General Discussions

Open discussions on various topics
  • My time on this forum has shown me one thing clearly, some of you need a math lesson. These are normal distributions. When you graph the frequency of many attributes across a population they create distributions like these, particularly in the natural world. Many human characteristics, like height, reaction time, the number times in a day you use the bat
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  • I've only been a part of these forums for a short time but I can truthfully say that I will miss this place. Where else could we as a community - or individuals - have conversations in our own threads? In the discord - its absurd chaos, the reddit is full of lurkers that dont comment as much, the steam community… lets be real…. noone checks those. This may be a farewell….. I dont plan on qu
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  • With the amount of people celebrating the nerf to windows for example I do want to say that I do hope killer mains understand that more encounters with sweaty survivors will only get worse right? Like personally Windows is not my favourite perk or even all that appealing to me, and I understand changing perks because they might be outdated or work in ways that could be considered unfair like adre
    37 comments 900 views last activity
  • This may be one of my final posts here - but I would argue that if we used the version of Trapper in 2v8 - and made that his normal 1v4 self, that would 100% make him a C- killer vs a D tier killer. As is rn - he is *okay in a 3 gen scenario but suffers in every other department, the changes would simply make him a semi-decent 3 gen killer
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  • Just thought it odd that the locations with a difference of like 5 minutes have a lower incentive than the locations with a difference of 3 minutes.
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  • Tired of high ping for no reason.
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  • I was going to post this on discord but the only place that seems fitting is the PTB feedback area but posting here instead in case someone can see as discord feedback since it seemed like that was preferred alt by bhvr I know lots of you guys are not moving which is a respectable choice, Good luck out in fog! I personally just want to make sure there is at least a effort to make ample space
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  • I'm looking through some of the locked charms and the Blood Moon charm looks so cool. TOO BAD WE CAN'T GET IT or the other thousand charms that are locked, if we aren't able to get these other locked charms that are actually cool, when are we getting new charms? It feels like it's been forever.
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  • Clicking on them just gives error pages. I don't know what each icon stands for. Other than the cakes maybe being anniversaries of joining the form.
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  • That in October we will get a chance to see more Castlevania content alongside Diablo. To help promote Castlevania: Belmont's Curse - on October 15. The first mainstream Castlevania game since Lords of Shadow 2 in 2014. Now returning to the original storyline where Trevor is not Alucard.
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  • Please for the love of god display on the Xenos screen and in the power description that getting hit by a flame turret in Crawler Mode hinders you. This is an actual thing but is explained NOWHERE in the description for flame turrets or crawler mode and you only get slowed in crawler mode for some reason but not regular walking mode.
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  • Every survivor hates Jason. Every killer that requires reload is slowed down to reload. Slow down Jason while he reloads. It's that simple.
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  • Killer Change I think at the beginning of the trial, Hex Totems should be blocked. Maybe 30 seconds, Maybe 60 seconds I don't know what would be balanced. I just think Hex Totems disappear way too fast. I understand that the effects are strong but that is a perk gone in a matter of seconds. Other perks that give totem blocking could be reworking or nerfed but I truly believe it would b
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  • Ghoul's first hit is way too easy to get, like it is genuinely impressive if you somehow manage to mess it up. At least with Legion there is some meaningful counterplay (ignoring Iri Button + Julie's Mix Tape, which is another story entirely) and they don't rocket across the entire map in 2 seconds. Not only is the attack a ranged attack that happens right after you can cover 14m in a split se
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  • Good afternoon, So me and the GF are thinking about purchasing DbD on the switch 2, now I know there is currently no plans on upgrading the game for switch 2. However, with nintendo discontinuing switch 1 support as of February 2027.. does this mean the game will become unplayable on the switch 2 as well? In short.. are we safe to buy the game and keep playing after februari 2027?
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  • Its gotten to the point that whenever I see a secret offering for survivor, I just assume its probably the shack hatch offering. If someone actually picks the main building version instead, that'll probably work better against me since id be checking shack immediately.
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  • Sure cool you got the license but not at its full extent. Hellraiser no map. Bubba sawyers no map, no music. Freddy license (I get the license is a mess there so u at least tried). Castlevania no map, Friday the 13th no survivors no crystal lake map even though a Crystal Lake series is coming out soon. No map for Chucky. I can go on but you understand. Losing the license on Hellraiser and Hallow
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  • How in the world are the two exclusive limited-edition cosmetics not animated? If there was ever a badge and banner that deserved to be animated, it is this set. This is extremely disappointing, especially considering that the badge could shimmer gold and the banner could have Sable, The Huntress, and The Entity moving. Now, what I hope the devs do is animate and retroactively update the existing
    12 comments 356 views last activity
  • No special theme music (terror radius and menu) Anti-camp has completely ruined his signature Bubba technique; The Basement. His perks got cut down in pieces No love ;( Pls give Bubba luv!
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  • billy use to have an uncommon and a rare addon that both increased speed but eventually one was reworked and the other made iridescent. Can blight get the same change? double speed just makes all 50/50s a 70/30 in blights favour and just removes half the skill from playing him. its wayyy more common than it should be to get hit in situations where you wouldnt have if that addon combo didnt exist
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  • give us the lara croft iconic Biker outfit and the angel of darkness lara croft
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  • Singularity is, in my opinion, at worst a low A-tier/high B-tier M1 killer, which is genuinely impressive for a killer whose primary chase pressure ultimately comes down to basic attacks. I don't think the problem is that Singularity is weak without his power—quite the opposite. The problem is that survivors have too many opportunities to completely deny that power through EMPs. Consider what
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  • But is it though? Three survivor matches down, 50 minutes in, and I'm still waiting. Normally I play one and wait a couple minutes and I'm in. What's going on with this system?
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  • High ping killers are still being rewarded, and it makes learning proper timings feel pointless After almost eight years of playing Dead by Daylight, ping is still the biggest problem I have with this game. On European servers, I constantly run into players connecting from Russia, often seemingly through VPNs, with noticeably high ping. The problem isn’t simply that they lag. The problem is
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  • Western religion demon and not some folklore Yokai from Asia. I want some typical Diablo stuff like Lilith
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  • Luck builds have never been good. They've always cost a lot to up the odds and even at their best they never guaranteed self-unhooking. Group luck offerings still show on the offering screen. Luck only affects chances to self-unhook and does not affect chests. Slippery Meat was the strongest part of Luck builds. It gave 3 additional attempts and +4%
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  • Deputy's badge has an insanely strong but unintended side effect of forcing survivors to stay on a gen even when they can see Jason start to appear due to the fact a skillcheck has appeared, giving them less time to run off, so it acts as a minor chase addon too. Deputy badge is also becoming a problem when stacked with 4 other slowdowns. its essential
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  • QOL? I suddenly don't have to shift+tab to access my second monitor. Which is awesome.
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  • I just came out of three solo q matches in a row where people were using the sole survivor left behind build and bush camping the entire game. BHVR remove hatch people do not need a free win for losing the team game. For you survivor mains, this would also help since 1. Slugging for the 4k wouldn't exist anymore, and 2. if the game is 'killer' sided you can get more stats to misinterpret. I know
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  • I know a lot of people have came up with reworks already, some stronger than others but I have my suggestion. Here it is. Rework 1 StB now only activates when your on death hook. When another survivor is hooked, you press the active ability button to give the hooked survivor a prompt. The prompt will say something like "trade a hook stage". The survivor that traded the hook stage
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  • 3 games in a row today I’ve gotten super fast queues and not the normal 20-30 minutes queues. 1st game with Wesker sub 20 seconds 2nd and 3rd were both sub 2 minute for ghostface I mean this just has to be a crazy anomaly right?
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  • While I agree that Shoulder the Burden as a mechanic is healthier when limited to one use per game, I don't like that the perk is functionally useless for every other survivor who brings it into the match. To rectify this, I believe there should be a secondary effect in the event the perk is forced to deactivate without being used. Not a major buff per se, but something like a nice passive would
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  • Totally the reason! Not because its a very effective strategy.
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  • Today I witnessed the worst tunnel I have ever seen. I played solo-queue and went against MiNa on Coal Tower. One of my teammates (Claudette) goes down at 5 gens. Killer soft camps but stays just far away enough so the unhook meter doesn’t activate. Another teammate (Sable) goes for rescue. At this point, Mina is in main event power (or whatever it’s called) and comes straight to the hook, eat
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  • One of my biggest complaints about Judgment on controller is for sure non zealous. It feels very clunky and hard to aim and use at times. The way it very slowly follows your camera can be excruciating. The 0.3 curve window felt amazing and fixed this issue and made her feel the best on controller she ever has. My suggestion, if that is too strong, is to try a 0.1 second curve window. That’s extre
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  • Awhile back, I watched a video about a streamer who had a tendency to ragequit alot. They essentially just brought luck offerings JUST so they could quit after 1 hook and even got mad when they realized one game that they didnt bring the right offering for it. Ever sense then, everytime I see a luck offering... THATS what I think of. Does anyone else actually treat luck offerings like that or do
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  • Sometimes as a killer (survivor main) I feel really bad for the match. It's like; yeah, I practiced a lot to gid gud but at the same time this was a pointless stomp. I don't know what their MMR was but, they should not have been matched with me. Less than 3 minute match. Only Aura read is the blindfold addon. Flicking the beam is really hard to pull off. It charges so fast and you have ve
    4 comments 95 views last activity
  • The new ptb has positive changes but you can blatantly notice a few things: 
 -Perk tiers being an outdated mechanic as of now some ptb perks grant like 1% extra buff for every tier now (like bruh). 
 -Unneeded nerfs (Self preservation) or unneeded penalties (eg Stake out losing more progress, road life). I don't see the point, it's just bloating the perk. Technician still has a penalty f
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  • I'm noticing more and more that if you get hooked in a corner of a map a killer can just play gatekeeper and camp that corner and hit anyone who tries to save and the anticamp meter will not increase at all. In this respect there's literally no difference between them doing that and face camping. This shouldn't be possible and if BHVR is actually serious about anticamp features the anticamp mete
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  • Looking at the new perk changes I'm looking forward to a big meta shakeup. But I'm not too impressed with the changes to windows and five moves ahead. I may be biased since I still use windows as my crutch perk. But we didn't need to make the game even less accessible for new players. Windows was always the first perk I'd advise new players to get. Having it not show pallets anymore makes it ki
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  • I don't want to be lazy but I am really tired of laying the exact names and wording of perks. So I will give a brief run down of this perk. Oh and I have no idea of the perk name. First thing to note, this strange totem is a survivor perk but effects both killers and survivors by changing gameplay forever. These are the effects. Gives survivors and killers 20 % haste. Remove Diminishing ef
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  • hello, if i done adepts in steam dbd and transfer to ps5, do i get all the adepts trophys? or do i need all adepts again on ps5?
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  • This was one of the best SoloQ perk its sort of insurance if you get matched with newbies and the newbie(s) got tunneled out early you still had a chance to survive. Even with a teammate dead it granted you a permanent defense against aura reading and you gained more defense as more survivor died. However the most valuable part was that you gained 50% speed bonus for opening gates at endgame th
    10 comments 382 views last activity
  • Both perks have it’s own problems and encourage unhealthy/not interactive gameplay. Stake out was a problem because it made other skillcheck perks too strong and now it gives the same progress as if you were using it with bardic/hyperfocus before the ptb. 4% is too big of a number for just 1 perk slot and the downside it has (-4% for missing) is non existent since missing ds skillcheck is impos
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  • I will start off by saying that I have been having a ton of fun playing the judgement and since the recent buffs judgement had before I did question why they made the zealous curve 0.8 but I really liked the 0.3 non-zealous curve. The non-zealous curve actually made it fairly difficult for survivors to dodge the beam instead of the judgement having to rely a decent amount on luck and the beam
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  • If the reason for nerfing The Judgment is that its kill rate and overall performance increased after 10.1.2, I think there is an important issue with using that data as the basis for balance changes. During that same period, Divine Light had a major bug where it would repeatedly rubberband while being controlled, almost as if it were getting caught on terrain. This noticeably slowed it down an
    6 comments 175 views last activity
  • just some perk feedback before live, this update is overall good but some perks could use some adjustments before live to settle in a little better. -Survivor perks- flow state, empathic, do no harm should , and better then new - should be reverted. these perks already have very impactful effects and while they aren't meta, are very good. buffing them would only be for the sake of padd
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  • Apologies if this has already been asked but I haven’t played DBD in a few months as I’ve been working my way through some single player games that I’ve had collecting dust. I started playing again last night and this is what it’s like for me: https://youtu.be/I_GTrthuF5M?is=m4MAukgwdoNZDeTF As you can see from the video it keeps freezing for a few seconds when I try to do
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