Discussions

339,005 discussions.
  • It happens mostly at pallets when trying to drop them but you get m1’d through it, or when a survivor hops in a locker and you try and search it. For the pallet when healthy you usually vacuum stutter then keep running, or when injured and going down it’s super noticeably as you have a small seizure on the ground. For the lockers you usually have to spam the interact 4-6 times before it registe
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  • So for years now, Survivors have had a perk that could preserve the addons on their item IF they escape. Big risk, big reward. I would like one for Killers. Annihilation For every dead or sacrificed Survivor, gain 2% Haste for the remainder of the trial. If you kill or sacrifice all four Survivors, you keep your add-ons.
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  • Many people explained why Vigil is problematic. Now it get's nerfed from 66% quicker recovery from almost every negative Status effect to 40% I would say a nerf is better then nothing but...why are we again just getting a stat change instead of a proper rework? Yeah it isn't as strong as before but it still doesn't fix why this perk is so broken. There
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  • Does anyone know when his waterfront skin will be in shop? The event screen in game words it like its in shop now but it isnt.
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  • MFs with this flashlight can blind my ear. Its literally impossible to avoid the flashlight save against that, even kissing the wall. Only the blue flashlight has this effect/bug, is that right?
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  • So what do we think and expect? I personally think the killer mmr should be based on how long your avg chase lasts and avg time to hook a survivor They confirmed the kills wont be accounted anymore as the only or main thing in the game which is a big plus. I personally think they are adding the changes or some of them in the game that i suggested a year or two ago
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  • Hey for whoever reads this. I was wondering if DBD and Call of duty collab? because I would like to see Mob of the dead chapter into dbd and see Brutus as a killer and Weasel as the survivor and I been thinking of it for a couple of years now and we are finally getting the chapters we have all been waiting for years like Jason and Springtrap and seeing if we can get mob of the dead or Call of d
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  • Hook distances are currently too short, especially in certain areas of the map. Killers can often hook survivors in very close proximity to each other, making it extremely difficult for survivors to safely rescue and reset. This can create very oppressive situations with little counterplay. I believe hook spawn distances should be increased slightly to create a healthier balance and give survi
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  • I played a match a little bit ago and I was running Inner Strength. So at one point when injured I stepped into a locker to heal. It was the one and only time I got into a locker the whole game. Apparently there was another survivor nearby that I hadn't seen. But shortly after I stepped into the locker I did notice a survivor that fast vaulted the window next to me twice. Of course he drew the ki
    25 comments 462 views last activity
  • There are certain fears etc just things you dont like to play against so I would suggest adding a feature to ban up to 3 killers because you would disconnect against them either way. Same with maps some build just dont work on certain maps … or some killers dont work well (houndmaster gen selecting on different elevations etc.) Small edit because original was badly worded Gropus would be li
    11 comments 132 views last activity
  • Ive never really cared about survivors as they are just skins at the end of the day, never really cared to go in and look at their backstory or want to learn about them etc. Then Aurora, her design is awesome, she's the first survivor I'm actually interested in and am looking forward to learning more about her. 100% going to be my main from now on when she releases. That's all lol. Really good
    15 comments 380 views last activity
  • We need more perks like Ghost Notes that increase your recovery rate for a certain Status Effect. Obviously Exhaustion is the best thing to have recover faster but with Vigil being nerfed we can add a 2nd functionality to other Perks. Sole Survivor: Exposed Reactive Healing: Hemorrhage Visionary: Blindness Clean Break: Broken (I know this is getting changed but if they would've made it w
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  • Back onto the Comeback train with the ELEVENTH one I've made! I've gone for FNAF this time around! Yeah, Springtrap got absolutely BODIED by Jason in terms of… everything, really. Plus, the FNAF Chapter was a bit of a letdown to me. We got a mid-tier Killer, which isn't necessarily bad, bad Perks, no Survivor, and a garbage map! Because of the sheer amount of hype that revolved around Fiv Nit Fed
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  • I honestly do think that the people at BHVR really needs to fix the pallet density as there is just so many pallets everywhere to the point where it makes it really rough to play the weaker killers that are in the game who cannot keep up with how fast paced this game has become, i think either BHVR needs to bring back dead zones or just get rid of the pallet density update because a lot of killer
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  • I have been playing dead by daylight for about 6 years now, and while I think being able to be anonymous in game is a great feature for a multitude of reasons, I have one issue with it. Players who are anonymous should NOT be able to talk in end game chat. The amount of times I have been told horrible things or insulted in end game chat by anon players is insane, way more than before this was imp
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  • I noticed that for a while now here on the forum that most Discussions where the topic has something to do regarding the Killer side it always has like at least 2-10 Downvotes. I saw someone just asking if older killers that didn't got touched in a longer time (Artist for example) are planned to get some quality of life changes in the near future since the game changed a lot the past few months
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  • Lights Out and Chaos Shuffle, one of the most unique and fun game modes DBD cooked up. Lights Out going back to DBD's old roots and actually try to make it a scarier game. No Perks, no BS, no Terror Radius, nothing but a dark fog covering the entire map. Chaos Shuffle, gives killers and survivors random perks and addons that it feels like gambling for a specific loading out or perk you want,
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  • As above, what do you think of Diminishing Returns? Personally, for the most part I dislike it. There are so many perk synergies / combos that got nerfed and became unviable / a waste of perk slots, a lot of which really didn't need nerfing. Like if I want to waste all my perk slots on getting blazing fast heals with no chase/second chance/gen perks then damnit let me do that! The only thing I t
    33 comments 601 views last activity
  • Regarding the changes to the new perk Cross-Examination , I think it should be changed so that the Killer stops creating Light Marks while chasing a Survivor, but any Light Marks created before the chase should remain until they expire normally. They should not all disappear immediately as soon as a chase begins. In its current state, the perk is honestly even worse than Deception .
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  • It's supposed to start in 3 days, but I guess someone at BHVR couldn't wait 😂.
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  • For those unaware, a post from the creator of Marble Hornets, Troy Wagner, was made earlier today on Bluesky. As a childhood fan of Creepypasta's, Slenderman, and the Slenderverse, this is a pretty big disappointment to hear. Marble Hornets may not be the most known IP, but it's unique interpretation of the Operator and characters like Alex, Jay, Hoodie,
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  • I would like to know why. Genuinely I don't think I've seen anyone actually explain it. It's not like bringing in Tokyo Ghoul means something like Naruto is coming, which really doesn't belong in dbd. They may both be anime, but they're on different planets entirely. Seriously though, why doesn't it belong in dbd? What are the actual reasons behind it?
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  • First of all I’m making this post because I would love to share my idea with everyone within the community, and for this post to get recognition. Secondly, I would love for people in the DBD community to take a look at what I’ve come up with so I can get feedback on what people like and dislike, and what people think should be tweaked. So people feel welcome to join in and comment on this post an
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  • This is just a rough concept I had been thinking of for a bit. This is a 3 map match lineup, where survivors need to escape the maps assigned or capture all 3 shrines. It's 4 players, death is not permanent which I will get into through the shrine system. It is inspired by the 2v8 class system. Instead of dull and Hex Totems, there are Shrines that act as a replacement on the map. There are
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  • I would aim to teleport at a teleport position like a window thats right infront of me, see the preview jason vault through it, and the game sends me to some pallet or window outside of my field of view that I didnt even aim at, sometimes behind me or through several floors. Why does it do that? Also has anyone else been experiencing major lag since the event ended or is it just me because my pin
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  • I've been playing the killer role in Dead by Daylight for a long time now and I've always wondered, what are some killer perks that i should be using most of the time on any of the killers in the roster? I sometimes have trouble trying to loop survivors at windows or pallets in some of my matches and i have trouble sometimes trying to keep gens from getting done as surge is a perk i use a lot
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  • I just had a game where I got called a Rat by the killer for leaving my teammate on the ground. He specifically refused to pick them up and hook them to get the endgame started (They were only 1 hook but likely would've allowed the sacrifice). Everytime I got close to my teammate for a pick up, they shook their head, so I took that as them wnating to give me hatch by bleeding out (Punishing the K
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  • Simple numbers might at least make him slightly viable while not great still. Let's make Bubba's gameplay other than just facecamp first hook in engame. I rarely even lose to him. Changes: 3 tokens → 4 tokens Duration of sweep 2.5s → 3.5s Movespeed of sweep 5.35m/s → 6.5m/s Walking while charging 4.37m/s → 5.2m/s Recharge per token 0.25/s → 0.5/s Let's try smaller one and let's see where i
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  • I'd like to see a killer based on a Jorōgumo. Abilities Her attack should be her biting her victims inducing her venom Summon minion spiders, they basically alert her and latch onto survivors like a tracker She could use her webs to trap and immobilise a survivor or latch onto them to keep them from escaping chase. She should be able to leap like a spider too Her grabbing animation should
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  • Edward Pierce Since he's a detective one of his signature perks (TRUTH SEEKER) would Show him the aura of other survivors, generators and hooks. His second perk (SURVIVOR) could activate only if he's the obsession, it'd allow him to see the killers aura in a 10 meter radius however if he's hurt or uncrouched the killer could sense his aura too His third perk (HARDENED) could give him the abili
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  • TLDR: GIVE RIFT OUTFITS TO THE OGS WHO DON'T HAVE THEM Like this kind of shocks me that they said they were going to do this, then after a couple tomes/rifts they completely stopped. I know they mainly did this for lore and most characters still have had rift cosmetics at this point, but let's be real, there's no reason the same survivors need to be getting outfits over and over and over again
    3 comments 102 views last activity
  • •Title: The Nightlord •Character: Heolstor the Nightlord •Franchise: Elden Ring: Nightreign •Weapon: Blade of Night •Speed: 4.6m/s •Terror Radius: 40m •Height: Tall [CHARACTER DESCRIPTION] " Long was the night. In a bleak and empty world, The Nightlord wandered; endlessly, tirelessly. A warrior whose whole identity was lost to the eons. From
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  • This is something that myself and a community member came up with. The design is based off my Succubus vTuber. The art is Al; when I can afford to get it done by someone I will. Copy the link for killer powers, and other details needed for the game. No I don't have everything that would be needed, but theres a lot. In the link is also a survivor of myself gummiequeen. Also in game obviously
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  • Killer is in a simple permanent loop: Everything that works gets nerfed, you must pay to win on the latest not-nerfed content and everything else is screwed. The average survivor is insanely powerful compared to the average killer, with some specific paid killers being hilariously strong (And of course, nurse). Survivors have literally absurd amounts of chase-prolonging, ways to punish you, and
    4 comments 190 views last activity
  • Can someone explain to me how this is possible? I don't want to think I am going crazy but how in the world are generators truly 90 seconds when you can see this. I blurred out the dates at which the game occurred to avoid potentially leaking anyone on accident. I posted the other day a post titled "what in the mmr" in which people had said that I was simply facing stronger opponents b/c I wa
    20 comments 370 views last activity
  • I know this is not a new idea in the slightest, but I am a relatively newer player and I wanted to bring up some suggestions regarding the least used perks in the game. I want to start by saying that I really appreciate all the hard work and dedication that goes into creating the updates for the game. So many talented people work diligently to give us the game we love, so thank you. for several
    2 comments 60 views last activity
  • Dead by Daylight’s hit detection often does not match what survivors are shown on screen. Attacks that visibly miss, pass beside the survivor, or occur after a pallet or window interaction can still register as hits. Even when the result looks correct on the killer’s screen, the system cannot be considered accurate when the two players are shown significantly different events. I understand tha
    0 comments 50 views last activity
  • I have been grinding DBD during the anniversary and playing the Black Banquet only because there are more bloodpoints to be had in the event mode. However, it gets so miserable. The little I played on killer I had a very difficult time getting kills with the all the event powers. When I used the poison a bunch it was somewhat manageable, but there was still a noticeable difference in balance. Whe
    34 comments 961 views last activity
  • I'm a person of fashion (at least inside video games) and I can't help myself from looking at character costumes all the time. Because of that, I have an entire list of cosmetics I'm planning on obtaining. Obviously, I do this because I really want to buy them eventually, but I really think a more streamlined way to track this would go a long way. For example, having the ability to wishlist it
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  • Hello Behaviour Team, I have a licensed chapter idea that I think would fit Dead by Daylight incredibly well: Wrong Turn . I would absolutely love to see Three Finger as a playable Killer. His appearance, brutal hunting style, and the isolated forest setting are a perfect match for the atmosphere of Dead by Daylight. Wrong Turn has been a well-known horror franchise for many years, and I be
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  • Edit: Add Dash slop (because power creep).
    18 comments 480 views last activity
  • I was waiting for certain game modes to come back for so long and now I don't even want to play DBD anymore. The changes the mode Lights out, specifically the addiction of the lanterns just ruin the mode. I was mostly a survivor main btw! (I play killer occasionally) The laterns just ruin the immersion of what that game mode, it made it scary again and felt like an actual horror game! Plus
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  • I think Lightborn is too binary in its current form. It completely removes an entire survivor mechanic with no counterplay. If survivors bring flashlights or use Flashbangs, the perk can invalidate their items for the entire match. On the other hand, if survivors don't attempt blinds, the perk provides almost no value. I would prefer a version that reduces the effectiveness of blinds instead of
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  • as we know additional variants if maps were disabled. this included badham 2-5. PLEASE replace Badham 1 with Badham variation 4. 4 was MUCH more balanced than the others as it is the only variation with an isolated main building, also 4 is the map with the most reasonable gen spread of the 5. BADHAM 1 is ASS.
    2 comments 70 views last activity
  • Please bring back the game i want to play it on my phone and not only that it was so fun to play on mobile so please bring it back so we all can play
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  • Para los pocos main killers que aún quedamos: Me cuesta entender cómo hemos llegado a este punto. La premisa original era brillante: un verdadero juego de terror donde un asesino implacable cazaba en la oscuridad. Hoy, esa magia ha desaparecido. El terror no existe; se ha convertido en una carrera estresante para evitar que cinco motores vuelen en menos de tres minutos. Hemos visto cómo nerfeab
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  • I would really love to see some meta shake up. Some QoL changes like decluttering the bloodwebs. Some killer changes, perk changes. Some tweaks, some buffs maybe. Is anything coming? Correct me if I am wrong but since Krasue PTB we didn't get any meaningful changes… only new content.
    81 comments 1,661 views last activity
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