolute curveball of a timewasting mechanic. Idk who pitched that particular idea or why literally anyone else agreed and thought it would be a beneficial addition to 2v8. Compounding that by making one of the challenges to place 10 salts? Encouraging people to waste time rooting through chests to do this absolute gri58 comments 1,645 views last activity
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I find it slightly odd as I would have from a technical standpoint, having both killers the same character would have made power management a little bit easier as they could both use their props (Trapper traps, Xeno tunnels etc) without much issue. I kinda hope in future iterations of 2v8 they change it.12 comments 331 views last activity
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I am genuinely baffled by the decision to buff Judgment after the previous patch. Judgment was already in a good spot! I think buffing Divine Light once again was just too much, 0.6 seconds was already in the perfect spot, but 0.8 is way too much. The curve on Non zealous mode and the exile rescue changes are good and can stay as is but the curve buff on zealous mode needs to be reverted asap, or231 comments 4,524 views last activity
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Anyone else play while you wait for killer in 2v8 a server error happens an you have to wait 45 mins again?3 comments 51 views last activity
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Previously the devs have said that the reason that the curve window was shortened from the ptb was because they made consistent. For people that don't know, on the ptb you had a longer curve window in zealous if you cast it instantly, and you had less curve time the longer you charged it. When Judgement came to the live game they said they changed the curve window to be the same no matter how lon7 comments 183 views last activity
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2v8 it's super fun, but Nemesis zombies ruin it, it's like I'm playing a PvE game, not a PvP one, it gets worse as there are less generators to make, and less survivors left, depending on the match at one point its basically makes doing generators impossible there are multiple ways to make the zombies more interactive and fun, as it is now I think a nerf on 2v8 zombies should help8 comments 172 views last activity
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Boon: Illumination: Allows you to place boon totems 200% faster Boon: Shadow Step (hides scratchmarks) Small Game (Shows aura of nearby dulltotems) Boon Exponential (Lets you self recover from the dying state) Item: Bring a flashlight With this goofy ahh build, you're going to be placing a boon. After that, your goofy ahh is going to run after the person being chased while you keep throwin10 comments 162 views last activity
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Many skills have long since become obsolete. Now, those skills have finally been enhanced and updated. I hope this helps players who prefer to enjoy the game rather than compete. This is a horror game, not a competitive game. It should be about both players having fun, rather than sacrificing the experience of one side.0 comments 52 views last activity
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Ptb owners, do you know if they fixed the bug where you’d m1 while using snug? Was a massive problem when redirecting snug leading to losing a lot of distance. In the patch it wasn’t mentioned in the fixed bugs or known issues list.3 comments 51 views last activity
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title is self explanatory4 comments 112 views last activity
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I am wondering if it is just me or has anyone else noticed any bugs. My first bug is when I click que up as killer and then play as you wait survivor, I will end my survivor match and my estimated wait time for killer somehow cut in half. That seems weird but then it as an example it also shows I was expecting 20 minutes but I am now on 28 minutes and from what I read it is a bug they have not ad3 comments 228 views last activity
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I just read the patch notes, and holy am I hyped. I’m super excited for machine learning and unrelenting, as well as slippery meat and illumination and obviously the comm wheel. Houndmaster and dredge gonna be eating so good after the patch. What are your favorite changes?25 comments 662 views last activity
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It’s about time we get some perk changes, it took way to many years for an update like this and we should get something like this yearly. I’m glad bhvr finally looked at some older and beginner perks like distressing and This is not happening and actually have them some buffs (and nerfs to other perks). However there are some perks that would have deserved some attention like Jason’s perks who0 comments 41 views last activity
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I have new classes I came up with for survivors and killers in 2 vs 8 that I want to share with you guys. Including with the devs and behavior. I want to get y'all option on it. Also including new maps as well.4 comments 71 views last activity
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Ok so I am happy to trade Thrill for Shoulder, that's fine I guess. They're both strong & I'll be honest Shoulder doesn't see that much play anyway except in those unique situations or in certain swfs more to the point. It's fine to let this exchange happen so that two strong perks each side have been made very much weaker than they were. All that said though, WHY THE STAKE OUT REWORK!? Also2 comments 71 views last activity
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In my opinion, Dissolution was one of those perks that was just there. A good perk, not bad, not overpowered, just good if you needed it. It did its job just fine, was easy to counter and easy to get value with. Edit: I am ONLY talking about the timing window nerf. Not the activation means via special and normal attacks. The 20-second time window was a perfect balance between being too long and5 comments 154 views last activity
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I figured I'd make my own post since the thoughts here are a little rambling to be on anyone else's thread. So, Steadfast's preview has some rather worrying elements to it, and I've been thinking about how to potentially prevent the perk from being a huge problem once it's actually hit the game. The sticking point here is that the perk has two problems, and one of them is both far easier and far15 comments 642 views last activity
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The Judgement literally destroys so many builds, items, offerings, and perks in this game. Builds have become extremely limited with the only builds I have found to be decent are the gen rush builds and healing builds, especially with skill checks being more frequent. I don't care how strong this killer is in a chase, what makes them awful is limiting playstyles. Just to name a few perks that206 comments 5,824 views last activity
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don't have much to say about one of my favourite perks, but darn, people really don't value altruism, huh? This perk used to basically just be about auras. The 10% heal was merely a cherry on top but nobody was using this perk so BHVR turned this into Old Botany with 30% heals. Now we are just straight up Botany at 50% speed. Will people use Botany 2: Electric Boogaloo now? Or is this perk sti4 comments 101 views last activity
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it is sad to see that survivor barely got changes. most of the perk changes are for T1 and T2 values and considered it a "change" this on top of all the annoying killers being released i think it is time to only ever return for 2v8 and even then it got ruined by 1 survivor item…0 comments 81 views last activity
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Like the title says… I refuse to install Denuvo on my machine because I'm not an unpaid guinea pig, just an occasional paying Pig player. I got hit with the request to install Denuvo last week. After doing my own research on it, I said NOPE to installing it (not trying to kill my computer for a game). Since then, I have missed out on playing DbD for a week, going on its second, while the rift is19 comments 631 views last activity

