Discussions
339,005 discussions.
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I’d love to see a survivor-only chapter based on Obsession . I think the characters would fit well into Dead by Daylight’s world, especially as survivors rather than killers. My survivor suggestions would be: Nikki Bear Ian Sara I think these characters have strong personalities and experiences that could translate into unique survivor perks and cosmetics. A survivor-only chapter w0 comments 31 views last activity
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Hi guys im generally curious about something, say you were talking with someone who was extremely new to the fog, and they generally had no idea how to play the game and were looking for advice and tips? what do you got to say? this thread is here to hopefully help newer players ease into dbd31 comments 412 views last activity
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Bearing the Heavy Burden by Tori Ken Why not reduce its ability? There should be additional conditions. What are the consequences of being in the "Not Invisible" state for 40 seconds? What happens when a survivor comes to help while injured? Why not use other status effects such as "Interrupt," Aura Reveal, or others? It's extremely unfair to the killer because 3 ou7 comments 181 views last activity
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Could you please make it possible to share DLC with other platforms, even for the Switch version? I'm really asking you to do this.0 comments 11 views last activity
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There is one thing about DbD that really bothers me. I don't mind it when killers slug. However, it annoys me when they do it during the final two survivors, effectively dragging out the match. One survivor is left downed while the killer spends ages hunting for the other. You help the downed survivor up, they go right back down, and the whole cycle repeats. I was playing with my best friend rece1 comments 42 views last activity
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Currently survivors get 15 seconds of haste and endurance when they're unhooked, this to prevent some kind of tunneling directly off hook, but there are many killers that can bypass this easily, especially range killers. Survivor gets unhooked, Huntress, Dracula, Pyramid Head, etc can just M2 to insta M1 to down the survivor. Making this anti tunneling changes useless. So survivors should get17 comments 321 views last activity
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Currently the value of compromise perks is extremely situational at best, and I think the idea of them is really interesting. I would love to see more, but right now it is kind of annoying to try and run. With that in mind, I feel like the easiest solution could be allow two gens to be compromised. I think that is a fair number that would boost activation just a bit but not an insane amount as3 comments 61 views last activity
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She feels incredibly weak to me, other killers like Legion and Plague can injure much faster and easier and I really dont like the recall undetectable11 comments 141 views last activity
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I’m a 42 yo man here. Just looking for another fellow guy out there that’s decent at the game and would be up for maybe playing daily with me. Honestly i just haven’t found anyone who is into this game as much as i am who i guess i can relate to on a more personal level. I have my friends and what not in here but they seem to all find that one person they like to play with on their own time. A lo4 comments 101 views last activity
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Title is self explanatory, I was not playing at the time when the perk was added, nor was I there when it was nerfed. I can understand 21% being a bit fast but is that not the whole idea of the perk?1 comments 61 views last activity
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Does Pennywise still have a chance to come to DBD after the 10th anniversary or next year?1 comments 71 views last activity
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I absolutely love the feature that was added a while back that allows us to have multiple perk loadouts saved as presets. I do have one thing that I would personally love to see. I would love it if there was a button or option to copy one or multiple perk loadouts to all survivors. Survivors are mostly skins so it would be cool if we could just easily trade builds between them. It's not a big dea1 comments 52 views last activity
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Hello everyone! I'm a huge fan of Dead by Daylight, and for the past several months I've been working on my own original chapter concept. I'd love to share it with the community. Chapter title: HORROR OF DARKNESS Includes : · New Survivor: Ann Lightway (lore, appearance, 3 perks) · New Killer: The Obscurant (Andy Henderson) (lore, appearance, power "Hunger of Darkness", 3 perks, add-ons6 comments 144 views last activity
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As you all know, for some reason, plot twist is able to cancel other perks. If you plot twist during corrupt intervention, it deactivates it. You can plot twist while having decisive strike, and it doesn’t count as a conspicuous action. Meaning you can either be forced to get fully healed or make the killer tank ds. It also cancels some add-ons. Like spring traps party bag. When you’re at the gat24 comments 401 views last activity
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Jason gets nerfed/sided graded when he’s by no means S tier and cross examination is heading to live with 0 changes. I’m at a loss for words. With no other balance changes, once the honeymoon phase of this chapter is up it’s probably gonna be very boring for a while. So much for the big anniversary, hopefully next year will better with the community grimoire chapter. IMPORTANT EDIT: it se18 comments 461 views last activity
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btw this addon is bugged atm lol1 comments 71 views last activity
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Title.5 comments 61 views last activity
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Late-Game Macro Pressure - The Idea: Making her gain a Reverse Bear Trap for every two generators completed, which would allow her to use a maximum of 6 Reverse Bear Traps instead of 4 per trial. And a maximum holding capacity of 4 Reverse Bear Traps. Why it's needed: This would be great as it puts more pressure on the map and lets The Pig punish the late game too, ensuring she stays a threat0 comments 31 views last activity
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I would like to suggest a mode similar to 2v8. Instead of having two full killers, the second player takes a support role that assists the main killer. Victor is a good example of the kind of gameplay I imagine. The support character can be temporarily defeated, help track survivors, create distractions, or apply pressure in other areas of the map. The goal is to increase teamwork and map12 comments 191 views last activity
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Hey everyone! If you havent seen my last post, ill tell you what this is. Essentially I have always wanted to track how often I come across each survivor, so ever since December 2025 I have been tracking them each game whether im killer or survivor. I dont count myself, and i dont count my friends if I am in SWF I keep them in order by release to keep it organized. last time I posted it I saw12 comments 587 views last activity
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People manipulating their ping to be very high (using exitlag or a VPN primarily) makes the game miserable There is absolutely no reason to allow players to have 200 ping, straight up give an error message to anyone with a connection that bad that tells them to improve their network connection and try again. People who legitimately cannot achieve a ping under that should not be playing multiplay12 comments 151 views last activity
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I'm genuinely surprised this perk hasn't received any nerfs considering how busted it was from the PTB Having free elusive just from being in a chase4 comments 291 views last activity
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Just got out of a game where another survivor used STB as soon as the first survivor was hooked to run themselves at our teammate, unhook them, so they could die faster and get out of the game because they didn't like the killer. I think the match lasted maybe 60 seconds at most?17 comments 422 views last activity
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Dear Dead by Daylight Development and Community Teams, I am writing to share a feature proposal that I believe could significantly enhance player immersion while creating a highly profitable, long-term revenue stream for Behaviour Interactive: Selectable and Purchasable Alternate Mori Animations. Currently, character customization is limited to outfits, weapons, and charms. While these are0 comments 21 views last activity
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I am interested in doing some research for Jason, so I would like to know which films are part of Jason Universe.5 comments 122 views last activity
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CAMBIOS DEL PTB A LA VERSIÓN EN VIVO: THE SLASHER A finales de mayo, llevamos el tan esperado capítulo de Jason al Public Test Build (PTB). Desde entonces, hemos estado siguiendo de cerca todo lo que la comunidad ha compartido sobre él. Nos alegra ver que la gente está disfrutando del Slasher tanto como nosotros disfrutamos traerlo a La Niebla, pero también queremos abordar algunos puntos proble0 comments 361 views last activity
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Does it seem like we can get some content from the Silent Hill F game? I have been seeing people (as well as me) hope for a Hinako legendary for Cheryl!12 comments 711 views last activity
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As more killers and survivors are added, new players struggle exponentially to catch up in progression and learn all the perks and killers. Not only are new players bombarded with things to learn and progression to make before being able to run good builds, but they also are at a disadvantage because their perks aren't level 3. I understand that leveling perks felt good for progression back when1 comments 41 views last activity
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With the latest teaser, people all over are assuming and thinkng that Pennywise is making his arrival to our game. leaving Slender Man as the highest governed killer for DBD If he does make his way here and our assumptions are correct, what are you hoping or expecting from him in game?4 comments 91 views last activity
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if you could ask any DBD killer any question, what would it be and who would you ask?10 comments 122 views last activity
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I personally would rather have a Meta of Slowdown Perks, than a Meta of say Chase Perks. Because what Slowdown ultimately is is Conversion. It makes every Down and Hook more valuable, but it doesn't actually help you to get said Downs and Hooks. You have to actually use your Power for that. If Killers can't convert their Downs more effectively, the only other way is to GET the Downs Faster. The26 comments 621 views last activity
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This use to upset me at some point due to the fact that I just find it a waste of time, but now I just start to question it. Because it seems like its useless on both ends, especially when the person is T-bagging at the end. I don't know to me it just seems worthless to do even when you KNOW you won44 comments 802 views last activity
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Getting friends into dbd can be kind of hard because there's a lot to learn and a ton of progression to make. I think the ability to do a blood transfusion would help with the starting experience, seeing as new players don't have access to a majority of the game.0 comments 21 views last activity
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Firstly I would like to get started on this by mentioning that this issue stems mostly from cheaters in the Middle East, where I currently live. I am writing this to express how daunted I feel when I play on these servers as killer. Every survivor runs auto DH (I double check this by doing a stupid M1/lunge into a wall nearby the survivor, and to my surprise, they use their DH even if they're b0 comments 51 views last activity
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The reason is that the killer often cannot do much about it at that point. If the killer hooks a survivor during the endgame, another survivor can unhook them or free themself, and then Endurance activates. After that, they can usually reach almost any exit gate safely. This creates situations where the killer gets a hook in the endgame, but the survivor is still extremely easy to secure becau34 comments 621 views last activity
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I said it. M1 killers are outdated and clowned on in higher tiers, they need to be able to compete. This change WOULD make them significantly stronger in low MMR matches yes BUT they would still be weaker than say a nurse, hilly billy, etc in those same lobbies (assuming said killer is equally competent w/ nurse as they are w/ hag for instance). In higher MMR lobbies - this will increase dive16 comments 501 views last activity
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I recently watched a video on how players will DC simply because that survivor didn't feel like playing against that killer. So I decided to put this to the test and play 3 matches of 5 different killers those killers being Oni, Wesker, Kaneki, Plague, and Hag. In these matches I wouldn't tunnel or 4 man slug however I would still try to win. For killers people disconnected against there were ze14 comments 471 views last activity
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Ps — Readers This is a shortened, incomplete version that excludes a custom map and contains less refined details regarding the killer's power, lore, and add-ons. "I thought I was alone in the archives. I felt the chill—that unnatural, biting cold that signals his arrival—but the room remained empty. Then, the walls began to bleed ink. Shadows stretched across the floor, not0 comments 62 views last activity
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READ IF YOU NEED A REFRESHER: The Haste & Hindered Rework was released with the 8.7.0 PTB it was essentially a mini diminishing returns for haste perks being that: Haste was no longer stackable and would only take the highest value, along with many perks receiving numbers buffs due to the fact that they would no longer create absurd speed when said perks were buffed. The Haste & Hinder4 comments 226 views last activity
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Seeing as we have survivor bots, I feel like two things should change. If a survivor DC's and a survivor bot is put into the game, the killer should get increased blood points (x2-x4). I feel like the lockout timer for DCing (not encouraging it) for whatever reason should be capped at 15-30 minutes.1 comments 31 views last activity
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Gamebreaking rubber-banding happening every other game. Its so hard to get excited over new content when the game continues to be like this. Can we get official word on a fix please?8 comments 141 views last activity
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I don't think she needs many changes to be properly viable against good swfs without having to sweat 1: Fix the invisibility bug where it will desync the invisibility from the killers pov and the invisibility that survivors see I'm like 80% sure this still exist 2: Bloody Figernail and Videotape Copy basekit self explanatory bloody fingernail is on every single Sadako build and videotape copy h1 comments 41 views last activity
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Robin Feather - Direct hitting a survivor with an Afterpiece Tonic bottle when they are 12 meters or farther away from your initial throwing position causes them to suffer from Oblivious for 60 seconds Spirit of Hartshorn - While Invigorated become Undetectable for 12 seconds. Invigoration no longer grants Haste Cigar Box - While Invigorated see the auras of survivors within 12 meters of5 comments 92 views last activity
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I have waited YEARS to finally receive a killer that has no voicelines. So many releases with creative powers came but could not be enjoyed due to the droning nature of the repetitive lines that serve only to discourage me from playing them. We are desperately in need of a Toggle to disable voice lines so that previous content can be elevated to the level of this release.16 comments 311 views last activity
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Recently Tomb Raider Legacy of Atlantis and RE: Veronica got announced Some really good looking outfits got revealed for both Lara and Claire: Either this or the original Code Veronica outfit and Which technically is an old outfit but its still great looking all the same <3 Please consider especially0 comments 32 views last activity
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Give a perk similar to Dead Hard for Killers. Gain 1 token for each hook, use a token on a targeted pallet or window to block it for 1/2/3s. The object needs to be in LOS.34 comments 421 views last activity
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Unrelenting is a general perk no one cares about, which is why I think it needs a tiny buff, which wouldn't hurt at all considering how useless the perk already is. I understand that giving it an effect stronger than 30% would be unhealthy, since then killers (especially Myers) would be able to traverse the map faster because of the reduced cooldown. So, I think giving it the secondary effect of7 comments 121 views last activity
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The post is rather simple, but to elaborate - I am not talking specifically about T-bagging at the exit gate(s), I am referring to when say you get pallet stunned and the survivor sits there, T-bags a few times and the pops sprint burst and runs off; or say when you run into the occasional bully squad that all runs head ons+ flashlights (leaving you in a very extended stun/blinded when you are un4 comments 71 views last activity