(Fan Ideas) Wraith Add On Rework

I honestly just wanted to share some ideas that I had for a Wraith add on rework. I wanted it to stay true to Wraith’s identity but also “enhance” his gameplay with different play styles. Let me know if any balancing ideas or if anything is overpowered.


Common

  • The Beast Soot: Now the Wraith is fully invisible with no red light while cloaked but his terror radius isn’t suppressed.
  • The Ghost Soot: Remains Unchanged.
  • The Hound Soot: Now increases the post cloak speed burst to 1.25.
  • The Serpent Soot: Remains unchanged.


Uncommon

  • Blind Warrior Mud: Now a cloaked Wraith is fully invisible to survivors at 16 meters or further.
  • Blink Mud: Remains unchanged.
  • Swift Hunt Mud: Remains unchanged.
  • Windstorm Mud: Remains unchanged.
  • Bone Clapper: Remains unchanged.


Rare

  • Blind Warrior White: Now When stunned while cloaked, The Wraith becomes fully invisible for 5 seconds, after the stun animation ends.
  • Blink White: Remains unchanged.
  • Shadow Dance White: Remains unchanged.
  • Swift Hunt White: Remains unchanged.
  • Windstorm White: Remains unchanged.


Very Rare

  • All seeing blood: Now when the Wraith is cloaked, he sees a “red stain” for survivors that reveals what they are looking at and Wraith’s fully invisible range is decreased by 5 meters.
  • Shadow Dance Blood: Now, after a successful uncloak hit, the Wraith automatically goes back cloaked after the weapon wipe animation.
  • Swift Hunt Blood: Now after Wraith uncloaks, every survivors in a 24 meter radius scream and reveal their location for 3 seconds. 60 second cooldown.
  • Windstorm Blood: Now, after getting a hook, the Wraith automatically cloaked and is fully invisible for 12 seconds.


Iridescent:

  • All seeing spirit: Remains unchanged.
  • Coxcombed clapper: Now the Bell sounds from cloaking and uncloaking rings at a random delay of 3 seconds, and all survivors hear the bell.
Tagged: Killers

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