Discussions

339,151 discussions.
  • pointless discussion because the devs dont give a sh!t, buts its worser than before. hopefully something changes, because them and the killer mains think we are all a swf for some reason. also, remove trickster because he is miserable and no one likes him :P
    4 comments 51 views last activity
  • Has anyone else started running this perk a lot more? It's actually strong enough to be worth running without Fire Up (which was a mediocre use of two perk slots).
    9 comments 182 views last activity
  • 2 comments 41 views last activity
  • yo, because I'm also pretty sure that the developers will take a closer look at camping and tunneling in the future to make it even less attractive. I could imagine the developers increasing hook times in the future to make camping less attractive or something similar. Let's see what comes next. Maybe the Solo Q Pain excuse? One of the three has been seen more often in the forum since the 6.1 p
    22 comments 411 views last activity
  • For the first time ever, I got 5 stacks of Pentimento. A few factors were favorable for getting it. A survivor used a map offering to take us to Gideon Meat Plant. While that map is extremely survivor sided and I was playing a weak killer, it's also a little confusing when it comes to finding totems. It's also indoors, so it prevented survivors from finding the pentimento hex totems again too e
    4 comments 131 views last activity
  • So I know there's hundreds of people projecting their ridiculous doomsday predictions and threatening to quit the game for 4 weeks until they see a new cosmetic/update announcement they like but there's a bitter pill people complaining need to swallow at one point or another. This may get extremely lengthy so I'm warning folks now, if you're going to get offended fast or just don't want to spend
    0 comments 61 views last activity
  • It's gone now...? Anyone else notice dumb stuff like this, like BHVR randomly changing things about maps without mentioning them? There was a pallet like this in Badham that always used to spawn and suddenly it just never did. Has anyone seen this pallet recently? I'd love to know if it was straight up deleted or if it's only got a chance to spawn.
    4 comments 81 views last activity
  • 0 comments 51 views last activity
  • DeadByDaylight-backup-2022.07.22-05.21.46.log Fourth match of the day. Queued alone as survivor Yun-Jin, loaded into Badham Preschool against the Cenobite. A few minutes into the match, Yui Kimura and I raced to the Cenobite Puzzle. We got to the puzzle box at the same time, and I assume we went to go click to pick it up at the same time, but my character, Yun-Jin, complet
    0 comments 11 views last activity
  • I have made a point about Kindred being vase kit for solo survivors but sone other things could alleviate sone camping problems. Scoring events are a good way to encourage healthy gameplay. The killer allowing an unhook should give points as it also fits in the lore of the game. The game is about hope and death it would make sense to let the survivors get unhooked and should give blood points to
    0 comments 21 views last activity
  • Due to the C shape, I dub it the Cancer Tile . This is now easily the strongest tile in the game, possibly stronger than the Shack. This is the worst long wall design possible, as there is no short side and it is an easy fast vault every time. A survivor could easily loop the C wall alone 3 times to waste a significant amount of the killer's tim
    2 comments 121 views last activity
  • I think this was biggest mistake of this update. BHVR really thought these buffs will make killers less camp/tunnel and 5 seconds BT will be enough for survivors. Yes, killers buffs are great. Yes, game is better without DH. So chases are more fun and you seriously do not need camp or tunnel so much like before. Maybe exception of that, if you are going to lose you can proxy camp for pres
    6 comments 101 views last activity
  • One with big sharp teeth and fast movement speed. Not your usual demogorgon but something far more severe with raw power. I'll be pissing my pants if I had to go toe to toe with a giant carnivorous reptile. I'll not hesitate to run to the other direction.
    7 comments 121 views last activity
  • I still have a small number of basic perks to unlock for some of the survivors I prestiged before the update and getting 30k or less BP per game is so unmotivating. Will jump back on when the bonus is back.
    83 comments 2,152 views last activity
  • Killer Lobby needs to show if you're going up against a 3-4 man SWF so you can switch up perks or back out against these survivor MAINS. Swfs on comms are wayyy to strong. especially if they somehow get matched up against us new killers. 10 seconds gen increase is nothing compared to SWFS/ Veteran swfs that act like this is their life. Comms also ruin this game. Add a SOLO ONLY mode.
    3 comments 51 views last activity
  • Ever since this update I have been getting Nurses with Range n' Recharge addons, the Star Struck build and teammates that I have found using bond and while on hook in the basement using the new nerfed self care... How am I being put with players that just bought the game and killers with thousands of hours that enjoy face camping because they figured out
    2 comments 101 views last activity
  • I think the orange glyphs need changed. I don't know how it is on other killers but on nurse it made me feel incredibly motion sick and the sounds as well were super irritating to constantly have. Left me feeling dizzy for quite some time after
    1 comments 61 views last activity
  • Now that I have developers interest please could you add some buffs to solo queue like base kit kindred? I beg
    0 comments 51 views last activity
  • Seriously what happned to downing the last surv and instantly getting a Mori??
    2 comments 41 views last activity
  • I think what they wanted to say was: for new players, it's better. The players who had it all completed and sat at bloodweb Lv. 50 farming good add-ons? FU, your time is over. When we will have a add-on "recycle" interface?
    35 comments 491 views last activity
  • In all honesty. Why is it if we have ALL perks shared across everyone it doesn't just give us the T3 of all the base perks as well? I just wanna farm items. Not have to go for all the base perks on every single person again for like no reason. Meg is 44 and still has T1 things i'm grabbing that are just basic. Same on Killer side
    0 comments 21 views last activity
  • Ok, amidst the patches a main complaint about BBQ's nerf was that it encouraged Killers to not Camp and not Tunnel by leaving the hook and often going far away from the hook. The bonus was extra bloodpoints and that change sorta became the Killer Bread and Butter. But with the removal of the bloodpoint bonus has concerned many Survivors about Killer motivations, I have my own theories about why
    5 comments 71 views last activity
  • Anyone else having even more problems than usual with aim dressing ? Mine has been really weird since the 20th .
    1 comments 31 views last activity
  • I don’t get it the game released 6 years ago and don’t have Middle East server ? Why ? I’ve been playing 200+ ping , just please give us the server. And thank you
    0 comments 11 views last activity
  • ... but you bamboozled yourself by clicking on the Bamboozle perk. It worked like a charm, though. I happily chased after all the survivors and got smacked in the face by palette after palette until I knew that the next one was in for a rude awakening ... and I got hit smack in the face by the next one ^_- I just wanted to share this humorous incident. Did you bamboozle yourself in any way? Pl
    5 comments 51 views last activity
  • 8 comments 81 views last activity
  • Is it a Nurse or Blight? Enjoy being stomped in 5 minutes Is it a Legion or Plague? Enjoy spending 15 minutes doing generators because they have 4 gen slow down perks. Is it literally any killer in the game? Enjoy being camped, tunnelled and slugged because this patch made those tactics absurdly stronger. I can see why killer queues are 10 minutes.
    0 comments 31 views last activity
  • Deadlock right now is kind of a problem perk - There is no requirement for the slowdown that it gives, it's just a free slowdown, and that allows really mean and unfun strategies, and also rewards killers that play poorly for no reason. I think we need more perks like No Way Out. No Way Out rewards a killer that avoids tunneling by giving them an extra minute during the endgame. That extra minut
    0 comments 31 views last activity
  • Its something that a lotta games have nowadays and especially in dead by dayligth where new players cant fill emptied slots and being a man down on survivors is basically a lost cause if its above 2 gens. It would just be really nice for games where you crash outta the blue when it was actually going well. Also now that matches are taking longer as a whole it makes more sense. Maybe to avoid any
    3 comments 41 views last activity
  • I'm at 16 and 14 pages now on survivor/killer respectively, and I only have a fraction of the perk charms available. Trying to find the charms I want is increasingly becoming a hassle, and it's getting worse with every rift. Currently, you can sort by rarity (in alphabetical order) or by raw alphabetical order. This is not helpful if you know you're looking for Nea's cat, but you don't remember
    0 comments 11 views last activity
  • Bring back role incentives, keep them as a multiplicative instead of additive bonus. AKA, it also increases BP gained from offerings, etc. This is very important to help new players get "started", and get a few Prestige 1 characters. Especially now that you have to make it to Level 50, rather than gaining teachables at 30/35/40. Once a character is prestiged to level 1 and above, their Bloodweb
    3 comments 11 views last activity
  • Warning No formatter is installed for the format not-found
    75 comments 1,532 views last activity
  • So old SC and Botany stacked and made the self heal 83% of base heal right? So do the new versions make Self Healing 85%?
    16 comments 3,081 views last activity
  • Steps Activate Dredge’s power Click to teleport to a locker before the progress bar has fully readied up to allow for teleporting Cooldown triggers and auto-cancels the skill Character: Dredge Perks: Any Map: All Frequency: Consistently replicable
    1 comments 21 views last activity
  • Steps Activate and hold Dredge’s power Aim at a locker behind another locker OR at a locker where another is near horizontally or vertically (but NOT a cluster, as in right beside each other). For example, a locker is to your left 15m away, a locker is to your right 20m away, and a locker is straight down the middle, further away than the other two are from you, such as 50m away. In this case,
    1 comments 11 views last activity
  • Why wouldn’t these things be deactivated once the door is opened and not “endgame”. The 1st perk I used when the update came out was OTR and the games I played it never came into use the whole game because the killer didn’t hit me or wasn’t near hook at the time (almost all games we all died because killer is OP now) and the only games were I needed it to come into play was 2 games where for some
    1 comments 31 views last activity
  • I was Myers on Dead dawg saloon. I had 2 people hooked in the basement. A third person goes for the save when my tier 3 ran out. I distinctly remember this because I accidentally tried to stalk thinking it had run out a second prior. At that moment the third person runs into the basement with me fairly close. I hit them as they get the first unhook and to my surprise they go down? What?
    6 comments 91 views last activity
  • You're basically sitting in queue for up to 10 mins just to end up in a match which ends in 2-5 mins once people hear your shrieks. They either suicide onhook or flatout disconnect. That's what you have to expect if you're picking this killer. The alternative scenario, as a survivor: everyone immediately gives up and you have no choice but to do the same since the Nurse obviously has no interest
    20 comments 411 views last activity
  • (For clarification, Fixated got renamed to "Self-Aware" after the removal of Stranger Things, i would rather pretend that the chapter that got me into playing DBD and played host to my favourite killer ever was never removed in the first place, so i refuse to call it that) After 6.1.0 went live and Spine Chill and Iron Will were nerfed, i figured I'd experiment with a few new perks to see wha
    8 comments 423 views last activity
  • Played solo queue this afternoon to see what it was like after the updates. I'm an average survivor player. My overall feeling is that there's less time to just screw around and still escape. You really can't be messing around with totems, unless it helps your build or its getting rid of a hex, or opening up chests because every second counts. I was seeing A LOT of moments where pre-patch survivo
    4 comments 91 views last activity
  • Has there been any news ? it’s been more than 2 years since they announced it would be coming to the nintendo switch… are they still even working on it ?
    11 comments 141 views last activity
  • So, talking about the new DS - we're all pretty aware that is is absolutely useless against the top-killers of the game, f.e. Spirit, Nurse and Blight - the high mobility killers, whilst it still has a decent effect on basic M1-Killers. I feel to preserve at least some anti-tunnel potential to the perk, it should disable the Killers power for 4/5/6 seconds, whilst retaining the actual stun at
    2 comments 31 views last activity
  • Here are some handy fixes that BHVR can steal and claim it was their idea! ====== IDEA 1 ====== DIAMONDS MAKE EVERYTHING ALL BETTER ====== If you are playing solo you get 100% more bloodpoints If you are playing with 2 people you get 50% more bloodpoints If youi are playing with 3 people you get 25% more bloodpoints Survivor bloodpoints should be added up and divided at the end of the game (
    5 comments 81 views last activity
  • So a lot of users are clearly unimpressed with 6.1.0. (and I haven't been able to play enough to develop much of an opinion yet but I feel like discussing things anyway) But I've mostly seen talk of the problems and not potential solutions (if required) so whether you like the patch or not, what do you want changed? I.e. planned solo info changes introduced quicker, slowdowns nerfed, base endur
    13 comments 151 views last activity
  • When teleporting back to the remnant, it normally consumes all your tokens and puts your power on cooldown. However, I was testing things out in a custom match and found that when the Air Freshener addon is used (grants a 4th token), teleporting back to the remnant still only consumes 3 tokens. This causes you to be left with 1 token indefinitely while the other 3 will not recharge. Once this 1
    2 comments 81 views last activity
  • 12 comments 452 views last activity
  • The amount of Killers trash talking people that used DS. Not DH. Because DH was understandable. But DS? You're trash talking people using a perk designed and intended for anti tunneling, that worked well for them. And you're happy that it's gone so you can tunnel efficiently without fear of losing out on said tunnel kill. It's honestly sad. All from people who can't pressure the map and camp too
    36 comments 691 views last activity
  • Without offerings to help or the incentive obv. I haven't even got close the last twenty games and I've had countless 5 gen 4ks.
    18 comments 231 views last activity
  • In my last 8 games, the killer has proxy camped, hook farmed and/or tunneled the first 2 survivors off hook. In all 8 games, not a single gen was complete when the killer decided to throw the first survivor on their second hook, and only 1 gen was complete when the killer decided to throw the first survivor on their death hook. I faced 1 Wraith, 3 Nurses, 1 Deathslinger, 1 Huntress, 1 Blig
    27 comments 541 views last activity
  • Even though I have about 260 hours, I still die a lot/don't get a lot of kills. Feels pretty discouraging. Is this normal? Should I be doing better by this time? Any advice or help would be greatly appreciated for survivor or killer.
    13 comments 132 views last activity