Discussions
1,334 discussions.
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Here's number 12 of my Comeback shenanigans! I picked out a Chapter where the Killer hasn't been touched since Mikaela came out! Yep! It's true! Plague hasn't been looked at in nearly five years! Even Hag has gotten some love! Anyway, let's get to it! Temple of Purgation If you read and remembered my Comeback for Lullaby For The Dark, then you'd already0 comments 20 views last activity
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Hello everyone, So, in my last post, I talked about the problem with this killer: he is useless now. Now I'd like to share my suggestions for buffing Chucky. First, I think he should get 4.6 m/s speed. I don't see any reason not to. He can't control the map when he's 4.4. Second, rework the add-ons. The majority of his add-ons were made for his old ability. That ability was deleted, but the ad1 comments 40 views last activity
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What perks do you wish too see get buffed or changed in 45 perk changes patch coming soon this year?Honestly some of my wishes are: Survivors: Visionary Cut Loose Small Game Spine Chill Premotion Roadlife Teamwork perks in general Calm Spirit Killers: No Quarter Shattered Hope Scourge Hook: Hangman's Trick Unrelenting Undone Human Greed Dominance Hoarder Rework Suggestions Visionary: Remove the part where the perks goes on a "cd" after a gen is done. Instead make i6 comments 90 views last activity
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I've spent the last few weeks designing a concept for a possible future The Boys Chapter. I tried my best to follow BHVR's current design philosophy while creating this, including a fully designed power, perks and perk descriptions for killer and survivor, possible cosmetics, flavor texts and the 20 Add-Ons at the end for the ones that wanna read them. So there's quite a lot to read. However I'1 comments 61 views last activity
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Everywhere I see it's 5 million, but I was definitely earning more than 5 million from my games.3 comments 51 views last activity
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Im just a casual player, but it’s clear to me that Dbd doesn’t get enough balance changes. We finally get some in the next chapter, but how long did this take? And yes we got perk changes along the trickster rework, but they were bad: Self Preservation is extremely unhealthy for the game since it counters only Perks like bbq, Alien instinct and friends till the end (wich are healthy perks sinc33 comments 542 views last activity
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Judgment's exile mechanic is a very present thing in lobbies, you get the heresy somehow, and exile them. Having so many perks nullified because of a 4 second button press, is really wack. ( Stuff like this exists for both sides, but those are both bad and should be addressed. ) I believe, SOME unhook perks should carry to the exile unhook. Especially, We'll make it or DS.13 comments 221 views last activity
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Hi Dead by Daylight Team, I would like to share a few suggestions to help improve the game experience: 1. Lobby Chat for Consoles: Currently, console players cannot type in the lobby, making cross-play communication with PC friends very difficult. Adding a text chat feature or quick-chat options for console players during matches and lobbies would greatly improve teamwork and overall communica0 comments 20 views last activity
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I have played Dead by Daylight for almost 1,000 hours. I started playing around the Blood Moon event in 2025. The majority of my playtime has been spent playing Killer (around 65%), with the remaining time being Survivor. Throughout my time playing, I have taken multiple breaks from the game because I have found the Killer experience increasingly frustrating. My main concern is not that Killer3 comments 53 views last activity
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I was originally quite interested in this chapter, but as time went on and I saw the PTB any excitement I had quickly vanished. I will say that visually this chapter is a home run both of the characters are visually interesting and the exile looks really cool. The perks are also a little underwhelming but we voted for them so what can I really say other than meh. HOWEVER I really feel that t0 comments 71 views last activity
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I always had this idea of a Dramaturgy random effect perk for killer, so it would work like this: Scourge Hook: Bloody Dice At the start of the Trial, 4 random Hooks are changed into Scourge Hooks : The auras of Scourge Hooks are revealed to you in white . Each time a Survivor is hooked on a Scourge Hook the killer gains 10% haste for 5 seconds, followed by an unknown effect: E1 comments 40 views last activity
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Hey everyone! I’m a huge fan of Fable 3 and always thought Nightcrawler (The Crawler) would make a good psychological horror Killer in Dead by Daylight to help bring back the horror aspect. I designed this full concept kit for a 'Fate of Albion' Chapter, featuring a dual-model Survivor (The Hero of Brightwall) and a Bowerstone Market map. I'd love to hear your thoughts on the perk balance and the0 comments 30 views last activity
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Upon rewatching this movie, I reeeeally want a survivor pack of Tucker and Dale. I threw together some perks for each of them just a moment ago as well... Maybe they're great? Maybe they're horrible? I don't know. I just want these two as survivors. Tucker perks: "We Came Here To Work!" -Repair speed increased 1% when repairing alone. After completing at least 50% of a generator while repairin0 comments 23 views last activity
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Tell me the worst build in the game for nurse i want to torture myself.13 comments 190 views last activity
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As Complicated as this looks this is ALL ONE KILLER. The main premise is to switch between the 4 animatronics located around the map. Got this idea from a content creator Named RiverCiver and i think this is what Springtrap should have been. The idea of the killer is One skin line is the classics and the other is the iridescent skin (Glamrock/Security bre1 comments 61 views last activity
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Imagine this if there was a crossover with dc where your in arkham asylum with the joker and batman and other survivors and you hear the chime on the map create a horror tension and other survivors could be robi Jim Gordon nightwing I know it more sci-fi but Imagine doctor who where the master is the villan and when he's the killer on the map there weeping angels that can freeze you for 10 s0 comments 30 views last activity
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I think a Metal Gear Solid killer and survivor would be amazing like naked and solid snake and a killer like psyco mantis or colonel volgin. I think snake could get either a healing perk like the survivor viewer in mgs3 or some kind of camo/sneaking suit or really anything to help with stealth and the killers like psyco mantis being able to see what character he is chasing through walls and be ab1 comments 20 views last activity
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Hello! I was wondering if DBD was going to have a second grimoire like event with the community creating a chapter. Im a relatively new ish player and id be excited to participate if there ever was a chance again. 👍️4 comments 80 views last activity
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My idea is to buff base kit gen regression first to see if it works make the regression charge 0.5 instead of 0.25 and if it good overall against gen speed stuff not stake hyperfocus nerf that pls but actual gen speed stuff like deja, toolboxes, etc we can keep it that way but if its still a issue you can do slight number changes on the perks and keep going from there.4 comments 160 views last activity
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3 Story Cruise ship called The Maelstrom and killer called the Siren. I posted video 3 weeks ago but missed the contest https://youtu.be/bON0yM_0EyY?is=_-zQf6BO9iCBEloF0 comments 10 views last activity
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•Title: The End •Character: The Lich •Franchise: Adventure Time •Weapon: Handheld Flame Burst •Speed: 4.4m/s •Terror Radius: 32m •Height: Tall [CHARACTER DESCRIPTION] " A single-minded purpose; unrelenting, unyielding, unsettling. A force of nature, not bound by the laws of life. His coming... inevitable. His mission... irrefutable. Would his bo0 comments 50 views last activity
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I just felt like I had to make a full chapter concept based off of one of my new favorite movies, Backrooms. Our killer is 'The Remembered' or Pirate Clark and the survivor is Clark. Beginning with our killer, Pirate Clark. P.C is a 4.4m/s killer with the ability to spawn walls and close loops. Ability: Endless Walls. The Remembered has three charges that cooldown in thirty second bursts. The0 comments 40 views last activity
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I personally love chaos shuffle and would love a way if we could select a "Random Perk" or "Random Add-on" option. Is there any way that we could implement this into the game? This would be a breath of fresh air for dbd. I would love an option like this other than me just going to a site to auto generate random builds?0 comments 10 views last activity
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While Aurora has yet to hit the PTB properly, we have had the early access PTB revealed by content creators, and so far one thing has stuck out to me pretty heavily. While Steadfast is a welcome addition to the boon roster and combines well with a number of other perks, and Salvations Cry needs some number buffs but makes sense mechanically as a solo queue support option, the only perk that has l10 comments 582 views last activity
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so far jason is springtrap with a better movement ability and is 4.4. in the movies hes known as an improviser, someone who just takes a random thing and kills people with, so for a rework i think he should do crafting. everytime you break a pallet, you get parts to build a harpoon and it replaces your base weapon, you cant down people by m1ing with the harpoon, it only puts survivors into deep w17 comments 280 views last activity
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This post will be pretty long, I feel like I should warn you. BOONS | THE PROBLEMS Boons have been a contentious issue since first being added alongside Mikaela Reid in 2020. From release Circle of Healing breaking the game, to promoting a frustrating gameplay loop, to several accessibility issues, Boons now sit in a weird spot where nobody likes facing them despite having a relatively low usa4 comments 152 views last activity
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A perk where you work on a gen for like 10 seconds to activate a speaker decoy that you can drop like a flashbang that plays mimic wounded sounds of the survivor you're playing for 10 seconds. Would be good to place at pallets or along walls when you break LoS to make them whiff into a pallet or something thinking you're there or mindgame themselves with your audio lmao, or against Dracula, Spir0 comments 20 views last activity
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The last scourge hook perk was Jagged compass on houndmaster which was nearly 2 years ago and the last 4 killers out of 5 had a hex perk (Ghoul, Krasue, First and Jason, Springtrap is an exception) and the Judgement (next killer) will also have another hex perk, most of those hex perks are pretty bad (Hive mind is decent and maybe under your thumb will also be good, others are very bad). It woul2 comments 40 views last activity
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Hey everyone, I wanted to bring up a frustrating trend I’ve been running into way too often in my recent Killer matches. It feels like there is a major influx of subtle speed hacking going on right now, and it is honestly getting ridiculous. I’m not talking about the old-school, crazy hacks where people teleport across the map, block hooks, survivors on the killer or anything extreme. It’s0 comments 62 views last activity
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Original character, Edgar Voss Appearance: An average sized man, approximately five feet, nine inches tall, wearing an expensive black and grey silk suit and wearing a short top hat as well as thin, white, silk gloves and a monocle over his left eye with several zooming lenses for magnifying small objects. Pale skin and platinum grey hair. Name: The Curator Part of: Relics of Eternity Height:1 comments 50 views last activity
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Overview No Mither has always been a unique perk with a strong identity: a Survivor who accepts being permanently injured in exchange for special benefits. However, its current design is difficult to justify because the downside is extremely severe while the benefits are limited and mostly passive. Instead of simply buffing the perk, I believe No Mither should be reworked into a high-risk, ski0 comments 40 views last activity
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Hey everyone! I’m looking for more people to play Dead by Daylight with and help grow a small gaming community. Right now, we are small, but that’s part of why I’m making this post. I’m not trying to create another massive server where people join and nobody knows each other. I want to build something from the ground up where people can actually meet, play together, and become part of a communi0 comments 60 views last activity
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While the upcoming Chorus of Sin chapter updates were stated to be basically just numbers adjustments, with the community livestream they revealed a much, much larger midchapter later down the line that are going to feature MANY perk updates on both sides. With the midchapter, its more likely we see reworks and additions to perks rather than just numerical buffs, potentially changing the function17 comments 295 views last activity
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Original character, Savannah Harlom Name: The Addict Part of: Hollow Embrace Appearance: Mid 20s, pale skin, riddled in scars. Hair is brown, messy, unkempt. Wears a blank white ceramic face mask with a red hand print over the left eye. Tattered and bloody blue-grey hoodie, black leggings, and black sneakers. Weapon: Metal pocket knife with a spiderweb design. Height: Medium Terror Radius:0 comments 20 views last activity
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Hi this is my art Killer Concept: The Old Man (SCP-106) Movement Speed: 4.4 m/s Terror Radius: 24 metres Power: Deep Corrosion The Old Man manipulates corrosive matter and a personal pocket dimension to isolate, weaken, and hunt survivors. Special Attack: Corrosive Puddles The Old Man has 4 Corrosive Puddles . Hold the Power button for 0.75 seconds to enter placement mode (mov0 comments 37 views last activity
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What about add Beetlejuice chapter with Bioexorcist perks: Snake-Sock form like The Krasue head form? Hands-Rubber-Hammers form l ike Oni Berserk mode? And finally Generator-Zombie-Patroll perk? Optionally add some kind of new hook, where killer can transport suvivor to t1 comments 20 views last activity
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Hello! My and my brother are in a steam family and we both own copies of Dbd. We recently discovered by accident that when we use each other copies of the game, after leveling up a previously unowned character and obtaining their teachable perks, even when you loose access to the character, the perks stay. To explain it simply: 1.I used my brother's copy of the game to play Jason. 2.I levell7 comments 182 views last activity
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Sprint burst, thrill, and vigil are all getting confirmed nerfed finally. They just announced it the livestream. I’m hella excited, finally changing the boring ‘you don’t get to play’ perks.53 comments 3,557 views last activity
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Hello everyone, I'm not new to Dead by Daylight as i have been playing this game for a long time and i have most of the killer perks in the game except for the perks from Stranger Things Vecna and I've been wondering, what is a good beginner build and what add-ons should i run on the Oni as i have thought about playing him but i get so nervous because i play the game on a controller.0 comments 0 views last activity
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There are certain fears etc just things you dont like to play against so I would suggest adding a feature to ban up to 3 killers because you would disconnect against them either way. Same with maps some build just dont work on certain maps … or some killers dont work well (houndmaster gen selecting on different elevations etc.) Small edit because original was badly worded Gropus would be li11 comments 132 views last activity
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Back onto the Comeback train with the ELEVENTH one I've made! I've gone for FNAF this time around! Yeah, Springtrap got absolutely BODIED by Jason in terms of… everything, really. Plus, the FNAF Chapter was a bit of a letdown to me. We got a mid-tier Killer, which isn't necessarily bad, bad Perks, no Survivor, and a garbage map! Because of the sheer amount of hype that revolved around Fiv Nit Fed0 comments 30 views last activity
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Regarding the changes to the new perk Cross-Examination , I think it should be changed so that the Killer stops creating Light Marks while chasing a Survivor, but any Light Marks created before the chase should remain until they expire normally. They should not all disappear immediately as soon as a chase begins. In its current state, the perk is honestly even worse than Deception .1 comments 40 views last activity
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I've been playing the killer role in Dead by Daylight for a long time now and I've always wondered, what are some killer perks that i should be using most of the time on any of the killers in the roster? I sometimes have trouble trying to loop survivors at windows or pallets in some of my matches and i have trouble sometimes trying to keep gens from getting done as surge is a perk i use a lot0 comments 0 views last activity
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I'd like to see a killer based on a Jorōgumo. Abilities Her attack should be her biting her victims inducing her venom Summon minion spiders, they basically alert her and latch onto survivors like a tracker She could use her webs to trap and immobilise a survivor or latch onto them to keep them from escaping chase. She should be able to leap like a spider too Her grabbing animation should0 comments 10 views last activity
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Edward Pierce Since he's a detective one of his signature perks (TRUTH SEEKER) would Show him the aura of other survivors, generators and hooks. His second perk (SURVIVOR) could activate only if he's the obsession, it'd allow him to see the killers aura in a 10 meter radius however if he's hurt or uncrouched the killer could sense his aura too His third perk (HARDENED) could give him the abili0 comments 10 views last activity
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•Title: The Nightlord •Character: Heolstor the Nightlord •Franchise: Elden Ring: Nightreign •Weapon: Blade of Night •Speed: 4.6m/s •Terror Radius: 40m •Height: Tall [CHARACTER DESCRIPTION] " Long was the night. In a bleak and empty world, The Nightlord wandered; endlessly, tirelessly. A warrior whose whole identity was lost to the eons. From0 comments 60 views last activity
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I know this is not a new idea in the slightest, but I am a relatively newer player and I wanted to bring up some suggestions regarding the least used perks in the game. I want to start by saying that I really appreciate all the hard work and dedication that goes into creating the updates for the game. So many talented people work diligently to give us the game we love, so thank you. for several2 comments 60 views last activity
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I think Lightborn is too binary in its current form. It completely removes an entire survivor mechanic with no counterplay. If survivors bring flashlights or use Flashbangs, the perk can invalidate their items for the entire match. On the other hand, if survivors don't attempt blinds, the perk provides almost no value. I would prefer a version that reduces the effectiveness of blinds instead of1 comments 50 views last activity
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Lightborn has become far too strong and is appearing in matches much more frequently recently. It completely removes the counterplay of flashlights and makes an entire survivor item nearly useless with just one perk slot. The perk provides too much value with almost no downside. I believe Lightborn needs a nerf or rework to allow some form of counterplay instead of giving complete immunity to2 comments 50 views last activity
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The primary issues with this perk is from a design position, not a numbers one. As it exists, Vigil extends recovery time to 1.66 seconds per second - an effective reduction in status effects of about ~40%. Reducing that to an effective ~30% isn't going to solve the actual problems with the perk, which are the following: - The perk is AOE and lingers for 15 SECONDS after leaving its range, m8 comments 611 views last activity