NemmyMan3000
NemmyMan3000
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- NemmyMan3000
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Comments
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@Rovend said:
https://forum.deadbydaylight.com/en/discussion/comment/3257178#Comment_3257178
First of all, the "killers have been a joke for a long time" does not hold any ground. Even if it was true, if they were bad before does not mean surv has to suffer now. That's 8-year old way of thinking.
And most of the other things are not entirely true either, or are viewed in a very one-sided convenient way.
There always have been survivor sided maps, and there always have been atrocious killer sided maps. If not, i invite you to play against agi-star nurse in midwich, or Dead Dawg.
DH was nerfed 3 times in the same patch, IW was sinply DESTROYED.
COH was nerfed 2-3 times already and it only negates very few build, very few.
And with the gen speeds you use for example a build that require Two perks minimun, the best toolbox and best addons to cut ONE gens half. And conveniently ignore all the perks killer have for regression.
Again, a very one sided view you have
Dead Dawg aint killer sided, thats a skill issue
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I agree with the burnt out feeling....I cant even play a killer I enjoy because a lot of maps and loops are too favorable to surv and its boring going against a bunch of BNP and DH.
Sometimes I keep thinking "Maybe If I learn Nurse or Blight, I could maybe have fun and actually compete.
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I don't really try on Garden of Bullsh1t or the Red forest maps.
God those maps make me wanna break my controller into lego bits.
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@OnryosTapeRentals said:
And killers still:
- Camp and tunnel at five gens.
- Hit on hook.
- Stack four slowdown perks + the strongest addons.
- etc.
The fact that people in this community play like jerks is not new information. Both killers and survivors are as bad as each other when it comes to being unsportsmanlike.
Nothing wrong with stacking perks or using their add ons to win lol
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I honestly ask this everytime I lose no matter what killer I play...I see why more anti-loop killers are coming in the game.
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Although I love this idea, BHVR wouldnt do it becausethat would be too gorey and would lead to the game getting banned in some countries.
Love the idea tho!!
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@Mat_Sella said:
https://forum.deadbydaylight.com/en/discussion/351930/hot-take-pop-should-go-back-to-the-way-it-was
its not RNG, Pain Res reduces the gen with the most progress.
If you're playing Clown, Pain Res is better than Pop because you aint got mobility.
You got it all kinds of wrong up in here.
Its RNG with hook spawns bud
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Yes yes yes and yes plz😅
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Cinematic is waaaaaaay better because you can see your cosmetics shine while doing a mori, you already are in the Pov of the killer all match so pov moris arent all that exciting
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@IlliterateGenocide said:
Face camping fine.
But why do you gotta be such a loser about it? Iri finger and bm.
Nothing wrong with Iri finger
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Legit cant see anything below me and its really annoying
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I honestly am going through the same thing.
Killer is just boring at high levels because I feel like you have to learn a specific killer just to have a chance at winning most of your games.
Then you also have the randomness of maps which honestly I think we should have a choice to choose what maps we want to avoid and play on to give a direct slap in the face to BHVR saying "hey this map sucks"
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EGC mechanic
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There is no need to be a dictator over how someone wants to play. Some people have bad days or just dont wanna play against a certain killer.
You are making it worse by slugging and making the other team think you're slugging for no reason.
If that surv doesnt like the match let them move on and you move on with the match as well.
Just because 1 surv gives up doesnt mean the others can't win
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@buffcoyote said:
To those that camp:
I main Spirit. She is one of the better killers in the game. I can easily get a 3-4k if it's not a 4-man SWF. I don't need to camp. It is not difficult to follow scratch marks and mind-game survivors into the downed state. You do not need to camp the hook for dear life as if your own life will fall apart if you don't. If you are sweating hard at 3 Gens or even 5, you're not as good as you think are. You need to reassess. Improve your chasing, improve your mind-gaming, step it up.
You're making the match a pain to play, just to satisfy your egos. If you're not at 2 gens and below, what do you get out of proxy camping a survivor? Especially if they weren't being toxic? I'm genuinely puzzled at how many players do this. I get playing toxic back with toxic survivors, I get that. I also understand if it's endgame and you feel as if you have to kill something. But if they're playing the game as intended, then there should be no reason why you are camping except for what I mentioned.
Whenever I switch to survivor, I am tired of facing against killers that refuse to chase you (the point of the entire game), but would rather leave you to camp your teammates on the hook one by one. That is incredibly boring, I cannot and will not play like that as killer. The worst part of it, is that these same killers will be rewarded for it by 12-hooking with a nice 30-40k on the scoreboard. I thought this game was designed to play like cat-and-mouse? Tom and Jerry? No? Anyone?
Moving onward, BHVR needs to take more action against camping. It is ridiculous and antithetical to the point of the game. Tunneling, I have a different perspective on. But I'm not sorry to say this. I will stick my head out and die on this hill.
Cool you play Spirit and dont camp, congrats on effortlessly winning your matches.
Other killers dont have the same amount of pressure and shouldnt be forced to play a stronger killer.
Camping is a strategy in a lot of games, yes it can be boring but you will live and move on to another game.
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@TheGentlemen said:
If you buff it for solo queue you buff it for groups,
There is no 'ignoring swf' in this discussion particularly.
Not everyone plays with their friends and not every match is a SWF
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@Kirahie said:
https://forum.deadbydaylight.com/en/discussion/346627/hook-timers
You can't ignore the primary reason they haven't done something like this: it massively buffs SWF even more.
Well believe it or not you have to ignore SWF...not everybody plays with their friends and not every match is a SWF
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@prion11 said:
I think you just need to play a stronger killer. Big maps have always been a problem. Killer DID get stronger, but you still have to actually put in effort. Don't play Doctor or something on a map like mother's dwelling and then come here complaining. AT LEAST play a killer that has some good map mobility before you give up
People shouldnt be forced to play a stronger killer in order to get a win or even have fun.
You also cant say dont play X killer on Y map......killers cant pick the map they want all the time.
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@EvieSimpsForCrowLady said:
I mean it's awesome but the balancing of the addons in this game is ridiculous(please give giza pyramid guy some love)
Freddy is the 1st killer that needs add on reworks before Pyramid head
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I dont see how he is nuts.
His power is useless in long loops.
His passive infection is kinda a joke.
Cooldowns are punishing along with forcing you to wait out your 2nd dash instead of just letting go of the button and immediately ending it.
Honestly dont see how he is A tier.
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@Timmylaw said:
https://forum.deadbydaylight.com/en/discussion/comment/3179064#Comment_3179064
It is such a minor stun and if you were in a position to kick a gen it's really negligible. It's practically a meme perk, it doesn't need such strict rules.
Every second of a match kinda matters for killer, so getting stunned halfway while kicking and then having to kick it again is kinda annoying. I would be totally fine if it blinded at the end of kicking
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@VentingSylar said:
"Bug fix" or not. Having blast mine go away after it runs out severely hurts the perk. Especially considering how much gen progress you need to even activate it.
Now personally I think it should both the same 33% and 80 seconds that wiretap is. But if some deem that too strong then 50% of a gen would be an adequate buff and give it the 80 second duration.
Wiretap I personally think is fine for the most part. I just think its range just needs to be buffed to 20 meters. Then it'll be perfect. I just feel like 14 is just way too small of a radius.
What do you guys think?
Wiretap is fine, the last thing we need is wall hacks every gen a killer goes near.
Blastmine honestly is annoying since there is 0 counter to it and no indication of it. Either kick the gen halfway to get blinded and waste time or leave the gen to not be able to regress.
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@prion11 said:
Deadlock is good in 99.9% of situations
Call of brine, overcharge, and eruption are good if your killer has mobility and can afford to kick gens
Thanatophobia and gift of pain for legion and plague
Pain res is good on pretty much every killer except pyramid head
Dead man's switch for killers with giant terror radius (wesker) or killers that can easily bother gens from far away (artist)
To counter the new hyperfocus/stakeout meta: Gearhead and stealth perks (killers that are often stealthed give 0 stakeout stacks)
I would also add Freddy to the 3rd one since he can easily teleport.
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@sailthesky said:
https://forum.deadbydaylight.com/en/discussion/comment/3174950#Comment_3174950
Imagine needing evidence in all facets of life, even video games.
It's not as dumb as you think. People falsely report a player for cheating in every single type of game out there. You may be confident someone is cheating, but there isn't a way for BHVR to determine there was a cheater in your game. It's not that hard to record someone cheating. In fact, it's very easy - especially if you catch it early.
If anything, BHVR needs to have a replay match system so that every match is recorded and deleted after a few days. The player will be able to download the replay and give it to BHVR for evidence.
Not everyone records their gameplay when playing dbd and if they need hard evidence cant they look at how long the match was or even implement the system you just mentioned? It shouldn't be the players that have to go through the lengthy process of reporting and trying to get cheaters out of the game. By the time you upload the video and they supposedly deal with it....the cheater would have made a whole nother account to cheat on.
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/3174977#Comment_3174977
So I'm right and you think that tying to insult me is gonna hurt my feelings, okay there bud, good luck with that.
U didnt prove a thing and your nitpicking how MY match went and trying to tell me what I was and was not doing. Make that make sense bucko
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@IlliterateGenocide said:
how is using a perk abusing it?
I just admitted under someone else that I used the word abused incorrectly....thank you have a nice day
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Its either impossible or down right pointless.....BHVR requires "video footage" which is the dumbest report system ever known to gaming history.
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/3174931#Comment_3174931
Well what were you doing trying to hook the survivor with boil over or patrolling gens to find the other person, if your trying to hook how do you know what the other person was doing?
Ok heres some more clarification.....Im playing Artist who can literally patrol multiple gens with the click of a damn button
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/3174903#Comment_3174903
Well thats pretty simple one person is buying the other person time to do gens, thats not losing. Also im pretty sure those rooms have breakable walls so you can shorten your trip to the hook and still get them if you do it right.
Do you not understand what hiding means?.....not doing any objectives and waiting for god knows what.
As for breaking the wall.......lemme see, if I say DEAD END room I mean no outs bud.
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@ElleGreen said:
https://forum.deadbydaylight.com/en/discussion/comment/3174908#Comment_3174908
naw bro just walk to the hook more efficiently I guess you get told they have the perk and it’s not even a good perk
Omg Im sorry is there an option to turn off the random motion I get from a surv that wiggles? Is there an option to just teleport the surv to the hook?......no? Ok then bud
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3174903#Comment_3174903
You had the hook available right below that room? And you tried picking him up right away?
Mf what? Plz ellaborate that sentence, cause Im lretty sure the killers job is to hook and kill and please the entity riiiiiight?
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@ElleGreen said:
https://forum.deadbydaylight.com/en/discussion/345384/boil-over-users
using a perk isn’t abusing it just hook better lol
"Hook better" Haha I bet you felt so proud saying that huh?
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/345384/boil-over-users
Im still waiting for clarification.
What exactly are you considering in the terms of abusing it and losing.
Give me an example here
Ok here you go...
Dead Dawg, 2 surv dead, 1 hiding, the other going into the dead end room with BO....thats them losing and trying to prolong the game instead of just simply moving on.
When a surv has max BO and the only hook around is on the bottom floor and I simply cannot get him to the hook because the slightest I even fall off the steps he gets off.
I will admit, I used "abused" poorly in my case.
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I honestly second this....barely any mindgame ability on that map
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3174761#Comment_3174761
It's viable but not overpowered, and don't worry about what they say, survivors will get angry for killers figuring out how to counter their perks sometimes but you gotta ignore it, the words are just pixels after all.
Need more surv like you in this community👍🏽
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@ReverseVelocity said:
Are we really still complaining about Boil Over when it's basically the same as it was pre-buff?
Welllll when you get tired of not being able to hook, and the surv not doing an objective then yea I think its at the very least fair to complain bucko
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3174771#Comment_3174771
Nope. Nurse's blinks are, again, a legitimate part of her kit.
Its called a joke bud, jeez
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@OrangeBear said:
Right now as Wesker it's possible to use Distressing + Coulrophobia with a midwich offering to basically make coulrophobia's effect unavoidable. With it's new skill check speed buff + unnerving prescene healing is unbearable.
This can be done with Doctor too so i don't think it's a wesker problem.
I think coulrophobia should just be nerfed because with huge terror radiuses and sloppy butcher it's way too much.
Oh lord its like the Nurse Starstruck+Awakened awareness situation all over again....you see only 1 killer with the ONLY HUGE TERROR RADIUS and wanna nerf the perk because of 1 killer. Sheesh.
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@GoshJosh said:
You can't abuse something that is a legitimate part of the game.
Look at your pfp.....She abuses going through obstacles and ignoring loops lol.
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3174746#Comment_3174746
If you get hate for it, who cares. Don't look at endgame chat because that's what you'll expect.
Ok I'll cut my sarcasm/smart mouth for a bit here. I get what you're saying, I understand now that its a viable perk, I understand I must be bad guy.
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@Chocolate_Cosmos said:
*visible confusion*
Omg do you need glasses? I recommend Help See Through Confusion Eye Wear, its a great place to get some.
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@drakolyr said:
https://forum.deadbydaylight.com/en/discussion/345384/boil-over-users
Using a perk is not abusing.
Survivors are only losing if they are dead. Otherwise they are still in the game.
Ohhhh ok, Ill just bleed them out for 4 minutes next time and hope I dont get hate for it lol
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@HugTheHag said:
It's not even like Boil Over is that strong unless on Midwich maybe.
I might have to start using it more if it genuinely has an effect on killers. Thanks for the info !
Go ahead lemme know how being slugged is😁! I heard a lot of surv hate being slugged
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@SpaghettiVase said:
These forums make me grow grey hairs.
Stay off it then lol
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3174709#Comment_3174709
Oh but a survivor is a bad guy for using a perk? You either deal with it or lose the game.
Yes ma'am
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@Yatol said:
im confuse, what.
Idk you tell me
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@My_Aespa said:
Using it is abusing it? It's called using a perk the game provided for you. There are ways to get around it if you know a survivor is using it...
Ok leave em slugged and then become the bad guy, okay
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Im not having fun either and its mainly the maps I get paired with...like why am I getting Eyrie of Crows more than any other map!?
My other issue is just that I havent found a suitable main for me....I just bounce around playing different killers and no matter how good I am with whatever killer, I still get stomped sometimes.
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Surv- 4 Im mostly a gen jockey and I can sometimes loops on a good day
Killer- 7 Sometimes good, sometimes maybe sh1t.
I just mainly struggle with finding a killer that fits my playstyle and can be fun to play for hours and hours. I play a killer with a lot of anti-loop pressure, get rolled by gens. Bring a decent gen slowdown build, get wrecked in chases. Freddy is a nice balance but his power is too dependent on surv.
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@Kaitsja said:
How are y'all doing? Like, in general.
Doing good, relaxing playing Trapper is honestly the most fun I have had in dbd for a while.