General Discussions

Open discussions on various topics
  • At first you would think that you would have to follow your roles name, like killer getting a 4k or survivors escaping but if you strictly follow that you get very minimal blood points and not as much fun. Starts to feel like a job instead of a game doing this. However this usually causes staleness, frustration, and most importantly low scoren and blood points overall. Although your goal is to
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  • I've recently started playing again after a few months away, and it feels like every other match is some variation of Ruin, Thrill of the Hunt, Blood Favour, Devour Hope, Face the Darkness, and Pentimento. It's getting to the point where solo queue feels borderline unplayable. I've found myself focusing more on earning as many Bloodpoints as possible because it often feels like the match is over
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  • So I've been mainly watching from the sidelines for a while as part of an experiment and I can easily say how much misinformation is out there against not just killers but also survivors. While I do main killer as more of a preference I have also played survivor. These were my findings: If you don't play the game you will see DbD in- Shambles, Destroyed, One sided, favorites, everyone using m
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  • I understand 100% that 15 seconds of endurance in the endgame was way to good and allowed for escapes that realistically shouldn’t be happening. but during the early and mid game, the 15 seconds was perfectly fine. it allowed you to get to a safer area on the map if you’re getting hard tunneled off hook and helped tremendously with killers that tried to body block you until the basekit endurance
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  • Hi, I’ve been playing since 2016 and even have three Legacy skins; however, I have a long-standing question. There are some skins for the character Jake that I was never able to unlock. I would appreciate it if you could provide more information, please. I’ve attached some images. Thank you very much. 😊
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  • I been playing this game since 2017, game gets worse and worse each update I play killer and survivor mostly survivor now though, I’m tired of the balance on this game, it seems like everytime killers complain about this game you guys break the survivor perks and make them unusable. You guys listen to the killers to much in this game 75% of survivor perks are unusable where as the killer has so m
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  • Something currently getting lost in a lot of the discussions surrounding the upcoming changes I'd like to pay attention to is the new information players are going to have access to. Rather than just snippets of their power description, they're adding in a more detailed example/explanation menu you can access across the board while not mid-match. This is something the community has wanted for yea
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  • Springtrap is the most average but weak killer to date, he is weak against anybody with two braincells, going for orbital shots (his ''anti loop'') is usually a disadvantage to this killer. TLDR, Springtrap is a killer that isn't strong, and is just weak against high MMR squads. (If you disagree with anything here, please feel free to comment) BUFFS Shooting a fire axe through a window, it
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  • During the event, there was an astronomical amount of hard tunneling and camping in comparison to the normal day-to-day matches in DBD. Now that the event is over, I thought that it would return to normal, but I don't know if it's just how much I've been exposed to it recently but it still feels like when I play survivor 1/3 - 1/4 games is a hard tunnel or basement camp on me or one of my teammat
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  • Some Gates are placed so bad that you basically had to give up and die to Endgame Collapse somewhere in Main, but what if for the last survivor alive, once powered, the Exit Gates slowly progress so that they are at 80% after around 2 minutes. The other 20% you have to do yourself but at least you have a better chance than Killer basically getting the kill
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  • Last time we didnt have alot of the addons that dont mix well or are made for specific play styles like scratch mirror. So why are we adding them all you already had a list?
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  • The primary issues with this perk is from a design position, not a numbers one. As it exists, Vigil extends recovery time to 1.66 seconds per second - an effective reduction in status effects of about ~40%. Reducing that to an effective ~30% isn't going to solve the actual problems with the perk, which are the following: - The perk is AOE and lingers for 15 SECONDS after leaving its range, m
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  • Affecting every single status effect in the game is what makes this perk so detrimental. It's a perk used to buff the most meta perks on survivor (exhaustion perks) which is an effect more than good enough on it's own. But it also HAPPENS to simultaneously nerf a massive amount of killer perks/addons with no tell or counterplay for the killer. You can tell this is a side effect because nobody
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  • I feel like the game needs a huge health update.. constantly as survivor and killer it’s like the game is constantly going against you… also the fact that the killers ping highly impacts survivors game play is highly unfair. The game seriously needs an update to make it smoother and more accurate.
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  • Came across this picture posted on a wrestling subreddit. Everyone seems to think it's a collab. People are claiming that AEW used BHVR's DBD logo
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  • Title, effectively. The new Eddietress skin is pay to stealth, with the hatchet windup sound and lullaby in general being way, way, way too quiet. Attached a video of me facing the skin and I want to know if anyone watching can actually hear it, because even in post I struggle https://youtu.be/xOKThJfgyU8
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  • I'm not paying for this rift pass and I'm not intented to play dbd. 2025 and 2026 are the worst years of dbd with stupid promises never kept and updates so bad it could make a mother cry. What was the point of all the delays when you did absolutely nothing substantial? Pathetic!
    13 comments 431 views last activity
  • Yeah pallet density really feel fair. Especially on maps like autohaven. Really nice to get into a chase where there's a 20 pallet zone, leave it to try your luck somewhere else to find out there's 20 more here. Not like gens are being done faster than ever in the game's life. It's totally fair to have maps like RCPD where there can be 3 pallets in one room, it's fair.
    12 comments 212 views last activity
  • I remember a couple years back before I took a break from the game there were several killers who had broken pallet break animations that would make them look so far down while doing so that it made it impossible to blind them. Just this last game though I went against a Plague and was shining a beam in her face from before the animation even started to well after, yet I never got close to a blin
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  • Scott Jund fixed 20 of the worst unused Perks in the game in several hours with his brain and community chat. Fixing the forgotten Perks that nobody uses seems like the obvious way to mix up metas and keep the game fresh. It should be a part of any major update. https://youtu.be/BKWA6ZQDR6g?si=-JdD-UEigl6SiFRD
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  • so in today’s 10.0.3 patch, Jason got a buff that removed his anti-camp jump scare penalty if it’s on a different floor than the hooked survivor. Does that mean if a survivor is hooked under a 2nd floor window (like the one at mid map RPD or the hook in Main room on Lery’s) Jason can just tp to the window above them and get 0 anti-camp penalties? I seriously hope the devs thought that through b
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  • The mode was one of the most balanced mode for both sided both sides having to rely on there eyes ears and instincts to get things done and to escape or kill. So why are we giving windows to survivors and Franklin's to killers there is supposed to be 0 perks in this mode. Why change a perfect mode.
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  • Vigil is one of the most divisive utility perks available to survivors. While it doesn't directly improve repair speed, healing, or chase potential on its own, it reduces the duration of nearly every temporary negative status effect by 66%. In exchange for a single perk slot, Vigil can significantly increase the value of several other perks and mechanics throughout the match. Its strength comes
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  • Skip it, who for real plays this mode? Chaos Shuffle sure yeah whatever but we all here and waiting for 2v8 even though im sad about the whole legion removal
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  • My son and I have been enjoying playing DBD, but only got about two weeks after buying the game for him on Switch 2, I play on PS5Pro. The updates for Switch 2 always seem to be one behind. This makes cross play impossible for us to play for about two months now. By the time switch 2 updates the new update for PS5 pro is out. Either that or pace the updates on other platforms to match to enab
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  • Dead by Daylight Chapter Concept The Black Banquet Chapter Theme A feast prepared in darkness. A survivor who escaped the kitchen. A chef who believes his masterpiece is incomplete. The Black Banquet introduces two characters connected by a shared history: a gifted chef whose obsession with perfection turned monstrous, and the assistant who discovered the horrifying truth behind his creatio
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  • mainly because there are a lot of add-ons in DBD on both the survivor and killer end that are part of an outdated design for add-ons where higher rarity add-ons just do higher stat boost than lower rarity add-ons. I think the biggest examples of this outdated form of designing add-ons is with Trapper, Hag, and Flashlights. Trapper and flashlights have have add-ons that follow this design in par
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  • So I had a killer enable teleport cheat as we were winning bc he couldn't get anyone. Is there a way to report beside the useless ingame report system ?
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  • He can defend hexes way too easily. Blood Favor/Thrill of the Hunt Jason is literally the most OP disgusting poopoo in this game right now. Most of my solo-queue teammates just disconnect when they see Blood Favor.
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  • For both killers and survivors, hard mode: Survivors: No items brought in, No heart beat, No red stain, Killers: No Scratch Marks, No Kicking Gens Both sides: Darker map (not total darkness), No auras, No perks. No items/addons brought in except bp boosts. New mechanics: Survivors on hook on the struggle phase now scream to alert teammates where they are but on an estimated area,
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  • # OFFICIAL DESIGN DOCUMENT: THE 10 SHADOWS (ARTEM) * In-Game Name: The 10 Shadows (Artem) * Base Speed: 3.8 m/s * Terror Radius: 32 meters * Height: Very Tall (224 cm) * Difficulty: Very High ## Visual Design and Appearance A massive, broad-shouldered, muscular mesomorph standing at 224 cm. Long, curly, light-brown hair flows from beneath a deep black hood. His face is completely hidde
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  • The Hatch is a incredibly weird, and RNG based mechanic. A lot of the times, it boils down to the last survivor randomly getting it/tbagging on it or it boils down to the killer closing it and going into normal endgame, which unless you are on the RPD map as a low mobility killer, the killer is winning. The hatch does not have skill expression, plus, it ends up giving survivors less MMR if
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  • 10th Anniversary chapter. The most wanted and requested chapter and, yet, no Rift for my boy Jason? Except, we get this rift pass with bad survivor skins, a awful Trickster reskin, and Wraith which, for some reason, gets 1~2 skins with each rift pass coming out. Lmao.
    6 comments 162 views last activity
  • I just had a match against 4 flashlight users but played doctor. Everytime before I picked the downed survivor up I used my radius blast and after the third try they all disconnected. My question is now why am I forced to play against badly programmed bots and can't abonden the match?
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  • I am obsessed with it, I love the art work for the skins so much, it feels super Egyptian mythos and eyeluvet. Big ups to the art team. Straight smashed it 🫶
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  • Just looking at the new rift pass Wraith gets this sick croc looking skin but meanwhile the survivors? They all get parital masks. would of been nice to have at least one of the survivor had a skin that was same sort of quality as the Wraith skin. Zarina giving Squidward vibes. Meanwhile Wraith gets this beauty of a skin.
    14 comments 382 views last activity
  • Hi. I would like to know why I got hit with a 15m penalty for leaving while being flown up (idk how to say but once you are hooked the third time and actually die) meanwhile my friend was given the abandon option before I was even on the hook ? I made another post before and I think people misunderstood that I was on my first or second hook. No I was dead dead. And now that my friend showed me
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  • I can imagine a casual mode where the Killer can actually be spectated, to see the other's perspective more in your own round. Killer is so isolated, no wonder it leads to toxcicity in the community. There are more than enough players to support a ranked mode which doubles killer places first of all. Also survivor only players may learn more about how a killer sees the game without playing the
    17 comments 361 views last activity
  • Thank papa, now I can play my killer again.
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  • Simple queation: When will we get a midchapter? Will be there any midchapter? Will we get this midchapter before Chorus of Sin chapter come to DBD? If no - why? It would be 6 months without any balancing changes and people are getting nervous after all promisses BHVR did on anniversary stream.
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  • It's the only charm I'm missing for Jason.
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  • So I saw in the patch notes that they fixed a bug with the Blighted Springtrap Cosmetic when it came to the mori. I thought "Oh cool, I have time befor work. I wanna see that." Went to killer to select the cosmetic and check it out. But it's gone. Now, I DID buy it the day it came out. I went to the store, thinking I had to buy it again because of some
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  • For a second my rift pass cost 1100 auric cells and then when i reloaded my game it changed back to 1000. Just an FYI out there since the pass only grants 1000. Potential future change coming?
    1 comments 121 views last activity
  • Been getting back into the game again, and as per usual ranking up as Killer and Survivor seems to be a breeze, but l've noticed people mentioning the "Survivors Rulebook" which I find wild that 6 years later and people complain about the same stuff. But people just ignore the "Killers Rulebook", or kinda just don't call it that when complaining. Here's my thing, if Killers say survivors are to
    7 comments 131 views last activity
  • Trickster got some new tunes to play with when he got semi-reworked but we haven't had a proper new chase and lobby theme for one of the older killers since...well, Hag- 3 years ago. I get that it wasn't received particularly well, but man, one of the things that kept me excited for killer updates was the potential for getting a new smash hit piece. It's not like there are a lot of them left to
    3 comments 51 views last activity
  • Why does it feel like I'm pressured into playing the better killers because dealing with power creep or the returns not being as worth it as the risk and with gen rushing
    34 comments 721 views last activity
  • With the extreme popularity of the franchise, could a chapter themed around it actually be possible? Are there any actual counter arguments against the raptor coming to dbd? The most convincing I’ve seen is just that Jurassic Park is seen more or less as a kids movie, yet ‘The Big One’ definitely had some thrilling and terrifying moments in the first film that’d make it more than plausible in a
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  • A new skin has appeared in the latest pass which is supposed to be a recolour, specifically of one that was already released in a previous Rift (Tome 19 – Splendour from the ‘Gold & Silk’ collection) It’s a shame that the two skins are practically indistinguishable and the colours are almost identical; furthermore, it’s unclear why a ‘recolour’ has
    5 comments 371 views last activity
  • I personally don't see the Point in having to watch the Survivors jiggle their Physics at the Exit Gate. Maybe you can put some other Conditions in. Like, that all Survivors are either injured or healthy. or at least not on a Hook. but i don't see the point in forcing the Killer to either wait out the Survivors, or "try to get a Kill anyway" As if that is always that possible. Does it he
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