Discussions
339,005 discussions.
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Mandatory bot matches. Have them win a certain number of matches whilst giving them small challenges they have to complete before they enter the fog proper. It would save breaking up the player base into actual beginner lobbies whilst also providing them with a more in-depth understanding of how actual matches work. It would also put some Smurfs off of jumping into the game with a new account so3 comments 40 views last activity
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As the name suggests Hatch shouldn't spawn if all the gens get done instead of just relying on 1 survivor being in the trial for it to spawn. It would make it so Survivors have to leave through the doors and give the Killer less things to patrol in endgame when gens get done.4 comments 70 views last activity
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Hello ! With vampires integrated into the Fog via Castlevania, I wanted to share a comprehensive two-volume DLC concept based on the rich lore of The Vampire Diaries . To guarantee maximum original creativity, every single perk and power listed below introduces brand-new gameplay mechanics that do not exist anywhere else in Dead by Daylight. Here is the full breakdown! 🩸 VOLUME 1 : THE MYSTI1 comments 41 views last activity
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Hatch should have the chance of either spawning in Main or Shack. If the map doesn't have a main or shack, have it spawn in a main area of a map such as the lobby or safe rooms of RPD.1 comments 30 views last activity
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Dear Behaviour Team and fellow community players, I'm an overseas player who's really into Dead by Daylight. My English isn't perfect, so I used AI to organize the language and logic of my ideas. But the inspiration for this Secret Passage design is all mine, merely drawing some references from asymmetric games like Texas Chain Saw Massacre, not from AI at all. I'd like to share a brand - new S4 comments 80 views last activity
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Ever since the rework to the prestige system back in 2022, character perk charms have been a staple in many players' loadouts: not surprising, since as long as you have the character unlocked, they are completely free to obtain. I, too, run perk charms in my hooks depending on the Killer. If you run into an Artist player in EU who has the Hex: Pentimento0 comments 10 views last activity
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Lucky Star & Self-Care Lucky Star: I think Lucky Star would be more interesting if exiting a locker temporarily hid your scratch marks. It already has a stealth/reset identity, so giving it a short Elusive-like effect— for 30 seconds—would make it more useful without making it overly powerful. Self-Care: If bringing Self-Care back to its old 50% healing speed isn't something the devel5 comments 50 views last activity
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Currently, sitting on gens as survivor for 90 seconds is quite boring. So I wanted to think of more interesting ways to improve this experience without making the game harder for killers. (ex: Bloodmoon) What were the problems with Bloodmoon though? To start off: The killer has to patrol more areas (Blood gens and Fuel Tanks) Blood Gens are significantly better as the survivor doesn't have to9 comments 110 views last activity
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Long talked about topic but really thing its time the perk isnt just a free avoid blinds. I would like it to be moved over to a token based system to be able to negate the blind effect. I would propose starting with 1 token (possibly more) then gaining token via chase time (like how distortion was changed so aura could get more value) that way flashlights are still able to be used in a match21 comments 311 views last activity
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I think an in-game build sharing feature would be really useful. Like, if you make a good survivor or killer build, you could save it and share it with other players in-game instead of having to tell them all the perks manually. You could maybe have a button after a match where you can share your build with someone, or even have popular builds that other players can look at and use. I think0 comments 20 views last activity
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What the actual ######### were you guys thinking? Okay yeah I understand that it had to be a bit adjusted so people don't camp in the dark but why the hell is the range like 2-3 times bigger?!?! When someone get's downed in the middle of the map and you hook them no matter where you go they get the meter for free. Why are we turning a perfectly fine mode again into a brainless survivor sided mess21 comments 350 views last activity
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I think adding map voting would be a pretty cool feature for DBD. Before the match starts, survivors and the killer could each get a few random maps to vote from, and whichever map gets the most votes is the one you play on. I think it would make matches feel a bit less random and give players some more choice without letting them just pick whatever map they want every game. It could also m9 comments 230 views last activity
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It wasn an accident, I didnt realize I was queued to load in, I feel bad and all. Question is, is my slate cleared after the 30 days? Will I get further punishments after the message is deleted? What kind of punishments? Will I be punished if I mess up again before the 30 days? Not asking for any nefarious reasons, just slightly stressed over the implications.1 comments 50 views last activity
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I realize the idea was to promote diversity of playstyle, but at 10 years old, I'm pretty sure most of us already have a preferred playstyle. I'd love to just be able to tell the game to prioritize a specifric type of ithat you want the auto bloodweb to go after. I've got a thousand flashlights that I'm never gonna use!5 comments 40 views last activity
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So why is it okay that Wesker can vault pallets more or less whenever he wants but not Chucky?11 comments 240 views last activity
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This chapter introduces dying light into the fog with the addition of Kyle crane as a sentient volatile as the killer and jade and rahim aldemir as survivors Power: Apex PredatorStamina Meter: You have a stamina pool that dictates your mobility.Pounce Attack: Press the Special Attack button to unleash a devastating forward pounce. You can chain up to two pounces back-to-back before completely0 comments 10 views last activity
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I think DBD should add tutorials for more advanced survivor mechanics. The current tutorials are good for learning the basics, but they don’t really teach you how to actually get better at survivor. They could have tutorials for things like looping, mindgames, 360s, pallet saves, flashlight saves, taking protection hits, chase positioning and how to run different types of tiles. It would be1 comments 50 views last activity
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I have been banned so many times because my game crashing or my wifi disconnecting please change that is is very annoying and frustrating2 comments 40 views last activity
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Some good charecters from movies I think should be added as killers or survivors are Alice from Evil Dead Burn, Sydney From scream, Amber Freeman from scream, Nikki and Bear from Obsession i know theres more that would be cool but this is what have so far1 comments 30 views last activity
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Hello! I'd love to request that the Cute Pink Hook charm and the Pink Handcuffs charm return to Dead by Daylight. Unfortunately, I missed the Weekly Charm Bundle when they were available, and I'd really appreciate another opportunity to obtain them. I imagine there are many other players who missed out as well, especially newer players who weren't around when those charms were released. It woul2 comments 252 views last activity
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I feel like old survivors screams made the game more realistic because if i was hung on a rusty hook i would be screaming for six seconds straight lol. I wish they kept the long screams and just made the hook animation longer so if they did add it back they would not be looking down and screaming. Also thw screams being cut off feels werid and unnatural to me3 comments 50 views last activity
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I think DBD should add some kind of killer practice challenges. Like little challenges for each killer that actually teach you how to use their power properly. For example, Nurse could have challenges for blinking through walls, Blight could have challenges for learning his rushes and rebounds, and Trapper could have challenges for placing traps in good spots. It would be a good way for new1 comments 30 views last activity
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Start with all 8 traps . trapper begins the match carrying 8 . No opening -game scavenger hunt . he can immediately establish his territory 2. Faster trap placement Base setting time reduced from roughly 2.5 seconds to around 1.5–1.75 seconds . This makes setting traps during a chase much more realistic. A popular community proposal also suggests making Trapper Gloves’ faster setu6 comments 152 views last activity
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I’m no longer busy. Anyways, this is a petition to change the name of the Judgment’s staff to Jeremy. Please upvote or comment… that’s it.11 comments 202 views last activity
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Hey everyone! I had this idea right before going to sleep and I couldn't stop thinking about it, so I wanted to throw it at the community and see what you guys think. Also, I play both Survivor and Killer, so I'm trying to look at this as objectively as possible from a balance perspective. The basic idea is: What if Survivors had a second way to win that revolves around the Basement? And3 comments 110 views last activity
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At the moment, knock out feels like wasted potential, and frankly, a wasted perk slot 99% of the time. For me, personally, that has both to do with it's requirement not really helping against pre dropping, and its impact being very minute to be a good tool against pre dropping. With that in mind, what I would do to the activation condition is: - Alter the perk's activation condition to someth1 comments 30 views last activity
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🤖 Better Survivor Bots Bots should behave more like actual experienced players: Loop properly — use pallets and windows intelligently instead of running randomly. Understand Killer powers — e.g. avoid Huntress hatchets, respect Nurse blinks, avoid Trapper traps. Know when to pre-drop pallets depending on the Killer. Take protection hits when another Survivor is injured. Know4 comments 92 views last activity
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I think this one would be quite unique so, please hear me out. I don’t know how easy the licensing would be, BUT I would really love to see an insidious killer and survivor added into dead by daylight. Obviously I’m not going to get a yes or a no here but, all I want to know is: Is this possible? and is this something you guys would be willing to look at down the line.1 comments 20 views last activity
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📊 What I would add Survivor stats Generators repaired Repair time Chase time Pallets dropped Pallets stunned Vaults Healing done Healing received Unhooks Protection hits Killer stuns Totems cleansed Chests searched Escape attempts Distance travelled Time spent injured Time spent in chase Killer stats Chase time Hooks Downs Hits Successful attacks Missed a0 comments 50 views last activity
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It would be really nice to have a Favorite option for Killers and Survivors. There are so many characters in Dead by Daylight now, but I personally only play around 4 of each. It would be really convenient if we could mark certain Killers/Survivors as favorites, so they would appear at the top of the character selection screen. It could be as simple as a ⭐ or ❤️ button next to each character.3 comments 50 views last activity
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殺人鬼を使用している際、生存者が残り一人の状態でその生存者をダウンしたら煽りなどせず、即座にメメント・モリに移行して儀式を終了している。 しかし、ダウン直後またはメメント・モリをしている最中に生存者が退出して一足先に儀式を終了している状況で「一人取り残された」という感覚がある。 退出機能を削除するべきとは言っていないが、10秒もあればメメント・モリを実行して儀式を終了することは可能なため「ダウンをとった後の10秒間程度は退出できない」仕様にするだけで殺人鬼のゲームプレイとしての満足度は一部改善するのではないだろうか。 メメント・モリの最中に退出されるのは本当に寂しすぎます。4 comments 60 views last activity
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Hey there, I started playing Dead by Daylight on June 30th this year and I've really been enjoying it. I mainly play Killer, and after watching a lot of DbD content, I quickly noticed that two Killers are missing: Michael Myers (The Shape) and Pinhead (The Cenobite). I looked into how they work and why they are no longer available. From what I found, both left due to licensing issues. The same7 comments 232 views last activity
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We've had the same 3 modes thrown at us for a while now and I think it's high time we had something different - but different doesn't necessarily need to mean new or original. Infection Mode is a classic party game: killer turns survs into another killer and survs simply have to survive the time limit before the exits auto open. The thing is it would be a pain in the bum bum for BHVR to balance7 comments 70 views last activity
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Remove the aura reading and just make snuffing a boon shatter the totem. It is still insane that you can just constantly relight boons over and over again. The amount of time it takes for the killer to snuff a boon is, generally, much greater a penalty for the killer than it is for the survivor to use the boon. It's incredibly unfun when survivors keep putting a boon in a totem that is in a dif15 comments 170 views last activity
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エクセキューショナーは、『サイレントヒル』という霧と血と錆に覆われた世界からやってきた殺人鬼であり、「地獄のような道を闊歩する処刑人」という存在そのものが大きな魅力の一つだと思います。 その特徴をゲーム内で表現しているものの一つが「トレイル」です。エクセキューショナーが歩いた場所にトレイルを刻み、それを踏んだ生存者に煩悶を与える仕組みは、単なる状態異常付与だけでなく、「処刑人がこの場所を通った」という痕跡をマップ上に残す能力としても機能しています。 現在のエクセキューショナーは、「裁きの儀式」を発動して移動することでトレイルを生成でき、その状態から「地獄の罰」を使用できます。つまり、地獄の罰を狙いながら、その過程でトレイルを敷くというプレイが一つの能力体系に組み込まれています。 しかし、この仕組みには、トレイルを生成するためのコストに対して、その効果が生存者の行動に大きく依存すると1 comments 31 views last activity
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DEAD BY DAYLIGHT WAR OF THE WORLDS “There is nowhere to hide.” A new chapter inspired by War of the Worlds (2005), directed by Steven Spielberg. The Fog opens over an apparently abandoned city. The streets are covered with destroyed vehicles. The lights go out one after another. In the distance, an impossible sound can be heard: The horn of a Tripod. The Entity has found somethin0 comments 40 views last activity
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for those who dont know, jason gets a 4.5454% haste buff for a full TWENTY FIVE seconds coming out of jumpscare… yes… 25 seconds… 4.5454% of 4.4m/s is 4.6m/s. Jason is already a power crept huntress being a 4.6 ranged with no slowdown on reload but 4.8m/s as base kit? are we serious now? jason does NOT need to be 4.6 like at all even for a second. 25 is ridiculous. EDIT: just gonna mention hi13 comments 471 views last activity
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Have a seat and have fun reading because we're going deep boyos. Part 1 - The Different Realms The first part of uncovering the Entity's weakness is to understand the world the Entity has created. We know that the Entity's realm is a realm of it's own. A nighmarish construct where the trials happens. The MAIN realm where everything happens. But there are also two sub-worlds that exists92 comments 11,431 views last activity
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I wonder if you could add up survivors from the game ''Until Dawn'' and also ''Wendigo'' as a killer. I think that would be a dope collab :)0 comments 1 views last activity
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Maps overall became a lot worse than they were before the pallet density. Midwich, Hawkins and lerry‘s have gotten a lot of pallets removed and it wasn‘t even mentioned in the patch notes. Skull merchant map (forgot the name sorry) and disturbed ward got shrunken heavily and got a lot of loops nuked. The other affected maps from the update got a lot of terribly bad pallets now, that are super eas81 comments 2,454 views last activity
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As i still have posts going as far back as 2022, asking about left 4 dead characters being added lol, was probably my first post on the entire forum. I even had a different name back then as Castlevania wasn't even in the game lol7 comments 130 views last activity
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