New Perk Concept: Shattered Totems

When equipping a Shattered Perk, the procedural Map generator will randomly assign it to any of the 5 Dull Totems spawning throughout the Trial Grounds, turning it into a Shattered Totem.

The Killer cannot see the Aura of these totems.

The survivors can see the Aura of these totems when within 16m of them.

Survivors have the ability to deactivate these by cleansing their associated Shattered Totems, which takes 10 seconds to complete. The progress on these totems is also saved if they are interrupted whilst cleansing.

Once a Shattered Totem is cleansed it reverts back to being a dull totem instead of breaking.

When a Survivor has a Boon Perk equipped, they can also choose to bless a Shattered Totem instead of cleansing it.
While this action takes double the time 20 seconds, it rewards the Survivor by not only removing the Totem's Shattered Perk, but also turns it into a Boon Totem at the same time.

Shattered: Gift of the Ancient

The first time a generator is activated a random Dull Totem becomes a Shattered Totem, provided that a Dull Totem remains in the Trial Grounds.

The 3 generators in closest proximity together are blocked by the entity until the totem has been cleansed, additionally the killer can see the Aura of the survivor that has spent the most time working on generators every 45/35/25 seconds for 2/3/4 seconds until it is cleansed. If there are less than 4 generators left on the map to repair this totem is automatically cleansed/ The perk deactivates itself.

Shattered: Interwoven fate

The first time each survivor is injured by any means a random Dull Totem becomes a Shattered Totem, provided that a Dull Totem remains in the Trial Grounds.

For each of these totems active all Survivors suffer from a stack-able 10/15/20 % Repair Speed penalty, up to a maximum of 40/50/60 %. All survivors who are injured are also inflicted with the Mangled debuff whilst these totems are active. Cleansing any of the Shattered Totems associated with this perk disables all other currently active totems associated with this perk.

Shattered: Shared Misery

The first time a survivor is hooked a random Dull Totem becomes a Shattered Totem, provided that a Dull Totem remains in the Trial Grounds.

All survivors become broken until this totem is cleansed. The Aura of this Totem is visible to survivors once within 32m of it, additionally the survivor who cleanses the totem loses a hook stage if possible (if on 2nd hook now on first). However their aura is shown to the killer for 3/4/5 seconds and they become exposed for 20/30/40 seconds.

Of course all numbers can be tuned.

Tagged: KillersPerks

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