BigWeeWee
BigWeeWee
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- BigWeeWee
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I think that was patched out already is it back again lmaoo
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@dangersmymidd1ename said:
From the wiki:
TWHACK! triggers regardless of how a Breakable Wall or Pallet is broken, as long as the destruction is caused by the Killer.
This excludes a Survivor breaking it by vaulting it while Dissolution is active, as it is the interaction of the Survivor that triggers the destruction, not the Killer, despite it being a Killer Perk.
thankq for the wiki quote but im almost postive it used to work a patch or two ago. If they did why remove this interaction…. just so more people run quad slowdown?
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@Brokenbones said:
Potential controversial take here, but
If people want full slug strats and builds to stay, then the bleedout timer has to go.
There are so many games where the survivors are actually pushing back and countering the strat but they lose anyway because someone bleeds out after being on the floor too long.
I know the bleedout timer was originally an anti-griefing mechanic to stop survivors being held in the dying state permanently, but with the abandon feature being a thing now it's not really necessary. Just add 'If a survivor is in the dying state for x amount of time, they can abandon'. Problem solved
If people want to ignore the hooking portion of the game, they shouldn't be getting kills out of it unless they manage to down everyone at once.
This gets upvoted though lmaoooo
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@TropesDaMan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088317#Comment_4088317
SB does not need a buff, keep it as it is
edit: i just realized that may be sarcasm and if it is im sorry, im bad at detecting that
Yesss sarcasm extremely funny sprintburst is still as is
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@Blueberry said:
Why would they hook when the game punishes them for doing so by activating dozens of second chance perks? It actively encourages them not to hook. This isn't even counting the entire gens worth of time lost in pick up, carry, and hook animations or the risk of flashlight saves you could completely ignore. They don't really have a reason to hook.
they hated him for speaking the truth… watching Hens abuse anti-camp and how much pressure you can create with slugs vs unhooked survivor who just activated 3 super strong perks. Krause is seems to be like significantly stronger slugging too, survivors lose infection on hook but keep it when slugged and head form is 40 metre terror radius for claurophobia. Extremely funny this got more downvotes then upvotes, devs need to incentive hooking base kit more because I've given ultra slug builds a shot and its lowkey soooo good on the already great killers but meh on the killers that need help.
Buff sprintburst
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I too love going against C tier killers
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Jason has on demand 115% for like 20+ seconds which can break pallets and his ranged attack is likely better then slingers go figure
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just had an aneurism realising he IS likely just springtrap but better, what is the thought process here lmaooo
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I think we should continue to not change exhaustion perks in anyway to compensate they are fine as is super balanced :D
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ghoul can do actions instantly upon finishing ur finale leap soooo like ????
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@Genrih said:
Я тоже написал пост но с изменением его скорости с 4.4 на 4.6 и замедление выжевшего если в нем топор я постоянно играю на спрингтрапе и могу сказать в погоне он очень плох топор просто ужасен я поддержу ваш так как эти изменения сделают его сильнее
the axe can hit over a ton of loops you’d think it couldn’t because of its very generously small environment hitbox, I find it hard to justify most 4.4 killers nowadays tbh
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They look great but i’m a little disappointed on the sfx side, the armoured titan has some different foot steps, i believe some different shards and weapon sounds but that seems to be it.
Not sure about war hammer but might be different swing sounds. Genuinely surprised they didnt do more with the armoured titan as it had so much potential. They do both have a unique attack on titan theme in the menu but no chase music.
Overall, the visual design absolutely destroyed it (as usual) but compared to the huntress and trickster skins and their stellar sound design i’m kinda disappointed.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2272284#Comment_2272284
Lifeguard makes the detection range lose a meter. I don't see it being that huge of a nerf, because the main draw is to get free killer instinct detections without holding M2.
The other thing is since the range loss is only a meter, Sticky Lining increases the detection range by 2.5 meters and is a yellow addon. So you can easily offset the decrease if you want to.
Oh yeah this one was puzzling, like the nerf basically does nothing but its still just strange they would nerf it.
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@Aven_Fallen Oh yeah I absolutely agree that barbs glasses and black heart were basically all anyone used but it was more due to them making Demogorgon much more fun to play rather then being insane buffs, more quality of life then game changing. I just kinda wished they considered buffing his other addons further then just nerfing his addons again.
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It was already very very good but for some reason basically no one was using it, I'm both scared and happy about it being further buffed as it means there may be more variation in surv builds but losing survivors after they turn a corner is v annoying
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For some reason DBD will crash every now and then, completely random and will happen both with survivor and killer when loading into a game. Apart from it always happening after you gain control of your character there doesn't seem to be any correlation (Could possibly be new graphically overhauled maps?).
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To be fair Joey wasn't trying to kill himself or anything during the transformation, it just says he was trying to cut himself free. Either way its a cool skin ;)
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ahaha yeah I get this all the time and its extremely annoying, survivors can legit just slightly turn when I lounge and the auto aim will just randomly swing another way and all my momentum will be gone :((
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Wow I love the idea of all of these changes, Legion would be one of my favourite killers if not for all of the negative feedback his cooldowns and fatigues give him, I really hope the devs see this as I would love to see legion get some much needed QOL. Well Done!
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Honestly I think this would be really fun to see as long as the devs keep the emotes in character and don't go to overboard (like crappy fortnite emotes). Adding different little things like the claw running against the walls for fredy would add a lot of personality to some the the characters.
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Sounds hella good
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Same thing happened with reworked billy, I would be extremely surprised if he doesn't have one.
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Oni's is pretty badass tbh, man just double taps with his fist. Freddys is pretty good aswell, very in character. Really hope we get some more awesome ones, like Myers just power walking through the wall or something.
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You have to hold the button down aswell, if that's not working it might be a bug.
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I have it on xbox, not sure if its happening on other platforms
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Oh yeah for sure I get the same thing, it’s even worse when you get bloodlust as well, makes him really annoying to play sometimes
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If I had to guess it could be related to them bringing dedicated servers to consoles, they already did it for PS4 so they could be doing Xbox now
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Lol
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I see your point, but I think the main reason of wiggling is less denying the killer a hook but denying them a certain hook position that would go in their favour such as the basement or a hook out in the open
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At this point, anything would do for buffing blindness
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Best thing about this is that it’s absolutely possible, at least from a shirtless Myers perspective, as even though the shirtless Myers would bring a tremendous amount of money for both parties, the owners of the Halloween franchise would probably think this would damage the view of Michael, but this mask is owned by funworld, and considering all the cosmetics for ghost-face over three months of his release, it seems that funworld understands that they’ve got nothing to lose from lending different licenses. So the chances of this happening it actually strangely high, at least in my opinion.
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OoO and lead them to other survivors
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@LordGlint Buying new moris from the shop, maybe adding a new cosmetic slot for it
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Actually a good idea
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I think when using the Leprose Lichen (see injured survivors in upside down) it should also unlock the ability to look around freely while travelling through the upside down, when I use it I never manage to see survivors often.
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Great change, well done behaviour
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OkamiSensei38 playing Dead by Daylight: Special Edition. View more XboxOne clips at XboxClips.com
my account is “2poopy_unicorn1” btw
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OkamiSensei38 playing Dead by Daylight: Special Edition. View more XboxOne clips at XboxClips.com
funny game against a memeing leather boi
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Just over an hour
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Yes
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Maybe they have another killer in development called the ghost 😉
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Sounds great the blindness effect has always felt a bit underwhelming and would like to see any possible build this would bring
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When you load up the game
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I’m excited they finally addressed you frame issue aswell I’ve suffered so many missed attacks from blood lust starting and my screen going to 10 FPS
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@amneoss said:
I can't hear anything in this game. Stridor or not.
I can tell when a gen is being worked on or a chest being searched but that is about it.I'll be watching a streamer like Tru3 or Panda and they'll say I heard them breathing/moving. It genuinely has me concerned about my hearing.
Even when I turn my headphones up to max I still get nothing except feeling like my eardrums are going to burst when I hook someone or break a pallet.
Stridor or not. I never hear survivors. I'm like a T-Rex I need to see the survivor first. And even that is hard as I'm convinced the killer's screen is darker than survivors.
You really just need practice listening for the sounds, I recommend you maybe get a friend to join you in a match of Kill up your friends, injure them and make them move around in certain environments it helps quite a bit.
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damn I would love to see this even recolours would be good for a start
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I hear you man since this event came out I have to wait like 30 seconds for my killer lobby to be made and even longer for people to join.
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I’m excited they finally addressed you frame issue aswell I’ve suffered so many missed attacks from blood lust starting and my screen going to 10 FPS
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Amazing work, be sure to upload it after you find time to paint it I would love to see it