General Discussions

Open discussions on various topics
  • I think the biggest problem with Chucky's changes is not that BHVR wanted to nerf a strong mechanic. I understand why the Scamper Cancel Flick was considered too powerful. Being able to repeatedly force impossible angles around windows and pallets was unhealthy for the game, especially against survivors who had no real way to react. The mechanic was strong and needed adjustments. However, comple
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  • Lights out is an insanely fun game mode but instead of a lantern lets add on a new lights out addon for flashlights. Rechargable Battery - Last 5 times longer, no longer blinds the killer, only useable in lights out. Allows a flashlight to be brought in to lights out. Repairing a generator recharges the flashlights durability over time. Flashlights light beams can be seen by everyone includin
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  • We have a ridiculous number of different map offerings, (21 to be precise) and they kind of swamp the blue rarity slot for bloodweb offerings. Namely the bloody party streamers slot. It's a bit rough to totally remove them, which would stop people being able to go for map related achievements as easily. But what I think would work is to condense them. Make one single map offering that has a
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  • While I love the collection is quite neat and I think we should do this again next year, why is my girl Houndmaster not getting an outfit from this collection OR from the Cat's & Dog's collection. The themes would have fit her beautifully. I just feel like my girl is so sidelined and honestly it frustrates me. I don't really have much more to say other than can we please cook up some outfi
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  • I am actually sick and tired of all the cheaters I encounter in my game. Seriously this is absurd at this point…. Will something be done about this? I don't want to play with cheaters in my game like #########.
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  • I know the net code is garbage which leads to terrible ping issues and hit validation issues, but even ignoring that the server crashes 1/15 matches or so. This is astronomically higher than any other PVP game I've ever played, if I remembered all the times this has happened in other games I think I could still count them on one maybe two hands
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  • I submitted a support request because I get a 404 error when attempting to link my DBD account to my Behaviour account to enable the cross-progression between Steam and my Xbox. I submitted the support request July 18th and still havent heard back after I sent a couple follow up messages to check in. Is it normal for support to take this long?
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  • And also mobility or perceived chase power (didn't have enough room in the thread title). I think it's strange that Otz, for example, includes Plague as an A-tier killer based, by his own admission, primarily on the fact that there are one or two specific builds you can run on her that make her massively overpowered, and he always makes sure to point out that if it weren't for these builds, she'
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  • this is just a genuine question. I’m asking because I know we were told that Art is a kind of killer that they’ve never done before but last time they said that they gave us Springtrap which while I have a lot of fun playing as him he’s not necessarily a killer I would call new or inventive. Pretty much all I’m trying to say is if Art the clown is actually going to be a new kind of killer I want
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  • It's so relaxing to play without having to worry on either side what top tier stuff the other sides brings. Sure you still see your typical sweating, slugging, tunneling and bully squads in this mode too but it's like 10 times better then in the normal game. I understand that modes like 2v8 or Lights out should be limited but Chaos Shuffle feels like a real "casual" mode.
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  • I want to start this thread because I have seen this a lot in arguments about the new changes, and my question to you is this: When was the last time, besides this future patch, survivors got nerfed? Fast Track got side graded and was blatantly OP for swfs. Besides that's one "nerf"(side grade) constantly implies multiple nerfs, which I don't remember any from this year. Had to edit because i
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  • This perplexes me because in many games it seems like an obsession that the only thing that matters is to blind at a pallet and because you blind me at a pallet you are now going to lose the game. If you throw the pallet and i start to kick and you blind or you blind before i kick you have literally achieved nothing. I am already locked into an animation for the majority of the blind and yo
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  • Like the title says. I don't know why but for some reason when I had a amazing fun round as killer or survivor I have this weird anxiety or fear of playing another round afterwards. When I had a bad round I don't mind playing another round because my head tells me "it can only be better then the last one" but when I had a good round I also worry that the next one will ruin my mood entirely and so
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  • So i have 1500+ hours and do realtively well with killer, yet every xbox player I've come against in chaos shuffle so far has 200 or less hours. What is going on? I haven't played chaos shuffle before this event, does it have separate matchmaking?
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  • Can we get a toggle to disable the auto aim on M1’s/lunges? Once you start getting better at the game it only serves to get in your way, and can be a big problem especially on maps with jank collision or if the ping is sub par. Making it a toggle instead of outright removing it also solves the problem of it being needed for new players.
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  • So I was wondering: what are some random or niche things you love about Dead by Daylight? Some of mine are: The sound Clown's yellow Antidote bottles make when you're standing inside their gas, both as Clown and as a survivor. It's almost like an airy suction sound, and for some reason I just find it really satisfying to listen to. The sound of a great skill check on a generator. I'm not ent
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  • This is mainly about one bug that I've been tracking, midwhich pallets missing. It was reported back in December last year (version 9.3.2) The bug on betahub has been listed as fix incoming for at least a month now (I swear before Jason release) and have been leaving comments of versions the bug is still on. If a bug is marked as fix incoming, is it possible at all to get a timeframe o
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  • Items are not randomized. The Rarity is but Survivors still can choose which items they want to bring. I love playing against 4 medkits with no way to bring any healing slowdown 🫩
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  • Half of the roaster is unplayable without certain addons (billy, cenobite, blight without speed addons, wraith, gf, etc) and there are a lot of addons that just ruin your experience and make you want to dc the moment you see them on your hud (every meme addon and some other cases like ph addon that decreases your m2 width by 25%). Survivors get to choose item and everyone is running medkits becau
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  • Now that the rift slop tasks ask you to play a few matches of wraith i got into him again. I noticed, that he feels a bit off. Swift hunt addons are necessary to even hit a survivor out of uncloak. The other option is windstorm to bodyblock them, but thats highly map and structure reliant. Apart from his clear addon reliance, he also suffers from the usual M1 sickness. He has not that much goin
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  • I've noticed that with this iteration of chaos shuffle, I and many other killers play killer drastically different. Without the looming thought of DS, sprint burst, and dead hard at the back of my mind, I can confidently punish survivors for their game throwing mistakes. Like punishing a forced body block hits by just waiting out the endurance. I've had so many games as Trickster(P 67) where I wo
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  • IMO pick up, drop and carry speed all kind of suck right now, not to mention if a survivor plays smart and goes down under a pallet or in a corner with good teammates it can be lowkey impossible to hook. I played a bunch of games with Krause using Agitation, Iron grasp, forever intertwined and mad grit and it makes me want to pick up every time, devs really should consider adding some of the per
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  • Why is there no visual indication that a boon is active for killer?? Survivors get a indication that a hex is active with an icon, not have the same for killer when a boon is active? I'm aware that there is a sound, but that not really to easy to hear, specially for player with hearing issues.
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  • So the summer event has started, but where are the event offerings? After the anniversary event, we finally get points for finishing generators (1,500) and hooking survivors on non-basement hooks (625). However, as a killer, you can barely reach even a quarter of the event category cap, and you cannot use any event offering to earn more Bloodpoints in that category because there is no offering co
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  • I would genuinely give all of my dimodollars to behavior if they gave me a sequel to the evil dead chapter. Granted it would probably be from Ash vs the dead, despite the fact that I would love to see someone like Evil Ash added as a killer that doesn’t mean that there aren’t good options from the show like Eldigoss, Henrietta, or Baal. Ok never mind the show has better Killer options, and Survi
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  • Now I'm fine with a shift in design direction if that's what's wanted or so, but they really removed every single change from a year of planned base gameplay reworks…it just was a utter and major waste of time. we got no meaningful slugging changes, no tunneling protection that matters base kit, they slapped 5 seconds onto unhook safety just to roll it back this upcoming update. it really just fe
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  • This would allow people who may have a inflated MMR to be adjusted to the correct bracket after the MMR system is reworked. This would also help soloq survivors as weeks after new MMR systems teams would hopefully be more in tune with each other as people are put into there correct brackets vs bad players being stuck in high MMR for ages because there MMR was so high because of last system, th
    15 comments 370 views last activity
  • I had this post cooking before the announcement that next midchapter will have 45+ changes to various perks (including the universal pool, which is exciting), but really I think that announcement only makes this even more of an appropriate topic to raise. Put simply: What perks do you want to see changed the most, and how? Buffs, nerfs, full reworks— I always like reading people's posts with lis
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  • When we get official killrates from BHVR Sadako has always had a decently high number with her usually around the mid 60's in terms of killrate. It is strange because this killer who is often considered a d or f tier killer has a higher official killer rate than Nurse who iirc had around a 44 the last time we got killrates. But something i noticed is that everytime we see the rates, Sadako only a
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  • After the first hook stage got changed so you can no longer unalive yourself on hook the only thing the luck offerings and perks do is give people the option again to kill themselves on hook or for swf groups to absolutely abuse it. But what if the mechanic was no longer useless and also worked for the Killer. Here is my little idea on how the mechanic could make the game more interesting. Luc
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  • Chaos Shuffle: The point of the mode is that everthing is random. Well except for Survivors. They still can bring every item they want to Lights out: The point of the Mode is that everything is dark for both sides without any perks. Well except for Survivors. They now get free Windows of Opportunity
    42 comments 551 views last activity
  • Chaos Shuffle honestly just highlights how useless most survivor perks are when you’re being aggressively tunneled. It doesn’t matter what random perks you get, you don’t even have the chance or time to use them if the killer is determined to remove you from the match ASAP. What’s supposed to be a fun, chaotic experience of discovering and experimenting with perks turns into the
    63 comments 1,751 views last activity
  • While the upcoming Chorus of Sin chapter updates were stated to be basically just numbers adjustments, with the community livestream they revealed a much, much larger midchapter later down the line that are going to feature MANY perk updates on both sides. With the midchapter, its more likely we see reworks and additions to perks rather than just numerical buffs, potentially changing the function
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  • title I feel like if I can't pick my addons as killer, survivor shouldn't get to pick items.
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  • had multiple Matches as Chucky where i lost each one again. 5 times in a Row. Not because i played bad. I even had Survivors tell me i played good. But because of terrible Map after terrible Map after terrible Map. And if that isn't enough, how about we pair me against exclusively great Survivors. Not ever giving me one that could be called "bad" or a "weak link". Slowdown doesn't do a
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  • I would say this is Dead by Daylights biggest problem at the moment. Yeah both sides have overpowered and broken things that can get abused but it can't be that the base map you spawn on decides if the Killer or Survivors win. This game is a big collection of different rng factors playing together which will never make it possible that both sides have a 50/50 chance to win and that skill really
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  • Either give Killer's the ability to abandon a game thats going poorly or remove the Survivors free DC abandon.
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  • I know, a lot people have probably done this. This is my first post on the forums (I've never felt the need to use them), and probably quite the bold post to create. I posted this concept on Reddit as well and they gave me quite…unhelpful comments. So I thought I'd post it on Forums directly for more players to see. The numbers have been adjusted and some changes have been made in regards to the
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  • Why is killer queue times so long? Is it just me?
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  • title. they added so much to the game, please bring them back
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  • Hi Everyone & BHVR Team, I’ve been a huge fan of Dead by Daylight for a long time and have put countless hours into the game. I absolutely love what the team has created, but as someone who plays a lot on Nintendo Switch, there’s one major issue that really holds the experience back — playing Killer at 30 FPS. Playing Survivor in 30 FPS can be manageable, but controlling a Killer with lower
    2 comments 250 views last activity
  • SWF
    Love how the game has become impossible for killers against a SWF. Like there are so many ways out of everything not a single killer is viable if you can't play Nurse.
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  • And if so is there Castlevania content you are still hoping for in DBD?
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  • I do not feel grinding 18k shards for a chapter made by the community. The killer look so peak i do not want to farm 9k for it
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  • A quick rundown: I was playing solo, as I normally do, in a match against a Slasher. Within the first 30 seconds, two survivors were immediately downed while I was working on a generator. The killer was running the incredibly overtuned 4-hex build — Ruin, Pentimento, and the rest. I did my best to find openings to get them off the ground or unhooked, but the third survivor went down shortly a
    30 comments 552 views last activity
  • Bhvr what are you doing? Last time Chaos Shuffle returned you made Addons random for Killers but removed some of them from the chance pool which was a totally logical and good change. Why the hell would you change it now? There is a difference between a survivor getting a 1 out of 173 chance to pull the one perk that nerfs you (NM) and giving every killer their stupid meme addons that nerf the p
    15 comments 553 views last activity
  • If a survivor goes for the unhook (not immediately but) unhooks before you've found another chase is it cheesy to go straight back? Ill target the unhooker generally as I prefer not to tunnel unless absolutely necessary which is my personal choice of course. I know this might sound like another rule in the survivor rulebook but does anyone else go back if they haven't found a new chase yet?
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