Auto Aim/Aim Assist QoL

Can we get a toggle to disable the auto aim on M1’s/lunges?

Once you start getting better at the game it only serves to get in your way, and can be a big problem especially on maps with jank collision or if the ping is sub par.

Making it a toggle instead of outright removing it also solves the problem of it being needed for new players.

Tagged: Killers

Comments

  • It's silly to me that DbD mobile offered a toggle, but there's none here. Also reminds me of how gen tapping was kept in the game earlier on because some dev "thought it was funny."

  • This is a topic that’s been brought up many, many times.

    It’s not really ‘autoaim’, it’s what the devs call ‘Aim Dressing’, which is essentially a mechanic that tries to make hits look cleaner.

    Basically, what happens is that when the game registers you’re about to hit a survivor (as in, this is a guarantee), it pulls you towards the survivor just a little bit, so that the hit looks like it actually hit the survivor, and not just the invisible hitbox.

    However, almost all of us have experienced this system actively robbing us of hits, sometimes pulling us into collision, sometimes causing an outright miss. The devs said, years ago at thos point, that they’d look into the order of operations, so that the hit-robbing would no longer occur, but iirc they never did.

  • @GentlemanFridge said:

    This is a topic that’s been brought up many, many times.

    It’s not really ‘autoaim’, it’s what the devs call ‘Aim Dressing’, which is essentially a mechanic that tries to make hits look cleaner.

    Basically, what happens is that when the game registers you’re about to hit a survivor (as in, this is a guarantee), it pulls you towards the survivor just a little bit, so that the hit looks like it actually hit the survivor, and not just the invisible hitbox.

    However, almost all of us have experienced this system actively robbing us of hits, sometimes pulling us into collision, sometimes causing an outright miss. The devs said, years ago at thos point, that they’d look into the order of operations, so that the hit-robbing would no longer occur, but iirc they never did.

    This has been my experience as well. Over the years I've bent many of my beloved Piggy's blades on walls, trees, rocks, thin air, anything other than a surv.

    Seems to happen more frequently in tight spaces, whether I lunge or not, and whenever a survs tries some strange rapid wiggling in my front.

  • I looped a xeno around his own turret and he got auto aimed into it. I saw him jerk. it's just sad that I could weaponize such a feature.

    it's super annoying on Spirit. this killer literally cannot afford to play around the aim dressing you have to act so fast so they don't have the reaction time to respond.