Rework of elusive perks
Now when elusive is getting into basekit protections it's finnaly time to balance perks with such powerfull effect.
→ Extraordinary perceptions:
Remove elusive completely and make it so while oblivious killers like Legion and Doctor can't detect you. The activation time might be lowered to 2s to make this perk more viable.
→ A Place For Us
The perk gives multiple effects that are pointless while stationary in healing stance. You don't run so you don't care about scratch marks and pools of blood, while making noise where Bite The Bullet outshines the perk. Rework: When you finish healing this perk activates for both healed and healing survivor. Next time your aura is read it is prevented from being shown to the killer.
→ Self-preservations
Please revert the fun previous versions but change the conditions to all attacks. When survivor within 24m around you receives any form of damage your scratch marks, pools of blood nad grunts of pain are surpressed for 16s.
→ Cross-examination
Replace the elusive by 5 % haste. This will be way more viable for saves or utilizing when not being chased.
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