Discussions
339,005 discussions.
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Was thinking how about, to see aura (pallets and windows) you had to vault first and it will then active for like 20-30 second but it can re activated every time you vault with no cooldown. That way you do a action to activate, the problem is now is that its so easy to pre plan your chase, this way you already in chase and have to think fast after vaulting, still good but theres a bit skill leve2 comments 60 views last activity
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So now that Skull Merchants rework has finally been adressed and confirmed in the AMA on reddit after such a long time, I really hope it will adress a huge problem I have with her. I think the drones should be able to scan through walls and you should not be able to crouch them. The single scanline makes it extremely hard to get value out of the power and now that there is no stealth mode, she ju6 comments 130 views last activity
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I get it. I really do. We want to push people to play M1 killers with that daily. But please. I love to use billys chainsaw and literally never M1 with him. Don't force me to play M1 mikey instead of my billy. Let us reroll one daily a day. Or just scrap the quest system entirely and go back to archives.14 comments 221 views last activity
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I know BHVR makes their money with sales of new Survivors and Killers but it would be nice if for like a year they would focus on reworking old Killers and Perks. We have like 10+ perk pages for both sides and half of them get used by 0-1% of the playerbase because they are either outdated or beginner bait which they don't even use because because the grind to unlock new characters is extreme.8 comments 160 views last activity
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Some of the games it's just me an 3 bots. Amount of games i'm the only 1 on a gen or the games were i'm keeping killer busy for ages 3 people won't be doing a single thing then when the killer finds them they go down in 2 seconds then dc.8 comments 190 views last activity
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Hey all, Just wondering if there has been any recent change to the MMR, or if anyone else has noticed a difference in matchmaking? The last few months have been great for me. I'd win some games and lose some, which is exactly how I think matchmaking should feel. On average, I'd get around 7–8 hooks and 2 kills per match. But since this Tuesday, things have changed drastically. If I'm lucky15 comments 370 views last activity
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I live in central NA, I have pretty good internet but every game I play my ping is MINIMUM 85 ms. Its getting to where I dont even wanna play survivor anymore because I get hit through all the pallets and windows. As far as ive been able to tell, the main servers for NA are in virginia, ohio, oregon and california. None of those are very close to central NA. I feel like a Dallas server would be2 comments 40 views last activity
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The Shrine should be moved back to the main Menu. Its an odd feeling clicking into the game then survivor or killer just to open the Shrine. I had a hard time finding it earlier when one of my friends asked me what was in the Shrine.2 comments 20 views last activity
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This is more of a question I'm asking out of curiosity especially since while I know the game is janky and a mess with it's code but I don't know how deep the mess is but it'd be nice if it could run on its own engine that improved on both its performance and made it easier to manage perk changes through updates without any odd bugs then how long do you think it would take? How long of a brea8 comments 140 views last activity
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In the second movie Jason had a sack over his head instead of a mask. The Friday the 13th game already has this so it may as well also be added to dbd right? It could be a very cool cosmetic to buy in the shop and I would definitely get it.1 comments 60 views last activity
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With an MMR rework on the horizon, there’s been a lot of talk about what way it should go. But there’s been one big issue that I don’t think has been. BHVR has said, repeatedly I believe, that MMR is working. How does an organization fix a system that they say is working? This isn’t a subjective game design issue. It’s not like when they say they’re emphasizing chases over stealth in resp5 comments 200 views last activity
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Hey everyone. I hope you´re having a good day or evening… I just logged in-game and this message appeared. Anyone knows what does it mean?0 comments 0 views last activity
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A small idea to turn the Animatronic's perk "Haywire" into a real "Oh oh..." moment! As a Survivor main, I honestly think the endgame needs a bit more thrill. Right now, experienced Survivors completely ruin a Killer's endgame build by using the 99% gate trick, leaving perks like Blood Warden totally useless. I had an idea for a rework that would not only fix this issue but also create a per3 comments 70 views last activity
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I would like to suggest something, adding a category where you could save your favourites skins to purchase. So you could receive notifications when those skins get a lower price. :)1 comments 10 views last activity
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As someone who looks at DBD through a game design lens, I know how risky complex cosmetics can be for the game's code, especially after the recent issues with the Blighted Springtrap skin (i hope he comes back soon). That’s why I wish for three Legendary/Ultra Rare skin concepts that are 100% safe for the engine, but offer massive lore value and visual variety: 1. Original Spring Bonnie (The2 comments 41 views last activity
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I keep seeing people call these toxic but all these are, are just ways to play to game effectively they are not toxic at all. this would be like calling getting headshots in an fps game toxic. the only in game action that is toxic is giving up under hook because you screwing over 3 other players.26 comments 486 views last activity
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Map Concept 1: The Shattered Square Filter Revert Since the Dungeons & Dragons map (Forgotten Ruins) already covers the clear, underground fantasy aesthetic, please bring back the iconic, ominous red color filter for the original Shattered Square (The Knight’s map). This simple code toggle would give the classic map its unique, burning-village identity back without requiring any layout c4 comments 40 views last activity
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An idea to modernize The Nurse and make her feel fluid like The Blight, without changing her core balance or muscle memory and say goodbye to motion sickness: - Fluid Exhaustion (Inspired by The Blight): Instead of an abrupt, violent camera-lock to the floor, her head gently and organically sags downward from exhaustion, matching her fatigue gasp. - Dynamic Camera Control: While she is fati1 comments 20 views last activity
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Here is a clever idea I had just a moment ago- though I am sure that the idea is not one that I uniquely have come up with myself. At the end of each match, during the EGC, players should have the option to download a recording of their own POV from that match. The recording would only need to be made available after the match and downloaded to the player's local system, meaning BHVR wouldn't n2 comments 50 views last activity
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please use resources on something else 🙏 3rd person killer or something 🙏22 comments 460 views last activity
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I occasionally get these really quick skillckecks that are impossible to hit. No thicker than the white line from the generator repair and as quick as clown's anti heal perk Is it a bug? I can't find any perk description fitting this. They also happen so randomly. Sometimes I don't get them all day, right now I had 5 (!) in a row4 comments 190 views last activity
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Or perhaps a licensed spider chapter. Is there a possibility for a arachnid chapter and what would its abilities look like?18 comments 271 views last activity
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Hello, Dead by Daylight Team! I would like to suggest an original Survivor concept for Dead by Daylight — Robert “Ray” Morgan , an experienced rescue worker who has spent years working in dangerous situations and saving people when everything goes wrong. The concept focuses on calmness under pressure, resilience, first aid, and evacuating teammates from dangerous situations . ROBERT “RAY” MO0 comments 20 views last activity
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Request: 120 FPS / 120 Hz Performance Mode for PS5 Pro (and ideally PS5) + fix the cubic skin texturHello Behaviour, I wanted to make a suggestion regarding Dead by Daylight on PlayStation, mainly for PS5 Pro. I really think a 120 FPS / 120 Hz Performance Mode would be a great addition for PS5 Pro, and ideally for standard PS5 too if it’s possible. Dead by Daylight is a game where smoothness and responsiveness matter a lot. Things like reaction time, camera clarity, movement precisio6 comments 798 views last activity
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For those who don’t know, the clown was originally going to be a soldier from World War that used gas bombs but was eventually scrapped. But I kind of like me, wondering in the modern DBD what would a military soldier even play like? This isn’t going to be a me throw my hand and the ring with killer design typing right now, but rather I just wanna hear all of your ideas for what a military sold18 comments 300 views last activity
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I'm wondering if there is any purpose in the Archives that was running during The Black Banquet. The things in it were pretty much unmissable with the exception of the vial from the pig but I don't really understand if any of it serves a purpose other than to confirm Tryks is gone.2 comments 41 views last activity
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There are 2 known ways for me to apply sin against judgement. Hit with a power or t-bag them. What other behaviour do you consider toxic that deserves a Heresy effect? And if t-bag does not allow you to leave for some time too, what else can be applied that way except for heresy? For example I was thinking of a repeated vaulting from across the map, then you might get window blocked until you r6 comments 131 views last activity
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I really enjoy playing Pyramid Head, and I would love to main him, but the biggest thing holding me back is his M2, Punishment of the Damned . I don't think the ability necessarily needs more range, damage, or a larger hitbox. My main issue is how restrictive and awkward it feels to control. When Punishment of the Damned is activated, Pyramid Head becomes extremely limited in his movement. W2 comments 70 views last activity
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Remove that survivors can get rid of birds by jumping into a locker Either make the recharge of the power 1-2 second longer or make it that survivors need 1-2 seconds longer to get rid of the birds. It's unnecessary hard that you only are allowed to use 1 of your 3 birds to swarm survivors in the first place because otherwise the cooldown is so long that the survivors can get rid of them befo15 comments 200 views last activity
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"Just play the normal mode then" Hey I would love that but I hate the queue times for the normal mode get destroyed while we have a event modes. Lights out is terrible designed. The main game already has a big problem with generator speeds so why the hell would survivors get a free 20% repair speed boost in a mode where you have to guess where the survivors are because you have no way to track t7 comments 140 views last activity
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Yes, some killers don't benefit from it like xenocat. However, the zero scratch marks and 2x faster anti-camp makes a huge difference. Being able to juke and hide to lose the killer is fun. Not allowing the killer to just camp a hook is awesome. It's also harder as survivor as you don't know what anyone is doing but, it seems more fair across the board. imo3 comments 111 views last activity
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Tile with no pallet or window on Fallen Refuge map. https://youtu.be/xnwOfvUoXQI1 comments 30 views last activity
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Look at this https://youtube.com/shorts/gwARP-URNqw?si=msooO1Gf6Y9v0-dX How is this happening? I am filing a report, will that even matter? Why are there so many cheaters. This is ridiculous.0 comments 60 views last activity
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This post is to help you learn and understand strategies on landing shots on The Judgement, as well as cover common mistakes people often make! 1. Back Shot One of the most common strategies to counter the deadzone of the Beam is to first aim backwards in the opposite direction of the survivor you're chasing, and to then turn around and shoot the beam at the survivor. This is a core method you0 comments 215 views last activity
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As his base skin? While the actual outfit he wore in the movie became his alternate?0 comments 30 views last activity
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Hi Team, 10-year veteran here. Over the years of playing DBD, I have unlocked tons of collectibles. Of course, I may have missed a few, and it's getting hard to keep track of everything. I would suggest — and would love to have — a panel to see which collectibles I don't have, and how to unlock them if possible, or how they could have been unlocked in the past. For some people, like me, that0 comments 10 views last activity
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Posting after both playing and watching gameplay of the new killer. Most of my issues are the way The Judgment's main ability is significantly underpowered and actually rather annoying to control. First is being hilariously easy to avoid cause can see it coming before even launching and the fact it has a small charge up after launching that it doesnt even effect survivors, I once avoided it by j4 comments 70 views last activity
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Hello Dead by Daylight Team, I would like to give some feedback about the current balance between Killers and Survivors. In my opinion, some Killers are simply too fast. It can be extremely difficult to escape from them, especially during a chase. Even when you use pallets to create some distance, the Killer is only stunned for a very short amount of time and can often catch up to you almos4 comments 70 views last activity
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Hi everyone! I'm reaching out to the entire community - survivors and killers alike. One of the killers is currently so weak that they're practically a killer without an ability. And honestly, even survivors get bored playing against weak killers - there's no challenge, no tension, no fun. We need to make ourselves heard - we need more visibility, more upvotes, more attention, so the devs actuall8 comments 110 views last activity
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Hey everyone, I wanted to share a couple of ideas I had for fixing the BP economy and making the auto-bloodweb less annoying to use. First, I think it would be cool if the Shrine of Secrets did more than just sell perks. What if every Tuesday it also randomly picked one Killer and one Survivor, and for that week, their entire bloodweb got a flat 15% discount? It would make leveling up specific ch0 comments 20 views last activity
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I had fun making this killer idea. Aspects of her powers are simular to ones that already exist. (Mirrors acting similar to Springtraps doors with a twist) DEAD BY DAYLIGHT — ORIGINAL KILLER CONCEPT THE ILLUSIONEST Real Name: Evelina Moreau Killer Name: The Illusionest Weapon: The Final Prop — an ornate magician’s cane concealing a sharpened steel blade Movement Speed: 4.6 m/s Terror0 comments 21 views last activity
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I hope we can get it as skin because i really like the new killer gameplay too4 comments 80 views last activity
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make it so if you dc a certain amount of times your put into a queue with only other dcing players. its so annoying when after first hit people dc making it harder for the other 3 survivors to escape and it often causes a cascade of people leaving the match.32 comments 721 views last activity
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I personally don't like lobby animations since I'll be in queue for 5 minutes and constantly hear The Oni screaming, or Vecnas tentacles embedding into his back. And so I was curious on others thoughts about this. Hopefully in the future we get options to turn this and voice lines off.8 comments 110 views last activity
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Here's number 12 of my Comeback shenanigans! I picked out a Chapter where the Killer hasn't been touched since Mikaela came out! Yep! It's true! Plague hasn't been looked at in nearly five years! Even Hag has gotten some love! Anyway, let's get to it! Temple of Purgation If you read and remembered my Comeback for Lullaby For The Dark, then you'd already0 comments 20 views last activity
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From yesterday's AMA on Reddit. As someone who recently got Baermar to P100 over the anniversary, I'd just like to take this opportunity to say thank you for listening to the handful of people who complained when prestige rewards were implemented and Baermar was excluded. I never play Aestri, so this left me feeling a bit soured at the time, as did some2 comments 71 views last activity
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I main Ghostface, and honestly, I just want to figure out if he's balanced, he dosen't have any teachable perks that involve in chase, his power: Night Shroud. Is not meant for chasing, most of us know what does his power do. Anyone knows if he's balanced?3 comments 60 views last activity
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As over 99% of the questions didn't get answered (around 37 out of over 2000) Everybody alredy knows i just ask about turning the castlevania cosplays into legendaries, but what about you? What were you hoping to get an answer to?13 comments 151 views last activity
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I understand that addons, perks, items and offerings that influence the game are disabled but..you could have at least allow us to use Bloodpoint Offerings 😐2 comments 50 views last activity
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So, in my last post, I talked about the problem with this killer: he is useless now. Now I'd like to share my suggestions for buffing Chucky. First, I think he should get 4.6 m/s speed. I don't see any reason not to. He can't control the map when he's 4.4. Second, rework the add-ons. The majority of his add-ons were made for his old ability. That ability was deleted, but the add-ons weren't3 comments 60 views last activity