The hilarious amounts of survivor pandering in a nutshell
- Deerstalking? Nerfed (changed to deter slugging)
- Optimize perk synergy? Nerfed (Diminishing returns)
- Killer power too good? Nerfed (The pig, ghoul, Nemesis, Xenomoprh etc)
- Mangled and Hemorrhage stall? Nerfed (Status effects now on a strict timer)
- Facecamping to force trades? Nerfed (Anti-facecamp meter gives free self-unhooks)
- Endgame pressure builds? Nerfed (No One Escapes Death shows its aura to everyone)
- Three-gen strategy? Nerfed (Generals can only be kicked 8 times maximum)
- Bodyblocking to delay? Nerfed (Base-kit survivor collision removed after unhooks)
- Scourge Hook RNG? Nerfed (Spawns adjusted to be further away from killers)
- Add-on variety too strong? Nerfed (Purple and Crimson add-ons consistently reworked into memes)
At some point you have to ask why they don't just use their killer bots for survivors to que against.
Comments
What is your current 30 day kill rate?
This serious? Smells like bait to me.
Half these complaints are about not being able to indulge in pretty unpleasant and unfun tactics. Old 3 gens were so bad for the game before the gen kick limit. Nothing like being stuck in a 40 minute game with a doctor or legion locking down a 3 gen because they couldn't win a chase. Face camping was a genuine issue, and I almost never see a facecamp self unhook actually trigger because it's a successful deterrent. Is proxy camping not cheap and easy enough?
And the other complaints don't make sense. Diminishing returns affects survs and genrush builds way more than any killer stuff. Who even used deerstalker? NOED is still a huge crutch perk that gives killers cheap pity kills in endgame. And reworking broken add ons that were unfair to play against.
Deerstalker change was a buff. Its way more useful perk now that it ever was and has way more synergy with other perks. The old version was good for sluggers but its evident that was the play style of the op.
I'll just list a few off the top of my head:
-Adrenaline was nerfed
-Med kit addons were nerfed
-Streetwise was reworked to nerf item builds (toolboxes)
-Prove thyself has been nerfed
-Calm Spirit a perk that didnt even need it was nerfed
-Distortion was changed
-Circle of healing was changed
-Made for this was changed
-Off the record was nerfed
there is probably more to list, but the point is… there is no pandering, both sides get live changes. Thats how live service game works.
Lol. Would you like a list of all the survivor perks nerfed because killers asked for it?
Agree with most of this, except the gen kicking. Gen kicking is a neccessity when your on the last gen, and if you get yourself into that bad of a 3 gen 90% of the time its your fault (except dead dawg, because that has some messed up gen grouping). Yes they were bad, and I'd be fine with a gen kicking limit, but 8 is pretty unforgiving. The fall back to "because they couldn't win a chase" is pretty telling aswell. A lot of the times I have to go back and pressure because 1 gen is on 75% and theyre all focusing it, split up and I have to hit 1 go back to stop it popping.
But yeah the rest of their issues seem to be non-issues.
Slugging Singularities used Deerstalker all the time. The perk needed to be nerfed. I can’t imagine the toxic crap someone like Momo Seventh would pull if that trash was still in the game.
Never used to come across that myself. Always struck me as an exceptionally weak perk. Probably had some use of onis that wanted to get greedy with their power.
Oh you wana go this route?
This is what survivors do, pretend to be victims of changes to overpowered perks. And people wonder why this game never gets meaningful balance changes. All the survivor pandering is ruining the game and it shows.
So your first thing wrong is thinking I think these changes weren't warranted, the second thing you got wrong was saying I am a "Survivor"
Those perks needed nerfs, much like how Killer needs nerfed from time to time, and you acknowledged them saying they get no changes, so what one is it lmao
You confidently listed out survivor changes, and when it became known why they were nerfed, you suddenly want to be agreeable?
This reads to me like a complete 180 because your list backfired horribly. So horribly wrong you feel the need to make up arguments like "you acknowledged them saying they get no changes" despite this claim being non-existent in this thread.
You are so caught up in your delusions you missed the point of my post, I'm not agreeing with you, you are disagreeing with yourself. LOL You said Survivors get handheld and no changes.
"The hilarious amounts of survivor pandering in a nutshell"It's not a 180 you're just making assumption after assumption:
Read your own thread title, there was no 180, I'm telling you both sides get updates:
"there is probably more to list, but the point is… there is no pandering,
both sides get live changes. Thats how live service game works."
It's all I'm gonna say on the matter because you sound like you've went off the deep end.
I never said survivors don't get changes; you literally made that up and proceeded claim I said that, that's the definition of delusion.
Oh, and Jason was nerfed, that is irrefutable proof of pandering.
Bravo, you were proven to be wrong on two fronts.
Moving the goal posts I see, keep it up lol
So was cross-examination, again, you only see one side.
You're hillarious.
There is no goal posting shifting just like there was never any point in time I said survivors don't get changes.
Everything up to this point stems from you having obscenely low levels of reading comprehension and it shows.
LMFAO You're the one who said "Survivor Pandering", if you could "Comprehend" the patch notes you'd not reach that conclusion.
Just look at todays changes that were announced, you're shifting the goal posts of your thread.
If you're gonna make one sided posts to cry, own it. It's that simple.