Discussions
339,005 discussions.
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Has anyone had them or know a hint for a fix? I'm tired of often getting 15 minutes ban from matchmaking because of technical issues. I leave the crash logs here:1 comments 60 views last activity
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I really hope Behaviour considers making a proper Nintendo Switch 2 version or at least a dedicated graphics and performance upgrade for Dead by Daylight. The current Nintendo Switch version feels extremely outdated visually, especially now that the Nintendo Switch 2 is available. The Switch 2 is significantly more powerful, but Dead by Daylight still looks and performs like a last-generation ve0 comments 30 views last activity
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I was lucky they still had these But if I were to try to recommend someone to buy merch from the store, theres a 90% chance they won't find anything that interests them. With the amount of art within the game and even fan art etc, its suprising that all they have is black and white clothes with black and white i2 comments 70 views last activity
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I've tried running Blood Pact to make progress on the Witness to Heresy achievement, but no progress has been made. Bug or achievement is poorly worded?13 comments 492 views last activity
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Before it was based on kills but now it's based on …what? For those that want to raise their MMR, it's a great change. No matter what you do if you're trying your MMR will go up …or what? I just want to understand. I was never one to take up nasty strategies like tunneling or slugging from the start of a match. I like going for my 8 hooks before I start killing people and if they brought cak35 comments 813 views last activity
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The Judgment is a good example: BHVR has discussed and implemented extra visual information around Divine Light to make reacting to it more accessible for Survivors. That goal is completely fair, but accessibility should work both ways. If playing the Killer requires uncomfortable camera movement, precise flicks, or mechanics that can cause motion sickness, those concerns deserve the same attenti21 comments 550 views last activity
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It's a downgrade from what we had before! I HATE IT! Why does it say EST. when it's not an estimate and is the elapsed time in the queue? It is not a visual improvement.19 comments 400 views last activity
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honestly as a Judgment I wouldn't even notice. I think it wouldn't be a big deal in any capacity as we are a longer range killer with auras anyway. but I'm sure survivors would appreciate it11 comments 150 views last activity
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Premonition is one of the least use perks but it does have one strong effect. That is the fact it bypasses stealth. For the most part the perk will stay the same but some tweakes. Right now the detection cone is 45 ° and I think it should be reduced to 25 °. I also think the cooldown should drop from 60/45/30 seconds to 20/15/10 seconds . The 36 metre radius is fine as it is. That i8 comments 110 views last activity
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When a survivor gets hit by a Hook Spike by The Slasher, if they are on their second Hook Stage, the Killer can kill them. However, if the Killer doesn't wish to do so, and would like to carry the survivor, the Killer has to wait some seconds until they can pick them up. So I suggest adding the option to carry a survivor while they are Impaled, when they are on the second Hook Stage. Just a sma0 comments 20 views last activity
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Subject: Localization Discrepancy in "The Judgment" Lore Text (Korean Client) – Barbarians Ch. 7 & 12 Hello, I'd like to report what looks like a localization inconsistency in the in-game lore for the killer "The Judgment" (Chorus of Sin chapter), specifically in the "Barbarians" scripture excerpts. In the2 comments 2 views last activity
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The communication wheel finally coming to DBD (it's been 10 years, and there was already something similar in the dead mobile version) is great news for solo survivor players, including myself. All of these efforts have been made in order to put SWFs and solo survivors on a similar level to make the game easier to balance. However, the main thing that makes SWFs so much more powerful in the first16 comments 300 views last activity
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Hi guys looking for some constructive feedback on a power tweak idea I had for the judgement to make it a bit more fun to go against/play whilst also not making it any weaker and more accessible to play. Make the killer 115 - this is so in 1 vs 1 situations the killer can choose to loop like normal instead of just spamming the power which is ironically harder to hit someone at close range than2 comments 90 views last activity
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As its not very clear what it does through gameplay besides getting a tiny 10 points at a time.2 comments 50 views last activity
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Because BHVR seems to have expressed interest in at least doing very simple number changes to perks because they are quick to do and require little resources, I decided to go through a bunch of perks and draft out a bunch of changes that (this will almost certainly never happen) BHVR could just copy paste if the devs agree with them. Perhaps some of these perks will be addressed in the upcoming 47 comments 120 views last activity
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Anyone else got levels on survivors that they used to own back before the great cross progression update? I don't currently own Adam or Ace anymore for some reason but I still have all my levels on them and its the funniest thing in the world to me lol1 comments 30 views last activity
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Make it possible for the yellow rabbit to have his mask on0 comments 0 views last activity
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Hello Behaviour. In the latest Chorus of Sin patch, several significant issues have emerged with the Wesker character, noticeably impairing his gameplay responsiveness. His grabs and attacks appear to be heavily reliant on server validation, resulting in inconsistent input registration and noticeable latency. This undermines the core mechanics of the character, as Wesker’s strength lies in preci1 comments 60 views last activity
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The Shifter (Alan Imus) is a psychological horror Killer born from a tragic Irish backstory of childhood neglect the towns disappointment he became obsessed with being NOT him, one day he found a strange embedded amulet, it drove him crazy to the point he killed a gala member resulting in a midnight run from the police into the woods before the Entity took him. His core power lets him perfectly0 comments 20 views last activity
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I've seen a few people mentioning this elsewhere with a mix of claims that it's a bug with the latest update and some claiming it's an intentionally updated animation. Either way I hate it. The first time it happened I thought I was suffering the worst input lag I've ever seen. I don't know about all killers but so far I've tested Freddy, Jason, Leatherface, and Judgement. The only one that3 comments 202 views last activity
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I'm seeing a high disparity between survivors who say dodging the judgement beam is easy while others say its difficult. Now it could just be a difference in reaction time between players, but I heard one player say this: "When I'm on Ultra settings, I see the beam coming easily. I had to downgrade on another computer recently and it was much more difficult to tell when the beam was coming"5 comments 50 views last activity
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Yo gen speed is crazy as hell now and this coming from a survivor and killer main now it could be skill issues but having a 3 gen and a gen starting from 0% to 100% in 1 sec is crazy as hell in my eyes they need to drop the base speed down if there just to give perk to speed it up4 comments 60 views last activity
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I know One Piece isn’t quite DBDs cup of tea, but as a major fan of both I never think it hurts to suggest (Nicholas Cage is in the game, after all lol). Anyone else have thoughts on this? I’ve heard mentions before to add some skins onto characters that would be fitting, not sure about a concept of a killer though.0 comments 10 views last activity
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I'm personally a massive Don't Hug Me I'm Scared fan and I think Roy would be a great addition to the roster. I have a full concept drawn out, comment if you want to see it.0 comments 20 views last activity
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This chapter concept was inspired by Deftones' My Own Summer (Shove It) . It started with the song—and eventually became an entire Dead by Daylight chapter idea. CHAPTER CONCEPT DEAD BY DAYLIGHT: MY OWN SUMMER "No human can truly control a tsunami." CHAPTER CONCEPT Theme: Human vs. Nature, Cosmic Horror, and a ruined summer. Core Dynamic: A clash between The Tsunami (an unmasterabl0 comments 10 views last activity
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Is it just me… or is Divine light far too telegraphed? I dont know if its just a skill issue - which it may well be, but it feels almost impossible to catch people off guard because they see it coming a mile off. If you think im wrong, what do you think i may be doing wrong???? I do try and hide it behind walls and such before just launching it out but no luck…. May also be me but I feel like17 comments 170 views last activity
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I've been playing Judgement for around 2 days straight and facing them a total of twice. It seems as though most people have completed dropped the Community-Made Chapter altogether for the most part, but that's a side tangent. The problems I come bearing are from my own experience into this, frankly, mess of a Killer. Divine Light Let's go over the main part of The Judgement. Divine Light is n13 comments 813 views last activity
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How would yall feel about a quiet place chapter? I think it would be dope ngl, I'd love to hear some of yalls ideas on it3 comments 10 views last activity
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Ive been having these thoughts for awhile and ive been wanting to share them First off all I think the chapter should get a map of the backrooms combining the regular yellow walls with the pool rooms and pipe rooms. And the exit gates could be a mixture of all of the rooms together and a bunch of objects sticking outside of the gate. I feel like Clark or Mary should be a survivor if Clark is a1 comments 0 views last activity
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This post is only about her addons, not power changes or bugs. All feedback is welcome, thoughts, questions etc. Just brainstorming here. I’ve spent a lot of time playing Houndmaster on live and wanted to take a focused look at her add-ons. This post goes through her entire add-on set and suggests small number tweaks, reworks, and a few removals where needed. The goal isn’t to make her ov1 comments 20 views last activity
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Pretty cool to go against. I haven't played her.. him... yet but going against is engaging. I dont understand the other dimension portion tho. I get you have to shine the light at faces but I dont know why. Its cool ya, but honestly I'd rather just go on a hook lol.2 comments 100 views last activity
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Since yesterday, I've noticed that Skill Checks have been appearing way more frequently than they normally do. At first, I actually thought it was a nice change because I'm generally pretty good at hitting Great Skill Checks. But after a few matches, it became so excessive that I could barely look around the map while repairing a generator. In one match, I was repairing a generator with my fri2 comments 91 views last activity
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Realm repeat was enabled in 8.5.0 and was meant to replace the former map repeat system. The problem? now realms with 1 or 2 maps in them are just ridiculously more common now. Its like you get 1 good match on macmillan then immediately its always followed by a swamp or nostromo. Noone is complaining if they get macmillan → macmillan → autohaven → autohaven but when its constantly Macmillan →1 comments 60 views last activity
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Idk if many people have been using hex third seal on Judgement ? I know it doesn't hide her beam power anymore BUT…anyone noticed what it DOES cover…her exile statues. Blind survivors only see the initial auditory warning when one activate but then their aura is not showed. I find Judgement rather weak but this way you sometimes have people getting second hook or straight up dying bc no one res18 comments 410 views last activity
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It feels so much heavier when I swing now. Did I miss something?2 comments 40 views last activity
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The game has a massive crashing issue on PC, at least on Epic. I'm not the only one having this issue it's all over the beta hub. This is literally the first page of the beta hub. The underlined reports are all the exact same crash. The game is basically unplayable for me. In the last 2 days I've gotten a 1 hour DC penalty, 3 30 minute penalties, and 27 comments 732 views last activity
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Hello, played some matches against The Judgement, after being saved from exile dead hard is always off, is that unique build-in perk for new killer?14 comments 460 views last activity
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This lobby is the absolute worst. I may as well be staring into the sun.5 comments 140 views last activity
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Celestial Witness: Every 30 seconds, if the Obsession is 40 metres away from you, you see their aura for 2/2.5/3 seconds. Otherwise, the farthest Survivor becomes the Obsession. Nemesis: Whenever a Survivor becomes the Obsession: - The gain Oblivious for 60s. - You see their Aura for 8s. If you combine both perks at least one survivor will be Oblivious for nearly the whole match (60 secon16 comments 636 views last activity
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My issue with adepts is how flawed they are on both sides where as a survivor can just rat with key and make it spawn where they want with a offering so a guaranteed escape unless just lucky or played wrong and only needing to do it once for the achievement. While killer has to get a perfect 4k without a bleed out which I was robbed of many adepts due to survivors ratting away and had a game wher5 comments 60 views last activity
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In normal gameplay, when 2 survivors are left, if a survivor is on hook and you miss two skill checks, you can be sacrificed quicker so your teammate can try for hatch. Currently against the Judgment, if you're sent to exile, sure you can "die faster" by getting hit by the beams but I suggest if you get hit by the beams twice then you should be sacrificed, as if you missed two skill checks. The0 comments 20 views last activity
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I was playing Adept Wesker using both of his iridescent add-ons, during a chase with a Feng Him I was trying to catch Feng with my Virulent Bound and I was in a position where there was a vault in front of me, since I had a Lab Photo Add-on I figured out that, with Lab Photo I wouldn't special-vault and would caught Feng with my second dash. The surprise I had when I special-vaulted EVEN with La1 comments 50 views last activity
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I couldn't play a second game, the noise of the beams is just too much, too often for me, a little loud and annoying, never had a headache going against a Killer before.10 comments 350 views last activity
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Omniscient Reader’s Viewpoint cosmetics or as survivors It would be Kim Dokja, Yoo Joonghyuk, and Han Sooyoung. And there can even be a Dokkaebi charm or banner, maybe a badge that has 51/49 on it…. It would fit the lore too. Say they went into another scenario but the entity snatched them instead.0 comments 10 views last activity
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Bonjours est-ce que la map du marais en particulier celle du pale rose est désactivée ou retirer définitivement si oui sera t'elle réactivé et quand merci d'avance1 comments 10 views last activity
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I played it a little, it’s not easy to play, it’s easy to dodge, I had some chases taking me way longer than with other killers, when I played against him I had a work build with 2 totems, one of the new survivor and one to hide my aura to counter aura reading builds…. To everyone who is scared of the new killer, play aura hiding totem maybe more than one and you are perfektly save from an al0 comments 30 views last activity
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With survivor it's always been simple. You escape and get your adept. Pretty easy. Usually a decent player can get it in 3 or less attempts and if they're unlucky but not a quitter they'll get it in under 10 attempts, guaranteed. And that's for someone with a bit of experience who just throws on the perks and goes for it. I got my Aurora adept first try without breaking a sweat. But killer?11 comments 140 views last activity
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Once a Survivor or Killer reaches Prestige 100 , there is currently little incentive to keep progressing with that character. Some players continue using their P100 regularly, while others move on to another character because there is no longer a meaningful progression goal. My suggestion would be to introduce a P100+ Mastery System , designed as a true endgame challenge for players who want t2 comments 20 views last activity
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The newest Chorus of Sin patch has introduced some serious issues with Wesker that make his gameplay feel noticeably more clunky, delayed, and server dependent. His grabs and hits seem to rely heavily on server validation, resulting in situations where an interaction looks like it should connect but either doesn't register or feels delayed. For a killer whose power revolves around precise movemen2 comments 121 views last activity