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Ameridan

Ameridan

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Ameridan
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  • You've made a lot of good points. The sheer fact that there is only 4 slots with the massive amount of perks that are now available in the game compared to when the Shrine first got released, shows that it needs to be improved. Also, I have noticed the occurrence of some perks not being seen again for at least a year or longer, which sucks since it rotates every week and if we are getting duplicate perks with in just a few months, it really is bothersome for those who are waiting for a specific perk or such and end up waiting for what feels like eternity.

    Now the multiple currency option is an idea, although I think it would ultimately take away from the current bonus of buying out a perk that you already have maxed out to get blood points in return. That's just my two sense.

  • Very well detailed and lore built in to the maps. The Macmillan maps are always nice to come back to. I for one would like to see this upgrade on the realm, and I'm curious what else you could come up with for other realms. Personally, I have been trying to find any information about an update to the Backwater Swamp maps. Perhaps you might shed some intriguing ideas the devs might find fascinating.

  • Overall map looks really nice. Played a few matches with bots to get used to it and the new killer, however I found some things I didn’t like so much. First off, the biggest point I have is there are way too many pallets. I might be over exaggerating since the bots kept running to new pallets every single time, but I haven’t played in a while, so I’m sure I’m rusty. However, in my last match I encountered this. 2 pallets on either side of a single rock. That’s like some Freddy Krueger BS right there. But anyways, going off of some others posts, the map does seem a little big. And generator placements seemed a little wacky. With only one being inside the theater and the rest in the square. It seemed pointless to protect the generator in the theater knowing that I can cover all the others outside. It’s like that side of the map just isn’t worth the trip over. Especially with how condensed the corridors and rooms are. That’s my take on it. But definitely look at fixing the Freddy Krueger pallets because that is insane!

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  • My friend would always DC in a match, which always upset me, but there was nothing stopping him from doing so. When the DC Penalty got introduced, I've been trying to persuade him into just killing himself on the hook, to one, buy the survivors the all the time they can get, as well as, keeping himself and myself from having to wait out the timer he puts on us because he doesn't want to play that match anymore. The final point that I've always made before the penalty was even introduced in DC-ing does nothing but hurt you. You wait all that time and for what, just to leave the match prematurely and gain nothing from doing so? It would better, in my opinion, to ######### on the hook than to DC because you keep your BP from staying in the trial.

    Those are my thoughts on the matter.