General Discussions

Open discussions on various topics
  • I can imagine there's plenty of players who would like to get the opportunity to play this unique Killer...myself included. It's obviously not worth purchasing with the absurd prices and potentially getting banned for third party keys. Do you own him? And if so how often do you play him and can he keep up with the games pace these days?
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  • Thanks to the Banquet Tables often replacing main and central generators the generator spawns have been all out of whack. This has created some really crazy spawns. I've seen gens spawn in places I never knew gens could even spawn at, and I've been playing for years. Anyway, this has made the game spawn some insanely tight generator spawns. I'll show
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  • Lithe and Sprint Burst, the two most popular Exhaustion Perks in the game. Let me preface this by saying that I actually like Exhaustion Perks. I think that they offer Survivors a great option in case and can be really fun, interesting and effective to build around. However, any enjoyment I have over Exhaustion Perks immediately gets soured by the existence of these two Perks specifically. No
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  • Gonna make this quick. TLDR: This game is hostile to new players. Slugging and Tunneling are in desperate need of being addressed, in addition to the "Hatch" mechanic and end trial interactions. I'm down to my last two killers to get to P3 for meta builds, all survivors are done. This has taken a year to accomplish with the pathetic drip drip drip of BP that's been given out. It's demora
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  • I have recently gotten a bad string of games where the killers have slugging builds. I know its a part of the game, but its not very fun going against it and I have noticed the anti abuse measures are being worked around where I live. Killers will slug 2 times, then hook. A lot of the time letting the slugs be on the floor for a long time. As a solo Q player this is anti fun. Inviting my frie
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  • necesito desvincular una cuenta antigua de Behaviour, para vincular una nueva, la antigua no tengo nada ya que la perdí, pero la nueva tengo todo anotado para que no se me pierda
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  • In my opinion, Dead by Daylight needs several core system changes to make matches more interesting and less repetitive. Hooks The first change I would make is to give all hooks a basekit version of Monstrous Shrine. Hooking a survivor should create more pressure by default, especially when the killer is not camping and is actively moving around the map. I would also bring back the old BBQ-st
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  • honestly took some thinking for this one but since I already have a killer at P100 might as well get a survivor there too. As for the survivor in question I’m picking Orela mainly because it was either between her or Renato, but I just preferred Orela a bit more as a character in the end. So yeah thats about it.
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  • Basically the title. After playing Jason for a few games, it feels like Jason is just a better version of Springtrap. With Jason's on-demand stealth where he can come out at much more favorable spots, his projectile being able to hit more reliably and from further away with more narrow spots, and an insta-kill on last hook, it feels like Springtrap got left in the dust. Is there any hope on the
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  • So i saw a post someone posted Title " What does second chance perk mean to you " and as a killer main i felt i couldn't answer that question fairly because there will be some bias in my response. instead i want to take the topic of "Second Chance" and ask two different questions. I will say im looking for responses from Survivor mains here. Im not interested in us vs them or killer mains who ju
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  • Champion of light negates the slowness and Fixated procs to mitigate the slowness
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  • I dislike the Baked Camembert the most as killer. I find the invisibility morsel power to be the hardest to play around. The portals are bad enough when the Payoff isn't up and when the Payoff is up item-refilling portals that you can't follow the survivors through are just disgusting. I play mostly as Legion for the event so haste, invincibility and the pallets don't bother me much. The Enti
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  • We've reached the 10 years a month ago, so I really wondered how the game is supposed to continue from then on. Will we keep the repetitive loop of "4 releases per year" which bloats the game further and further? We have 43 Killers 53 Survivors 324 Perks 46 maps over 23 Realms If we go along with that in 2036 we'll have like 100 killers 100 Survivors 700 perks 100 Maps 50 Realms
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  • With the arrival of cakes showing up in every bloodweb, i've found one method of spending as little bp as possible, to gain more cakes on the characters you want without using up their cakes. If you aren't worried about prestiges as much as collecting cakes then take any low bloodweb level character, (not prestige) bloodweb level 1 being the best. Spend until you recieve 1 cake. Play with that c
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  • I own all the killers (besides pinhead and Micheal) and I want to shake up my killer builds to have more fun but still leave room for having a chance to win any builds you guys have for general or killer specific send here and I'll try them and comment on them! PS: THANKS FOR READING MY POSTS AND COMMENTING ON ALL OF THEM GUYS I LIKE HEARING SUPPORT AND IDEAS!
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  • Deerstalking? Nerfed (changed to deter slugging) Optimize perk synergy? Nerfed (Diminishing returns) Killer power too good? Nerfed (The pig, ghoul, Nemesis, Xenomoprh etc) Mangled and Hemorrhage stall? Nerfed (Status effects now on a strict timer) Facecamping to force trades? Nerfed (Anti-facecamp meter gives free self-unhooks) Endgame pressure builds? Nerfed (No One Escapes Death shows i
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  • https://deadbydaylight.fandom.com/wiki/Champion_of_Light What other reason does this perk exist other then to piss off Killer mains and enforce BHVR's contempt for the Killer player base.
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  • Is there a legion glitch that prevent vaulting pallets while in feral frenzy? Just had a match and part way through I couldn't vault any pallets while in power
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  • As Jason currently stands, he has a ridiculous amount of potential to be one of the most fun and interactive killers we've ever had enter Dead by Daylight. However, the state of his kit is fairly overtuned. The power trivia on his wiki page looks like a full length novel, which is not a good sign to anyone researching how to play as him or against him for the first time. If we are to assume tha
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  • I love the skin, but why does she moan so much when not phasing? It is honestly frustrating and messes with sound. Can we just.. remove it?
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  • Tried one of my mains myers today. He had a really annoying bug last year. If you dash he sometimes immediately turns 180° and you just dash away from the survivor. So in december i wanted to report in the betahub. But hey, many others already reported it. Even with video evidence. And it was marked as priority high. But today 7 months later, in my first round of Myers, i get the bug twice. I d
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  • i just wanted to ask everyone their opinions on devotion rewards cos i feel they would be good to keep everyone grinding xp and ik we get iri shards per level of a devotion but like maybe every devotion we get a sh ton of bp or more then 250 iri shards maybe like 1-5k (a stretch ik) but as of rn im dev 8 and i feel its pointless just grinding devotions all over again everytime for just a measly 2
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  • that is it that is the post I’m currently thinking about playing either Chucky, Plague, or Singularity.
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  • I am asking killer mains to join on "fun" challenge Challenge is "Play as Behavior intended" What are rules you might ask? Good question my dear friend and i shall answer. Rules are simple: Just dont kill any survivors just as Behavior wants it, they want give Survivors free wins so why not give them what they want. So you might then ask why give free wins? Simple, we make survivor experience
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  • As the Black Banquet is in full swing, we wanted to take the time to address some of the issues that have been raised within the community. Offering Spawn Rate: The current spawn rate is working as intended, providing enough Offerings to guarantee one per Trial while still allowing players to build up a reserve. With the previous issues now fixed, the c
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  • A major reason that killers tunnel is often because they believe they are forced to, in order to win - which is true in some cases (depending on the game state). What I am proposing may sound counter-intuitive, but I believe in the long term would actually result in a decrease in tunneling strategies used by killers. Buff killers outright I said it- hear me out. As stated before- a MAJOR r
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  • I started playing Dead By Daylight when The Walking Dead chapter was announced and my goal was to get both Rick and Michonne to P100 and just under 500 hours later that goal was finally complete.
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  • I'm trying to have fun with a scratch mirror, Meyers, and for FOUR games, I keep not getting the map I choose. Like, actually get rid of this useless add-on.
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  • Coldwind Farms has had a bumpy road in DBD's history but the worst map to come out of the realm has to be Rotten Fields. Talk about a map where there is nothing notable and just feels like a test map that put into the game by accident because there is NOTHING on it. Compared to the other Coldwind Maps which at least have a main building, Fields only has the Shack, which is one of the only two goo
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  • I use Deja Vu basically all the time to be able to split 3 gens you used to be able to tell what Deja vu gens where being worked on be looking closely at the gen spikes to see if they are moving, as of recent the spikes have not been moving. Ada is working on the gen shown in screenshot, gen is nearly completed but the gen spikes on aura of then gen i
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  • Hi, I recently (yesterday) opened a support ticket for issue I have in DbD that concerns my account, when shall I expect a reply from support, the ticket is confirmed on my email
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  • I’d like to talk to you guys about pallet density, because I really feel like that’s exactly what was buffed again recently. It can’t be that, once again, as a Survivor, you only have to run 5 meters or less to the next pallet. Tell me, why do you all hate the Killers so much? Because, in general—and from my personal perspective—it feels like you really want to drive every Killer player away. I
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  • I honestly just wanted to share some ideas that I had for a Wraith add on rework. I wanted it to stay true to Wraith’s identity but also “enhance” his gameplay with different play styles. Let me know if any balancing ideas or if anything is overpowered. Common The Beast Soot: Now the Wraith is fully invisible with no red light while cloaked but his terror radius isn’t suppressed. The Ghost
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  • I played some games as wraith recently and realized that his gameplay is kinda cannon fodder in most cases I've been in I don't know if I'm playing him wrong or something but it feels like there is many ways to counter him even making it so he loses loops when the survivor can just spam slow vault on loops so you can't break it or body block
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  • Aren't they just a little bit too reactive to projectiles? I'm not talking about balance in the queue. A bot is easy to exploit and catch. You can even use how egregious they are with their projectile dodges to your advantage, zoning them away from resources for free. I'm talking about when you're trying out a new killer or build in a custom before taking it live. It's their instant reactions
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  • Springtrap was released a year ago and bro some how got power crept literally the next anniversary chapter. Now that Jason is out and does basically everything Springtrap can do but better there’s almost no reason to play the guy anymore outside of either a love for the franchise, or because orbitals are just stupid satisfying to hit (which they are). He needs changes to make him worth using over
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  • Jason can throw junk at people, pinning them to walls, go invisible, move super fast while invisible, appear superfast nearby, and he can see survivors doing anything except crouching. He even gets a footprint tracking that gets around Elusive. ELUSIVE DOES NOT WORK ON JASON. Are you honestly telling me Jason is weaker than Legion and therefore needs that? Not asking for Jason nerfs, btw. No, I
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  • im real bored so i just want to see what the dbd players want from the game. for me, pumpkin head or twisted metal would be a really nice addition, maybe even like a carnage license would be really nice, but enough about what i want, what do you people think?
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  • So, with the most recent bug fix Skull Merchant they supposedly "fixed" the bug where if you were on a different elevation, you could place a drone, but it wouldn't actually place and your power would go on cooldown. Instead of actually fixing the bug they in reality increased the vertical anti-camp range by about triple its previous value for her power
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  • I could not believe the new list of licenses we got to choose from in this new survey. Nearly every license i was hoping for but would never expect to actually show up actualy landed on there except Turok. The ones i was most interested in were Dino Crisis Highschool of the dead Shaun of the dead Parasite eve The Evil Within The Thing Twisted Metal Warhammer 40k The X-files Bioshock
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  • I think current styptic is really bad and shouldn't even be a purple rarity My idea is for it be able to get you out of mend state, it's like reverse of old that gives you endurance, but now it would just get you out of mend state, good for tunnel, while not being op
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  • After playing a few rounds on one of my p100s, the current rate of earning cakes through gameplay is roughly 5 cakes per round (if you dont get turbo tunneled or the whole team slugged in the first couple minutes). So prettymuch earn 5 cakes, use 1, earn another 5, use 1. So kinda like getting only 4 per round. Meanwhile any other characters being leveled can get anywhere from 8- 14 per round. I
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  • i know jason hasnt been out for super long but im already having an issue with his crosshair spike thing being tilted to the left instead of being straight so sometimes i get really good throws and the other times its the cross hair ######### me up
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  • BHVR seems to have a good working relationship with Capcom and Capcom seems to love putting Morrigan in on everything except a new Darkstalkers game so what do you think? For those that don't know Darkstalkers was a fighting game from the 90s with a gothic horror theme and characters, it sort of never really caught on mainstream but has a cult following and even if you've never heard of it you p
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  • 1.Jurassic world (indoraptor killer) 2.until dawn 3. Dr Who ( survivor ) potentially weeping angel killer
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  • It's a term that gets thrown out a lot in conversation, often in passing with an air of assuming it must be obvious what that means. I've never really gotten what people mean when they say it, though, so I'm asking for people who actively use that term themselves to define it. Ideally I'd like more than just a list of perks, if you don't mind, I'd like to know what links all those perks together
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  • Title. I asked the same thing over a year ago just before Ghoul was added - back then, killers people wanted to face more were pretty diverse with a few names coming up more than others ( Bubba, Demo, Vecna 1, Pyramid Head ). Blight was by far the one killer people had grown the most tired of seeing. I'm curious if perceptions have changed since then with the various balances and new entri
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  • literally and i mean literally i and many other people cannot play the black banquet because survivors are just handed the win of a silver platter while killers literally get curb stomped like dude. Also please make jasons spike have a better hitbox i threw it and it collided with a window frame that was like 10 inches away from it
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  • Mine is i think corrupt intervention should be base kit the same way borrowed time was made baskit to combat gen rushing the same way borrowed time was base kit was added to stop tunneling.
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