General Discussions

Open discussions on various topics
  • As people are obviously aware, this is an official forum for DBD. The fact that there is not tens of thousands of people is the reason why you can respond to anyone. I understand that Discord has a lot more people than DBD Forums but suggestions will become irrelevant. There will be thousands of messages at once, you will not be able to see any ideas. Maybe this is strange but this forum almost
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  • I've always been a lithe user for the most part, but I've recently started using balanced landing instead in my builds for my chase perk and honestly it absolutely slaps. It's easier to trigger midchase than I would've thought. And it opens up a lot of options in chase, turning potential dangers and free hits into gained distance. Vault drops, large drops found on multi floor maps like rpd, mid
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  • With the amount of people celebrating the nerf to windows for example I do want to say that I do hope killer mains understand that more encounters with sweaty survivors will only get worse right? Like personally Windows is not my favourite perk or even all that appealing to me, and I understand changing perks because they might be outdated or work in ways that could be considered unfair like adre
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  • The Judgement changes with the Hud and to zealous steering must be reverted. The fact that you are balancing the game around players who are not paying attention is absurd! Why are we making a killer, who has already been deemed the hardest killer to play, even harder to play? Please, for the respect of your player base. Do not let these changes go to live.
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  • Why don't we receive these anymore? Don't get me wrong, a few of the ones that we received in the past weren't fantastic design-wise, but I always appreciated getting some relatively simple, archaic-styled cosmetics for the survivor roster. Would be nice to see them return at some point.
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  • please give adam an event shirt (ribcage shirt) this halloween i’ve been waiting for years :( most original survivors already have one already (side note ORANGE COLOUR THEME IS BACK LETS GOOOOO) also goodbye forums you’ll b missed
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  • Whenever you are a hooked. Vigil gains a token. up to a maximum of 2 Tokens. For each token you have, you recover 33 % faster from the Exhausted Status Effect and recover 15% from the following: Blindness, Broken, Exposed, Haemorrhage, Hindered, Mangled , and Oblivious Status Effects . Vigil extends its effect to all Survivors within 16 metres of your location and linger
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  • Perk : Nomadic Prey " I will do whatever it takes, I WILL RUIN YOU ". When you are chased by the Killer, Nomadic Prey activates: Killers that chase you will gain Bloodlust 50 / 75 / 100 % faster. Killer have the potential to unlock Bloodlust IV once per trial which grant a further 5 % haste . Once the killer drops chase, the bloodlust effects will end immediately. Each stack
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  • Greetings, friends of the Fog! For the very last time here on the Forums, I hope this discussion finds you doing well. By know I'm sure you are that the DBD Forums' days are numbered. It will remain until this year's Halloween, then it will be shut down, as per the recent announcement. And well… it would be an understatement to say that these are terrible news. After so many years, so many disc
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  • Don't take this as a "I want a nurse buff", I merely am thinking about a possibility for a situation that shouldn't pull her back too much, as she can just down anyone before trying for hook, plus hook placements should be more than plenty. Nurse is OP as hell already, that's kind of her thing. Purely from a speed standpoint she is slower than survivors. While that's to make her use her teleports
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  • Hello! My friend Weldo and I would like to share our 250 game killer winstreak and balance opinions during this iteration of 2V8. We have just over 11.5k hours between us. Wincon was 6K no gate, we feel this is the most realistic for the mode. Curious how we got so many games in general? Read on! After the first 30-40 games, we felt the roster getting a
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  • Every other day so far something seems to change but for no reason lol its getting weird. Just the other day they made it so you can't edit your post too much (or atleast there is something that eventually blocks the ability to edit). And before that you could always see your profile button so you can click on it for notifications, and now your profile bu
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  • I'm fairly new to the forum community. I have made one post concerning the behavior and poor Moderation of a Behavior Staff Member named Stephen who in mybhiatoryvis notorious for closing q complaint ticket without genuine evaluations. I had concern of him again recently with a point that it went to Senior Staff members who went out of their way to defend him and jot consider the validatio. Of ha
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  • "When I found an item before, it never looked like this". While Receiving an item from a Chest it is 100 % bigger. While carrying a Prodigious Item, you are hindered by 5 %. Prodigious items have 100 / 125 / 150 % more charges.
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  • Perk is cool and all but thinking about it shouldn't it be reversed? At least from a lore perspective Aurora is supposed to be the salvation of her people so shouldn't they cry out to her when they're in trouble instead of the other way around? In game terms I'm basically asking why instead of what we have make it so you see the killer and other survivor's when they get into chase so you can go s
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  • Since they added the killer ability lists in the menu, I haven't paid a huge amount of attention to them. But I was idly checking something on spirit today, namely if her attacks coming out of phase count as basic attacks or special attacks and noticed the description doesn't specify. Out of curiosity I checked nurse's description since I know for a fact her blink strikes do not count as basic at
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  • You know, those high windows that are 5 meters above the ground were put there because survivors have a stagger when they land on the ground from a high place, while killers do not. I almost swear that vaulting of these windows hardly gives any distance from the killer. You can fast vault these windows and then the killer vaulting behind you and the killer still able to hit you directly. For s
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  • The perk I am talking about it Teamwork : Toughen Up. While injured, whenever another Survivor within 24 metres of your location blinds the Killer by any means or stuns them using a Pallet. Teamwork: Toughen Up triggers its effect: Suppresses your Grunts of Pain , and the creation of Pools of Blood and Scratch Marks for 20 / 25 / 30 seconds. The problem with this perk is
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  • A list of what may be one of my final forum posts - and yes imma be greedy b/c I have nothing to lose. This is a non exhaustive list PERKS (mixed survivor and killer combined) Buff Potential Energy to store up to 30 charges Buff Weaving Spiders by reducing invocation time Buff Rapid Brutality by incresing the duration/strength of haste to 8% for 15 secs Buff Nothing But Misery (again)
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  • It would be great if Behavior added a new option that hid the survivor’s nickname in the lobby before the match starts and only revealed it at the end of the match. I started streaming three months ago. I have two computers, which lets me monitor who’s watching the stream, and constantly, during the match, I see the killer’s name on the stream. When the match ends, I realize it’s the same name as
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  • After 10 years, the game looked to get better, but it's gotten more competitive and frustrating than actually fun for the rest of the players. This reflects in the absurd queue time imbalance and complains about the same stuff over and over. Yes, there are some quality of life changes like the upcoming survivor text wheel, but I really dont think bhvr intends to fix this game's frustrations. The
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  • Once the killer enters 36 metres of your location. Propinquity activates to indicate when the killer is nearby. If the killer is further than 36 metres. Generators are highlighted through walls. Generator Auras linger for 3 / 4 / 5 seconds if the killer enter 36 metres of your location. The Perk is designed as a reversed whispers so people who are deaf or hard of hearing knows w
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  • This map is literally a loss for survivors as soon as they load in, and has been for almost a year and a half. Can we PLEASE just change it already? 4 jungle gyms on the entire map, all filler pallets are either on teeny tiny loops, or are on low loops, making them useless against all ranged killers, and it has a guaranteed 3 gen, the triangle of which is unfathomably small in size. Whether or
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  • I recently had an idea, an idea of what if a killer's whole gimmick is injury. Therefore, i came up with the following idea: a killer named "The Mutilator", it would work like this: Traditional survivor health is now changed. Players now can break bones, be left bleeding, and maybe even concussions. The mutilators power? Traps… well, kinda. The idea is trap types, such as a bone trap, would work
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  • I put a Forum into the way back machine and noticed it just saved a blank, so decided to manually back up some posts so that we have a archival form of them. Focus on Feedback posts eg the pallet density feedback threads and official dev threads like the skull merchant concept stuff, update announcements along with all the comments and discussions regarding the post. Older stuff is alre
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  • I mean there is really nothing more to add xD please give us bald Shane. Thx in advance Behaviour <3
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  • I'm thinking about learning Singularity on controller and wanted to hear from people who actually play him regularly. With the auto-aim and aim-assist changes, how controller-friendly does he feel now, especially long term? My biggest question is the Biopods. After the initial auto-aim, when you have to manually track a moving Survivor with the camera, does that feel comfortable on stick on
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  • I hate looping while getting ear taped by the terror radius music trying to find hatch that is quieter than a mouse
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  • I was originally going to wait to post this until the forums were closer to ending, but as it looks like there might be a slow/fast exodus before that, so here goes. I'll probably post two or three more times over the next month in more directed feedback to BHVR, but it would feel strange not to say goodbye to people I've been talking to for years, even if that will continue with some in other pl
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  • the graphical updates shown in the video look amazing. also super excited for the sound design update. hopefully it makes the game feel scarier and more immersive, especially with how sound travels over distance. i shouldn’t hear someone’s hook scream blasting in my ear at full volume when they got hooked across the map.
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  • On the killer side -Gates should be openable by killers after closing hatches -Should be able to see hook totals on each survivor -Should get the same bloodpoint multiplier as survivors due to the long wait times -Multiple choices for each ability in the different classes to allow more customization -Hex perks in classes On the Survivor Side -If you're being chased by both killers, exha
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  • "From September 25th to 27th , every Survivor playing as Shane who completes a specific in-game objective will contribute to a donation multiplier goal. Reaching this goal will add a 1.5x multiplier to Dead by Daylight ’s total donation." What's the goal? What's the in-game objective? Where can I see the count? Why is BHVR so bad at communicating? Do I have to be on X, or discord, or some othe
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  • They announced modifiers as this new, different way of playing the game. So far we had 4 versions My Little Oni: One time april fools. Didn't even return last or this year Light's out: Strives further from it's original premise with every iteration of no info, pure gameplay, adding first candelabras (okay) and this time Windows of Opportunity (not okay) Chaos Shuffle: This is the one that
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  • About time to say goodbye to the forums. So I figured I'd make some posts I was putting off for the future. This is one. When I think of Ghostface, it's like this. His mark is simultaneously strong, and ridiculously weak. It's enough that once you feel stalked enough you have to respect it, and it will pop at any moment if ur not careful. But unless he's right on your back you're probably safe.
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  • Mine would have to be Dracula. Its kind of a big deal to be able to play as Dracula from Castlevania as he is only playing in 1 game out of over 25 ( not counting lords of shadow as thats an entirely different reboot Dracula) They also added the voice actor of Alucard from Hellsing, and his best version True form from circle of the moon, complete with one of the most brutal mori's in the game. A
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  • I actually think Potential Energy is in an alright spot, I only suggest two small changes. Lost half of the tokens when injured not all of them. To be able to use Generator perks through Potential Energy. What I mean by the second change is perks like Bada Bada Boom or Chemical Trap requires 20 % of the Generator to activate. Which is funnily enough the same amount of Generat
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  • I know a lot will of already been said, discussed, shared etc throughout the forums, even myself has said a few things, but just to get some things off my mind and chest. Having not too long ago watched Paulie as well and his thoughts about the forum……. To some, this is just a forum, to others it is not, we each get something from here, other wise we wouldn't keep coming back and those who deci
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  • For players who mainly use controller, which of these two do you think is easier to get more value from long-term? The Oni Very strong mobility and snowball potential, but his power seems to depend a lot on precise steering/flicks during Demon Dash and fast camera corrections. The Dark Lord More flexible kit with Hellfire, Wolf Pounce, and Bat mobility, but Hellfire needs accurate line-up
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  • I'm starting to believe that this is an intentional nerf designed to solve the issues with sniping while maintaining the skill ceiling. It is so difficult to hit long range shots with the power and I can't use my favorite Add-ons effectively, rather it is a hindrance or waste to use most of they're Add-ons. Not to mention how bad it feels to use.
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  • When a survivor uses a fog vial outside of chase I just want to reach through the screen and slap them. It's a giant "HERE I AM" flag.
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  • I have returned to the Dead by Daylight Forums after hearing the most recent news of it getting deleted forever. (By @PaulieEsther ) I joined these forums in September of 2018. Literally 8 Years ago. I have had many debates with other users. Heated or not. I have seen many bans before the alleged obsessive ban waves ridiculing these very forums. I've seen the downfall and the rise of the Gam
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  • You've seen the news, our patch of fog disperses next month, marking the end of our little subcommunity. I've spent a bit too much time here, waiting for responses, typing out replies, or just reading what you all had to say. Now that it's ending, I honestly feel a little untethered, like a small part of my life was rubbed off a chalk board, but life goes on and on and on, doesn't it? I think we
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  • Back in June 2023, the Twisted Masquerade event introduced us with a bunch on new mechanics. Such as the fragile pallet. With the introduction of Rick Grimes gave us the perk Apocalyptic Ingenuity. Which implemented the fragile pallet as a base feature. Along with the June 2023 came another cool survivor mechanic, the vault blocker. I just think it would be cool if a survivor perk co
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  • The title states it if you want to join send a request. You can do discussions on Steam groups like in the forums so at least that way you can still experience the same format. Thought to create one of these as same happened in another forum that closed down so at least you can stay in contact with the Steam users and have conversations of the game there. Here is a link to it. ht
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  • i got a few things for you guys. whats your fav memory on the forums? take a minute, sit back and think about a tim when you really enjoyed your discussions on here and think to one that sticks with you. ive only been here for a bit so dont have one yet. except for meting tthis clown main who was allbout the love of flopping thy belly. unrelated but i was really hoping to stick around to sh
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  • With the announcement of the closure of the forums, I'm wondering what will happen to all the posts here? Old stats articles, legacy tributes to valued members who died of cancer, etc... In my opinion this is part of our history. Will this all be cast to the wind, or is there a plan to archive everything here and just leave it all as read only?
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  • im quite sad at the forums getting shutdown, ive had a fantastic time on here, and this was a really good place to get advice from. build ideas, the pointless arguments, damn. the whole lot, no more. Im really thankful this place existed, oh with my shoutouts i forgot to mention @Balrog generally a fantastic person to talk to, thanks you to i now have the words "a BHVR mod called me a unico
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