Feedback and Suggestions
Our team will be happy to read these!
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Firstly, I would like to say that I think for the team Behavior has and as much as I personally am critical. I kinda understand ya'll. As I'm realizing during my own process of trying to balance my own game. Players and devs feel the game differently. And while the forums and talking with massive content creators is a good thing. I feel like there could be a bit more. And so along with the items1 comments 41 views last activity
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Please update your MMR system. I don't want to be a bad person but this current state of the MMR sucks. Honestly I don't know why you have this system. It is supposed to be a "Horror" game, how come it's a competitive game I can not understand. Anyways the reason I am writing now is because I am a almost 800 hours DBD players and you MMR system paired me with players that had 8k and 7k hours. Now1 comments 31 views last activity
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I'm not saying that this killer is OP. Of course, against competency he will get flat out destroyed. But as for solo queue, Vecna is an absolute abomination to this game, never have I seen so many 5 gen games in my life. You developers have said that the generators should be getting completed during every trial, this is not happening with Vecna. We're having an issue where all you have to find4 comments 121 views last activity
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we could before why can’t we now ? You punish your player base for wanting to dc against a 300 ping vpn killer it isn’t fair if the killer is above a certain ms you should either know in lobby or be able to disconnect with no penalty I don’t think you should even be able to play a game with this kind of ping anything above even 50-60 ms is miserable and it’s becoming more common2 comments 41 views last activity
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Showcasing the last game as example. Nurse with 24 ping btw. Here I took damage before she even swong. Here she clearly missed, yet I received damage when she already succumbed to fatique. Again, completely behind, where the hit has no chance to down me but still did. A1 comments 51 views last activity
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Even walking, a Spirit could track me like a homing missile. I don't care if you lighten the colours, at least remove the Jingle sound.1 comments 42 views last activity
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Miss Houndmaster is my favorite killer in the game. Day one purchase, legendary outfit, played her through every patch. When she clicks she feels unlike anything else and I genuinely love playing her. I am writing this because I really hope she is on the dev radar for some attention because she really deserves it! QOL and Bugs: There are quite a few bugs with Houndmaster that have been sittin14 comments 161 views last activity
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¿No creen que estaría genial poder usar a DJ, Chowder y Jenny (monster house) como sobrevivientes?0 comments 1 views last activity
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[perk] teamwork: drag racing Repairing a generator with another teammate: builds up 1 stack — up to 20 — for each charge completed highlights the generator Once a regression event hits a highlighted generator, (charge-based effect) inflicts 1 to 20% hindered on the killer for 3/4/5 seconds. Teamwork: drag racing enters a 30-second cooldown if you are separated farther than 12 metres or a r0 comments 32 views last activity
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You will introduce a proper healing animation. The hugging and hovering hands is nice and fun, but at this point, how about making something a little bit more ''realistic'' maybe? Also, how about facial animation for killers or survivors who speak and have voice lines? It's hard to believe this is a task that is undoable for a team that can make such beautiful skins or other animations? Thanks13 comments 151 views last activity
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with self preservation giving the elusive status up to 9 times for 30 seconds, this is somehow worse than when distortion used to block aura reading with 3 regenerative tokens. You dont need to do anything and punish the killer for doing their objective instead of slugging a survivor. This is somehow just another perk with this design philosophy that is counterproductive for killers4 comments 102 views last activity
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It would be really nice if the game told you how many Hatches remain when it comes time for that. Credits go to @cogsturning3 comments 41 views last activity
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Lara Croft --Sam and Lara's butler from tomb raider 1 Rresident Evil - Alice from the movie franchise (Milla Jovovich's voice) Since you have Milla Jovovich for one voice may as well add Requiem The Fifth Element Stranger things - Will, Hopper0 comments 1 views last activity
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Considering Lessons from Krasue: Re-Add Manual-Use Scamper into Chucky's Kit, Using It Ends Hidey-HoI think Scampering, as currently implemented in Chucky's kit, is fairly useless, and there's no way to buff it without making it overpowered. I do miss the old implementation of Scamper because it felt very thematic, and without it, Chucky as a character feels a little flat. I don't think it would be harmful to re-add the Scamper back into Chucky's kit, IF using the manual Scamper immediately e2 comments 31 views last activity
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It would add an extra bit of value to maps. Keys shouldn't reveal chest auras because then you're expected to burn a charge on A. finding a chest and B. opening that chest.0 comments 1 views last activity
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You know it. I know it. Everyone who plays the game knows it. If a survivor was this broken you'd kill switch it in a heart beat. He's a cheat code. Grabs through obstacles, charges through walls and lockers... Can't be stunned by pallets You've seen clips, you've seen reports. Admit you can't get it right and bin it off.7 comments 131 views last activity
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Core Mechanic — Fear Each survivor has a Fear meter. The higher it is, the stronger Pennywise becomes. Fear increases when survivors are chased, encounter illusions, or hear Pennywise nearby. Fear decreases when survivors stay close together and complete generators successfully. Phase 1 — The Hungry Clown Pennywise starts weak and slow. He cannot down survivors efficiently. His g1 comments 42 views last activity
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Hello, I would like to suggest skull merchant in 2v8. I know she's a less played killer and I'm mostly saying this as she is my favorite, but I think there is a lot of potential with killers she can pair with. I understand many may see skull merchant in 2v8 as unbalanced but I really think she could work. This would also give more people to maybe try her out and find she's actually a really good1 comments 21 views last activity
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Hello hello! I truly enjoy playing both sides equally during 2v8, but killer really needs more love. So here are my suggestions to make it more fun for them. Gen Blocking/Regression - I think basekit Deadlock (blocks two gens instead of one), Corrupt Intervention, or something would be incredibly helpful. Split the lobbies - One killer sees 4 survivors and the second sees the other 4. I don’t0 comments 21 views last activity
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Ive been playing this game for a good while now and i watched you guys turn the killer role from a power role too being a clown in a circus. You guys need too sit down for one moment and ACTUALLY play a game of killer and i mean a REAL GAME with GOOD survivors for you guys too understand where everyone is talking about how killer is so UNFUN right now. But even then it doesnt matter if it good su8 comments 103 views last activity
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I’d really love to see killers get a bit more love and attention in a future update (pretty please). The last update just didn’t feel like it had enough bandwidth dedicated to proper killer balance and power adjustments like a lot of us were hoping for after the livestream. A lot of killers, especially the really outdated or buggy ones, are kind of getting left behind. Houndmaster is a good7 comments 121 views last activity
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Pig used to be honestly one of the best killers for closing chases quickly but ever since your cry baby survivor community complained ITS way different now. Pig on Gideon meat plant which IS its self titled map is brutal… Your Rush Ability pretty much becomes useless since there’s a pallet every 5 meters and terrible looping areas for killers… It’s also just terrible since you nerf her like every4 comments 111 views last activity
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What if, after charging for 60s, Trapper could use a secondary ability where you can look at any trap on the map, select a trap with a visual reticle (like Freddy's generator teleport), and have the trap teleport from its location directly into Trapper's inventory? Does this sound balanced? Is it too complicated for new players? What do you guys think?2 comments 31 views last activity
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I am someone who struggles with eye sight and i find it completely absurd that chucky is a killer thats about a foot tall meaning i cant see him normally when im looping . I know this means that youd abandon the style of chucky as a killer being a doll but where was that consideration when the myers rework happened (in the franchise hes not known for being a dash killer ) however BHVR still proce2 comments 51 views last activity
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Feel free to disagree with me on these changes - these are just my opinion. So I just got Krasue and while I don't think that I'm good with her yet, my first impressions are that her infection is essentially worse Plague in exchange for fast mobility. Main sticking point is her infection going away on hook, forcing me to go through the whole rigamarole of marking survivors again and having it p5 comments 72 views last activity
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Issues with the perk: This perk requires way to many things to go right to see any value for it (survivors actually self-healing, survivors failing the skill check, survivors not having increased heal speed.) This perk could become instantly decent by just removing the self heal condition, but only by combining it with heal speed reductions + scream effects / Nurse's calling (Use heal speed red1 comments 41 views last activity
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Blight got 2 well-deserved nerfs (he's still the 2nd best killer), but there are 2 other things that should be changed: His movement speed add-ons are extremely overtuned . If you combine them (like 95% of Blights), you gain 5% speed for each consecutive rush (up to 20%!). That's more than a fully stacked PWYF for doing basically nothing. This has so many upsides that it's actually crazy to t4 comments 101 views last activity
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Point tech and heal tech remain untouched, yet killer power techs like hug tech and flicks are being removed. Survivor techs like heal techs are abused making the already strong survivor endgame even stronger. How come this is not being addressed?12 comments 361 views last activity
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People are abusing the new 1v4 mechanic. I often end up in matches with TTV, and when I check the VOD, they pair up as Killers and use “Play while you wait” to find Killer matches faster. The problem is that when they start a survivor match, they either go AFK or drop all the pallets to end the match faster so they can play as the killer. You need to remove this or start banning players who do th2 comments 82 views last activity
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I was wondering why there isn't alt skin for the default one without the coat, they should really add that, it would be nice.1 comments 21 views last activity
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Hello! I made this a few days ago and figured I should share this here aswell! I am an Artist main, so I'm strongly advocating for her to come to 2v8, I made this in hopes someone from the Dev team might see this and take some of the points I made into consideration! I tried to fit EVERYTHING into this one image, so I apologise if the text is a little overloaded, but it is still managable!4 comments 72 views last activity
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When two of the charging-type enemies—Wesker, Hillbilly, and Bright—appear together, the survivors can’t perform repairs properly. This ruins the essence of the 2v8 event. Wesker, in particular, is far too powerful for this event. His performance is so frustrating that I’d almost want them to remove either him or Nemesis. Setting Wesker aside, even when facing him, the game can still develop i0 comments 11 views last activity
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It's no secret that playing as a SWF with the ability to communicate offers a significant benefit compared to solo queue teams, who are only able to coordinate indirectly through the use of the in-game HUD and intuition of other players' behaviour. This might be enough for a well-matched, competent team of solo Survivors to get by with, but DbD's matchmaking rarely pits people of equal skill lev3 comments 52 views last activity
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Since we alredy have a greek mythology collection like with the minotaur and stuff, would an Egyptian mythology collection also fit the game? For example an Anubite skin? Scarab swarm for Dredge etc?0 comments 11 views last activity
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New Chapter Concept: The Stagnant Breath 📜 The Jiangshi: Lore In the twilight years of the Qing Dynasty, Ren Feng was a man bound by duty, tradition, and an unrelenting stubbornness. As a high-ranking imperial magistrate in a remote, fog-shrouded province, his word was law. He was tasked with keeping order during a time of famine and rebellion. To Ren Feng, the law was absolute, and any di0 comments 31 views last activity
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Now I know most players don't care about achievements, but ever since I've been hunting achievements, I've found that the Hand-Eye Coordination Achievement (where you channel and escape with a Vecna Limited Item) is actually the most difficult achievement to get and I'm not saying that because I don't have the achievement, but that the achievement design is its issue. You see, every achievement18 comments 1,011 views last activity
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just counting the 8 cosmetics of Lee Yun-jin the hair is none existent or very transparent, may someone fix it please because those cosmetics are my favorites.1 comments 11 views last activity
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I love Legion with a passion, especially my girl Susie. I almost never play Frank so it’s sad that the P100 icon only features him. I think it would be a great idea to have icons for Julie, Susie, and Joey too!4 comments 72 views last activity
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Please update dead by daylight on switch 2 it's desperately needs one as it's could look alot better and better smoother and it would bring a lot more people to the game as they would be able to play in good quality mobily Please!1 comments 11 views last activity
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Ghoul only received nerfs since his release and did not receive any buffs to compensate, he is incredibly easy to loop now. The main change that really hurted him was the nerf that made him not injure survivors who is trying to vault back after the leap vault, and it looks even easier to do compared to before. If you don't use dissolution or some other chase perk, he is completely mediocre now.6 comments 121 views last activity
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Hi everyone I see many posts from players in Saudi Arabia, Kuwait, and the UAE who are rightfully complaining about playing on 120ms+ ping. I’m playing from Turkiye and while my ping is around 60-70ms to Frankfurt it will be a better experience for everyone including us The community has been asking for years and BHVRs indirect answer to this being the infrastructure. Well. AWS officially laun0 comments 41 views last activity
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Hi everyone, With the massive queue times for the Killer role (especially in the 2v8 mode, where wait times can easily reach 30 minutes), we are facing a very frustrating issue. Because the queue takes so long, many players naturally alt-tab, walk away from their computers, or simply forget they were in queue. When the match finally loads, one of the Killers turns out to be completely AFK for t0 comments 32 views last activity
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I’ve been around since 2016 when the beta came out. Since we are celebrating the 10th anniversary soon, I think we should give something back to the people who made the game what it is today. The players from back then should be rewarded for their long-term loyalty – for example, with a unique banner, player cards, or maybe even an exclusive skin🤷♂️.2 comments 62 views last activity
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Its a great feature but how its currently implemented is clunky. I have a few minor changes I think would make it feel much better - Allow character movement / doing gens and skill checks while on the checking perks screen. would require key binding adjustments especially for controller but is is doable and other games have features of screens you can open but still move around in game. Perh1 comments 31 views last activity
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Hi everyone, With the recent mysterious teaser, I started thinking about what kind of endgame mechanic could be exciting for a future slasher-style Killer. One idea I think could be really fun is a killer-specific endgame object: an escape car. After all generators are completed, Survivors could enter a car and try to start the engine. Every time a Survivor turns the key, the Killer receives a0 comments 31 views last activity
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idk if anyone who can do smth abt this will read but I am BEGGING pls just edit Dwight’s glasses on the specific head “ Black and Blue “ I’m sorry but the glasses are WAY to reflective and it just ruins the head for me so if someone to could just edit tyat in the next update I would be eternally grateful like if u don’t know what I mean, equip black and blue and then equip the default Dwight’s he0 comments 11 views last activity
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Executioner is incredibly weak in 2v8. The killers chill but in that mode is so slow to get around the map and the power has to be fixed or something its way too underclassed.4 comments 92 views last activity
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So, the great quality of life update of spending tons of blood points for multiple levels at once is a great thing, but usually Blood web chooses random options, or options that cost the least blood points thus you rarely get anything you want by doing this option, going for specific items is still better to level up one by one and choose them yourself, my suggestion would be a filter for the mul3 comments 41 views last activity
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After talking about some of the stuff going on, in the forums and speculations people have about the potential new licensed killers and survivors to come around the 10th anni coming up, with a friend and neither of us being excited about any of the speculated options we started spit balling back and forth and this actually sounded kinda cool as a potential original killer. The Mimic. The idea i0 comments 53 views last activity
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Can we please add an option to toggle off the screams when survivors get hooked? Some survivors (especially some female ones) are insanely loud and earshattering. I started to tab out whenever I play killer and hook a Lara Croft or a Feng Min and some others… but that's very bothersome. Also I never play these characters more then once even though I like them. But my poor ears… A volume slider4 comments 91 views last activity