So did the devs chicken out on the Vigil nerf?

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What happened to the "Will only affect Exhaustion" info we got in the discord dev stream? Why are they saying suddenly a few days later "We will review the list of effects in an upcoming Bugfix patch"?

What the hell is there that has to be "reviewed"? One single perk shouldn't affect 8 different status effects and people are saying this since months. Especially not if killer powers get affected.

Comments

  • They said in that very same stream that it'd be nerfed in a 'hotfix', and not when the chapter launched.

  • It would be good for them to listen. The whole point of a perk is for it to have an effect. if Vigil was affecting 8 different things in one game that would be a different story, but it isn't and its more of a counter to killer perks than killers directly. they can just remove its interaction with hindered.

  • The change to exhaustion only is still happening, it will be in one of the upcoming bugfix patches. There wasn't enough time to make the change in this release (most likely due to console certification)

  • @Craftlori said:

    https://us.v-cdn.net/6030815/uploads/AKOMQ8L2TOZA/screenshot-20260825-205319-chrome.jpg

    What happened to the "Will only affect Exhaustion" info we got in the discord dev stream? Why are they saying suddenly a few days later "We will review the list of effects in an upcoming Bugfix patch"?

    What the hell is there that has to be "reviewed"? One single perk shouldn't affect 8 different status effects and people are saying this since months. Especially not if killer powers get affected.

    Maybe you should not just listen to the things you want to hear, but to every bit they said?

  • Don't worry, killer players are getting their binkies in a hotfix. No need for alarm.