Discussions
339,005 discussions.
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All marked words and sentences needs to be corrected. JUDGMENT'S LORE “ Citi t es ” should be “ cities ”. “ Judg e ment ” should be “ Judgment ” instead, to keep it consistent with the Killer's title. “ Built the first shine“ should be “ built the first shrine“ “Repeated heresies“ should be “repeated acts of heresy“ instead. While the former is t3 comments 30 views last activity
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personally, i feel like Fused zamasu/corrupted fused Zamasu would make literally the perfect legendary Skin for the Judgement. I really would wish to see Some Dbz/s Collab In Dbd and i feel like this would be the perfect way to do it. I mean think about it: Both are divine beings, both are obsessed with Punishment and sin. 1 is a crab the other one a overgrown bean.0 comments 50 views last activity
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As the title says, this game needs a forfeit option where all Survivors would have to agree to it in the match, Solo Queue since 2v8 ended has just been horrible, someone quitting immediately, killers doing things nobody wants to play against (Already gone against the good old Twins Slug for 4k from the beginning of the game today). If someone gets tunneled out at 5, Allow players to FF. Note20 comments 280 views last activity
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Survivors in your terrorradius are 40% longer affected by negativ status effect like hinder, exhausted, exposed mangled and so on. The effect lingers for 15 seconds after they leave your terrorradius. Doesn't that sound like a balanced and fair perk?5 comments 92 views last activity
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Why does it show me my time region and how long I'm already waiting instead of how long I have to wait? 10 comments 462 views last activity
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Hex perks are one thing, sometimes a Hex perk can single-handedly sway the trial in the Killer's favor, but Dissolution is not a Hex. This notification makes the perk absolutely useless. How would you like it if when the Killer downed you, and you had DS locked and loaded, the game slapped an icon on their screen telling them you had it. Does that sound fair? Does that sound like it would make t6 comments 130 views last activity
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I noticed me and other PlayStation users don’t see the newest chapter, Chorus of Sin available to purchase in the PlayStation store. Is it because of the trophy list limit being reached for the game and the newest achievements couldn’t be added? Or, is this a separate issue? It would be nice if all of this was addressed publicly because I see no official announcements of these issues.2 comments 120 views last activity
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2v8 is survivor sided. That is not a opinion, it is a fact. For the normal mode it's unclear because both sides have unfair things to abuse but since there are no addons, perks or offerings in 2v8 it's pretty obvious which side has the advantages. Since 2v8 will return in September and leakers already discovered that not only every class will have a item next time but also get a new item that u17 comments 332 views last activity
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I came back to this game after a year break maybe about 3-4 months ago. I have been an 80/20 survivor main from pretty much the first time I played 5 years ago, and back then I would mostly just play killer to get achievements. Over the course of these past few months, I have gone from being an 80/20 survivor player to being a 70/30 killer player, and it's not because killer is so much more fun t53 comments 1,150 views last activity
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Character name: Bold white text with a barely visible black transparent shadow. Account name: Basic font, white text, so slender the text is barely visible along with the black border that is also transparent… Let us change this? Edit: Title update.1 comments 80 views last activity
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So as someone who played this game a LOOOONG time I remember that Vigil was at 40% and that's when it was basically never used, then they buffed it to the ridiculous 66% it was until now. I understand 66% is too much but I feeel 40% is perfect and if anything actually need to be nerfed they could nerfed its duration for others (5s after leaving range instead of 15s) or even remove it entirely pre19 comments 341 views last activity
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Dear Behaviour Interactive Team, As a passionate fan of Dead by Daylight and the iconic horror licenses integrated into the Fog, I would like to share a constructive and detailed critique regarding licensed Killers. Lately, the unique mechanics and "universe logic" of iconic characters—specifically Albert Wesker, Henry Creel (Vecna), and Michael Myers—are being heavily watered down into gener5 comments 60 views last activity
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What happened to the "Will only affect Exhaustion" info we got in the discord dev stream? Why are they saying suddenly a few days later "We will review the list of effects in an upcoming Bugfix patch"? What the hell is there that has to be "reviewed"? One single perk shouldn't affect 8 different status effects and people are saying this since months. Es5 comments 180 views last activity
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So all the talks on streams for 1-2y teasing this "Major MMR rework" just for this 1 little line in the patch notes? No visible MMR, no more detailed signs if you even did good at the end of the match (I mean it's obv if you earned 4 iri but what about something in between?), nothing fancy just one line about transition to emblem system? Come on… gi7 comments 170 views last activity
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I'm not seeing any trophies with Chorus of Sin. Is there meant to be some?1 comments 30 views last activity
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The new button shows only elapsed waiting time, not estimated… Both should be visible1 comments 141 views last activity
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I noticed while playing i was getting a TON of skill checks, like way more than i normally do, i got like 5-6 skill checks in the span of of maybe 6 seconds? just one after the other, and it seems to consistently be like this.6 comments 160 views last activity
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Title. Been taking a break for about half a year outside of customs with friends, and I think a little of the anniversary event. Every time I get the slight urge to come back, I hear about something going wrong (especially now lol) Is there anything good going on with this game atm? On either side? Sounds like everyone's up to the usual of not having fun, and apparently balance patches are eve9 comments 150 views last activity
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The turrets have a 41m radius that detects the xenomorph, even when undetectable, couple this with being able to have 4 out at once, that completely turns the map into a locator simulator for Survivors, making stealth builds EXTREMELY useless to even use, this NEEDS TO CHANGE, down vote me, complain for all I care, this has to change, unhealthy designs like this is why certain builds on both side19 comments 170 views last activity
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Please provide feedback, opinions, complaints or better ideas, all I'm trying to do is make a good xenomorph rework that feels lore accurate, balanced and fun and interactive for both sides Xenomorph: Hive hunters: The Xenomorph has two main modes: Patrol Mode and Assault Mode. Patrol Mode (Out of Power): Movement speed: 4.4 m/s. Terror Radius: 32 meters. Turrets can dete0 comments 20 views last activity
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Babysitter is still a strong anti tunnel perk often brought alongside of Deli, while I will say that OTR is not as meta as it was, removing scratch marks, grunts of pain, blood pools and aura read off the hook basically makes these picks worthless, just like Borrowed Time. Borrowed Time never got a rework, so will these perks just stay as is?10 comments 240 views last activity
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I want my 9k shards back9 comments 270 views last activity
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TL:DR New Vents allow the Xenomorph to be more stealthy and ability to access tunnels quicker. Double Turret setups are gone, but survivors have more ease when it comes to using them. FACEHUGGERS. Vents [NEW] Xenomorph In addition to the 7 Control Stations on the map, 6 Ventilation Ports will also spawn within the trial in random locations around the map When the Xenomorph exits a Vent,4 comments 30 views last activity
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By which I mean, the Endurance and Haste you get after an unhook just now got reduced back down to ten seconds, after fifteen caused some issues, and the new Elusive has the same duration. So, what I want to consider here is whether all three timers need to be the same length. Imagine that the Endurance stays ten seconds, because that one was the one causing problems, but the Haste and the Elu2 comments 70 views last activity
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Hi, I was wondering if the BHVR team were looking for any new ideas for gameplay or tournament modes? Please get back with me if so. Thank you0 comments 10 views last activity
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Just to express my concerns to either get ahead of the curve or make myself look like a fool later. I’m not going to pretend that I was looking forward to the updates for MMR with how BHVR discussed it. I think there are three reasonable paths forward for an MMR system - go back to emblems, keep as is, or switch survivors so that they gain/lose MMR based on the total result of the group (each22 comments 630 views last activity
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So, your intention was to completely squander the players' participation after all. The best-looking design. The most useless and difficult-to-use ability. It is easily dodged at long range. The beam poses no threat at close range. They botched the player vote and designed an ability that’s only good for hitting a straw man. Your intention is to make players completely disillusioned with th0 comments 40 views last activity
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A DOUBLE DOWN RIGHT AS THE MATCH BEGIN SERVES NO ######### PURPOSE! LET YOUR FRIEND GO DOWN FOR 20S AND UNHOOK THEM AFTER! I'm making this message bc I kid you not more than half my matches start this way.10 comments 190 views last activity
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I just bought the killer on my console not too long ago and have been loving her, and was curious about your favorite builds for me to try.4 comments 140 views last activity
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Especially her breathing is just way too loud0 comments 0 views last activity
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When do they usually happen and how interesting are they? Context: I'm a HUGE Castlevania fan. I immediately got my hands on the DLC and the DLC (allowing me to play Castlevania characters) is the main reason I started playing DBD. However I'm a university student, so I'm quite on a budget with university expenses and well, food, so I can only allow myself to get such an expensive, but be4 comments 52 views last activity
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You switched it to being how long you have been waiting in queue rather than being how long you WILL BE in queue. Making it much less useful.0 comments 40 views last activity
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Why is it survivors can opt out after they all get knocked down, but killers have to either wait out the collapse or painstakingly kick force the survivors one by one out of the gate as they teabag? I already lost, I just wanna move on to the next game, and I'm already in a bad mood, what difference does it make if I quit at that point?23 comments 250 views last activity
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I appreciate the devs making servers in India to help with middle east pings, but it doesn't fix the problem for everyone, since currently if you want to access indea servers you need to buy a subscription to Exitlag, which not everyone finds it good to spend more money on top of base game and dlcs to make their pings better, me included. So if there is a way, I suggest making servers in middle0 comments 10 views last activity
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What power do you think it will have?14 comments 370 views last activity
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Contenido Nuevo Asesino: La Sentencia PODER: VOLUNTAD DE LOS DIOSES LUZ DIVINA Mantén presionado el botón de Poder para invocar la Luz Divina durante un máximo de 3 s . La Luz Divina se aleja de La Sentencia y se controla mediante los controles de la cámara (solo izquierda/derecha). Mientras se encuentra en este estado, la Luz Divina no inflige daño a los Supervivientes. Si la0 comments 200 views last activity
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So I just read a post that someone questioned why people DC against dredge. I was surprised to see that a lot of the issue was overstimulation when his power is triggered. I wonder if there’s a way Behavior might be able to make the noises more dull or some kind of option for people who may be autistic and have those issues to still enjoy that killer or even for people who just find the noise ove5 comments 50 views last activity
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It’s still awful. Survivor is boring as heck because of how much hand-holding there is, while playing Killer feels bad because of how unfair the game can be. The last four events, along with their recent decisions surrounding them, have made the developers look incompetent. The whole situation where they decided to make a “joke” about nerfing the new Killer before it was even released, while cl3 comments 170 views last activity
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"That made long shots super viable and strong and with having couple streamers in our chat rn, while you are looking at your chat saying very funny things, well, you would get shot by a pillar that came out nowhere". THIS is the justification given to us by devs on their discord stream for making Judgement's projectile far easier to spot. This is the smoking gun that explains the most questionab54 comments 1,381 views last activity
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Now when elusive is getting into basekit protections it's finnaly time to balance perks with such powerfull effect. → Extraordinary perceptions: Remove elusive completely and make it so while oblivious killers like Legion and Doctor can't detect you. The activation time might be lowered to 2s to make this perk more viable. → A Place For Us The perk gives multiple effects that are pointless0 comments 20 views last activity
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Was scrolling through the add ons and remembered knotted rope exists. Are they still planning on reworking it? For those who don’t know it was 40% faster M1 recovery after hitting someone grabbed by snug on the PTB. Then nerfed to 10% for her live release, and then nerfed further to 2% where it still remains, and was promised to get a rework soon TM.9 comments 160 views last activity
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By Default totems take 14 seconds to cleanse/bless (Dull) and 28 seconds to bless (Hex)- This causes issues where sometimes you will load into the match as killer and you're totem will be gone before you can get too it. With TOTH active, it takes 35s/70s. The whole intention of TOTH is its a perk that allows your hexes to live just that little bit longer but that intention is never met because22 comments 380 views last activity
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I just started Reading one called Aliens: Bishop, which continues the story of Bishop the android after Alien 3. Weyland Yutani finds a way to reconnect/rebuild him somehow. And with Bishop being my favorite character (next to Analee Call) from my alltime favorite franchise, i didn't hesitate to buy it when I randomly found it in a book story. Never kno6 comments 60 views last activity
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CAN YOU PLEASE CONFIRM IN ANY SHORT THAT DEAD BY DAYLIGHT MOBILE HAS EVEN A SMALL CHANCE OF COMING BACK AND ALSO THAT THIS WILL BE COMPLETELY PRIVATE AND WILL NOT BE SHOWN ON ANY SOCIAL MEDIA.I'M A VERY BIG FAN OF DEAD BY DAYLIGHT AND I DON'T HAVE A CONSOLE TO PLAY BUT I HAVE A POWERFUL PHONE,I WANNA PLAY DBD BUT CAN'T, PLEASE CONFIRM.I HAVE 400+ HOURS AND WANNA KNOW THAT IF THERE'S WVEN A SMALL7 comments 462 views last activity
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Hey Behavior me and a lot of players want the game back to the mobile version because we don't have any console or PC we have just phones and all of us wants the game back so please do this for us 🥺🥺🥺🙏🏻🙏🏻🙏🏻0 comments 0 views last activity
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I think there should be a system for survivors to choose to block playing with other survivors. Not blocking specific killers or specific killer players. Just survivors blocking other survivors. I think it should have some very specific rules though. Here a a couple of reasons why I think a blocking system would be great. In 2 of my games just today: I played with 1 survivor that was doing not9 comments 160 views last activity
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Both Do No Harm and Flow State are nice perks that get overshadowed by other similar perks. The reason why is simple, they just don't work sometimes, and especially for Flow State which I honestly like a lot already, they are useless at the beginning of the game. Which again, really hurts for Flow State because one of its effects is to cleanse totems faster, but if you're at 5 gens why would the11 comments 140 views last activity
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(Buff) Boon Illumination: shows auras of generators, chests, other survivors and vault locations (Rework) Babysitter: extends (soon) basekit elusive by +20s (Buff) Head on: secondary effect: Grunts of pain are reduced to 0% while in a locker and not exhausted (Buff) Mirrored Illusion: secondary effect: if the killer damages the illusion, it explodes (chem trap effect) and applies 20% hind1 comments 71 views last activity
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Just in the past maybe 4 days I've encountered at least 6 blatant cheaters, and there were several I was suspicious of but couldn't confirm. This is honestly the worst I've ever experienced cheaters, has anybody else been having a similar experience?12 comments 150 views last activity