Discussions
339,005 discussions.
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…and yet your notifications annoy more than inform (see also: broken). And your quest popup and pinning system is broken. Yet you'll have no problem whatsoever avoiding this and continuing to make content to drain my wallet. This is an insult. If you're going to make a grab at my wallet, you have to disguise i15 comments 352 views last activity
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In the past, beHaviour already has done some minor perk mini buffs, which has been great! Detective's hunch for example already has had its minor buff, doubling the 10 seconds aura reading to 20. I do think there are more perks needing this same treatment to ensure they have their relevancy in the game and will properly serve their niche/playstyle. Most of these buffs will be rather simple to i0 comments 21 views last activity
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Killer Perk Concepts: Hex: Gaze of Despair - At the beginning, a Dull Totem ignites into a Hex Totem. Whenever a Survivor is in chase, they gain Exposed every 40/30/20s for 5s. If a Survivor already has the Exposed status effect, this Hex does not apply "Its eyes stare into my soul, my heart, and I know I will die." Hex: Entity's Fury - When you kick a Generator with 90/85/80%0 comments 21 views last activity
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Plot Twist at the pallet for a potential save and waste more time? No problem. Forced Decisive Strike or leave them behind for full health again? LOL. Plot Twist. You're injured at End Game but you have no medkit and see no possibility of a teammate healing you? No worries, I got your back! Plot Twist. There used to be a counter to this perk which was Deerstalker. I used this perk specifically24 comments 532 views last activity
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I dodge dodge than die,I struggle against him more than nurse any advice?4 comments 101 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Currently, The Doctor's movement speed while charging Shock Therapy is 3.08 m/s. This value is equal to 70% of 4.4 m/s, which is a remnant from the time when The Doctor had two different modes: Punishment Mode Treatment Mode Back then, his movement speed in Treatment Mode was 4.4 m/s, so the current value is based on that speed. However, The Doctor's base movement speed was later increased t3 comments 92 views last activity
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As many have mentioned Onryos add ons are lacklustre but theres one add on i typically feel is undderrated. The purple Telephone add on that applies a hindered effect to those that are 7 meters away when you Demanifest. I quite enjoy this add on and want to know opinions on it6 comments 111 views last activity
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Gather information, ask content creators and make in game guides on how counter killers or how to play as them as well as general tutorials for looping etc Like for nurse: Constantly try to break LOS Or for Wraith: bodyblock survivours going for pallets or windows. Just descriptions (that doesnt include everything btw) are not enough. Like i still dont know how long cooldown between Skull merc0 comments 11 views last activity
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It's a Random Perks Mode! But instead, survivors and killers can equip 6 perks each and 3 add-ons each!!0 comments 11 views last activity
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Vigil buff is probably best example in this game's history of why buff perks based only on pick rate is awful idea. It was good niche perk before, now it's stupidly overtuned perk, which do too many things and too good with no investments at all. Who decided buff it more than twice and left it as it is? Yo guys, Batteries isn't really popular perk, how about make it 12% and 20 meters around gens?23 comments 341 views last activity
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I want to hear what people think of Kaneki What they like, and what they don't like. I'll begin, his leap cooldown when not attacking is awfully low. Why on earth does he has the right to come super fast to you, get a 0.5sec cooldown and hit you for free. Tbh, it's the only thing bugging me about him69 comments 1,652 views last activity
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I tried to request my data for this forum according to the Privacy Policy linked in the Information Center. So far, no method described in the privacy policy has been successful. The response to my support ticket on https://support.bhvr.com linked in the Privacy Policy told me the support only provides in game data requests. An email to [email protected] only responded with: "Hello, This emai0 comments 21 views last activity
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I usually don't make posts like this. But this specific game change I'm really passionate about. I'm a killer main - and I truly DESPISE running against full heal build… they seem so strong. But with the arrival of diminishing returns you don't necessarily put an end to these 'combo upon combo' builds. And really all you're putting an end to is the sometimes strange builds that no-one has every t2 comments 21 views last activity
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Warning: if a video game opinion genuinely triggers you, don’t read this thread.😂 I think Nowhere to Hide is one of the cheapest and most braindead perks in the game and makes a bunch of other killer aura perks obsolete. Why run niche tracking perks when you can just kick a gen and instantly reveal everyone around you for that long? And if you pair it with Lethal Pursuer, it gets even dumber.186 comments 4,427 views last activity
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[Killer Rework & Survivor Concept] Ghost Face Modernization: The "Slasher Hotline" Update The Core Issue: Ever since his release in 2019, Ghost Face has been a community favorite, but mechanically flawed. He suffers from poor map pressure, an inconsistent third-person reveal mechanic, and zero anti-loop potential. Furthermore, despite being the most iconic telephone stalker in horror histo7 comments 208 views last activity
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it would be great to play dbd on ps5 pro at 120fps.0 comments 1 views last activity
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I often see some really fleshed out and in depth ideas for reworks that would mostly be balanced or just some nice QoL changes for killers/survivors here on the forums and was wondering if any have actually been implemented or thought about I say this because I just saw someone want a Comeback: Of Flesh and Mud and just thought wow this must've taken so much effort too bad it'll never come to the4 comments 71 views last activity
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If im honest, i feel the developers are detatched from killer side of the community and the toxicity are wildfire rn. I think its healthy for this game if the developers took some time to livestream themselves playing killers and get experience first hand in where things need to be balanced and how often toxicity are being overlooked.21 comments 361 views last activity
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Ok so…i was playing survivor with my friend and we were on the Decimated Borgo map, playing against a Artist. My friend kept getting tunneled by the killer and i had to keep coming in to take hits for him. at one point during the collapse, we were running to a gate thats 99, and i ran behind my friend who is one death hook and got swarmed for him so he could be safer. He runs towards edge map and9 comments 141 views last activity
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Trapper [Buff] - Iridescent stone partially base kit (45s to reset random trap) Addons: - Iridestent stone: Reduces time to reopen trap by 15s (meaning its still the same) - Trapper sack: Instead of "cant pick up" traps penalty = Reopen time increased by 15s (60s in total) Trapper has a lot of problems, having to go out of his way to re-arm his trap is one of them. Giving partially iri st1 comments 61 views last activity
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Add Hold and Toggle option for the character information tab. It would be awesome quick tab-ing without losing any focus.0 comments 21 views last activity
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Hey there! i have been playing Ghoul quite frequently now, i quite enjoy him and wanted to share a build i find heavy success with Wandering Eye STBFL/Keep Them Waiting Pop Goes The Weasle Blood Echo thoughts???8 comments 331 views last activity
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Bring back the Tomes challenges. I'm having a lot of fun playing old Tomes challenges I haven't completed simply because of the variety involved. The daily challenges are boring and repetitive and honestly does anyone actually read the stuff they replaced challenges with from Tome 23? The Tomes at least had generic challenges as well as specific killer and survivor challenges so you could play8 comments 122 views last activity
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Now I don’t mind the killer regression we have now a TON, but I’d love to see it get reworked, since the way it works now with any gen regression counting together globally (Kicks AND perks) the whole trial is really bad for killers like Trapper and others who require setup at the start of the game. So, to fix it! Here’s my idea I thought about just now (Had Google help me put this into better w12 comments 201 views last activity
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When are we reverting or tweaking this? Ever since diminishing returns I've just been getting bored of running the same builds because there's been no point experimenting or just running stacking builds. It's just lame knowing after the second perk in the stack chain no matter how small the numbers it still gets wrecked by diminishing returns. Even if it's less than 10% to things. It's wild. I50 comments 1,563 views last activity
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So the common interpretation of Jason's backstory that I'm hearing is that Jason had been hunting around Greenville, encountered the Unknown out in the woods, kicked the crap out of him and was then pulled into the Fog because he seemingly impressed The Entity. However, an alternative interpretation is that Jason actually shows up in the Fog uninvited during a Trial where the Unknown was the Kil4 comments 601 views last activity
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I just made this because I wanna hear cool underrated killer ideas2 comments 61 views last activity
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This are image edited by photoshop.15 comments 333 views last activity
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So I got a response from support today about a report I sent in, and honestly it just feels really discouraging as a survivor player. I had a match where two teammates (an Ace and a Cheryl) basically refused to participate. They threw themselves at the killer, didn’t do gens, didn’t go for saves, and were clearly just wasting time while the rest of us actually tried to play. I submitted video58 comments 1,732 views last activity
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Could a dev or someone like that explain this. Mild rant but I've been playing a bunch of Pyramid Head as of the past few weeks and have noticed that his power goes down elevation but not up? This normally wouldn't be a problem but I physically cannot use my power at majority of loops on RPD or on stairs and people going on top of hills to use balanced landing. Sanctum of Wrath main loop its jus3 comments 51 views last activity
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Doctor - like almost all m1 killers suffers drastically in chase for various reasons that generally apply to most m1 killers. My suggestions to help fix atleast this 1 killer w/out neccesarily altering his core gameplay would be to alter how the madness tiers work. For starters - madness 1 honestly works fine for the most part as is- though personally I'd like to see more of the reverse skill che2 comments 111 views last activity
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I main doctor and it feels that when I use my shock therapy I'm getting punished, the survivor can just run away from it and just keep looping and greeding pallets while I lose distance because of slow down it makes using my in chase ability almost useless and counter to my goal. I do think there should be counterplay but right now the survivors can do anything and not be effected in a meaningful8 comments 81 views last activity
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so i think everyone has been saying this for years. but solo queue is absolutely unplayable. add communication to solo queues. this wouldn't affect the swfs since they already know what they're doing or they're in vc. but in solo q nobody knows anything so some simple things like being able to talk when in close range or smth. or a wheel with things like "do this gen" "go unhook" etc. and yes ik7 comments 111 views last activity
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I've been thinking about this for a while, and I feel like generator speeds are one of the main reasons regression perks are so common right now. This isn't a "survivors are OP" post. Survivors are supposed to do generators, and if they're efficient, they should be rewarded for it. The problem is that generators can be completed so quickly that many killers feel forced into running slowdown perk37 comments 691 views last activity
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I heavily appreciate the new feature upcoming in the Jason update that provides a brief description of the killer's power when you press F1 after the killer is revealed, and I think this will make playing with newer friends a lot easier, but there are two problems I want to go over. Problem 1: This can only be seen once the killer is revealed. This means that the new pla1 comments 111 views last activity
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To preface this: I LOVE the fog vials, but I feel even using them as intended they don't provide much utility. They are too small in range and take too long to expand. However, Perhaps they could be improved by perks? I know it's an annoying habit of slapping bandaid solutions onto things through perks, but it's better than leaving a mediocre item as-is. Simply put: If you are standing in the a0 comments 41 views last activity
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Most people probably wouldn't want this, but imagine a Fallout collab (Based on the show) where the ghoul and Lucy, or Lucy and Max, or all three as survivors. I'd even like the courier or NCR ranger as a survivor. Then a Deathclaw could be the killer. The only problem is that it might be a pretty boring killer. I mean, a radiation poisoning-type ability would be cool, and the survivors gotta fin1 comments 22 views last activity
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•Title: The Diva of Despair •Character: Junko Enoshima •Franchise: Danganronpa •Weapon: Ice Pick/Baseball Bat •Speed: 4.6m/s •Terror Radius: 32m •Height: Average [POWER] In Heaven, In Hell " CLANG. CLANG. CLANG. Junko Enoshima was finally facing her own execution, via her own special contraptions. She never actually expected this to happen. Thi0 comments 122 views last activity
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Probably has been asked numerous times already, but has any official statement been made regarding alt skins for Legendary characters? Also, I know there's a recent topic about it, but any official statement about mori customization?8 comments 271 views last activity
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Nazgul/Ringwraith from lord of the rings Would be perfect for this Horror game Well first of all its scary looking one second it does scream hella loud and horryfying Like people who know Nazgul can agree with me that This character would fit perfectly for this game idc much about abilities Let it be decided by developers But itself just as living it fits perfectly for the game Ps i haven't seen2 comments 21 views last activity
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Dead by Daylight has gone back and added voices before and the actress for Amanda said that she's waiting for the call for voicing Amanda in the game at a recent convention.bwith the new Saw game coming out, my hope is that BHVR will be in discussions already and one side will mention this. Or at least that a developer sees this here and remembers to ask!0 comments 41 views last activity
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This is really a question for the developers, hoping that they come across this. A while back, I heard that the tome compendium will eventually be retired. Will we be getting any sort of information about what's going to happen to the tomes and when it actually will retire? As someone who has been grinding tome challenges for a while, it kind of feels pointless now to continue the grind of co1 comments 111 views last activity
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I think I am having issues with a certain build. I have done healing, chasing and generator build. I just tried a new Invocation build. I am using Invocation: Weaving spiders. So, it takes about 2 minutes to complete, if no one comes and helps you. I am having issues because I think I figured out this long invocation is causing me to get multiple "Flagged as Inactive" warnings and time outs5 comments 71 views last activity
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Krasue doesn't get to retain infection when they're off hook. Wesker's effects the player on the hook. Why does then Plague get to not only affect the user on the hook still, but their rescuer? Seems busted to me. Tweak desired: Remove the carryover infection from the rescuer, if they weren't infected, they shouldn't get infected by mere rescuing. I already don't like the killer because they ca2 comments 62 views last activity
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Trapper, Wraith, Deathslinger, Ghostface, Executioner, Némésis, Chucky, Huntress , even Dracula and Wesker could have some or all of their 2v8 buffs implemented in 1v4 and would remain A to B tier in that state of play. That's an easy number fix for improving the fun playing these killers and increasing the diversity of experiences in the game.16 comments 291 views last activity
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Hey leute was haltet ihr davon wenn nächste season ein neuer killer kommen würde von eine sehr beliebte film reihe, Wrong Turn. Ich mein mal diese Film Reihe ist so Old School, hat meines Erachtens auch Kult Status. Ich würde mich freuen was ihr davon hält. Ich finde so ein killer von kult Status sollte in Deadbydaylight rein kommen oder was haltet ihr davon?0 comments 1 views last activity
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You could even charge a bit for a good Mori, and I'd buy. $2 a pop. Give me some creative design on kills so it gives me motivation to get that 4k. You guys are missing out on a billion dollars.11 comments 211 views last activity
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Hello, I think it would be a good idea to be able to add an ability to favorite characters so that they are all in one place or at the top of the selection! I understand there are other issues at hand but I think this would be a good quality of life change. I wonder what the community thinks!0 comments 1 views last activity
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Switch版のキラーやサバイバーを他のプラットフォームでも使えるようにしてくれませんか?0 comments 11 views last activity
