Discussions

339,005 discussions.
  • People only see that "The Judgment" can inflict damage upon a successful hit, without considering the underlying costs and sacrifices involved. With a standard ability, the intended gameplay loop involves gradually learning and accumulating small successes to refine one's mechanics, eventually discovering the correct ways to handle situations. "The Judgment" does not work that way; it is an all
    6 comments 80 views last activity
  • The most anticipated content update for me personally is the sandbox modding. As someone who has tinkered with Skyrim (quit updating the game Todd Howard!) and Left 4 Dead mods, i have to ask on how much BHVR is going to let us do when this update drops. I know custom maps will be a 100% guarantee, but will we see off the wall gamemodes like Killer 1v1 (who knows how that will work) or something
    1 comments 50 views last activity
  • hello Behavior, Normally you get shown an estimated waiting time how long you have to wait for your next match . Now you just have a counter that counts how long you have waited but you don’t get any informtion how long you will have to wait for your role . Please fix this asap
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  • I don't know whether this is intended by in all basement buildings on Badham, Judgment's power can't hit people when shot from outside.
    3 comments 40 views last activity
  • Heyo, just some feedback for the gameplay showcase section. When I landed here with Judgement, it wasn't completely clear to me that there was clickable sections on the left to cycle through tutorials for the same killer. I only realised after I moved onto older killers I was familiar with, because for their powers I knew what I was looking for. With
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  • I used to use icon pack changes, but I decided to stop due to concerns around being banned. How do I ensure my game matches vanilla DBD so I stop getting the missing icon textures/can have no fear about being banned?
    2 comments 70 views last activity
  • What dou you think about Jaw chapter? That Gif is fake.
    8 comments 140 views last activity
  • as a killer who has watched you habitually-tm ruin killers over and over and over and over again. this new killer just needs the nerfing of a lifetime. i played her on several different consoles and computers and it ruins everything for the survivors. - remove beam of lights multi-floor travel unless it meets linear approval ex; stair cases that lead to it or pathing that survivors can trav
    4 comments 70 views last activity
  • 2nd killer release in a row where the killer is in an extremely broken state. Can’t dead hard because you get sent to the realm, beam does damage through walls, killer can spam it every 6 seconds, can’t flashlight save bringing survivors into the other world. Just why? I have no problem looping the killer but going through walls every 6 seconds with even better snowball than twins is insane. If y
    10 comments 260 views last activity
  • There's way too many birds for me to wear them all at once, since I can only have 3 equipped at a time. We should have an option to allow us to pick way more than 3 charms and just randomly assign them at the start of the trial. That'd be neat.
    3 comments 32 views last activity
  • I really hope some buffs are in workshop bc it is a ridiculously weak killer. I like the design but the light is so small as a survivor I have no trouble evading it, it's much easier than Henry and as a killer you have to gimmick it to even get a hit. And all that to have one statue bring everyone back meaning your pressure is entirely gone.
    14 comments 170 views last activity
  • I have 2 trophies that I can't seem to obtain for my ps5. Mainly because everytime I have used my 'Granmas cookbook' offering it never sends me to the Pale Rose map. Is this map not in use anymore? As for the shock therapy trophy, I have gone to the disturbed ward and completed the generator on the 2nd floor and escaped but the trophy wont pop. Is this some sort of glitch?
    1 comments 40 views last activity
  • I don't find it usefull to see a chronometer while i am waiting in the queue… instead before the last patch it was really nice to see the average waiting time. I find it awfull to see a banal chronometer saying how long are we waiting so far, instead of having the possibility to see how much should we wait.
    1 comments 11 views last activity
  • Dear Behaviour Interactive Team, I am writing this letter as a dedicated Dead by Daylight player to express my deep concern and frustration regarding the current state of Albert Wesker (The Mastermind). The changes being introduced to him starting from patch 9.6.0 have made playing him progressively less enjoyable, and since update 10.0.0, it is no longer even funny. I completely understand tha
    5 comments 241 views last activity
  • A suggestion I have for the new survivor Aurora stardotter is a cosmetic outfit featuring a bathrobe and slippers and potentially a towel wrapped around her hair
    0 comments 10 views last activity
  • Just played SoloQ game, looped the Judgment for 3 minutes on a single pallet and we had 1 gen left, but then somehow my teammates manages to mess up. I get tunneled while they also somehow manage to die simultaneously. When I’m on death hook and the Judgment follows me through the map. I could not go even furthest corner to heal.Midwich is just too small map. She could see us everywhere with Nur
    4 comments 140 views last activity
  • Hi name is Ncxlife9ttv i play this game a lot and all and just curious if there is any way to put where the killer cannot see my name until the ending on the game its unfair that i cannot see there’s also the stream sniping is unfair as well for them to cheat to join my stream and find me and tunnel me plz fix the issue its becoming a problem not to just me tho to multiple other streamers as well
    14 comments 140 views last activity
  • The ping and regional server issues Honestly, I feel like if you pay for a game, there should not be a flaw in the game design for years which is ping. Everything about ping in this game is usually broken. Killers can just live somewhere in the Middle East and get 120 ping to my servers since it routes to mine, which is UK. I have a somewhat low ping on survivor around 20 to 25. I verse 120 ping
    23 comments 424 views last activity
  • I am on the record for being vocal against obscene aura reading these past couple years, heck I was the world's biggest NTH hater since Day 1. Perks like that changed the game into a direction I wasn't liking. I ended up getting sick of the aura reads and decided to become an Object main. I became the founding father of Screaming Steve and embraced the aura life. High mobility killers with auras
    2 comments 70 views last activity
  • The general game I feel is fine in terms of balance. Sure some maps favor survivor, some favor killer but on the whole the general gameplay of the game, at least IMO, is in a good place. The issue is Perks. Perks are what makes a game heavily weighted to one side or the other depending on the killer your going against. Let's say all survivors are running Sprint Burst. If they go against a Bli
    4 comments 120 views last activity
  • Why make a community crafted killer, letting us pick their power, perks and appearance, if all the creativity that went into this is just going to be tossed away? Why are we nerfing the power EVERYONE picked? Why are we changing the difficulty that the community wanted? From what I am hearing, the power is being nerfed because people want to read chat? By that logic, might as well take away all
    14 comments 370 views last activity
  • I played a few games on the PTB, but I usually like to otherwise wait for the killer to come to live to play as / against them. After playing against the (slightly changed from PTB) Judgement in the live release, here are my thoughts so far: Positives I've seen mixed opinions on this, but personally I love the Judgement's power design overall, and I think he is incredibly fun to play against
    12 comments 230 views last activity
  • A direct continuation of the chapter " The Walking Dead " , bringing new characters, skins and perks. New Surv: Carol Peletier & Aaron Carol's Perk Kit: 1º " Little Lie": After a generator is repaired, survivors within a 15-m radius become Undetectable. They leave no scratch marks, grunts of pain are reduced by 20% and no pools of blood are left for 15 seconds. The Kille
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  • with the introduction the chorus of sin chapter, came along a buff for pyramid head (the executioner), this allows punishment of the damned to travel upward. Anyway, regarding this buff it has surprisingly brought negative gameplay too, it is apparent the mechanic of 'flicking' has now become incredibly inconsistent, often it does not register to the location after the camera has moved post-fl
    1 comments 41 views last activity
  • Literally there'll be games where a survivor just gives up and stands still, getting crows and the killer refuses to get rid of them, more or less holding leverage over everyone in a loss for the survivors. Replace the AFK with a bot and the killer has to deal with the Bot and actually kill them and the toxic teammate is kicked with no BP. Easy
    10 comments 110 views last activity
  • Now that Elusive is a new effect with unhook protections, it should also be extended with Borrowed Time Not sure if it was just forgotten about or because it seems to just be in a more "testing" type of phase but I do like the change (and happy that endurance/haste is back to 10s) but BT should extend Elusive's time as well.
    1 comments 20 views last activity
  • It’s as simple as that: you keep nerfing Survivors while releasing strong Killers, and the result is that it’s becoming increasingly impossible to play Survivor unless you’re in a SWF and only using meta perks. South American server experience is terrible. Nobody wants to play Survivor anymore. Every match is a strong Killer running regression perks, and the result is that EVERY single match
    5 comments 90 views last activity
  • On the 10.1.0. PTB an undocumented change was done that made most Killer powers noticeably more responsive and consistent, instead of being negatively affected by being server-sided and clunky overall, like how it's been for the longest time and now - on the live release of 10.1.0. once more. Many killers, namely Ghoul, Nemesis, Billy, Demogorgon, etc. were affected by this very positively and
    3 comments 150 views last activity
  • i see the new chapter is sadly delayed for the switch, like many have been. however ive also noticed that crossplay is still on. just was curious as to how long the delay might be? (i looked it up and saw it said two days, just wanted to confirm) and if crossplay is going off at somepoint?🙂
    2 comments 160 views last activity
  • Though making new badges for each of the Castlevania legendaries wasn't necessary as there alredy existed a badge for each that could be brought back, the new ones are greatly appreciated as they look much better than the originals from the rift (especially Alucard). I hope to someday see one for Shanoa and Simon Belmont if they ever become legendaries, and I am still eagerly waiting for a badge
    4 comments 41 views last activity
  • For a while now I am not able to get into the game due to this specific data- Easy anti cheat tells me to delete it, even though I am playing this game for over 10 years now and never had an issue
    1 comments 80 views last activity
  • Now that the Judgment is live and since I’m going on break after today because I wanna wait until The Terrifier chapter drops for hopefully a new kind of Killer. I want to get my thoughts out there for the people to hear, and let tell you something about this Killer on Controller. THIS KILLER FEELS SURPRISINGLY GOOD ON CONTROLLER!!! INFACT, I PERFER IT OVER MOUSE AND KEY BOARD!!! I don’t know why
    10 comments 321 views last activity
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  • Seems a bit pointless to me. 7 days would've been fine.
    5 comments 142 views last activity
  • How am I supposed to get this exile a heretic as Judgment achievement if no one is going to teabag me or emote spam in order to make it possible? Where are the toxic SWFs when I need them for once in my life?
    9 comments 220 views last activity
  • I was very excited to hear that gameplay showcases for killer powers were going to be coming but was very disappointed once I watched the previews. For one, all of the previews are on MacMillan with only default original survivors instead of the killers designated realm and survivors. I understand if licensing is an issue but at least be consistent with original content. Another issue I have
    0 comments 10 views last activity
  • Please feel free to post your own experiences below. Disclaimer: This is my anecdotal experience. I don't know the exact function of the new MMR system, I'm drawing conclusions based on official announcements and my own stat tracking. Also, fair warning, I'm going to get nerdy with the analysis. I was fortunate enough to return to the game with a clean "last 30 days" stat page, making it very
    2 comments 90 views last activity
  • Trying to introduce a friend to dbd. And even running as a 4 man swf with 3 experienced players every game we played tonight was a hatch game, because one weak link survivor kills a team stone dead. So anyone have ideas to mitigate this? After 10 years and an insane glut of killer and perk mechanics to learn, I'm honestly surprised that the game retains any new players whatsoever at this point.
    48 comments 680 views last activity
  • Similar to the animation for downing a survivor with tricksters blades, can there be a new animation for spearing a survivor from behind with the redeemer? It looks odd when the survivor spins around when you clearly shot them in the back. It'll make the game look more attended to
    0 comments 10 views last activity
  • EXTRA! EXTRA! READ ALL ABOUT IT! 📰 THE JUDGEMENT DOES EVERYTHING YOU WANT AND MORE! Do you hate Dead Hard? DS? Worrying about flashlight saves or pallet saves? Getting teabagged at the exit gate? Well, boy, do I have just the Killer for you: THE JUDGEMENT! The Judgement may require a little skill, but once you get the hang of her, she can flip the script on Survivors and deny a who
    6 comments 160 views last activity
  • I am having so much fun! I spent 25k Iri shards on her, outfits and bought the new outfit with auric cells. 5 Million BP spent. She was definitely worth the wait! <3 She is infact console friendly too! I adjusted her settings too as well to personalize to my taste :D I have many heretics that I need to pay visits too, so back in the fog I go!
    28 comments 570 views last activity
  • The Problem I would like to suggest a major rework of Pinhead's core gameplay mechanic. In 2026, Pinhead's chains feel increasingly outdated compared to the current state of Dead by Daylight. Over time, more perks, items, add-ons and survivor mechanics have been introduced that can counter or heavily reduce the effectiveness of his power. Pinhead's main power is supposed to make him unique a
    3 comments 21 views last activity
  • the "BUM" "WHOOSH" sounds, noticed in newest update the sound when clicking the ready button it is no longer there I know its a small thing but not there is only subtle sound que for the ready up. I used it to make sure audio was loud enough 😅
    8 comments 120 views last activity
  • Can you please set up a server for the russian players since its pretty annoying getting matched against their 90+ pings in 8/10 rounds. They always connect to FFM and its pretty frustrating for all players playing on normal ping.
    2 comments 111 views last activity
  • PYRAMID HEADS POWER GOES UP HILLS NOW!!!!!!!! FINALLY I CAN PLAY ON SWAMP!!!!!
    17 comments 280 views last activity
  • The anti-tunnel and anti-slug PTB were both completely scrapped due to how easy it was to purposefully use against the killer even when they weren't going out of their way to tunnel and/or slug survivors. So is there any way to punish this without it being super overpowered? My only suggestion would be something like: New Status Effect: Incorporeal | After the survivor is unhooked they cannot b
    17 comments 200 views last activity
  • I haven't seen anyone talking about this yet but this is the most obscenely overpowered hex in the game. I understand why they thought it would be good on The Judgement since she is so slow and immobile but did they not consider mobility killers at all??? For reference, Balanced Landing gets you almost no distance with this, if you combine that with weskers hindered effect you get zero distance a
    26 comments 452 views last activity
  • I knew it was going to be bad but i just got matched against a trapper with 5 minutes playtime. Next few days are going to be rough.
    13 comments 380 views last activity
  • I think Hex: Two Can Play severely needs a buff so it can be viable without being forced to run Enduring as a combo with it. If Searcher's Skull can safely blind Heretics for 2.5 seconds, why not also Two Can Play? 1.5 seconds of blindness isn't even long enough to exit the Stun animation and take advantage of the perk.
    1 comments 30 views last activity
  • Dead by Daylight: Evolution — Make Prestige Matter This is kind of long, but hear me out. I’ve been working on this idea for months. I love Dead by Daylight, but I keep thinking about one thing: what if Prestige actually changed what your character could do in normal matchmaking? Right now, Prestige shows how much time and Bloodpoints you’ve invested into a character. But imagine if ever
    1 comments 20 views last activity
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