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tickle_toe

tickle_toe

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tickle_toe
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  • @jesterkind said:

    I've thought about this sort of thing before myself, but I think unfortunately just doing that both won't solve the real problems and might make certain tools or combinations too strong.

    The setup I've pitched before for an update like this is a patch that does all three of the following:

    • Rework toolboxes, as their repair speed is problematic just in a vacuum
    • Make it so that actively regressing/sparking generators can't be targeted by generator explosions or blocking
    • Then raise the base regression, now that slowdown stacking is less of a concern

    All that together I think could move the game in a healthier direction when it comes to slowdown.

    wow thats actually a good idea you cooked!

  • @Yamalive said:

    Nobody is gonna nerf gen speed, cause there is no reason to do so, as well as there is no reason to buff regression again.

    well gen speed stuff is actually a issue rn theres been teams out there who try to do them as fast as they can i think the record is 2:34 and its been a massive topic in the killer community for the last year now on discord, reddit, youtube, and even on here so there def a reason to do so but i don't think it needs nerfs expect for hyper focus stake out rather they should try out base kick regression first to see if it solves that issue since overcharged actually helps a lot and you shouldn't need full ass perk builds to combat a issue in high mmr