SeriousRain
SeriousRain
About
- Username
- SeriousRain
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Comments
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I would like 1 second cooldown decrease on his power or remove that lingering removal of Weakend when out of sight. That would help him a lot.
No crazy buffs needed.
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That blue rarity and green rarity changes are so confusing… like why…
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I hate his free hit so much. His range is insane and easy to trigger. Its like 3x times worse than Legion + he has very strong chase power. What does not help he is overplayed which makes this even worse.
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Lmao imagine First person Survivor, that would be true horror gamemode.
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So I downed all Survivors/hooked whole team, I won, right?
No.
So Survivors refusing to do their objectives and just are sitting ducks for 10 min, so its draw right since nobody progress anywhere and its stalemate right?
No.
So everyone left and I don't want to waste time fighting ezi bots, someone rage quiets so I win right?
Hell no.
Makes. Sence.
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What are these different conditions and why majority of them make NO SENCE? what the hell...
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I would consider adding that cooldown that Ghoul got like 2s you can't use your power after breaking pallet to allow for more distance and counterplay, nothing crazy but still noticible.
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@ThatRyanB said:
In addition to the conversation going on in this thread (which we're closely following - thanks for being so in-depth with your thoughts!), I wanted to pose two other questions:
1. What do you feel is the most complex-to-understand aspect of this Killer's gameplay flow here?2. What would YOU name the Drone Buddy? 👀
The entire power reads like a novel while her power is nothing to do with Skull Merchant. SM is set up killer (or she was until she was nuked) and she should stay that way. People will still hate her and SM enjoyers will drop her.
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Current pre-nerf Skull Merchant is WAY easier to understand than this SM and it's not even the same killer.
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3919096#Comment_3919096
Except Vecna has more creative abilities (gimmicky, but creative nontheless)
Yea Vecna has that magical theme going on and extra chests (that make him weaker a bit but fine). Dracula is just pure power.
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Vecna is Dracula 0.5. Less mobility, less lethality, less chase power than him. They are both the same type of killer (mix bag of abilities that have everything from something).
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I think he is odd because he is mix of what people THINK he is. That's why he is so odd and weird looking because his thoughts about him are inconsintent.
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Killer design: 10/10
Killer power: 6/10
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Can someone come forward from devs and explain when and when not or what if it lowers your MMR, when it counts as a lost or win or nothing like I am so confused. Like should I use it or not like what.
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@OrangeBear said:
Able to teleport to chests
Lmao imagine Survivor doing a chest and then it becomes Mimic from Dark Souls.
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I hate his range on his power to injure you. Like you can be 15+m away from him and just 1sec in line of sight and get free injure and power buff. Absurd.
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I found 8 kicks allready so much that it almost never comes into play and killer is free to destroy gen progress so much the limit is almost pointless. I would lower it honestly to 7/6 max.
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If it means buffing each individual perk to make it worth it standole I am in. Like Deja Vu not stacking with other boosts but gives you flat 10% or something.
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@bleep275 said:
I try to get a few of my friends to play. But they refuse because of how unfriendly the game is to new players. There needs to be an update for the shrine of secrets and something to make new players more welcome in general
My friend refuses to try this game thanks to its heavy DLC locked content.
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Yes I noticed I have like 170+ addons of any brown addon except the sliding one shocking having only 33 and very rare boxes dropping this addon, its Broken.
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I can see it being strong in turnament setting or in SWF group.
Anywhere else it usualy does nothing.
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So after 3,5 years of Pentimento we decided to nerf that perk to be much worse = everyone will stop playing it = another dead perk slot for killer. I bet the value will be like -10% per totem so that's absolutely not worth it. It is strong perk, don't get me wrong, but Idk why suddenly nerf this much after almost 4 years of existence. That's kinda wild. We need more perks to be in meta, not less.
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Cakes without a question.
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Running cake is like 4x times more effective than this event offering (yet again like last year).
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Doing event generators sucks since you get almost no BP (just for finishing it). This event is about BP! Why such low BP?
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@brewingtea said:
Why would I gamble my BP and go over 2M if there's a chance they'll lower the cap again and screw me?
You shouldn't lose any of these, it's just you will not earn more BP than 2mil cap once the 5mil cap is lifted back.
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When I pick this perk there is like 80% chance I will get injured within 0-5 seconds of chase starting. Same like Deliverence, so I don't find this to be that good and I don't run this.
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Absolutely not. SM on realese was to this date (along with OG Legion) the worst designed powers ever made into this game.
Ghoul power is not bad itself, it's just buggy and too strong atm.
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My current issues with him:
- Enraged mode lasts way too long (outside of chase of currently marked survivor)
- His ranged injury damage is way too forgiving (too big range and maybe shouldn't injure you behind cover)
- His cooldown should be slightly increased/ bit longer to recover after leap
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He is kinda on the overpowered side. When I play him its usualy easy 4K and when I play againts him (majority of the time) it's usualy easy 4K for the killer. I think his mobility combined with super ranged ezi free hits and low cooldown makes him kinda busted combined.
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No Artist and Dredge, RIP :-(
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@MechWarrior3 said:
https://forums.bhvr.com/dead-by-daylight/discussion/441393/what-are-your-thoughts-on-houndmaster
I still play her. Im P64. :)
Wow, that's awesome! I just bought her rare winter outfit for shards after just using her prestige default for very long time. I have to say she is pretty fun to play and I wish I see her more in my games (I don't see any).