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CrtKazz

CrtKazz

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CrtKazz
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  • I have a real hard time getting survivor games after 9pm eastern daily on ps4. So I just play killer after that, which helps but hope the dedicated servers will fix the wait for games.

  • Omg let her hide in lockers! That would be terrifying

  • Boil Over - lengthen the radius of aura blocking hooks or allow open handed to effect it. Don’t make wiggle speed a thing you don’t want to force another type of meta, just give variety so killers don’t know what’s coming.


    Vigil - allow the recovery speed to apply to mending to help with narrowed time/soft counter legion. Don’t touch exhaustion those days are long gone and were OP.


    Wake up - love this perk too. Maybe give a 20% speed or also show the aura of the other exit gate to survivors so they have options and please devs give an icon to teammates so if they are being chased they know someone is working on a gate.

  • I would love this change or if there is a skillcheck for each light (a more difficult for each light). Would make end game perks more interesting like wake up/remember me/blood warden.

  • Don’t have ruin unlocked so never used it. The highest rank I’ve been is 3 but not a killer main. I don’t feel ruin being necessary especially with other options available. Back in the day when only up to the huntress was out, it felt necessary with the lack of diverse perk builds. I love love love PGTW and the new surveillance to “slow the game down a little bit”.

    Pig - pgtw, surveillance, discord, nurses/franklins/bbq/bamboolze

    Clown - pgtw, bamboolze, spirit fury, fire up/remember me/blood warden

    Legion - same as piggy

    Spirit - same as clown

    Again not a killer main but I have a lot of fun with these builds on these killers, still stop a lot of gen progression/gate escapes. I don’t need ruin and I don’t need NOED to do well at least on PS4. Yes you can get steamrolled but that’s a boring match for the survivors too so just move on.

  • Wasn’t there an event where it wasn’t showing the numbers of points earned but it was still tracking? I don’t remember but I wouldn’t worry too much either they will pop up in an update or they will give us more time if it’s an actual issue. 
  • I’ve only ever seen BBQ on the shrine once since Bobba has been added to the PS4. When I saw it racked up those 750 shards as fast as possible and was not/am not a killer main. Boy am I so glad I did it helps so much with the grind when you can get so many blood points. That’s probably one reason it hasn’t come up again or we’d have to play for the killer with actual money since we can’t grind for him with shards. 
  • Quentin and the nurse. Pretty similar in descriptions. Very fun thanks for the post! 
  • Rank 1 survivor on PS4. The past week has been horrible as a solo survivor and even worse with SWF (I play with one friend) in regards to queue times. Her and I wait up to 10 minutes for a match and many times the killer leaves right away. We ended up just playing solo/killer and talked to each other in party chat since the traditional method wasn’t happening. Maybe rank reset will help it get back to normal. 
  • Spine chill, premonition, bond, other aura reading perk. The more info in your pocket, the less scared and anxious you should experience until you come more used to the game 
  • I refuse to run SC, SB, or DS because of how many people use them. Once you play the game long enough you start looking and finding other builds that work great for you. I love gen builds or Houdini builds nowadays. Next I want to try breakdown, boil over, and sabo for some fun off the shoulder moments. PS all of Jeff’s perks are amazing if you want to change things up, make a build out of some of his load out. Aftercare is probably my new favorite perk in the whole game, basically empathy, bond, and kindred in terms of knowing where your teammates are and where you need to be in order to be effective all in one. 
  • The only thing that would be a QOL change would be widening the aura blocking range or allow open handed to be affected by it. You don’t want to make iron grasp a requirement perk for killers and you should never think you are for sure getting off the killers shoulder when using it. It’s meant to compliment aggro builds and other perks ie ds, unbreakabld, sabateur. It’s a super fun perk but could push the gameplay in a negative direction if tweaked too much.
  • They should make it so that you can’t rank up if you’re in a SWF group. It doesn’t positively or negatively affect your rank you can just try to get blood points and have fun with friends. If you want to be competitive though you have to play solo. Just a thought. Also maybe if a killer beats a 4 man SWF maybe they get a bonus at the end if they did well? Give killers a reason to want to go for a challenge and it will stop survivors from moving the ranks they probably shouldn’t belong if they played solo.
  • I’m in purple rank atm with killer on PS4 and am not having to wait too long. I noticed a small difference but it makes me nervous to rank up.. Hopefully it’s just a queue bug from the update but that’s being optimistic 
  • I think the secondary objectives they add to DBD should be optional. However if survivors don’t take care of the objective by the time the exit gates are powered, the killer gets a buff of some sort to help secure kills. Similar to NOED or remember me but not as severe as a tier three killer perk 
  • Ohhh on to Friday for single xp 😋
  • Same 8014 on PS4. I’m surprised it’s up this early though. Hope it’s fixed soon want to get that grind in early!
  • I wish survivors actually had passives so they weren’t just skins. Then this type of question wouldn’t really apply to all the characters with P3 camou. 
  • That is precisely what they are doing. They said they were doing soft fixes to help with gen rushing and give survivors more things to do until more content comes in. The next step is to make skill checks a bit more interesting. Maybe make skill checks more difficult/smaller the higher your rank? Idk what do to on killer side but maybe there doesn’t need to be anything for them but any extra things to do to spice up the game is welcome at this point. 
  • You forgot pharmacy in the list. It’s awesome because you can pick when you need the speedy heals when you find a medkit. Also with street wise you get two full very fast heals with the green medkit. It’s two perk slots but it’s another fun option I like to run on Nea 
  • Until then just report and block. I have a good 5-6 players I avoid as survivor teammates. It’s annoying but all we can do. We need popular PS4 streamers so devs can see how bad it can be sometimes.
  • Do both. It’s fun to see both sides of the game and you get A LOT better at both because you learn what to look for. If I have some ######### teammates as survivor or campy killers too many times I switch roles to end the frustration. It also feels good when you kill it as a non main of whatever you play. It’s basically two games in one but that’s what makes it so devisive between the community at times 
  • I have owned the game since launch on PS4 and have only seen BBQ in the shrine once. I bought it immediately even though not a killer main just in case and so happy I did. It was only 500 back then or it may have been 700 because it’s a licensed killer perk. That was over a year ago I don’t believe “random” is correct when talking about shrine of secrets. Hybrid panda does shrine watch every week on YouTube and blood warden has been up 3 times since the chapter 7 update.. ugh 
  • On PS4:

    Underrated survivor perks: 1.) Kate (windows and boil over others mentioned above totally agree and she became my main because of this during chapter seven) 2.) Quentin (pharmacy and wake up are awesome support perks if you want to try a more challenging Self care adrenaline type build) 3.) Nea (Streetwise may need a slight buff but if your team is running items or you are a chest fiend like me this perk helps everything last so much longer. Small tip use toolboxes with teammates with this perk omg barely any of the charges will be gone it’s amazing, gen rush potential is stupid) 

    Overrated: self care (gives the game a non horror feel if you have unlimited heals they need to give this perk limited charges or something it’s stupid how strong some survivors act and it wastes so much time. I’m happy they nerfed healing speed at least so people are more inclined to work together)

    Killers: I don’t play killer enough to have every perk unlocked but my favorite perks to use are pretty non Meta I think. But they work so well what do you think of them? 
    1. PGTW (I don’t have ruin nor want it because I cleanse the hell out of totems as a survivor so this does the job 
    2.) sloppy butcher 
    3.) blood warden
    4.) fire up 

  • PS hex ruin has helped me become a beast at skill checks as survivor so it’s definitely not as good as some killers try to state. They just need to get another additional game mechanic for survivors to do soon and it will give people who feel trapped with their perks more comfortable to branch out. Ruin feels like self care is to many survivors sometimes. 
  • I have never unlocked it on hag so none of my killers have it. I use time wasters that won’t be lost by hexes breaking such as sloppy, pop goes the weasel, or go endgame with Freddy perks. Blood warden is so fun to use and I actually want them to complete the generators. It’s hilarious when survivors think they’re tea bagging and try to leave. Then nope 😈
  • It’s a great counter to self care and is meant for tracking purposes that’s it. I use it for those sole purposes and it does the job very well. Combo thanataphobia, slobby, and blood hound you will have injured survivors everywhere easier to track. Don’t use it as a filler perk use to combo
  • I never run SC as a survivor unless I’m playing a medic build with botany knowledge,empathy, and or pharmacy. It wastes so much time self healing and it makes the game so much more suspenseful when you don’t have an infinite heal in your back pocket. I’ve always thought they should give SC a certain amount  of charges (like a reverse stake out) so you can only heal yourself a number of times in a match. Make survivors be careful and choosy when they self heal and encourages teamwork so you don’t waste them. Also it’s a horror game! Come on what horror game gives you unlimited resources unless it’s a cheat code? 😋 I will say it’s a great beginner perk for people who aren’t positionally aware or play aggro all the time. But there should be a price for that just saying. 
  • The pig, clown, and huntress with a sprinkle of Freddy (his perks are so fun IMO). Learning the ropes of Spirit and she’s so fun so she will be used much more in the future it’s looking like 🤫😬
  • Yeah it’s a beginner perk but it still has a higher skill cap than you may think. If you’re playing an aggro build you can use it to map out which pallets are left to stun/waste more of the killers time. You can also see if there’s a pallet in route to a hook where a killer may be taking someone. That’s why I think it’s fine the way it is. It’s multifacted, helps newbies, and if you want to make the aura larger just bring open handed too. 
  • People hate the perk but boil over has helped me many times in getting off the shoulder (mostly because of teammate help) but the strength of blocking hook auras can be quite powerful if you can get yourself downed in a crafty position (lots of obstructions between hooks). If you want a higher chance try this out and you’ll get a few good laughs along the way. Boil over is also even stronger with Sabo but that’s also a time waster 
  • 90% time play solo survivor and get rank 1 (on PS4). There doesn’t seem to be too many groups that I end up playing with but maybe me being the solo messes up the equation. SWF groups tend to be much more toxic to the killer though it feels and looks bad 
  • Nah it’s good the way it is. You should be using it to map out escape routes and pallets. If you had it during a chase the entire time the suspense is much lower 
  • When I use it on my Adam build I love it and it makes a difference in my gameplay not everyone has to agree. Those small seconds can make a difference in a pinch 
  • Stake out gives great skill checks to regular skill checks. Just try it out yourself it works.
  • Stake out gives you great skill checks on autodidact if you have charges saved up. So if you have stake out and auto charged up your skill checks will heal an insane amount. Try it out dude it’s amazing 😊 
  • This perk is very strong if you combine with others. If you want more skill checks use spine chill, if you’d like less of an early penalty use stake out. If you want to be a super healer and and avoid the killer use these three perks and empathy 😊 this is why they nerfed it in my opinion because if you combined certain perks with it, it would indeed be OP. 
  • I’ve been using Delieverence, autodidact, stake out (it gives you those great skill checks on those early heals it’s incredible), and resilience. It’s basically a no mither build with the ability to heal. It’s been super fun on PS4 at least though I havent faced you in awhile Jack where you been?! Does delieverence work every time? No but it’s amazing when it does and have gotten the hatch from this perk a couple times already. Just don’t get caught first 😉
  • They should give you an option to level up one of their teachables every so many levels so that by 50 you should have all of them to tier 3 but you still have to put in the time for that character
  • 1.) STBL/remember me
    2.) Make your choice
    3.) Sloppy butcher
    4.) Blood warden/pop goes the weasel 

    I don’t have every killer perk unlocked but this is a fun build to slow the game down as well as do some clutch plays/get stronger as the game progresses. The worst feeling for me as killer is feeling pressured and with these perks and bear traps you feel a bit like a puppet master 🤗
  • Yeah they should definitely make it more difficult to hear where she is coming from. It’s pretty easy to predict movement which is unfortunate. I was terrified of being pulled off of a gen the first couple rounds but then after realizing this, that fear had quickly passed.. it would make her so much more scary please devs consider giving her that slight QoL
  • Omg please please please bring a Halloween event! The Christmas one was so good with the ambience. Put things in the environment that look like a stalking killer (scarecrows, more jagged hooks, etc) so that survivors are always watching for Michael (which killer main isn’t going to be playing him this holiday come on?) 

    For things I’m not expecting but would be a dream come true: 1.) new cosmetics for Laurie and Michael 2.) new haddonfield map 3.) new stalking game mode (ever since yesterday’s stream so exciting to hear about new game modes coming at some point. 
  • Bloodhound is good to find those cloaked Claudette’s with that iron will 😊
  • You guys can see your ping in your game lobby if it’s gong crazy then leave the lobby and try again. Since the game was free there a lot more players especially at lower ranks you shouldn’t have much to worry. I’ve had this game on PS4 since console launch and it’s gotten better over time. Just watch that ping on the bottom right. AVOID THAT RED 😊
  • I use this perk often and actually love it. Does it work all the time? No but it’s very hilarious to see killers struggle and panic at times. Also like someone mentioned it’s like a adrenaline to where it’s a clutch perk more than anything. If any buff were to be given to it, allow Open Handed to affect the hook auras on the killer or buff aura blocker in general. That’s the most useful part of the perk.
  • Spine chill will be the actual counter to the spirit since you’ll see if she’s phasing in your direction or not 
  • I hate the doctor he destroys stealth builds which is annoying as a solo player
  • PS: 
    They could just be lazy and give survivors a “class” and allow certain perks to be allowed/prohibited for each one. Say “supports” can’t use more than one exhaustion perk or “lone wolfs” can’t use team reading aura abilities etc. 
  • They should give survivors passives based on their teachable perk play style. Give survivors reasons to use other characters other than for hiding in grass or just to unlock a specific perk to never play again. I’ve had this game since launch and have not touched Jake because of the way the game is worked with survivors being pure skins after perk unlocks. Please devs give survivors some unique traits of some sort even if you need to give killers the same treatment it would help spice up perk variations a lot across the board
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