Vigil

So as someone who played this game a LOOOONG time I remember that Vigil was at 40% and that's when it was basically never used, then they buffed it to the ridiculous 66% it was until now. I understand 66% is too much but I feeel 40% is perfect and if anything actually need to be nerfed they could nerfed its duration for others (5s after leaving range instead of 15s) or even remove it entirely preventing SWF to milk it. I just think 30% is extremely low and if it wasn't used at 40% then I doubt it'll be at 30% in a much faster pace environment than 2017.

I don't understand why the perk can't be repurposed to be mostly solo. I'm saying that bc Quentin was one of my first survivor and I feel it's a shame the perk has to be killed bc you cannot think of anything else to balance it. Now that we have other perks reducing exhaustion you could even remove it entirely from the list of debuff it helps regen faster, vigil has always been more about negating broken and exposed.

Tagged: Survivors

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