Discussions
1,334 discussions.
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What do you think about adding Makima or Denji in DBD? I think, it would be a good idea to add them as new killers. It also can be interesting if you add Power, Aki or Reze as skins for already existing survivors (or, maybe, add some of them as new survivors instead) Personally for me, I am dreaming (for quite a long time) of update where Makima would be added as a new killer. I found a video1 comments 31 views last activity
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I want to know what some of your guys favorite builds to run are preferably non-meta and actually somewhat unique so the comments aren't filled with hyperfocus + stake out or sprint burst, vigil, five moves ahead, fixiated. Ill start with two pretty fun builds: Mirrored Illusion, Diversion, Blast Mine, Red Herring. (Allows you to waste a ton of time by forcing the killer onto a trapped gen since2 comments 111 views last activity
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let us pick 3 things for the blood web to prioritize when you use the quick level up option it it would just save time.1 comments 41 views last activity
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I am a sucker for bad puns. I saw the opportunity, and I took it, so I doubled my work load and combined our boy Bubba and our girl Amanda (plus Tapp) and made a Comeback of both of the Chapters! Expect more references than what you're used to! Both of the Killers had rather awful Add-Ons from a lore-based perspective. The Game0 comments 31 views last activity
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A list of changes I'd like to see. Don't read too much into the numbers other than whether they're big or small. The idea behind many of these ideas is to adjust where certain killers are specifically too good at slugging (instead of basekit antislug) or frankly just annoying. Oni and SM are general comments from having played them a lot. The perk changes are either neat little buff ideas, or10 comments 202 views last activity
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This is going to be a long one, okay? The first time I played this game was in 2018. Back then, one slowdown perk (usually 'Ruin') was enough to have a decent match with almost any killer. Today, every build is choked with slowdown perks; if you don't have at least 2 or 3 perks to delay generators, you don't even stand a chance. Meanwhile, survivors can put together builds with a huge variety of7 comments 221 views last activity
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Hello, Im playing DBD since 2 months now. I often level by just auto spend. the problem is, that I don't get stuff I really need like as a example High end sapphire lenses. I think it would be a cool idea so everyone can deside what they really need, because I often get perks I don't need and so the add ons or other stuff go away.1 comments 41 views last activity
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I would consider myself to be at least semi-decent at the game as a killer in chase+map pressure, but I have noticed many times that if O do not win a chase within 20 seconds, then I am essentially giving away a generator for free. With the standard non-buffed repair time being 90 seconds, one would think that is enough time for killers to do small chases or try to have fun - but with so many r10 comments 142 views last activity
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Dead by Daylight Original Chapter Concept: Witch Trials "The truth was buried beneath fear. The innocent burned while the guilty passed judgement. In the Entity's Realm, history repeats itself." New Survivor — Ann Hibbins "They called me a witch until I wished I truly was." Ann Hibbins was a respected widow whose life was shattered by greed, suspici0 comments 111 views last activity
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Love the game and Jason is such a great addition but I experience a lot of Jason players using omnipresence power indefinitely to find people which leads to sometimes minutes long of essentially just paused gameplay as we have to keep moving to not be found. It’s a great power that I think is fun to play and play again but a lot of people are abusing it to where it is not fun as a survivor. Anywa5 comments 142 views last activity
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Did I get sidetracked with the Event? …Maybe. Anyway, to avoid doing Binding of Kin, I decided to go for the base game! I did post half of the Comeback a couple days ago because, well, it was all Maps, and I didn't feel like crowding the content with 15 images of every single Map in the original 3 Realms. This post, however, is the real meat and potatoes of it all! It's covering Trapper, Wrait1 comments 51 views last activity
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We all know Lightborn is a comfort perk for killers but is a major frustration to survivors, like bringing a flashlight or Leon’s flashbang perk in just for it to have zero effect in gameplay and lose the items and such. This is why I brought in a reasonable balancing change suggestion. The perk’s changed could include, but not limited to: Lightborn: Increased the time taken to be blinded2 comments 121 views last activity
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IF a survivor suffers from exposed (NOED, dragons grip, FTTE, etc) then special attacks (that would normally deal a dmg state should ALSO insta-down a survivor. For instance - if a survivor is infected and are hit by a nemesis tentacle whip - they should be downed if exposed, if a survivor is hit by a dracula hellfire whilst exposed - they should go down (or if also as drac they are hit by a poun8 comments 152 views last activity
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I am not sure if this is a bug or not really considered to be counted, but while playing with the invincibility from the banquet, so far I've seen it makes you untouchable from attacks from melee swings. However, just finished a game against the Trickster, and when the invincibility was active, his knife throws countered it and still affected us. Does anyone know if this is just for basic melee s1 comments 131 views last activity
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The Band is a unique, macro-prediction team killer capable of splitting their physical presence across four distinct bodies simultaneously. By forcing a strict commitment to each body and introducing a high-risk "battery management" cycle, The Band weaponizes Terror Radius manipulation and psychological misdirection to completely fracture survivor situational awareness. 🛠️ The Core Power: Sta0 comments 71 views last activity
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With the newest bugfix 10.0.1 we got a look at some of the new survivors perks and their respective nerfs/buffs. Most people are talking about Cross-Examination currently and how it got gutted. (Apparently its changes will only be implemented after the next bugfix not the anniversary event so its just gonna be insane for a week.) Aside from that Lend a Hand got a pretty sizeable buff that won't m4 comments 202 views last activity
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What are some perks that yall use that are generally frowned upon or considered as "bad" but pair well w/ other perks? To start - I believe we can all agree that Hex:Nothing but misery is fairly weak. My personal issue is not the 8 hits to activate it, nor the 15 second duration - merely the weak 5%. BUT it does pair well when you run PWYF b/c when you attack - you lose 1 of 3 tokens BUT if y28 comments 351 views last activity
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First Time Posting, been sitting on this for a while now, thought "What the hell why not go through with it?" and so I'm posting my thoughts for this killer, enjoy and feel free to comment/suggest tweaks! I just used AI to show some visuals so we have something to munch on. Introducing: The Simian - A high mobility killer with a fun twist around pallets and vaults.0 comments 42 views last activity
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This is a post where ppl can honor their old favorite perks (or atleast show how some perks were once good but nerfed so much they are not seen much anymore). Controversial but I'd say PWYF being nerfed from 5/6/7 to 3/4/5 haste is overkill for the nerf57 comments 1,234 views last activity
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DBD Chapter Concept4.pdf Feel free to share your thoughts and opinion about it.0 comments 31 views last activity
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I understand not wanting to show perks during match lobby due to "lobby-dodging" but I think that showing perks during the loading screen is good because it allows survivors to read eachother's perks/loadouts without the need to go AFK during the actual match (while still penalising survivors who DC due to their teammate's perk choices). It would also make the loading screen less boring as curr11 comments 191 views last activity
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With the lack of a midchapter coming before we get Chorus of Sin, I'm personally feeling pretty starved for balance changes, and I'm sure many people are feeling the same. So to sate myself I started putting together balances changes I would like to see, that eventually spiraled into a 6.1.0 sized update containing 2 killer reworks, 40+ perk changes, and a bunch of addon changes. Let me know what2 comments 81 views last activity
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When equipping a Shattered Perk, the procedural Map generator will randomly assign it to any of the 5 Dull Totems spawning throughout the Trial Grounds, turning it into a Shattered Totem. The Killer cannot see the Aura of these totems. The survivors can see the Aura of these totems when within 16m of them. Survivors have the ability to deactivate these by cleansing their associated Shat0 comments 41 views last activity
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I just played an exhausting game against Jason, was immediately hit off hook after my second stage. Made it to the other side of the map to mend, the last gen was done, and when I finally mended behind a rock he came from nowhere and downed me. What a horrible and unfair perk, and really demoralising as a survivor. Played against this perk on non-Jason killers a few times as well. It's just too6 comments 211 views last activity
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One of the perks I've been wanting to see given some love is Dissolution, because it hasn't really been good or bad, just mediocre, for this one I'd say a simple buff is the only thing in order, remove the timer to activate after damaging a survivor, and increase the duration to 30 seconds like Hubris A perk I'd like to see reworked is Shadowborn, it's just been made so bad since it was last rew3 comments 51 views last activity
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Just hear me out. its just Bamboozle without the block, Forever Entwined, and Brutal Strength all in one perk. Getting up to a 30% bonus in these actions, its quite strong, but situational. you may not get value out of it until its too late. i beg of you all please try it10 comments 233 views last activity
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I know I have been posting a lot in the past few days, I am simply just gathering information about my personal thoughts and how the members of this community react to them. The post itself is fairly explanatory in nature - but to elaborate - suppose a killer is running 2, or 3 hex perks and survivors are doing their absolute best to cleanse said totems. Should the killer know which perk is assoc7 comments 121 views last activity
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Please comment and let me know what you think?4 comments 81 views last activity
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Does anyone run this perk at all? I really like it but no one has ever run it in my games. i do know its quite used in comp tournaments but thats the only time it gets used for me8 comments 81 views last activity
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I do not think this will work. However whenever the shrine of secrets resets every day during the anniversary event. I would like to kindly and humbly beg that whoever is in charge of the shrine puts Conviction in there during the anniversary event, I have been waiting for Conviction for so long but have been unable to find it since Michonnes release. If this happens I will literally write a 10001 comments 52 views last activity
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Nerf Sprint Burst to either 35-40% Haste or to 2-2.5s duration Make Vigil not apply to Hindered or Exposed With the current value of 66%, it would even be plenty good just working on exhaustion, but these 2 have to go Make killer perks that activate off of fresh hooks deactivate when a survivor dies These perks are meant to encourage spreading hooks, but killers often can tunnel out one pe6 comments 221 views last activity
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Hey there everyone! as we all know we have a new survivor coming out soon named Shane, however thats not what i want to talk about. With the Chorus Of Sin chapter said to come out in august i think it was , what do we think of the killer and the survivor?18 comments 311 views last activity
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When i first started playing this game i had no idea what to run so im here to help others, i would love ideas and remarks on how to improve this list from experts! Trapper: overall a killer thats decent to learn the basics on, his add ons are quite useful but his power is quite weak Brutal Strength/Spies From The Shadows Sloppy Butcher No Holds Barred Hex: No One Escapes Death Wraith: an e5 comments 314 views last activity
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Fellow survivor players I urge you to start using this extremely slept on and powerful perk if you haven't already. For those who do not know Self-Preservation does the following: Whenever another Survivor is hooked, you gain Elusive for 30s This genuinely counters so many things as it quite literally gives you the strongest effect in the game. Elusive which is an effect that hides your Aura,8 comments 151 views last activity
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its 2026 bigger games older games than dbd all of them had120 fps on console still yet dbd dont have it the biggest issue we know how the difference in high fps specially from 30-60-120 and it effects the gameplay so much I dont really understand how they didnt make it high priority I would never speak about 120 fps if its cross off even in the past pc didnt get the 120 till around2020 it7 comments 354 views last activity
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Pig Build Hex: Face The Darkness No Holds Barred (also known as Deadlock for those Cenobite owners out there!) Corrupt Intervention Fire Up add ons Tampered Timer Crate Of Gears ive gotten 12 4Ks in a row with this build. now im not a pig main but i love the killer. and honestly i might be a addict to this killer. just knowing that i popped someones head off brings me joy and whimsy i10 comments 171 views last activity
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If you could buff and nerf anything in the game, be it killer or perks. what are you choosing, now im sure some people will argue in this chat, i must say this is where people can share their opinions on what needs to be fixed. reading peoples opinions and discussions is a big hit for me in this community and im intrigued39 comments 542 views last activity
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The Killer: The Great Inquisitor (Vitalis Benevent) Power: Rat Dominion - Vitalis do not spawn on the map but in his throne room from the end of the game. Vitalis can controll rats on the proper map. On the map the rats can create 4 eruptions in the ground named tunnels. The Rats also have an tornado mode that can destroy pallets instantly but it slow down the rats. Upon a succesfull hit on the1 comments 41 views last activity
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DBD was a fun game, unfortunately it is getting close to being beyond repair and that's due to the toxic cycle this game has become, Run Meta or Get Crushed . If you don't slug or tunnel as killer then you get abused by OP survivor perks but if you don't run OP survivor perks then you still get bled out or tunneled. Even after that people STILL complain that their side is harder than the other b45 comments 951 views last activity
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Hey Fog Dwellers! i want your thoughts on an idea i had! a random build game! essientally ill make a post weekly with a random build, random add ons, and a random killer to do it on! and you can try it out, just a little thing to be interactive here. its completely optional0 comments 11 views last activity
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For this concept I feel like it would make the game much more interactive and enjoyable to have a killer that will build up points in order to transform/ move into different stages. Firstly the killer would start off as a runner which would just be like any other killer (stage 1) but would have the ability to place bundles of cordyceps like the singularity on walls which will let out spores every1 comments 22 views last activity
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Dead by Daylight Chapter Concept: The Final Act Backstory to this idea I had just went against a doctor while playing with my friends but it was their last game so i went to play on my own as kill, i chose ghostface because why not, stealth killer = fun, and I got to thinking, what if there was another stealth killer that had something like the doctors hallucinations, so I thought what if t2 comments 51 views last activity
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Here we go…! It's the Comeback Chapter where I nerf The Nurse! That's probably what you might be here for! Anyway, this is the SEVENTH Comeback I've made, it's most definitely a series at this point, and, well, a new Survivor is coming in HOT too! Disturbed Ward So, went a little insane, Killer Shack IS indeed inside of the Asylum. Don't question it! Ha5 comments 91 views last activity
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Please respond to let me know what you think.1 comments 41 views last activity
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Instead of the perks beings any and all change it do their could one of each type on the load out for example your running BBQ and chili you can't also run lethal pursuer since their both aura perks for example and the equivalent example for survivors is not being able to run eyes of belmount and still sight on the same load out since again they both specialize in aura. Even if it's just a limit2 comments 31 views last activity
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Essentially the title. Im a huge supernatural fan, and i thought of a really cool perk idea they could add and i wanted to know the communities thoughts. It would be a perk for Dean Winchester called Invocation: Demon Deal An invocation is done in the basement. When its finished, a deceased or sacrificed survivor is revived in the basement in the broke0 comments 41 views last activity
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With diminishing returns coming to the game we have literally lost so much build variety due to the fact that stacking builds got a huge nerf. Will we be receiving any actual perk changes? I don't mean like 5 perks get minor numbers buffs, I was hoping for an actual perk overhaul in order to compensate for diminishing returns cough cough (Haste & Hindered Rework pls)1 comments 21 views last activity
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I'm sure someone has posted a similar discussion before and the developers have read thousands of these (if they ever read anything regarding balance), but I hope I can at least find someone else here who agrees with me. So I joined the game fairly recently, less than half a year ago, and when I joined my first public match and faced a legion on the gas heaven map, despite the fact that I was bo1 comments 41 views last activity
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His perks are way too weak, I really think instead of needing to hook 3 different survivors, you should only need to hook 2 different survivors, and for his Undetectable perk, it should also be that you're Undetectable until you injure or down someone in addition to getting Undetectable for 13s when getting hooks or when all the generators are finished. I also think the Deputy Badge rework should3 comments 101 views last activity
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Why does it seem that one way or another, 75% of the perks for both killer + survivor are either super situational or just outright awful? I understand wanting to bring new killers/survivors into the game but why do they 1. always have to come w/ "unique" perks (even though 1/2 the time they are similar to existing perks" and 2. why not simply get rid of a lot of the relatively unused perks or bu4 comments 51 views last activity