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Killer Concept: The Old Man (SCP-106)
Movement Speed: 4.4 m/sTerror Radius: 24 metres
Power: Deep Corrosion
The Old Man manipulates corrosive matter and a personal pocket dimension to isolate, weaken, and hunt survivors.
Special Attack: Corrosive Puddles
The Old Man has 4 Corrosive Puddles.
- Hold the Power button for 0.75 seconds to enter placement mode (movement speed reduced to 4.0 m/s). While in this mode he can see the white aura of existing puddles.
- Place a puddle up to 8 metres away. The puddle has a 3-metre radius and takes 0.5 seconds to form.
- During formation a cracked circle with a white outline appears, indicating the attack area. Puddles can be placed behind obstacles.
Puddle Effects:
- If a Survivor is standing in the area when the puddle is created, they partially sink into the ground for 1 second. The Old Man automatically walks toward them, phasing through obstacles.
- If he reaches them in time, he performs a special attack that injures them and applies 1 Attraction Point.
- If he does not reach them in time, the Survivor emerges from the puddle and still receives 1 Attraction Point. The Old Man is pushed to the nearest available location.
- If no Survivor is present when the puddle is created, it remains inactive and shows a white aura to the Killer.
- When a Survivor enters an inactive puddle, they receive 1 Attraction Point, are revealed by Killer Instinct for 4 seconds, and the puddle dissolves after 3 seconds.
- Crouching allows Survivors to avoid interacting with inactive puddles.
- Placing a puddle has a 6-second cooldown.
- Once all 4 puddles are placed, creating a new one causes the oldest puddle to dissolve.
Special Realm: The Tear Dimension
A dark, concrete corridor network existing beneath the map.
- Corridor height: 10 m
- Corridor width: 5 m
- Wall thickness/width: 8 m
- The layout forms a grid matching the size of the main floor.
- Contains pallets, vaults, lockers, hooks, and small elevation changes.
- The Old Man can phase through large walls (but has no vision while doing so).
Rules inside the Tear Dimension:
- Corrosive Puddles instantly injure Survivors but dissolve immediately after being created.
- Survivors are revealed by Killer Instinct while the Old Man is also in the Dimension (Killer Instinct is disabled while placing puddles).
- Injured Survivors suffer from the Broken status effect.
Exit Hole:
- When the first Survivor enters the Dimension, an exit hole appears as far away from them as possible.
- When another Survivor (or the Old Man) enters, the hole relocates to the position farthest from all Survivors currently inside.
- A distinctive sound plays throughout the Dimension whenever the hole resets.
- Survivors can enter the hole immediately.
- Exiting places the Survivor directly above the hole on the main map (or the nearest available location at a random height if blocked).
Special Ability: Submerge & Emerge
- Hold the Power button to submerge into the ground and enter the Tear Dimension.
- No collision while phasing through walls or obstacles during the transition.
- When emerging, if the chosen location is blocked, the Old Man appears in the nearest available spot at the selected height.
- A yellow aura indicates the emergence location. A characteristic sound plays from the emergence point.
- Tap the Power button to change the floor/height of the emergence point. Hold to confirm the teleport.
- Generators within 12 metres of the emergence (or submersion) point begin flickering.
- Teleportation takes 1.5 seconds in both directions.
- Emerging directly onto a Survivor injures them and applies 1 Attraction Point.
- 15-second cooldown after submerging or emerging.
- The Old Man cannot emerge directly under a hooked Survivor or within a small radius of them.
Teleport Warning:
- After 1 second of the submersion animation, generators within 12 m begin flickering.
- For the first 0.5 seconds of flickering, Survivors only know that an emergence is imminent near a generator.
- For the next 0.5 seconds, the cracked white circle appears at the exact emergence location.
Downing & Hooking
- When the Old Man downs a Survivor, he automatically walks to them and picks them up.
- While carrying a Survivor he cannot phase through walls.
- He can see the auras of hooks inside the Tear Dimension.
- Hooking a Survivor in the Dimension causes them to appear on a random hook on the main map.
Special Status: Attraction Points
Attraction Points are displayed on the Survivor’s portrait as white arrows styled after the SCP Foundation logo.
- Reaching 3 Attraction Points causes the Survivor to be automatically pulled into the Tear Dimension. The arrows turn black-and-white and begin rotating.
- If the 3rd point is applied by the Old Man emerging onto the Survivor, a special animation plays in which he grabs them and submerges with them.
Unique Perks
Broken Fear After a Survivor drops a pallet more than 4 metres away from you, the Entity destroys that pallet.
Cooldown: 80 / 70 / 60 seconds.
Security Breach Whenever a Generator is completed, all Survivors suffer from Oblivious and Mangled for 15 / 20 / 25 seconds. After the Exit Gates are powered, these effects are reapplied to all Survivors every 50 seconds.
Sadistic Execution
While carrying the Obsession, the duration of stuns and blindness is reduced by 30 / 40 / 50%.
When the Obsession is on their final hook, you may kill them with your own hands.
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