A minor buff to autodidact?
So how about 2 possible outcomes:
-Instead of -25% starting progression you get -15% and the +15% stays the same
Or
-Autodidact also boosts your skillckecks apperance slightly
So how about 2 possible outcomes:
-Instead of -25% starting progression you get -15% and the +15% stays the same
Or
-Autodidact also boosts your skillckecks apperance slightly
Read THIS post.
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Comments
I'm opposed to any buffs to this perk. It's already possibly OP as it is right now.
I think RNG shouldn't be changed.
First buff is good though. I wish they didn't change the perk in the first place but whatever I guess.
The perk will be useful after healing cube. Only buff it should get is less severe penalty. But same end result of 50%
You have just qualified yourself as not worthy to speak about the perk.
You're not my dad, you can't tell me what to do!
FFS, you just need to do the math to understand this perk is nuts. At 5 tokens that's 75% you gain - minus the 25 at the start - that's a 50 percent heal. If that isn't OP, then the world has gone crazy.
Why?
I don't agree with him but if people are not gonna be able to say anything about the game, mechanics, perks etc. why do we have a forum?
If it was me, I'd set up the perk with a 5% progression penalty, then add 5% per token. 20% heal per skillcheck is reasonable. But 50? That's nuts!
Soon as people realize how powerful this perk is, it will likely get called out for nerfs. I'm calling it now.
Remember when on PTR it had 80% boost?
Yup, but 50 is still too high. If you hit at least 1 skill check, you've already halved the time it takes to heal somebody.
Killer already hurts for time as it is in this game, we don't need things shaving even more time off him.
Now, perhaps it will be fine if they implement the universal healing nerf. I'm willing to put up with it till then.
It’s drawback is no self care, and rng. It usually only saves 6 seconds anyway. That’s after it potentially got a teammate killed
Yeah. Most of the time i run around a guy that just self cares for 1/4 or half of the heal so the skillcheck won't even proc ;-;
Its draw back is that it takes 4 skill checks for it to not be a net negative to healing.
4 skill checks is nothing ffs.....
any killer that allows a survivor out of sight to get healed more than once is just bad
Oh really? I had a FULL HEAL of no skill checks. And one appeared right when i finished so i couldn't even take it
Because anyone that thinks that Autodidact is overpowered has clearly not even bothered using the perk. And if you haven't even bothered running the perk then you aren't qualified to run your mouth. I agree that anyone should be able to participate in the forums... if they actually have an informed opinion. This poster clearly did not.
Forget the math. Try actually playing 5 games with the perk and then come back here and apologize for wasting everyone's time. Unlike you, I have actually used the perk. I've even run it under the most ideal conditions. I played with a full SWF group using Rank 3 Empathy and Autodidact. It had precisely 0 impact on the outcome of the game.
Typically, by the time you have built up your tokens the game is pretty much over. You might get one or two full token procs if you are lucky. Which if you do the math, will have saved rough 15 seconds of healing. Don't get me wrong. It is not an awful perk. It has it's uses as a counter to mangled and coulraphobia. But you have to be either ill informed or a little touched in the head to believe it is actually overpowered.
Those skillchecks when Imma using the autodidact are gay for me...
... how does stake out help?
... but you can't get great skill checks with autodidact? Can you like record a video of you doing it?
Great still checks are a 5% boost. That’s ass
2% in healing is not even a second. It's a placebo.
If it's working on Autodidact skill checks, you're just wasting your stacks of Stakeout.
Hey, +2% healing means after 4 tokens you're only at a net -2% rather than -10%! It means you've ALMOST not hurt your team by bringing the perk and that's... something right?
ive played alot of game with autodidact and trust me its useless i get like 2 token and those are the penalty the next its just like a damm great skill check on healing youreself or on gen but the issue of this is because devs are scared to make this perk op and killers cry about it trust me theres alot of killer perks that are op and they do nothing autodidact needs to be exact same like in the PTB or increase the skillcheck incoming.