map chances: "equal % for all maps" (600+ matches)

If the maps were really all maps have the same chances, you would get about c.a 14x per map (some maps more, some less). most maps which has only 1-2 maps have the same amount as ikonic maps (Farm, MacMillan, AutoHaven maps) bc its 5x, but not all maps like Fallen Refuge as example 1 offering but way less chances to come then indoor maps, why RPD is so high its just 2 in 1 (they make it like RPD west offering, RPD east offering), Pale Rose later has been re enabled (it would be more) garbage maps like Nostroba would have way higher emerging but bhvr maked it way less then before "fix"

  • Map weighting has been adjusted in order for maps to have an equal chance of spawning - Realm Repeat Prevention remains in effect.
image-ee035b390d2198-8cb1.png

-Patch 9.6.0

Farm Maps:

Rotten Fields

8

Cowshed

8

Rancid

7

Thompson

6

Torment Creck

5

Mac Millan:

Groanin

12

Suffo Pit

10

Ironworks

9

Shelter Woods

8

Coal Tower

6

Auto Haven:

Azarov

12

Gas Heaven

11

Wreckers

8

Blood Lodge

7

Wretched Shop

5

Indoor Maps:

RPD

41

Hawkins

27

Lerys

26

Trickersters bs

23

The Game

20

Midwich

17

trashNostroba:

Nostromo

19

Toba Landing

14

Other Maps:

Saloon

21

Badham

21

Lake Ormond

21

Eyrie Forseken

20

Father Campbell

20

Sanctum

19

Shattered

15

Grim Pentry

15

Temple

15

Eyrie Sands

14

Disturbed

14

Mothers Dwelling

14

Freddy Faz

14

Fallen Refuge

13

Mount Ormond

12

Garden of pain

12

Forgotten Ruins

12

Pale Rose (back)

9

Greenville

8

Family Res

6

Comments