Why is Vigil not getting a proper rework?
Many people explained why Vigil is problematic. Now it get's nerfed from 66% quicker recovery from almost every negative Status effect to 40%
I would say a nerf is better then nothing but...why are we again just getting a stat change instead of a proper rework? Yeah it isn't as strong as before but it still doesn't fix why this perk is so broken.
There shouldn't be a SINGLE perk that:
Counters multiple Killer Perks
Buff multiple Survivor Perks
Counters the Killers Power
Counters Killers Addon
Works for all 4 Survivors when just 1 person brings it
Name me one other Perk on either side that does all these things to this extent. Lowering the number is all good and needed but it still doesn't fix the core issue.

Comments
The really should make it a boon
That it does its job? It's better to talk about how it's currently 40 percent of the debuff removed so like exhaustion is from 40 to like 21ish I think, with the nerf it'll be 44 percent so 30 percent reduction off the overall debuff, so exhaustion will now be reduced to 28s from 40s.
Let’s be honest, no one cares that it affects killer inflicted status effects. People only care that it gives survivors quicker access to their sprint burst.
Besides how is Vigil any different from Lightborn in the sense that it counters a bunch of items and perks? Should they rework Lightborn?
I really think they should have just moved the exhaustion reduction off the perk and left the rest alone, but it'll still probably be about fine as long as they fix the killer powers that still inflict regular hinder
I mean 40% is better than nothing. It's a step in the right direction.