Sauna Rock & Deputy badge need slight changes

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Deputy's badge has an insanely strong but unintended side effect of forcing survivors to stay on a gen even when they can see Jason start to appear due to the fact a skillcheck has appeared, giving them less time to run off, so it acts as a minor chase addon too.

Deputy badge is also becoming a problem when stacked with 4 other slowdowns. its essentially allowing 5 perk slowdowns to be stacked- which is not exactly fair considering pretty much every killer weaker than him only allows a max of 4.

Just think about it mathematically for a moment, Jason- an already very well performing killer that is better than most can have 25% more slowdown in his loadout than a trapper can- and he can make more use from all of them aswell so overall power scales way higher.

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As for Sauna rock, it has the issue of simply just being too free, compared to other ranged killers (lets say huntress), Huntress has to actually land the hit to apply exhaustion whilst jason just does it passively by proxy (mind you- jason is 10x better than huntress), you literally do nothing other than use you're power exactly as you would without and it gets value.

A way to make this Addon less frustrating would be to have it apply exhaustion upon a hit with a spike- and make it last longer if it impales. that way its still very good without just being genuinely by all definition, free.

Comments

  • sauna rocknis cheeks currently . Not just can it be countered by crouching but even if it somehow hits you the exaustion is 3 seconds . Literally vault a window or walk for a sec and the exaustion is gone.

  • Sauna rock is not cheeks- because its not 13 seconds like release, doesnt mean its cheeks. 13 was always just stupid.

    walking for a sec isnt exactly smart, if hes tp'd it you and you've screamed, it means hes within 16 metres and walking for 3 seconds at 2m/s while hes going 4.6m/s, that means hes just gained 7 metres of distance on you, ontop of that no jason tps at the 16 metre range, they always do it as close as they can.

    saying the addon is cheeks is actually trolling

  • Sauna Rock is not much of an issue anymore, as it's low enough that you can walk it off during chase. If you have SB, you can also use SB before you get the exhaustion because it applies on him jumpscaring you, not when the teleport animation starts. Of course, that's assuming you don't get stuck on the gen because of Deputy's Badge, which unironically might be one of the most busted addons in the game.

    Having one addon give you super consistent slowdown (unlike something like Ghost Face Driver's License or Judgment's Pain Res-esk addon) at all times while also doubling as a way to either cause survivors to blow up a gen and lose even more progress (which doesn't count as a regression event) or force them to stay while you close the distance is insane. People already hate addons that are basically 5th perks, this addon is arguably a 5th and 6th perk combined.

  • Not walking in chase for 3 seconds is so easy and worth to do so you get to use the exhaustion perk.

    Why are we complaining about it after a very big nerf to it?

    mind you- jason is 10x better than huntress

    10x is definitely exaggerating, huntress is an old killer and needs buffs or possibly a rework, add-ons need to be reworked especially.