Why is Vigil not getting a proper rework?

Many people explained why Vigil is problematic. Now it get's nerfed from 66% quicker recovery from almost every negative Status effect to 40%

I would say a nerf is better then nothing but...why are we again just getting a stat change instead of a proper rework? Yeah it isn't as strong as before but it still doesn't fix why this perk is so broken.

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There shouldn't be a SINGLE perk that:

Counters multiple Killer Perks

Buff multiple Survivor Perks

Counters the Killers Power

Counters Killers Addon

Works for all 4 Survivors when just 1 person brings it

Name me one other Perk on either side that does all these things to this extent. Lowering the number is all good and needed but it still doesn't fix the core issue.

Comments

  • The really should make it a boon

  • @DanielPaint1 said:

    Many people explained why Vigil is problematic. Now it get's nerfed from 66% quicker recovery from almost every negative Status effect to 40%

    I would say a nerf is better then nothing but...why are we again just getting a stat change instead of a proper rework? Yeah it isn't as strong as before but it still doesn't fix why this perk is so broken.

    https://us.v-cdn.net/6030815/uploads/264UUC512HDN/33437.png

    There shouldn't be a SINGLE perk that:

    Counters multiple Killer Perks

    Buff multiple Survivor Perks

    Counters the Killers Power

    Counters Killers Addon

    Works for all 4 Survivors when just 1 person brings it

    Name me one other Perk on either side that does all these things to this extent. Lowering the number is all good and needed but it still doesn't fix the core issue.

    That it does its job? It's better to talk about how it's currently 40 percent of the debuff removed so like exhaustion is from 40 to like 21ish I think, with the nerf it'll be 44 percent so 30 percent reduction off the overall debuff, so exhaustion will now be reduced to 28s from 40s.

  • Let’s be honest, no one cares that it affects killer inflicted status effects. People only care that it gives survivors quicker access to their sprint burst.


    Besides how is Vigil any different from Lightborn in the sense that it counters a bunch of items and perks? Should they rework Lightborn?

  • I really think they should have just moved the exhaustion reduction off the perk and left the rest alone, but it'll still probably be about fine as long as they fix the killer powers that still inflict regular hinder

  • I mean 40% is better than nothing. It's a step in the right direction.