noahfra41
noahfra41
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- noahfra41
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@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2925525#Comment_2925525
Except MANY maps have been kill-switched in the past few months due to inaccessible totems. It is literally game breaking when survivors cannot at least have a chance to cleanse a totem such as Ruin, Devour Hope, etc. Streamers/Players are running all Hex builds now and doing Haddonfield knowing that at least one of their hexes cannot be cleansed. I get it that the Haddonfield rework was a big part of this mid-chapter, but the indifference and laziness is astounding. I thought the whole point of the kill-switch program was for issues exactly like this....
Agreed. This just feels lazy. Theyve been working on this map for how long? What was beta even for if this totem wasnt caught before?
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I was about to make a post about this, there is an entire room on Haddonfield in the strode house that you cannot get to with a totem. HOW did they miss this???
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There is now an invisible wall on Crotus in the Asylum. Its at an entrance to the asylum behind stairs. You cant walk through the door straight through, you have to turn your body.
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bump
