General Discussions
Open discussions on various topics
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Our edgy gang needs some much needed love and attention Behavior! I have asked around on the DBD Discord and may have found a small solution to help them! 1. Feral Frenzy should be able to down survivors depending on how many are alive/not hooked. Reason because if one is downed, hooked or dead. You can't get a down because you need 4 hit's with Feral Slash for the 5th to down. Here's the idea o21 comments 371 views last activity
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Say what you want in end-game chat (EGC); most of the time I genuinely do not care. If someone calls me trash, toxic, or unemployed depending on how the match went, it usually has no effect on me. Competitive games naturally involve some level of trash talk, and I can tolerate that in the vast majority of situations. However, there is a significant difference between ordinary trash talk and comm12 comments 181 views last activity
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Twice this week (and many times before), I am actively participating in games, such as carry survs to a hook, or working on a gen as surv and I get "Connection to Server Lost" - Every thing else is fine but your game kicks me out for whatever reason and I am penalized… Tonight I got a -3 and a matchmaking lock when I lost connection to server while actively carrying a survivor. My discord was s14 comments 361 views last activity
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He had double turn speed NO SPEED LIMITER with good ping, but getting some downright diabolical hits, he also seemed very aware of where everyone was, with no lethal or bbq, he had no where to hide and infectious but he didn’t kick gens very much at all and still knew were people were at a distance and would track people through walls well past the duration of NWTH (I was sitting bottom main he w17 comments 361 views last activity
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I've always loved the trope, curses/debuffs with a witchdoctor aesthetic (voodoo/blood rituals/traps/seances) and in most games I play if they have a character like that ill gravitate towards it. League doesn't have this, the closest is renata, my third and probably favourite dnd character was a bard/wizard multiclass who debuffed the enemy with thrown potions and voodoo spells (just aestheticall0 comments 21 views last activity
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I remember when the perk first came out it was relatively common that at least one person had it and you could get great value from it and it was definitely a meta perk. However since then we've gotten the anticamp meter and the hook stage timer has increased to 70 seconds. This begs the question does Reassurance have any value left in it or has time and changes left it behind? Best I can think15 comments 311 views last activity
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I know we made it to the finish line, but how would I even notice if I had 20k BP or 100 shards in my inventory? Sincere question by the way.8 comments 161 views last activity
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I’m kinda new to this forum thing but I see a lot of arguing about what role the game is tilted towards. I think personally it’s dependent on solo queue or swf. I play way more killer (I was gold 2 on killer and ash 1 on surv) so my view might be skewed. When I play against a swf of three or four, I find my games are usually very close and a 2k is usually the case for me, even when playing a “top17 comments 351 views last activity
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Genuine question. I'll admit first off, I haven't gotten a lot of Jasons in my lobbies. If any. But, after playing him a lot I feel like I have a good idea on how to counter him. And I've faced survivors who genuinely can just deny you a hit for most the game with the spear. Ones who abuse your limited time as a 4.6 killer before going 4.4. I've heard that he makes the game play a lot slower. Wh17 comments 571 views last activity
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I can guarantee that I have not committed any violations on my Steam account at all. However, my game login permission has been suspended instead of receiving a permanent ban. I submitted a support ticket to customer service five days ago, yet I still haven’t received any response to this day.3 comments 101 views last activity
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I'm pretty sure this must have been adressed in posts way before my time playing this game, but this map seems to spawn window setups or even single windows with strange angles and line of sight blockers that would just never block because survivors are able to walk in certain positions that will never start a chase so the killer can never get a hit in. It feels awful to play that map as Jason in10 comments 241 views last activity
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So the community challenge has now been complete and we get 20k bp and 1 rift level? like what is the actual point of that. Anyone who is gonna finish the rift would have already and 20k bp is basicly nothing. Expected more from a challenge that took the entire event to complete and should be a big achievement to obtain.19 comments 331 views last activity
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(Just want to disclose I do not have a problem with new players. I have a problem with BHVR not teaching them how to play the game) Every time we have a big license drop a whole bunch of people come in and get to "Experience" the game. The basic survivor tutorial is basically the bare minimum of explanation needed and thats it. Doesnt tell go into what you are supposed to do if you are put int0 comments 32 views last activity
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And did you reach p100 during this event? As i managed to get over 46 prestiges on Shane (currently 1450 cakes) while still spreading cakes to other characters i play like The First, Krasue, Rick, Michonne, and now Hudson. So it would've been possible to go from 1-100 in this event alone i think. I wish i could have earned more cakes for Trevor/Rebecca/Dracula/Xeno but they are at p100 which ma28 comments 341 views last activity
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Definitely one of the more balanced dash killers and scamper is a really fun mechanic despite the few situations where I got use out of it. Thinking about trying either Twins or Plague next, but I’m honestly open for recommendations.7 comments 131 views last activity
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So I just read that if the survivor misses the special skill check, the generator will REGRESS 20% 🤯 Driver's License is similar but that requires being stalked, and Ghost Face can be broken out of power. Even with the smaller radius, it's crazy. And this is just the secondary effect.16 comments 351 views last activity
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I've been seen a lot of creators make videos lately so I figured i would make a post here. I want to start by saying I've been playing dbd on and off for around 6 years now, I started a little after the clown release and I have killer anxiety. There's many times I load up and get to the killer screen and just stop or maybe sit there trying to find a killer and start thinking of all the stress.108 comments 2,922 views last activity
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Years ago, you gave cosmetics in game like Dweard, chuckles mask, and David's Donkey Jacket, because 3rd market prices were insane for the codes going for thousands of dollars. I'm not asking for it to be given to us for free, maybe being able to get a code by purchasing merch from the official site, how it was previously obtained. I have wanted one for years and have never been able to get one.1 comments 213 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Too many people and players on both sides whine about "its boring to play against OP killers" and also "it sucks getting 0K, buff my killer" folks. I play both roles and I enjoy killer more than survivor, but I queue survivor more due to queue times. I come from a competitive FPS background (valorant, CS2, Overwatch, Rivals, Rainbowsix) so here's my thoughts The killer needs to aim The killer24 comments 511 views last activity
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Krasue, Jason, Nurse, Oni, Stranger Things Vecna, Twins. All boring to face in pretty sure nobody would complain if any of the low tier killers were buffed in meaningful ways to give the game diversity 😂29 comments 731 views last activity
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I left the match while my character was dying (like the actual death animation) and it removed all my blood points and gave me a penalty of 5 minutes…are you for real ?5 comments 121 views last activity
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How many people voted gremlins Ive wanted them in the game for about 2 years and seeing them in the survey made me super hapoy Sk who voted them and whats the chances of them coming to the game?2 comments 51 views last activity
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How is a P4 Trapper vs an entire full SWF P100 squad a fair match up exactly ? I set up two traps on the ground and 3 gens popped. I'm not even sure how that's even possible within about 30-35 seconds ? I have the recording. Idk maybe gen rush is getting wild again ? Like what exactly is the formula for match ups ?25 comments 381 views last activity
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Can anyone else open up the first page of a discussion here that has gone futher than that one page? Some reason when I try checking any discussion that has more than one page of posts I can't open the first page at all. If I try it just puts me back to the most recent page. Like would be nice that I could read the first pages posts or check the original post but alas can't because the site does7 comments 142 views last activity
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After a near miss on a recent axe throw, I've been grumbling to myself about the lack of crosshairs in this game. While, after many hours, you can learn to eyeball where you are aiming based your animations/models, not only does this become unreliable with different skins (Slinger), it's an unreasonable ask for a player to intuitively know how to line up properly. Not to mention it's needless ext2 comments 112 views last activity
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legit just increase the pick up, drop, and hooking speed by a bit. I’m a forever entwined enjoyer and I’m telling you even with 2 to 3 stacks feels so nice providing a slightly better chance and flashlight/pallet saves while still having them be possible, and also letting you get back into the action much quicker. you could probably increase the carrying speed by a smige as well, maybe like 5% or9 comments 231 views last activity
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Skull merchant has 4 types of drones: → Every drone has active zone from SM 1.0 and fills up lock on meter. Drones are automatically activated when deployed and can be remotely reacitivated. Aura drones - reveal all players that enter it's active range and fills on lock on meter Explosive drones - can be manually detonated, dealing damage in active zone. Takes 10s before deployed drone can be0 comments 41 views last activity
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I don't know why, but recently I've been getting anxiety whenever I queue up to play Killer. I don't have this issue when I play Survivor, or when I play custom matches as either role. I tried looking up advice from others with the same issue and saw to run weaker builds so I would have an excuse if I lost. However, I feel like that has only made it worse, and now I'm completely lost on what to d12 comments 271 views last activity
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I made some comments about the solo queue experience in another thread about killer anxiety, but I thought it might be interesting to put some of my thoughts together in one place. These are just my experiences and observations as someone who's still relatively new to Dead by Daylight, both in terms of playtime and how often I actually get to play. I started playing Dead by Daylight in July 20257 comments 231 views last activity
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Think about how often this situation happens as Killer: A survivor gets unhooked. Rather than chasing the freshly unhooked survivor, you immediately switch targets and go after the rescuer—as the game generally encourages you to do. Instead of running away, however, the recently unhooked survivor deliberately steps in front of you and bodyblocks, using their Endurance to physically prevent yo11 comments 221 views last activity
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as we know skillchecks are currently the most RNG affecting factor in a match- with the amount of perks that affect skillchecks on both the killer and survivor, skillchecks need some sort of uniformity throughout the game. Currently, skillchecks have an 8% chance to trigger every second on a generator- this equates to approx 7.2 skillchecks per generator. (Roughly 1 skillcheck every 12.5s, al0 comments 51 views last activity
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2026-07-14 20_20_26-DeadByDaylight.png Or rather why do you get so many Banquet Coins when you need like 10% of them for the store, the rest just sits there until the end of event4 comments 111 views last activity
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So... I feel like maybe they mistyped or something when entering the challenge amounts. The global amount of healing was only 3 million health states while we're expected to get 175 million hooks. Judging by the progress so far, it just ain't happening, lol. What do you think the odds are of the goal amount changing in the next week?15 comments 693 views last activity
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Do you think dredge would be to strong if locking lockers wasn't a thing? How would you buff the foggy boy?13 comments 261 views last activity
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One of the more unhealthy releases to date of course next to Krasue96 comments 3,112 views last activity
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I've survived less than 10% of my event games as survivor. Nothing but sweaty slugging, tunneling, trash. If anything, it's only teaching killers how to take advantage. Don't like instant heals, use a killer that has a debuf that prevents it. Don't like survivor mobility, poison negates it. Don't like invis/(still has scratch marks)/portal (you use the same pathing)/pallets (not really th21 comments 471 views last activity
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I would say that at a MINIMUM 50% of the perks that currently exist are almost never used, or when used offer little to 0 value for various reasons. Either they are super situational, do very little, or both. Instead of nerfing the more common/popular perks - (not saying that shouldn't necessarily happen) - the more unused perks should be buffed. For instance : Brutal strength should maybe22 comments 491 views last activity
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I think he is rare, on the weaker side Killer who needs some help. I think he is so cool and creepy killer but his power is hard againts decent Survivors. I would love if locked lockers would not work or only half duration during nightfall. Add more lockers on some maps too (helps other killers too).116 comments 2,925 views last activity
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Im really sick of hearing that they hate when killers tunnel and the same people use there anti tunnel aggressively. I like to watch ttvs vods to watch match's from the other side to learn more and the amount of times i have had a ttv say why did you tunnel me in end game chat when they used the anti tunnel aggressively to body block me and admit to it tellign there unhooker to run while they blo4 comments 131 views last activity
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Title really. We got it announced firstly at February 2025 (shown on the QoL initiative) and the best update we got was from that one ign interview. There is of course the game rewrite, official mod support and many of the last AMA things, but an mmr update is probably the thing that would help the game a lot (if not the most) and an update for it would be great.14 comments 491 views last activity
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Why does the abandon feature not work when people are slugging for the 4k? Its extremely boring to be bled out while the killer searches for your teammate whos across the map in a locker. Im also somebody who plays both sides & dont see the issue on either side if that happens. Especially when the killer fails at finding the person that they then pick you up right before you bleed out to ma33 comments 752 views last activity
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You can dodge his attacks but he can immediately attack again;huntress,trickster needs to reload via lockers,deathslinger gets slower while reloading,the first doesn't get punished by missing m2 attacks4 comments 101 views last activity
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Why can't you guys just add killer bots to customs? if you want to help the new player experience than bots in customs would help alot, or a dedicated bots mode as a separate queue, however I'd say that bots queue could be heavily limited, as we want players in the regular queue, and disconnecting bots as well, I'd rather be able to finish a match than waste an offering for a killer dc.7 comments 292 views last activity
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Let's do another killer vs killer with two killers of fairly low pick rate. Same two questions as always: Who in your opinion would you class as the better/stronger killer of these two and why? And which one of them is most fun to play?6 comments 81 views last activity
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Ran into my first squad who used the perk and I must say, it's quite strong. I don't think it was the reason why I lost; granted, the map was FORGOTTEN RUINS a.k.a one of the worst maps to play as twins so there were other reasons at play but I think the perk should be looked at. Since the map does not allow victor to go through the portals and I sensed35 comments 521 views last activity
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Why do I get penalized if my game randomly decides to crash midgame? At least make it so you don't get a penalty if you send a crash report.9 comments 201 views last activity
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So I haven't played for quite some time. And I'm just curious where things are with the balancing of the game. I'm aware that a 4v1 game will never be truly "balanced" as well. Is it more about skill level rather than perk/tactic choices now for killer? And is this the same for survivor, or are there still "meta" perks for both? I'm more than happy with it being skill based for both, as I usual3 comments 91 views last activity

